Introduction
Lumia: Lumia is a mountainous kingdom on a large continent. It is nearly landlocked with only one port town. The most powerful classes in Lumia are the royals and the temple. Merchant also possess a substantial amount of power but it is unsure if it matches up to the power of the temple.
Races: There are three races in Lumia: The humans, the wolf folk and the anima.
Wolf folk: They are the smallest minority in the kingdom. The are generally a bit taller than humans and have the head of a wolf. They mostly live in the south in their own villages. Commonly wolf folk are craftsmen and merchants.
Anima: Anima are look nearly human except for animal like ears and tails. They are the second largest group in Lumia and mostly take up hunter and gatherer jobs but also many of them are agents of the temple.
Humans: Humans are the largest group and aren't really found in specific job fields and mainly can be found in any job. The royals are humans as well as many of the temple's higher officials.
Character sheet:
Name
Age
Race
Gender
Appearance
Clothing (Fantasy or medieval. Please stick to something more realistic for social status of an ordinary citizen. Cloaks and robes are also allowed if your character disguises as an average mage or is a mage at daytime)
Likes
Dielikes
Reason for practice (of necromancy, what inspired your character to start learning necromancy)
Weapons (be realistic here too: staves, short swords, daggers, et cetera)
Personality
Background
Good or evil (and to what degree)
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Necromancers. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Newest
Grell Firebrand
"Hey! Look what I can do!"
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Grell Firebrand
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Most Followed
Grell Firebrand
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Fullscreen Chat » Create Topic » Necromancers: Out of Character
Discussions
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Necromancers
by Aniihya on Mon Aug 11, 2014 11:32 am
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- Last post by Aniihya
on Sun Aug 17, 2014 6:56 pm
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Necromancers
Most recent OOC posts in Necromancers
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Necromancers
You may edit this first post as you see fit.