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Project Vesta

Project Vesta

0 INK

Private1x1 between myself and divinedarkness

1,267 readers have visited Project Vesta since gypsyprincess created it.

Introduction

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"A past hidden in darkness.
The present cloaked in secrets.
The future holds the only truth that cannot be escaped."

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ImageIn the year 2020, the governing bodies of several countries began evacuating a handful of small cities and communities claiming impending nuclear war. They promised shelter and safety in the form of Vesta, an international space station equipped and engineered to sustain human life but it would not be an easy transition for those selected. At first, the outcome was brilliant. However, the longer they stayed the more disconnected with the real world they became...


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ImageTwenty years later - in the year 2040 - Vesta has become a hierarchy and is under the rule of the domineering Prime Minister Lockwood and her appointed council members. It's widely known that the higher up one lives in Vesta's vast tower structure, the higher up one is in society. Life for those on the bottom sector grows worse with each passing year whereas life for those on the top has only become more and more extravagant. Prime Minister Lockwood's policies have become skewed, citizens have started to go missing and there is talk of a rebellion on the rise.



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Meridy Miller||Age: 16||Class: B||FC Kiernan Shipka||TAKEN by gypsyprincess

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Ferdinand Busto||Age: 19||Class: A||FC Luke Pasqualino||TAKEN by divinedarkness

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Darla Lockwood ||Age: 17||Class: A||FC Sky Ferreira||TAKEN by divinedarkness

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Emerson Bennett||Age: 24 ||Class: C||FC Kiernan Shipka||TAKEN by gypsyprincess



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WIP

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Project Vesta. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

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View All » Add Character » 3 Characters to follow in this universe

Character Portrait: Meridy Miller

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Character Portrait: Meridy Miller
Meridy Miller

"Curiosity did indeed kill the cat but satisfaction brought it back."

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Character Portrait: Meridy Miller
Meridy Miller

"Curiosity did indeed kill the cat but satisfaction brought it back."

Most Followed

Character Portrait: Meridy Miller
Meridy Miller

"Curiosity did indeed kill the cat but satisfaction brought it back."


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Project Vesta

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