Introduction
-parasite-
It was a government secret. And it was supposed to stay that way. Only a select team of scientists from all across Canada were chosen to experiment on the virus. They were sent to a laboratory that was prepared for them in the city of Melville, located in the province Saskatchewan. It was a relatively small city, with only about 4,500 people. If the virus got out, it wouldn't do as much damage as it would in a city like Toronto.
The scientists were told to act with extreme caution; the virus was incredibly dangerous, even more than viruses like Ebola.
Someone was careless. Brash. They infected themselves, causing the illness to escape the barriers of the laboratory and into the city of Melville. Their son narrowly escaped being infected.
The Canadian government quarantined the city, only after extracting the most important government officials, such as the mayor. The mayor's son was hanging out with someone against his parents' will, and they couldn't find him before they had to quarantine the city, leaving many innocents and healthy people to be picked off by the virus one by one.
The foreigners trapped in the city were angry. They were stuck in a country that wasn't their own with no method of communication between them and their relatives in their home country.
The police department couldn't do anything about the situation, and were left to slowly wait for the virus to come after them.
A group of people wouldn't accept it. The mayor's son along with the girl he was hanging out with - they wanted to leave. So did a persistent foreigner, as well as the child of a police officer. The son of the scientist who caused the situation in the first place agreed to help them, along with one seemingly ordinary civilian. They wish to escape the virus, but is it too late?
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Parasite. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » Parasite: Out of Character
Discussions
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Parasite
by Korruption on Tue Dec 26, 2017 2:38 pm
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- Last post by Korruption
on Tue Dec 26, 2017 2:38 pm
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Parasite