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Standing on Your Head

Introduction

::Accepting characters::

Meet the D'Aubingne Family:

The D'Aubingne's are modern day witches, an entire clan of them, or as close to the myth as reality gets. There are no rabbits or crystal balls involved, no warts, no flying broomsticks or black cats. Just a group of people, thousands all over the world, with seemingly nothing in common except for the same intensly good looks, the same strange pattern hidden in jewelry and tattoos, and the same secret. They have a knack for affecting reality, bending it to their will by using nothing more than a few words in a forgotten language, a symbol drawn here or there, and just a bit of power from the Source.


Meet the Link:

Her name is Adrienne D'Aubingne, though everyone tends to affectionately call her Lien, or Link. She is the Source of all power that filters down from whatever place their power originates and out through the D'Aubingne Family all over the world. You would think that would make her pretty important, like maybe she'd be the boss around here or something. Not so much. Adrienne lives with the head of the Family in a small coven, a bunch of undercover bodyguards as far as she can tell. It may be a bit appropriate, though. She's kind of important to them, to the entire coven. Should she die without having a child, to pass the link on to... well, that would kind of suck.


Meet her rival:

The number of D'Aubingne's had been increasing out of control for a long time. The strain on previous links was even enough to drive them to insanity in some cases. But then, a few centuries ago, another link was born and with him, another clan. The new clan calls themselves the Suomi. They've been growing stronger since their inception, vying for control of the magical world, but then, someone realized that a civil war with freaking witches is kind of hard to keep a secret. Solution? Unite the families. Have the two links marry each other. And all at once, throw out four hundred years worth of hatred and animosity. Yeah. Right.


Meet her best friend:

Every group has a leader, every Family a head. The next head of the D'Aubingne Family is being groomed in the same Coven as the Lien is being guarded. The two of them are pretty close, "best friends forever" and all that loveliness. The only problem is, she's had her eye on the Suomi Lien for a long time. And by "had her eye on" I actually mean "been head over heels in love with". It's starting to become a problem... what's more important? Her best friend or the fact that she's marrying the man she loves?


Meet her lover:

Well, that's not exactly true, yet. They're just good friends. Really good friends. Who hang out without shirts on. Humans do that, right? Oh, and he's human. Wonderfully, delicously, ordinarily, forbiddenly human. He's got no clue what really goes on between Addrienne and her "foster family". And that's the way it's supposed to stay. That's the way it's going to stay. Just like that. Really. There is no way that is going to change.


Meet everyone else:

Of course, we all have to live in the real world. No amount of magic will put food on the table. The Coven lives in the city of New Haven, South Carolina, a medium-sized city where the girls study at a local community college and blending with the rest of the humans is key. The city has the uncomfortable history of witch trials and burnings. Don't forget to keep the secret...


Who are you?



Required Characters:

D'Aubingne Link: Adrienne D'Aubingne (Designation Kik)
Head of the D'Aubingne Clan (female, age 18-21): available
Suomi Link (male, age 18-21): available
Human boyfriend (male, age 18-21): available

You can also play members/body guards from either clan or humans from the city. Those ages don't matter, but keep in mind that there's no immortality or invincible aging that goes on with these witches. If you character is two hundred years old they'd better be an exceedingly charming pile of dust.

Character sheet:

Code: Select all
[color=green][size=200]Meet [insert character name here]:[/color][/size]

[Now give us a description.  Use this section to show off your writing style and a bit of your character's personality.  Make sure to include name, age, description, role, and any relationships with other players.  I may ask you to tweak a few things before accepting your character]



The magic:

So, as you can see, I gave a pretty vague description of magic above. That's because I wanted it broad enough to cover literally everything. There are spells and magic for literally everything, but a few things are exceptionally difficult. So difficult in fact that no one in the rp can do it. Those are:
-instantly kill
-instantly heal/bring back the dead
-stop/reverse time
-produce food/money/pretty jewelry to be sold on the black market
-mind control
-anything extreme of that sort that may occur to me later.

That isn't to say that you don't have room to play. Each witch has his or her own specialization, an area of magic that comes to them easily. This speacialization is powerful, but raw without training. With training, however, it becomes a subtle and powerful tool. Examples of specializations include:
-element manipulation(limit one element per character)
-augmented strength
-levitation of self or other objects
-duplication

All that jazz. And, I'm sure we'll make some more discoveries about magic in-game.

Alright, that's it. Go forth and Roleplay!!

Toggle Rules

Standard rp etiquette applies. And if you have any suggestions, just send me a pm or post it in the OOC!

The Story So Far... Write a Post » as written by 0 authors

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

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Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Standing on Your Head. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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Buy, sell, and even craft your own items in this universe.

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Market conditions are unknown. Use caution when trading.

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View All » Add Character » 1 Characters to follow in this universe

Character Portrait: Adrienne D'Aubingne

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Character Portrait: Adrienne D'Aubingne
Adrienne D'Aubingne

Trust me, I rock. No need to get a second opinion.

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Character Portrait: Adrienne D'Aubingne
Adrienne D'Aubingne

Trust me, I rock. No need to get a second opinion.

Most Followed

Character Portrait: Adrienne D'Aubingne
Adrienne D'Aubingne

Trust me, I rock. No need to get a second opinion.


Fullscreen Chat » Create Topic » Standing on Your Head: Out of Character

Discussions

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Most recent OOC posts in Standing on Your Head

Re: [OOC] Standing on Your Head

Would it be possible to reserve me the Suomi Link?

No, I'd rather play a bodyguard.

Re: [OOC] Standing on Your Head

Can you reserve me the lover please, I'll be able to put him first thing in the morning or when I wake up and finsh breakfast.

[OOC] Standing on Your Head

Image
<--click to go to the rp :)

::Accepting characters::

Meet the D'Aubingne Family:

The D'Aubingne's are modern day witches, an entire clan of them, or as close to the myth as reality gets. There are no rabbits or crystal balls involved, no warts, no flying broomsticks or black cats. Just a group of people, thousands all over the world, with seemingly nothing in common except for the same intensly good looks, the same strange pattern hidden in jewelry and tattoos, and the same secret. They have a knack for affecting reality, bending it to their will by using nothing more than a few words in a forgotten language, a symbol drawn here or there, and just a bit of power from the Source.


Meet the Link:

Her name is Adrienne D'Aubingne, though everyone tends to affectionately call her Lien, or Link. She is the Source of all power that filters down from whatever place their power originates and out through the D'Aubingne Family all over the world. You would think that would make her pretty important, like maybe she'd be the boss around here or something. Not so much. Adrienne lives with the head of the Family in a small coven, a bunch of undercover bodyguards as far as she can tell. It may be a bit appropriate, though. She's kind of important to them, to the entire coven. Should she die without having a child, to pass the link on to... well, that would kind of suck.


Meet her rival:

The number of D'Aubingne's had been increasing out of control for a long time. The strain on previous links was even enough to drive them to insanity in some cases. But then, a few centuries ago, another link was born and with him, another clan. The new clan calls themselves the Suomi. They've been growing stronger since their inception, vying for control of the magical world, but then, someone realized that a civil war with freaking witches is kind of hard to keep a secret. Solution? Unite the families. Have the two links marry each other. And all at once, throw out four hundred years worth of hatred and animosity. Yeah. Right.


Meet her best friend:

Every group has a leader, every Family a head. The next head of the D'Aubingne Family is being groomed in the same Coven as the Lien is being guarded. The two of them are pretty close, "best friends forever" and all that loveliness. The only problem is, she's had her eye on the Suomi Lien for a long time. And by "had her eye on" I actually mean "been head over heels in love with". It's starting to become a problem... what's more important? Her best friend or the fact that she's marrying the man she loves?


Meet her lover:

Well, that's not exactly true, yet. They're just good friends. Really good friends. Who hang out without shirts on. Humans do that, right? Oh, and he's human. Wonderfully, delicously, ordinarily, forbiddenly human. He's got no clue what really goes on between Addrienne and her "foster family". And that's the way it's supposed to stay. That's the way it's going to stay. Just like that. Really. There is no way that is going to change.


Meet everyone else:

Of course, we all have to live in the real world. No amount of magic will put food on the table. The Coven lives in the city of New Haven, South Carolina, a medium-sized city where the girls study at a local community college and blending with the rest of the humans is key. The city has the uncomfortable history of witch trials and burnings. Don't forget to keep the secret...


Who are you?



Required Characters:

D'Aubingne Link: Adrienne D'Aubingne (Designation Kik)
Head of the D'Aubingne Clan (female, age 18-21): available
Suomi Link (male, age 18-21): available
Human boyfriend (male, age 18-21): available

You can also play members/body guards from either clan or humans from the city. Those ages don't matter, but keep in mind that there's no immortality or invincible aging that goes on with these witches. If you character is two hundred years old they'd better be an exceedingly charming pile of dust.

Character sheet:

Code: Select all
[color=green][size=200]Meet [insert character name here]:[/color][/size]

[Now give us a description.  Use this section to show off your writing style and a bit of your character's personality.  Make sure to include name, age, description, role, and any relationships with other players.  I may ask you to tweak a few things before accepting your character]



The magic:

So, as you can see, I gave a pretty vague description of magic above. That's because I wanted it broad enough to cover literally everything. There are spells and magic for literally everything, but a few things are exceptionally difficult. So difficult in fact that no one in the rp can do it. Those are:
-instantly kill
-instantly heal/bring back the dead
-stop/reverse time
-produce food/money/pretty jewelry to be sold on the black market
-mind control
-anything extreme of that sort that may occur to me later.

That isn't to say that you don't have room to play. Each witch has his or her own specialization, an area of magic that comes to them easily. This speacialization is powerful, but raw without training. With training, however, it becomes a subtle and powerful tool. Examples of specializations include:
-element manipulation(limit one element per character)
-augmented strength
-levitation of self or other objects
-duplication

All that jazz. And, I'm sure we'll make some more discoveries about magic in-game.

Alright, that's it. Go forth and Roleplay!!