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Legends of Castelia

Legends of Castelia

0 INK

An experienced party of four heroes take part in a perilous journey to defy fate by stopping a terrible prophecy.

986 readers have visited Legends of Castelia since Sonofel created it.

Introduction

Image

LARGER CASTELIA WORLD MAP
http://orig14.deviantart.net/38e0/f/2008/264/b/4/map_of_castelia_03___political_by_alexsanlyra.jpg

Welcome to Castelia, a world corrupted by magic, infested with monsters and on the brink of a 2nd great war. Numerous races inhabit the continent, however humanity is by far the most dominant. An experienced party of five adventurers are summoned by the emperor himself, believed to be the best of the best. Soon to take part in a perilous quest to defy fate & stop a terrible prophecy from coming true. The stakes? All out war, 1000 years of chaos and the potential rise of a fallen god. For almost twenty years now, the voice of rebellion has been growing across the empire. The 1000th anniversary of the empire fast approaches and things are reaching a tipping point. The Council of Kings is conflicted, should they support their emperor whom they have sworn fealty to, or should they use this chance to take control. Crime in the cities has reached atrocious levels, taxes have never been higher, corrupt mayors take bribes to keep a blind eye to the chaos. Pirates continue to destroy merchant ships along the coast, bandits highjack caravans and kidnap travelers on the road on a regular basis. The native tribes continue to raid the boarder cities. Even tensions with the empires neighbors are getting worse. There seems to be no end to the madness. All people of all races can feel it coming, a great war that will destroy whatever remnants of peace that remain. Even the emperor knows this, his armies have doubled in activity, his agents and spies seeking any citizen of any race who speaks against him, hundreds of innocents taken to prison at the very mention of war. Will peace ever return to this land? Or is it too late to fix what has been broken. All the people need is a rebel leader to rally behind and the great war will rage across every corner of the continent.


CHARACTER PROFILE
This is just basic information, Feel free to add/modify whatever you need to.


Name:
Age:
Race:
Gender:
Height:
Weight:
Class:
Religion:
Personality:
Equipment/Inventory:
Race/Class Abilities: (I will help with that)
Background:



PLAYABLE RACES:
Human (Common)
Elf (Common)
Dwarf (Common)
Elman (Half Elf & Human/Uncommon)
Gnome (Half Elf & Dwarf/Uncommon)
Halfling (Half Human & Dwarf/Uncommon)
Drake (Dragonborn/Rare)
Simian (Ape People/Rare)


PARTY MEMBERS
The Barbarian | Simian (Ape Men) - Scuzzbopper
The Sorcerer | Elman (Half Elf) - Claw
The Rogue | Human - Tilpin313
The Hunter - Unclaimed

Toggle Rules

RULES ARE SIMPLE

1] I am the Game Master
2] In this RP you will be given a lot of creative freedom.
3] Don't Godmod/control other people's characters.
4] My word is final regarding lore/events, etc.
5] NPC are under my control.
6] Face Claims! NO ANIME. Sorry for those of you who love anime, but I don't and I will never do a roleplay that allows anime.
7] Stats, race/class abilities & dice rolls will be used in his rp, but I will keep track of them all. Only I will be using dice.
8] Posting: once per day or once every other day.

The Story So Far... Write a Post » as written by 0 authors

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Castelia

Castelia by Sonofel

None

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Legends of Castelia. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

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