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The Multiverse

Setting

ImageBlackrock serves as a haven for all manner of societal dredges. Chances were if you arrived on the rocky moon you were either in a lot of trouble or you were looking to start some.

The barren, grey world is dusty and windy, the bitter sands kicking and swirling around those poor souls who call the world home, lashing at their faces. Goggles and windstorms are both commonplace here; all the better to hide the faces and objects of those who frequent the world.

Even the buildings are shady; made of rusted metal and tarp, nailed down from the wind and sand with plastic visors and simple ties, themselves looking more like an odd cross between circus tents and fallout shelters, tinged with red and gold when the sun dared poke its head above the horizon.
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Blackrock

Blackrock serves as a haven for all manner of societal dredges. Chances were if you arrived on this rocky moon you were either in a lot of trouble or looking to start some.

Minimap

Blackrock is a part of The Kreios System.

3 Places in Blackrock:

65 Characters Here

Mae Dawkins [176] A Quiet Elven Swordsmaster
The Militia [95] A fascist group in the Kreios galaxy, sort of like a cross between dictators and police officials.
Cinder Rose Valentine [85] "I always had this idea that you should never give up a happy middle in hopes of a happy ending. Because they don't exist. Do you know what I mean? There's just so much to loose"
C.O.R.e [77] "Perfection is not attainable, but if we chase perfection we can catch excellence. " -C.O.R.e
Elisha Whitcomb [71] Admiral attatched to the Aschen Second Fleet of Homogeneous Clarity
Jacob Worren [61] Mage, walker of realms, and a reaper.
Torger Bodin [60] Swedish Spec Ops and Radio Operator
Dierk Jung [60] German KSK Assaulter and Medic.
Kelly Ciar [52] American OGA Sniper/Demolitions
Aiden Martin [52] Australian SASR Spec Ops/Light Machine Gunner

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Aschen Marine picks up the MC1 Assault Carbine.
You notice A vial of Tretonin appear on the ground.
"Profound Solitude II" appears from nothing, through a wrinkle in spacetime.
Gina Inviere exits "Profound Solitude II".
You notice Zero-Point Module appear on the ground.
Gina Inviere boards "Profound Solitude II".
"Profound Solitude II" engages its warp drive, vanishing before your eyes.
"Long Night of Solace" appears from nothing, through a wrinkle in spacetime.
Zee the Wise exits "Long Night of Solace".
Zee the Wise boards "Long Night of Solace".
"Long Night of Solace" engages its warp drive, vanishing before your eyes.

Setting

9 Characters Present

Character Portrait: C.O.R.e Character Portrait: Rome Character Portrait: The Militia Character Portrait: Ashia Nova Character Portrait: Sara Gynovus Character Portrait: Ara Character Portrait: R.F.E. Trooper Core Character Portrait: Janet the Fate-Changer Character Portrait: 1st Roman Battalion
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Suddenly, all C.O.R.e Units stop attacking and start leaving. Their purpose seemingly unkown still.


On the Emperor's side, he would immediately try to get in touch with Ashia. She seemed far to distressed in her last com.
"Ashia, this is Rome. Do you read? I repeat this Rome, do you read?" He would wait for a response impatiently.

Setting

2 Characters Present

Character Portrait: Rome Character Portrait: Ashia Nova
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Sadly, nothing but static would show up on the intercom. It would appear that Captain Nova had already traveled out of the range of the radio signals that could link them together. Considering that her last message had been from more than 24 hours ago, she was probably long gone by now.