Introduction
The great tower of the proud dragon riders known as the Dro’vic has succumb to the straight lines of black mailed troops and slayers of a once proud empire. The Steel Shield is tainted black as slaughter and horrendous acts spread. The man who saved the world and took the throne rules with a iron fist with his new wife and queen, Litheianna queen of the Wilting Moon.
Today a tear falls… for those who died in the slaughter… and for those who still live in the nightmares of a genocide against the Dro’vic. Mealis save us… for darkness falls this day.
Factions
The Black Shield Empire. This empire encompasses the entire whole of the land continent Dophia. Supporting a massive army and powerful heroes of the past it has been deemed unstoppable. It is ruled by the current King Araka and Queen Litheianna Silverblade.
The Black Port Pirates. This deadly and powerful crime cartel rules over the western seas with deadly intent. Even empires do not dare to challenge these pirates to battle in open waters. Currently led by Thomas Alexander the Black Scourge.
The Dro’Vic. The dragon riders… now a broken and dying order. Should the dragon or rider dies there is a ninety percent chance that their partner will die as well. Once lead by a order of the eleven eldest riders and the champion who is believed to still holds the top of the Dro’Vic tower.
Characters.
Black Shield Empire.
The King: Araka Silverblade
Queen: Litheianna Silverblade
Lords/Ladies.
1.
2.
Knights.
Magi.
1.
2.
3.
Guards.
Commoner.
The Dro’Vic.
Miscellaneous.
Races. (These are the base races, you may play as anything you want… for creating physical descriptions of my races just ask if you need help.)
(Races with a * are restricted to players I know won’t abuse their power or leave in the middle of the role-play)
Humans
Plains. These are the civilized humans adaptable and balanced. They are the main population of the cities.
Average Appearance.
Eyes. Green/Brown
Hair. Black/Brown
Skin. Light/pale
Height. 4’9-5’2
Creator God. Mealis and Zatolen
Background. Plains humans though weak compared to most races are numerous and rely on cunning and technology rather then brute force. Considering their way of life civil and the ‘barbaric’ ways of other races. Often predigest towards other races due to their upbringings in Plains cities devoid of other races. They do not have a base alignment and are often seen as the adaptive race capable of overcoming most challenges. Their kind are also place woman as secondary citizens below men.
Black Jet Imperial. People born in the Black Jet Empire homeland. Strong physically and inventive mentally. Though emotionally closed these powerful humans make excellent warriors even if they lack the strategic thinking of other humans. Mass in numbers and powerful in strength the only thing that can stop these berserkers is strategy.
Average Appearance.
Eyes. Blue
Hair Blonde
Skin White
Height 6’4-10’0
Creator God. The True Mother
Background. The Black Jet Imperials are a proud race great in numbers, physical strength, and technology. Due to their advancement they wish to spread their culture, and teach the lesser races how to properly live and worship. Unlike plains humans who are more accepting religiously… Black Jet Imperials only allow the worship of their one god. They worship a goddess known as the True Mother most races do not know nor understand who this True Mother is. Imperials lack emotional feelings, still capable of feeling their sense of emotion is dulled severely… many believe they lack it even though they don’t.
Honor Blood Human. These proud humans have long struggled against the Black Jet Empire holding an island which ensures the Humanic Empire’s Capital’s safety. The most disciplined and combat suited humans alive. All Honor Blood are capable of fighting though it is against Honor Blood law to leave the Island of Paladar unless to combat the Black Jet Empire upon the seas.
Average Appearance
Eyes. Violet
Hair. Black
Skin. Bronzed
Height. 5’4-6’0
Creator God. Paladar
Background. Honor Blood are the most disciplined races besides white elves. They may not willingly step upon any land mass besides the Island of Paladar. These warriors are the best humanity can offer, though maybe not as strong as Sons of the Bear or Black Jet Imperials Honor Blood are more then a match for them. The greatest Honor Blood was named Irous who at the age of eight slew the Black Jet Empire’s War Lord(The supreme leader of the Black Jet Empire’s armed forces) in a one on one duel.
Children of the Wolf/Bear. Referred to as barbarians due to their closeness to nature and hatred of cities. These humans can take on a bestial appearance. The Sons of the Bear are physically superior, but mentally weaker then plains humans. While Daughters of the Wolf are agile, fierce, and beautiful.
Average Appearance. (Sons of the Bear)
Eyes. Green/Blue
Hair. Blonde/Red
Skin. Bronzed
Height. 6’8-7’4
Creator God. The Bear God
Background. Powerful warriors born of the Isles of Fa’rona their word is their life, honorable and fierce their determination in combat is incredible their deeds great. They are the warriors of the Isles and are in constant struggle with the Plains humans of the Humanic Empire.
Average Appearance. (Daughters of the Wolf)
Eyes. Blue/Violet
Hair. Blonde/Red
Skin. Bronzed
Height. 5’4-6’0
Creator God. The Wolf Goddess
Background. These warriors of the Isles of Fa’rona are considered the ultimate form of human beauty. Which is both a blessing and a curse, due to their beauty and command air they are often kidnapped during Humanic Raids to be taking as trophy wives under lords of Plains Humans… one must be careful even unarmed these agile woman are capable of dispatching trained soldiers barehanded.
The Corrupted(Fully Corrupted*). These humans have defiled their flesh in the name of the dark god of corruption Zatolen. The more they mutilate their bodies the more in tune they become with their dark fell deity. They go from twisted abominations to insanely powerful fully corrupted which can easily pass as humans. The usually time it takes for full corruption is twenty four years… the fastest known time to full corruption was six years. A fully corrupted is capable of ripping through armor and solid stone with bare hands.
Average Appearance.
Would appear much like their native race except partial corruption causes clear signs of demonic influence. Their eyes would always be a shade of Red. //Red, Orange, Violet, ect.// Though often considered evil Corrupted are whatever dispostion they choose, good, evil, or neutral Corrupted do not always resemble to image earned by their weak minded kin… the Corrupted who truly abuse their powers.
Septriss’ Chosen. (Have to be magi.) These few were gifted with the power of magic from the God Septriss. They praise him and in return they are given the power they need to bend reality to their whims. Superior to normal humans in everyway.
Average Appearance. Appear as normal Humans (or Sub-race Human)
Septriss’ Chosen can be from any human race, often being physical superior to their own kind these powerful mages can crippled and lay waste to any with ancient words bound to power and the full force of their physical powers to bend reality to their needs.
THEY -MUST- PRAISE SEPTRISS
Elves.
White Elves of Paladar. These elves are tall their skin and hair often resembling natural colors and plants. They often have oaken skin with hair to match wild flowers. Select few have eyes that hold every color of spring. Fierce warriors but prefer to refrain from blood shed. They are superior to humans in almost all conceivable ways. Minor to no magic ability
Average Appearance.
Eyes. Colors of Spring.
Hair. Hair that matches flowers and other natural colors.
Skin. oaken
Height. 5’4-6’4
Creator God. Paladar
Background. The White Elves are a race of order and light. They are filled with fervor and zeal as they honor and serve their lords to ensure their perfect lawful society and cities. While they enforce justice they are no where near as zealous in slaughter as Black Elves.
Black Elves of Na’Tally. These elves are tall their skin and hair often resembling the desolate and vile woods they live in. They often have darker tan skin their hair black or metallic. Select few have eyes that hold every color of Autumn. Deadly and vile Warriors that revel in the deaths of their hated cousins the white elves. Superior to humans they are some of the deadliest natural psions in the world.
Average Appearance.
Eyes. Colors of Autumn
Hair. metallic
Skin. Dark oak
Height. 6’2-8’6
Creator God. Na’Tally
Background. Black Elves are of Justice by any means and the darkness that follows. Though considered an evil race they are not always the sadistic creatures that stalk the land spreading terror and destruction to enforce justice. Many are simply tricksters and though not as lawful and proud as White Elves they are not evil. Though those who are have built a stereotype of evil and destruction to all the Black Elves.
Dragon Stone Elves*. Elves blessed by Talcor’s talons. These elves are capable of feats of such power even the Septriss’ Chosen are no match. There raw magical talent is limitless and quickly evolving. Though only one Dragon Stone elf is born at a time, and there is often a few hundred years in between deaths and births.
Average Appearance.
Eyes. Soul Piercing Green
Hair. Crimson/Void Black
Skin. Red tinted
Height. 4’9-5’2
Creator Gods. Talcor, Na’Tally, Paladar, Zatolen
The Creation of the Dragon Stone Elves were done to end the fighting between the two Elven races and the Dragons. A creature composed of all of their kind White Elf for its since of Law and their overwhelming defiance to threats or death, Black Elves’ since of Justice and power of Psionics and magic, and the Dragon’s ability to endure time completely untouched, survive with out any needs of mortal coil besides their own flesh and blood and the pure magical reserves given to the dragons for their breath weapons. Though as they Three gods formed such a powerful being Zatolen interrupted the creation sending forth his own dark influence giving the creature untold power… and the ability to choose good or evil. Though due to his corruption the other gods’ magic was altered… The first Dragon Stone Elf was given life… but it was unable to reproduce… and thus when it died its kind was thought lost… until another was born several hundred years later to a Black Elf maiden. These elves are not born of flesh but of soul… implanting themselves in virgins when their formed from the pure power of the spell used to create the first. They are respected and feared by all races.
Green Skins.
Creator God Haltheris
Horror Goblin. Small, Weak, and thought all around pathetic Horror Goblins have become nightmarish tales told to young children. These goblins are capable of becoming invisible at will. Their skin secrets a agent that causes extreme paranoia. Though even a human child could overpower these weak creatures physically.
Average Appearance.
Eyes. Shades of Red
Hair. Black scraggly
Skin. Black with red clan marks
Height. 2’0-2’6
Orks (Elder Orks*). Orks a race that strengthens over time. Newborns and adults are not but sheep to the slaughter in battle… however… elder orks are the most fearsome and deadly sentient warriors alive. It often takes two or even three “heroes” to successfully down a single elder ork. They have the strength to match and surpass fully corrupted.
Average Appearance.
Eyes. Green/Brown
Hair. Black
Skin. Green
Height. 4’8-6’2 (Elders 8’0-10’0_
miscellaneous Races.
Septrinian*. A ancient and powerful races who receive the knowledge of their parents at birth. Fragile and weak Septrinian require flesh and bones of creatures, people, and plants to cast their devastating magic. They often like to play god creating and altering races and reality. As a evolution on their part Septrinian have large heavy set shells capable of holding off an elder ork. This thick armadillo like shell secrets long deadly spikes tipped with poison so potent it could drop an elephant in a minuet.
Average Appearance.
Eyes. Grey
Hair. -
Skin. Black leathery scales
Height. 4’2-4’8
Anubian. A common term used to identify all beast folk. The Anubian consist of all forms of beast folk ranging from countless species. The only identification mark is they are sentient, walk on their hind legs, and appear more animal then human.
Monsters.
Brekka
Red. Lithe and fast hunters who average the size of a horse. Deadly and intelligent these pack hunters could easily outsmart and slay dragons. One should not challenge these creatures when arrogant… or you will die.
Green. Large powerfully belt monsters who charge with deadly strength. Long horns mount their deadly heads and their legs are strong enough to force them through a wall without momentum. They are roughly the size of a warhorse more then capable of ripping through anything or one while charging.
Black. These massive hulking creatures of long deadly necks and needle thin fangs. Capable of harassing enemies from over nine feet away with their necks and tail they are by far the largest and most dangerous Brekka capable of slithering through tight passages and overcoming anything through brute strength. They burry their eggs in shiny objects for some unknown reason. This usually means their lairs are full of treasures.
Blue. Deadly and cunning these amphibious Brekka have long horns to breaking through hulls and long deadly claws for burrowing through puncture holes. Roughly the size of a dog these creatures enjoy sleeping in the ballisks of the ship. They are sometimes kept as pets on board due to their prey being rats. They have soft blue leather scales small needle length fangs. They have three clawed hands and a large horn. Some find these creature adorable while those who train real Brekka find them an insult to the breed.
White. These lithe Brekka are long serpent like monsters capable of flying while worthless in melee combat they spit bolts of acid to kill and harass its prey and foes. White scaled with large white wings they are not as fast nor maneuverable as Jarei but they make excellent snipers in air to surface battles. Their saliva paralyses on contact.
Jarei. Small reptilian bird like creatures while not dangerous to creature such as Brekka their beaks are still capable of being lethal to anything they can get the drop on. Slightly smaller then a Red Brekka they are often used by humans as transportation when horses won’t cut it.
Azulu Wing. These giant rats have arachnid like eyes deadly fangs and small leathery wings. Barbed tails flail behind them as they swarm over the lands in large hordes that devour anything that is unfortunate to fall into the horde’s path.
Draconic Serpent. Massive sea dragons capable of swallowing entire ships whole. These deadly monsters are capable of flying through the air and breathing forth steaming water to boil their prey to death. Only believed real in lore and legend these monsters haunt a sailor’s every nightmare.
Ring Trolls. Like regular trolls Ring Trolls are insanely strong and capable of recovering from almost any hit or wound in moments. Their limbs regenerate within hours and lesser wounds within minuets. Ring Trolls however also have access to magic… most are to unintelligent to use it properly… but those born with intelligence make full corrupted look easy. One should not fight these creatures unless its absolutely necessary.
Kurag. Deadly humanoids with powerful exoskeletons that armor their bodies. Intelligent and strong Kurag swallow humanoids whole as they move towards their stomach their prey is coated in a cobweb-like coating which constricts the prey to minimize size while they digest their prey much like spiders. Their innards are now strong enough to handle scaled, spiked, or other such creatures as this would tear apart their digestive track. They also are capable of liquefying their prey excluding the skin, they stretch this over their bodies and take the form of humans and elves which they resemble in appearance.
The Shadowed. Creatures that feed of evil and vile memories. They thrive in places of horrid deeds and places of slaughter. Composed of solidified malice and darkness they are capable of turning into a thick mist to suffocate and kill those who stand against them. Taking one of three forms Stalkers are lithe creatures who hunt their prey with joy in squeezing every last drop of fear before they murder their victims and feed of their negative stain upon the world. Brutes are hulking creatures capable of crushing would be heroes who can stand against the Stalkers… they ensure the protection of the Fiends. The Fiends are the puppet masters, allowing their thoughtless Stalkers and Brutes the ability to think and strategize, they give purpose to the lesser Shadowed power Fiends embody the full force of evil in a place of great suffering… certain places Fiends are often compared to gods in power… one should avoid places stained or that which remain scarred by black deeds.
Zakra. Spirits trapped in tormented existence. Forced to relive their deeds and deaths, forced to fight in never ending battles due to the poor evil that perverts their resting grounds… as most soldiers are burned or buried on the battle field… or the slaughtered cities. Zakra are capable of harming mortals with a deathly touch, though their weapons can only harm other Zakra. They can not truly die they only return to relive their horrors again and again… to end such twisted creatures one must slay the Shadowed Fiend who embodies their pain, the horrors they live in, and the darkness that taints their souls.
The Gods. (All magic is based on faith and gifted by the gods.)
Mealis, God of Purity and light, she is the only god allowed to be praised within human cities. She is a strange choice as a dominate human god… as males are the dominate sex.
Symbol. Two hands held in prayer with a vine twisting in and out of her fingers with blooming flowers.
Zatolen. God of Corruption and Power, he is the arch-rival and lover of Mealis praised only in certain cities he is reviled for granting his servants demonic power.
Symbol. A upside down horned Cross.
The Wolf Goddess. A deadly entity of beauty, agility, the hunter, and womanhood. She is praised by the beast, barbarian, and most females. She is seen as the ultimate form of feminine power. Her Disciples must be female though her prophet is a man..
Symbol. A Bow crossed with two arrows.
The Bear God. A Powerful entity of strength, combat, and the warrior, and manhood. He is praised by the beasts, barbarians, and any form of combatant. He is seen as the ultimate form of humanity physical strength. His disciples must be male though his prophet is a woman.
Symbol. A shield crossed with a spear and a sword.
Septriss. This god is seen as the most powerful of the human gods. His main servants are the Magi though he is also praised in demon rites. He is said to have falling in love with a demoness who he made the moon as gift to her beauty. He rules over power, might, magic, time, and death. Septriss is only to be used by Magi or Templar. He is otherwise known as the Lord of Moons. Septriss is a deity but not considered a god.
Symbol. A Book, Scroll, and Quill
Paladar. A noble and powerful God, he rules over Chivalry, Honor, Law, and Order. Often depicted as a white knight wielding a metal lance. His avatar is a massive white serpent dragon.
Symbol. An open palm raised in fealty.
Na’Tally. A Feared and Scheming God, He rules over Trickery, Lies, Justice, and Chaos. Often seen as deadly black knight who wields a black long sword. His avatar is a massive black serpent dragon.
Symbol. A open palmed gauntlet raised in a challenge(for a duel), a Eye with a dagger for its pupil, and a closed fist with cloth wrapped around its’ fist blood leaking down through its fingers.
Haltheris. God of Trickery, Disorder, Conflict, and Insanity. (Greenskin God) A massive Cyclops responsible for tornados and hurricanes.
Symbol. Dice and Shackles.
Dreaous. God if Damnation, Fire, Decay, and the Underworld. Mainly praised by the Anubians Dreaous is of all beasts and creatures a powerful god and deadly adversary to Mealis.
Symbol. Crown of Thorns
Talcor. God of Dragons, the white sentinel of imbalance. He is one of the chief gods slightly more powerful then Septress. Ruling over Balance, Neutrality, Dragons, the Divine. Father of all gods.
Symbol. Two Dragon’s Locked in Combat.
The True Mother. Goddess of Birth and Creation. The True Mother is the mother of both Gods and Demons mate of Eldis Sun and Talcor. The mother goddess is portrayed as lady in a white dress soaked with her own tears as she mourns the constant death of her children.
Symbol. A tear filled eye.
Zale. Goddess of Love and the Sea/Ocean. Portrayed as a maiden in a red dress always clutching a handkerchief in her hands in constant wait for a human sailor whom she fell in love with and was forever lost as sea. A handkerchief is a sign of love and loyalty gifted as a sign of remembrance.
Symbol. A handkerchief clutched by a woman’s hand.
Demonic Deities.
Eldis Sun (Greatest Fire) God of Fire, Destruction, and Renewal. Elder brother of Talcor and father of all demons. Trapped away in the pits of hell by the gods and the mortals.
Symbol. A burning Cross.
Vexia Katar (Beauty of the Moon.) The Demoness of Lust, Revel, and feminine beauty. She holds such beauty that the demon lords are constantly in struggle to claim her for their own.
Symbol. Wine Vessel.
Tal Katar (Shadow of the Moon) A Demon who rules over shadows, darkness, night, and the heart as an organ.
Symbol. Heptagon to stand for each of the seven mortal sins.
Sun Katar (Beauty of the Moon) The Demoness who stole Septriss’ heart the two long for one another but she is locked away in the depths of hell along with the rest of the demons. Rules over Moral, Fire, and Combat.
Symbol. A burning sword with two crossed banners.
Agrith Katar. Lord of Fear, Death, and Destruction. Powerful and destructive he commands the Agrith under an iron fist. Unlike most Agrith his powers do not lie in the aspect of lust but the complete and utter fear. He is often depicted as a jester with a scepter topped with a set of scales.
Symbol. A human skull pierced by seven spears. A skeletal snake limply hanging from one of the eyes.
Ondra Vexis. Lord of Fire, Honor, The Knight, The Fallen, Destruction, and War. Portrayed as a knight adorned in full plate burned black. Fire erupts from the breaks in his armor. His eyes burn with undying power and he wears a cloak made of flesh and bone. He wields a sword with a sapphire hilt and a blade of pure fire.
Symbol. A Black Knight’s helm.
Sun Katar. Lady of Passion. A woman who brings forth the feelings of passion, such as lust, rage, and pride her powers are many but weak compared to demons of concentrated domains.
Symbol. A heart clutched by a demon’s claws.
Ja Vexis. Lord of Poison, Dread, and the Assassin. This fiend is covered in deadly spines his body entwined in thick cloth his eyes piercing like his deadly quills in which he slays his foes with from afar.
Symbol. Six needles surrounding a curved dagger.
Currency is by 20s
Steel = 20 silvers
Silver = 20 iron
Iron = 20 bronze
Bronze = 20 copper
Coppers are known as the beggar’s coin. A Copper is roughly enough to get a tankard of ale.
Base Weekly Income Estimate.
Noble, 60 Steel
Upper Class, 40 Steel
Upper Middle Class, 5 Steel
Middle Class, 10 Silver
Lower Middle Class 1 iron
Destitute, 1 bronze
The Story So Far... Write a Post » as written by 5 authors
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“Very… well… maybe you might choose to take the mine carts down… they are quite fun… I believe you who live only to die several blinks later… they will take you to the base of the city as well… no need to trudge through those spirits who haunt my mountain…” He moved his motioned to a set of stairs downwards next to his anvil. “make haste… by my sense of time… your kindred have four days before they are slaughtered.”
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View All » Add Character » 9 Characters to follow in this universe
Newest
Huor Dacrell
A devilish creature created of Shadow
Nip Nup
Smarter than the average horror goblin with much ambtition and the psionic powers to help him achieve it.
Elanil Stilmyst
A Dro'Vic.
Lilian Fox
the Magi who can't remember her own past
Trending
Elanil Stilmyst
A Dro'Vic.
Nip Nup
Smarter than the average horror goblin with much ambtition and the psionic powers to help him achieve it.
Huor Dacrell
A devilish creature created of Shadow
Lilian Fox
the Magi who can't remember her own past
Most Followed
Nip Nup
Smarter than the average horror goblin with much ambtition and the psionic powers to help him achieve it.
Huor Dacrell
A devilish creature created of Shadow
Lilian Fox
the Magi who can't remember her own past
Elanil Stilmyst
A Dro'Vic.
View All » Places
184 posts · 7 characters present · last post 2010-10-19 02:13:35 »
A massive continent of war torn lands, giant plains, artic wastelands, deserts, towering mountains, and dark forests.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Dophia ↪ Kotia Mafara Owner: RolePlayGateway
A large merchant city which is being used as a staging point by the Black Shield forces to plan and soon attack Kesh'Ik
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
A Small farming village being used as the Dro'Vic as a meeting place.
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The Black Shield Empire
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The Black Shield Empire
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Anyway, I suppose I'll get to creating a character...