Introduction
The war was between the Humans and Beasts has come to a close as the two generals agreed on a treaty that would preserve nature in many areas but allowed steam technology to advance in the others. This treaty was to act a way of peace between the two warring races.
The peace between the two races allowed trade and marriage between them.
Because of this new found peace two new races were found.
The Elementals: Elementals could live on forever if they wanted to as they are a part of The World itself. They are born through the different elements and take many different shapes and sizes. Their knowledge of the world has won many over as they have helped the humans advance even further. Elemental homes are usually unknown.
The Elves: Mostly human in form but shorter and they live much longer. Their ears are what give them away as they are pointed at the tip. This mysterious race was said to have come out from hiding when the war ended.
They have natural survival skills and are well known for crafting.
They usually live in forests.
The Beasts hated the the Elves and the Humans were jealous of the Elementals
Persecution broke out and sooner or later the treaty was off. Now a new war was on with the Elves and Humans against the Beasts and Elementals.
General Plot
The newest edition of the very popular game ‘The World’ came out: The World V3! Everyone got the option to also get the new gear that allowed for a better player interface. This time around you got a visor (which covered your entire vision) that had a microphone to speak into. Also there are some anti-shock wires that could be adjusted for your arms and hands. There are even some of the same wires going down the legs and feet, these being optional to all players. This gave the game a more life-like feel to it.
After finishing your personal setting and entering the mainframe you were given the options to start with your old character with half the experience and stats. Although starting a new character gave you the option to more of the new items, battle classes and other places.
Little to everyone’s knowledge, even to the creators and admins, that hackers have accidentally reawakened and restarted something major. A code called "The Return to Dusk" This code brought about the revival of Cubia the virus that caused Pluto both times. One hacker knew a way out of this mess but it required him and 4 others to complete the "Aurora's Star" This code split Cubia into 5 separate viruses and each were sealed in the individual servers. But this had a great price. These 5 brave hackers who set forth the chaos and returned it to peace have been noticed by the admins and were completely banned from the servers of The World.
Now without any knowledge of Aurora's Star the Admins kept the game on as if nothing happened.
But they are lurking, waiting for something or someone to awaken them from their slumber so they may be complete once more!
Create New » Browse All » 0 Characters with stories to follow
There are no characters in this universe yet!
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The_World: Return to Dusk. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 0 Characters to follow in this universe
There are no characters in this universe yet!
View All » Places
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
.hack// Owner: TaroMaster4
A third revision The_World
Fullscreen Chat » Create Topic » The_World: Return to Dusk: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
Battle Classes for The_World: Return to Dusk
by TaroMaster4 on Thu Dec 20, 2012 1:49 pm
- 0 Replies
- 307 Views
- Last post by TaroMaster4
on Thu Dec 20, 2012 1:49 pm
-
Battle Classes for The_World: Return to Dusk
Most recent OOC posts in The_World: Return to Dusk
Battle Classes for The_World: Return to Dusk
Revision 2 Classes
Adept Rogue (in Revision 3 adept rogues are now allowed to get a 4th form according to the points system and their choosing but they have to reach level 120. The points system gives you 7 points in revision 3 but only allows 4 forms. Any points left will be deducted after choosing. You do not have to have 4 forms)
Blade Brandier: Blade Brandier's wield medium-sized, one-handed, or katana-like swords in battle. (1 point)
Macabre Dancer: A strange class, they wield fan-like weapons. They cut their enemies with the bladed tips of their fans in a battle form that resembles a dance.(3 points)
Edge Punisher: Edge Punishers excel in physical attacking, especially against armored foes; however, they are much slower than classes such as the Blade Brandier. Also they can wear heavier armor. (1 Point)
Flick Reaper: Flick Reapers are very weak to long range attacks. They're the medium range, "area attack" class. They "flick" multiple enemies and push them away before they can get close enough for melee attacks, but a good Long distance fighter could overpower them.(2 points)
Harvest Cleric: Harvest Clerics learn spells incredibly fast, at a rate of almost 1 per job level, but learn no arts. They are best in healing and spells. (3 points)
Lord Partizan: Lord Partizans have good medium range attacks, but don't excel at "sweeping" attacks like Flick Reapers. Their defense and physical attack stats are very high, with magical attack being their only real weakness. They're also very good at slaying monsters, with a lot of good armor-piercing and anti-air weapons and skills. (2 points)
Shadow Warlock: their favored weapons are Grimoires which are spell books. Shadow Warlock tomes give a much higher magic bonus and have a much lower physical attack than Harvest Cleric staves, though the elemental bonuses are around the same. They learn no arts. (3 points)
Steam Gunner: Steam Gunners are the physical equivalent of Shadow Warlocks. Their shots are skills that operate exactly the same way spells do, but deal physical damage instead. Steam Gunners' shots have greater range than any other physical hit, and their physical attack stat has the fastest progression of any class.(3 points)
Tribal Grappler: This class has the advantage of a very high attack speed, allowing it to achieve normal Rengeki extremely fast, in addition to very high HP. Their defense, however, is very low. They also have a very limited repertoire of arts. (2 points)
Twin Blade: Twin Blades are the most balanced class in The World. They are noted for their superior traveling speed and hit rate. They have decent attack stat growths and have decent magical stats, they are unable to equip the strongest armors, have lower attack growths than the other classes, and do not have access to stronger magic skills. Their greatest strength lies with their multi-hit skills. (1 point)
Revision 3 Classes
Silver Arrow (Archer): A class that wields a bow and arrows, Unlike the steam gunner this class has more chance of a critical hit and has better accuracy. (1 point)
Silent Shadow (Ninja): Wields tools befitting a ninja like Kunai knives for attacking and shurikens for throwing. Hidden weapons and tricks like poison and paralysis tipped on their needles that they throw or paper bombs that they can set off from afar. (2 points)
Conjuror (Summoner):This class makes up for its weak physical stats for its strong magical stats and the ability to summon monsters and spirits from tomes or skills that they learn. Conjurors rely on their summons as they do not have any other way to defend themselves but these summons get more powerful while leveling up and going to new servers for new tomes and skills.(5 points)
Wave Knight (Magic Swordsman): Like a Shadow Warlock and a Blade brandier
but with less magic and less arts.
The Wave Knight is like a adept rogue in a way as it can use two abilities but not be a master of them. Unlike the rogue the Wave knight can apply spells into their physical attacks. In other words they can power up their normal arts by adding the powers of certain spells to them. (5 points)
Steam Pilot: (5 points) Allows the user to attack enemies with their own custom made steam machine. Whether it be a Steam bike armed with guns or something more advanced like a Steam Mech. Users do not gain experience from beating monsters but instead a increased drop rate in gold and items while in the steam machine. This allows them to customize their Steam Machine. If the Steam machine is destroyed the user is ejected and will use a large wrench as a weapon about the size of a short sword. The Wrench doesn't do much damage but it does repair the machine but takes longer based on what level it is. Steam Pilots are best when in teams but not really that good on their own.
Musician: (2 points) Many sub classes have been found here because of this one main class but they are all based on music. For example Guitarist uses a Guitar as a weapon and deals damage by using musical spells and using the instrument as a weapon. This of course works for most of the sub classes.
Necromancer: (4 points)Unlike the shadow warlock the necromancer uses the dark forbidden magics (not forbidden in the game just the story) like Hexes and Status effects. The Necromancer can't use any other element spells other than Darkness because of this.
Dual Gunner: (3 points) About the same as steam gunner but you have to reload per set of shots. When you start out you start with 10 shots for both guns. Your shots increase every 10 levels by 5. Max amount of shots until reload is 50.