Introduction
The Government constructed a new secret service in order to specifically target The Black Chess. The SFSG (Special Forces Support Group) took on the project, but soon the new organisation broke off from them and became some-what independant. Soon after a new criminal organisation arose, imitating the White Chess to create a rather ironic joke. The Black Chess criminal organisation is out of control. No one knows the Black King’s, (who is behind the organisation), real identity; all they know is that he is behind every major crime in London. He consistently manages to evade the police in their desperate attempt to gain information. Each organisation has an interesting hierachy, each agent has a specific job related to the pieces of a chess board. Now the battle of the White and Black side will begin.
Plot:
Rumour has it that the Black Chess has been dealing with the Soviet Union. There is also a double agent "The Jack of Clubs", however the White Chess are still unsure of his true identity. A second Cold War looming, Russia working closely with Black Chess, tension growing in the country and double agents what more could go wrong?
Setting:
In the 21st Centuary, London. Slightly futuristic in the year 2015, though more in the modern era.
White Chess Location:
The HQ of White Chess was built underneath Mornington Crescent Underground. To one side of the station there is a secret door leading to a staircase, the stairs lead to a metal door demanding retina scanner. Once in you find yourself in a building underground, which goes down and down filled with offices, bedrooms, kitchens, armouries and cells. This is White Castle a Soundproof Bunker.
Black Chess Location:
The HQ of the Black Chess are underneath a new office building located on the remains of Harlequin Shopping Centre. In 2014 the shopping centre was burnt down and the lot of land was bought with apparently questionable money. A new office building is located there now, and beneath it are numerous cells, rooms, offices, chambers, kitchens etc. This is the lair of the Black Chess. They own both the top and the bottom, though they seem to use the underground section more.
Please note that neither side knows where the opposite location is, so please make sure you don't metta-game. If you are a White Chess agent you don't know the location of the Black Chess and vice versa.
Jobs:
The King-
The King is the mastermind behind both organisations deeds. While he has complete power over the group, he does not do much, but plan. In the same way in Chess where the King moves one space at a time, yet is the main focus of the game, the King is the key to both organisations, yet is not the most useful of players in this tough political game.
Please note if you are playing the Black King you will need to be ruthless and also plan out crimes such as murders, kidnapping and thievery. You can also change the places of the people within your Black network e.g. Move Pawns up and put them as Bishops or Knights.
The Queen-
Male or female, the queen is practically the assassin. He /She is the most active and has the most skills at his/ her job. Usually the one sent on the most dangerous missions, the Queen answers to the King only and is his second in command.
The Bishops-
There are two Bishops for each organisation. The Bishops are the crafty ones which remain undercover in order to gain information for their network. The Black Bishops usually organise or plot the criminal activities, though never carry them out. The White Bishops are spies and are undercover and find out information for the White Chess. While Bishops usually do not actually do anything by themselves, they are still trained to be active if need be.
The Knights-
Again there are four knights. These are like your grunt soldiers. They do the dirty work. Capturing, torturing you name it, these guys are behind it. They are the ones that carry out the Bishops plans and usually are more violent, though not as strategic.
If you play a knight you must be willing to torture and capture other people etc. Your character must be tough, especially if you are a Black Knight.
The Pawns-
Pawns are M16 agents that have been promoted. Each one leads a certain area for example: The army, field work, intelligence work, espionage, army, adminstration, Armoury, Training etc. The pawns slots that are not taken will become NPC (Non-playable Character), basically these are characters anyone can control.
The Castles-
These are not jobs/roles for characters, but code names for information and Headquarters. E.g. The Black Castle- The Black Chess’s headquarters/ The White Castle- The White Chess’s headquarters/ Black Castle (Without the prefix “the” in front) – Information on The Black Chess / White Castle (Without the prefix “the” in front) – Information on The White Chess
Places:
The White Chess:
The White King: Dietrich Soldon, The Viper played by Jokerofspades
The White Queen: Ebony Gaza played by Shané
The White Bishops:
1. Jessica Johns played by NasiaWords
2.
The White Knights:
1. Christian Jacobs played by Rulke
2. Justin Case played by Acer-Ro
The White Pawns: (Not NPC)
1. Reserved by Tumbleweed
2.
3.
4.
5.
6.
7.
8.
The Black Chess:
The Black King: Damien Ace played by passionwriter
The Black Queen: Tom Schiller played by Wheatley
The Black Bishops:
1. Dimitri Tatsuki played by XMatthewxHitomiX
2. Reserved by Tumbleweed
The Black Knights:
1. Doser Bulard played by Jerico Do'Lantul
2. Algernon Godwin played by Tæfarós
The Black Pawns: (Not NPC)
1.
2.
3.
4.
5.
6.
7.
8.
Other:
Jack of Clubs: Damon Abernathy played by Artik
Russian Confidant: Koloda L. Alexeev played by Ropeburn
Character Blueprint:
Name: (First and second)
Age: (Please be reasonable, no 15 year olds etc.)
Gender:
Rank: (Position)
Picture: (No anime or cartoon)
Brief Description:
Descriptive Personality:
In depth History:
Note:
All characters have the possibility of being kidnapped or injury (though not fatal). If you don’t want you character injured, don’t join. Also, if I am not happy with your character I will tell you why so you have a chance to change it. Also I would prefer if people would allow their characters to be killed at some point to make it realistic and then join in as a new character.
I also want this to be quite exciting, so add some spice to the roleplay by adding little twists every now and then e.g. double agents, romance with opposite side etc.
Reservation can also be made, though if you don’t submit a character profile for over two days I will give your part to someone else.
- 3 posts here • Page 1 of 1
The Story So Far... Write a Post » as written by 3 authors
Setting
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Dietrich stared at the papers on his desk, thrown everywhere and so disorganized he couldn't figure out which ones were present. But the one of focus was right below his towering body, and his face was tense. He sighed, frustratingly rereading the report. A White Bishop, whom he sent on scouting and tactical duties to find out more info on Black Chess, was murdered yesterday. And the worst part? No evidence to who did it. The only thing was the shell, which didn't help at all. But he knew who it was: Black Chess was sending them a message, albeit a silent one. But extremely effective. Dietrich knew this couldn't go unanswered. He quickly pressed the speaker button on his phone, paging his secretary, who showed up not 10 seconds later.
"Please call back all of the White Chess members. This is an urgent recall, no taking your time, no excuses. And make sure they get the 'urgent' part." His secretary left as soon as she entered, and he turned his chair around and stared at a painting he had. His hands at his temples, his mind thinking faster than some computers. Being the King, he had the responsibilty to watch over everyone, and even though his services were limited, that didn't mean that he was useless. And the only thing he knew about Black Chess is that they were probably structured the same, only in a mock representation: Get the King, and you win.
Easier said than done. This Bishop killing was good. Very good, in fact. No witnesses, no physical evidence, nothing. What made it worse was that White Chess couldn't help the police in anyway, since they were supposed to be confidential. The police would be stopped cold, and Dietrich wouldn't get an help from them. He just hoped he recalled everybody fast enough. They needed to regroup, think of a blitz-counter, something that could strike back at Black Chess fast enough so they wouldn't see it coming. Dietrich sat in his chair, and flicked his watch out from his pocket. It would be a while until they arrived.
Setting
0.00 INK
It wasn't easy dealing with people like this, worse they weren't known for being so forgiving, they had promised information in return for killing someone named Patrick Winters, an Ex-IRA agent who had decided to return to field. This wasn't good for government image, so he was being paid to make sure his welcome back parade was down before it begun. Patrick Winters had been behind many of the IRA biggest bomb threats, but unfortunately for England, he had gone missing until now. So it was job of White Chess to do what the Government couldn't do.
So he ended up talking to some other IRA men, the men who would rather snap his neck, than see an English guy hold power over them. But despite all this, the IRA were basically defunct, the Real IRA was another story altogether, but the men here were some of the best of the organization, yet they wanted Patrick to be put down. Why? Because they were tired old men.
Still it wasn't popular work, and this is why he was in an Edinburgh discussing final arrangements. Play nice with the locals from the Island and keep things cool. No Government interference whatsoever, but something needed to be done.
And that it had been done, shot between eyes and all indication of him being former IRA was destroyed. It had been quite simple, for someone who wanted to get back into work, he sure fucked up tremendously, no false name, local hotel and materials bought from Asda and Homebase.
"Well, Gentleman, your problem is solved. Patrick Winters is dead. I'll be requiring fee we promised and I hope we never have to deal again."
One of the burlier ones smirked, "Feeling mutual Knight, keep out of affairs of Ireland and we'll likely never meet again."
With that they left, just as Christian mobile rang; snapping it open he answered.
"Hello, mission complete. That is all--"
Just as he was about hang-up he heard a voice yelling stop on intercom. This was highly unprofessional, "We can't talk right now--"
"I don't care, White Knight you are to return to London, please take private jet and don't delay. Details be given when you arrive back. That is all."
"What the f--" Christian begun to exclaim.
"That is all."
With that the phone hung up, and he sighed.
Back to Dear Ol' Blighty I guess.
- 3 posts here • Page 1 of 1
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View All » Add Character » 17 Characters to follow in this universe
Newest
Koloda L. Alexeev
"I'm always watching you; you can't run from me, cannot hide from my eyes and ears."
Justin Case
Rangers Lead the Way
Dietrich Soldon, the Viper
"Checkmate." *Pause* That is what I will say when we win...
Damon Abernathy
"In chess...it's always better to sacrifice your opponent's men."
Tom Schiller
"Just a wonderfull morning ain't it?"
Damien Ace
"I do not want people to be agreeable, as it saves me the trouble of liking them."
Ebony Gaza
"Being the White Queen isn't easy...but life is about sacrifice"
Trending
Justin Case
Rangers Lead the Way
Tom Schiller
"Just a wonderfull morning ain't it?"
Koloda L. Alexeev
"I'm always watching you; you can't run from me, cannot hide from my eyes and ears."
Ebony Gaza
"Being the White Queen isn't easy...but life is about sacrifice"
Damon Abernathy
"In chess...it's always better to sacrifice your opponent's men."
Damien Ace
"I do not want people to be agreeable, as it saves me the trouble of liking them."
Dietrich Soldon, the Viper
"Checkmate." *Pause* That is what I will say when we win...
Most Followed
Justin Case
Rangers Lead the Way
Damien Ace
"I do not want people to be agreeable, as it saves me the trouble of liking them."
Damon Abernathy
"In chess...it's always better to sacrifice your opponent's men."
Dietrich Soldon, the Viper
"Checkmate." *Pause* That is what I will say when we win...
Ebony Gaza
"Being the White Queen isn't easy...but life is about sacrifice"
Koloda L. Alexeev
"I'm always watching you; you can't run from me, cannot hide from my eyes and ears."
Tom Schiller
"Just a wonderfull morning ain't it?"
View All » Places
2 posts · 2 characters present · last post 2011-10-28 21:33:04 »
The Main Setting
1 posts · 3 characters present · last post 2011-10-28 03:16:11 »
London ↪ The White Castle Owner: RolePlayGateway
The White Head Quarters
0 posts · 2 characters present · last post 1970-01-01 00:00:00 »
London ↪ Streets of London Owner: RolePlayGateway
Out in the open of London.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
London ↪ Westminster Owner: RolePlayGateway
One of the most secure places...
0 posts · 3 characters present · last post 1970-01-01 00:00:00 »
London ↪ The Alley's of London Owner: RolePlayGateway
Numerous alley's are found within London
0 posts · 2 characters present · last post 1970-01-01 00:00:00 »
The White Castle ↪ White Cell Owner: RolePlayGateway
The one place a Black cannot commit crimes.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
London ↪ The Black Chess Owner: RolePlayGateway
The Black Head Quarters
0 posts · 4 characters present · last post 1970-01-01 00:00:00 »
The Black Chess ↪ Black Cell Owner: RolePlayGateway
The last place a White Agent wants to be...
Fullscreen Chat » Create Topic » London Checkmate: Out of Character
Discussions
Most recent OOC posts in London Checkmate
Re: [OOC] London Checkmate
Re: [OOC] London Checkmate
I would, first, like to apologies for my unannounced leave of absence. The circumstances, then, were beyond my control, as is the situation I now find myself in. Without putting too fine a point on it; I am leaving RPG, and I can't be certain when I will be allowed to return.
I know that I haven't been a member for very long, but these past few months have been some of the most enriching I have lived. Creativity and talent flow abundantly throughout this community, and I dare say I've made some very worth-while friends here, whom I intend to maintain contact with by means outside of the site, if possible.
My only regret is that the stories I leave behind in mid-telling will have to continue on without me, and I sorely hope that they do just as well as they would have with me here to watch them flourish.
And so, without further adieu, I bid you all farewell. May the stars light your path, and may this final message find you well; in good health and high spirits.
Very sincerely,
Jerico Do'Lantul
Re: [OOC] London Checkmate
Re: [OOC] London Checkmate
Re: [OOC] London Checkmate
Re: [OOC] London Checkmate
Artik wrote:Really sorry folks. >< Sorry this has come at the worst possible timing but I'm going to have to withdraw. Life's getting a little hectic and don't want to be bogging any RP's down with lack of participation.
Good luck with the roleplay and hope it goes well!
Sorry again ,
Hmm that's unfortunate have to see if I can get someone else, also I've posted, but let's see if i can get someone else to take up ya position.
Re: [OOC] London Checkmate
Good luck with the roleplay and hope it goes well!
Sorry again ,
Re: [OOC] London Checkmate
Sincerely,
SilverAngel
Re: [OOC] London Checkmate
Re: [OOC] London Checkmate
Re: [OOC] London Checkmate
Re: [OOC] London Checkmate
Tæfarós wrote:Koloda is so snazzy. I actually have an unfinished Russian profile on hand if he needs an associate, just saiyan.
Go for it sure Rope won't mind :).