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Vita Nova

Vita Nova

0 INK

500 years after the end of Earth's existence due to a number of things comes a new species of human and more trouble.

1,116 readers have visited Vita Nova since CriminalMinds created it.

Introduction

Welcome To VITA NOVA


Vita Nova means 'New Life' in Latin. This is exactly what it gave the human race - new life. Vita Nova is the name of the planet humans now live on. It's the year 3000 and things have changed drastically. In the year 2050, things started to go downhill drastically with Planet Earth. Natural disasters soared. A major Earthquake hit San Francisco in 2052 devastating the area and only a few years later another one hit Haiti, then Japan and then Chile. Scientists spoke of Global Warming affecting the natural balance of things, but again not many people listened.

Not only was nature being affected - a third world war was on the brink of happening. Oil was almost gone by the year 2071. Countries were fighting over the last reserves and even though more efficient energy resources had been found, most were too expensive and it was a case of too little, too late.

The poverty and disease in Africa had increased ten fold by 2089 and the ozone layer had new holes and was depleting faster by 2091. It was the year 2097 that the governments over the world decided to start looking into alternative living arrangements on other planets. The USA was the first to send up a rocket in 2099 with Russia shortly following. The UK, Ireland, Australia, Africa. Canada and most of Europe allied with the USA to help find a new planet. Russia allied with the Middle East, China and South America as well as a few other places and sent a rocket up at the beginning of 2100.

And the race was on.

It was the USA and the allied lands that found a planet sustainable for life first. They named it Vita Nova and space shuttles soon followed it to start a new life there for the human race. Water was found on the planet - which had a similar atmosphere to Earth - and so humans quickly got to work on adapting the area to human life. Instead of houses, pods were made. The atmosphere - though livable was still toxic. First thing was to build massive domes that contained oxygen to breath.

ImageWithin these domes thousands of homes were built inside - schools, libraries, shops, gardens, zoos, everything was put inside these domes that stretched for miles. The tall sky scrapers are apartment blocks, the smaller circular domes are everything from schools, to labs, to shops etc. The sky is black outside the dome, full of stars, five moons, and several other planets. This can be seen of a night when the glass of the dome turns transparent. During the day it's coloured blue to mimic day and lights from electricity generated to create heat and power. It seemed that humans had succeeded in finding a new place to live.

In 2500, the planet was officially named VITA NOVA, and plans to transport people were underway. By this time the Russians and their allies had also founded Vita Nova and built their own living area that could sustain humans, exactly the same as the Americans.

By this time, radiation had seeped into the planet's atmosphere and had started to affect humans. Cancer soared for starters, and then - in later generations - genetic mutations appeared. People were born without limbs, with extra limbs, disfigured etc, etc. At this point, it still wasn't clear how to transport masses of people into outer space to Nova Vita. Humans were worried about these genetic mutations and so a law was passed that only ' normal' humans could be taken.

By 2530, tests were in place to essentially find the fittest humans to take. Genetic, mental, physical, health, sexual tests and any other that doctors and scientists could think up were enforced upon humans. Only the fittest were given certificates - and in effect - tickets to live on Vita Nova. They wanted to eliminate any kind of disease, disability or problem that had being around on Earth. Family trees were made and genetic problems traced for the likelihood of them appearing in the family later on. Genes had been found years previous so that humans could be named and screened for problems.

Anyone with a gene for a certain disease or disability was labeled abnormal and was destined to remain on Earth. It didn't matter if it was a man, woman or child. If you had a disability, you were given a death sentence on Earth. If you didn't you were given a new life on Earth. It was that simple.

Very few people cleared this system. After all, somewhere in most family histories there are some genetic problems.

By 2600, humans had started to get transported to the new planet. By 2610, planet Earth was gone and any remaining life had died with it.

Now it's the year 3000 and problems have popped up in the human race all over again. It seemed that the radiation from Earth has shone through the generations. What started off as a healthy race seemed to deteriorate over the years. Disabilities and defects started to show. Blindness and deafness increased. Even paralysis at birth due to spine defects came through.

And that wasn't the most worrying part. It seemed that the human DNA had mutated and evolved over the centuries of living on Earth and over the generations on Earth and Vita Nova. Humans with extra strength, sight and hearing started to crop up. People with immense physical attributes that couldn't be explained appeared. IQ's soared. And then came the first person with abilities. X. He was called X because he was a telepath like Professor X from X-men. He was discovered in 2876oe (On Earth) and year 276vn (on Vita Nova). After that, more popped up.

Most people showed no abilities. Only a select few did. Genetic tests showed that DNA had mutated in humans and they no more Homosapiens. They were a new species. Everyone carried the gene that was discovered to have these abilities but it was either on or off. If it was on then you had abilities. If it was off then you were normal. It didn't matter who your parents were and if they had abilities or not - there was no pattern. It just randomly flicked on.

And in the year 3000 they still have no idea how to flick the gene on or off, or what causes the gene to be on in some and off in others. Everyone has monthly tests though to see if the gene is on or off from birth until death. Scientists want to work this out as they are unsure what the Russians and their allies are up to in the other domes that were built. It has been made aware that they too have beings that have powers through spies but neither pod knows how to manipulate these genes.

Pod One - the Americans and allies - currently have six humans with powers labeled A-F. These humans are currently monitored for changes as well as 'experimented on' to see if the answer to the questions can be found. They go to special schools, have special training, and a number of other things to ensure that they are ready to protect their domes if the Russians - Pod Two - attacks. They are each assigned a guardian to help them make decisions.

These humans can be from the age of 0 to 80. There is no limit. The only thing is - that to have a power, you must have a physical disability i.e. blindness, deafness, paralysis etc. It seems that with this gene of power ability also alters the DNA or is attached to a gene to stop some physical aspect of the body from working correctly. Again, scientists are trying to figure this out.

It has been made aware that spies are in Pod One - among them. It is possible that one of the 'powered' humans could be a spy. They will have been living in the Pod for generations. Immigration from one pod to another does happen but under the strictest of security checks. It could also have been that they came into Pod One generations ago when the migration from Earth to Vita Nova happened and being a spy has been taught over the generations. Everything is being done though to try and find these spies.

So, you can be a spy or you can be good. And what happens up in this world is between Pod One and Pod Two. It has being made clear that only one pod can survive on Vita Nova. With the human population growing in both pods, extensions taking space and time - it has been noted that they should join forces. Pod Two refuses to accept that and it seems that a war is inevitable.

But who will succeed?

Character Rules

  • Each human is allowed ONLY 3 powers.
  • Each human has to have a disability - blindness, paralysis, deaf, loss of limbs etc...
  • Each human has to have a sufficient weakness.
  • Each human must have their name relating to one of the six letters of the alphabet [A to F]. (So my character is Ace so A is taken leaving B-F). If more people show interest I'll change the number. No more than one person per letter.
  • Each human has a guardian of sorts that watches out for them. Like a parent figure that helps them make the right choices. You will also play your guardian. They don't have power ability. Mention them though in your character sheet as you will be playing them when needed. (So just give them a name/mention in Bio section).
  • Not every human is good. I'm planning for fights to start - good vs evil - the first war on Vita Nova could start and threaten the human race once more. Old mistakes have not being learned. Can things change and return to peace? You will have your own reasons for being good or bad.

General RP Rules

  • No God Modding
  • No Mary Sues
  • Detail, proper spelling, grammar etc is a plus. At least use a spell check. :)
  • No one liners. At least a couple of paragraphs. Give other writers something to work with.
  • Keep within RPG's rules
  • Respect other characters and writers
  • Cussing, romance and violence are allowed but keep it realistic and within your character as well as to the RPG rules.
  • Let me know if you're leaving/dropping out/going away etc so I can work things out.
  • OOC stays in the OOC. Discuss things with other writers, too, relating to plots and characters.
  • Have fun! And any questions ask away in the OOC. Use other characters for inspiration and if you see other characters that have been accepted, then look to see how you can fit in with them and what powers they've got.

Character Sheet

Name:
Letter: [B-F]
Guardian's Name:
Appearance: [Pic and Description]
Powers: [One Main - Attack; Two Minor - Defence]
Weaknesses: [Level off against your powers]
Disability: [Deaf, blind, etc - try to link with your power]
Personality: [A paragraph or two on what your character's personality is like.]
Spy: [Are you a spy in Pod One]
Bio: [A little bit of history about your family with the pod over the generations from Earth to now.]

Extras

Links useful for the RP:

Abilities

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The GM of this roleplay hasn't created any rules! You can do whatever you like!

The Story So Far... Write a Post » as written by 0 authors

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Vita Nova. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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View All » Add Character » 5 Characters to follow in this universe

Character Portrait: Ace
Character Portrait: Damien

Newest

Character Portrait: Damien
Damien

I am what I am...

Character Portrait: Ace
Ace

Don't Fucking Tell Me What To Do.

Trending

Character Portrait: Ace
Ace

Don't Fucking Tell Me What To Do.

Character Portrait: Damien
Damien

I am what I am...

Most Followed

Character Portrait: Ace
Ace

Don't Fucking Tell Me What To Do.

Character Portrait: Damien
Damien

I am what I am...


Fullscreen Chat » Create Topic » Vita Nova: Out of Character

Discussions

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Most recent OOC posts in Vita Nova

Re: [OOC] Vita Nova

Awesome. I was supposed to post today but I'll wait for you as it's 3am here and I work tomorrow so I'll get a post up afterwards :)

Re: [OOC] Vita Nova

Back from vacation all. I'll hopefully get a post up today. I'm pretty tired but we'll see what happens. I will at least read everything that's been posted so far.

Re: [OOC] Vita Nova

Yeah I like the rate as well. I will have a post up tomorrow at some point.

Re: [OOC] Vita Nova

Posted! ^^ I think we're going at a good rate (two or three posts a day). It's not too much to keep up with, but it's also enough to keep things moving. ^^

Re: [OOC] Vita Nova

Aha! I finally posted! >D I'm sorry it took so long! Dx

Re: [OOC] Vita Nova

Okay, edited my post now :D

Re: [OOC] Vita Nova

That's fine. Not inconvenient at all. I'll get a post up that'll have us all meeting together :D

Re: [OOC] Vita Nova

Ack, sorry, you two! Um, yes, Criminal, if you wouldn't mind, could you post your next post instead? I'm sorry if this is inconvenient. I'm just not sure what I'd say in my post, really.

Re: [OOC] Vita Nova

Definitely, plus I like bringing in and out a different number of NPC's and knowing what everyone is doing etc. Small groups are definitely better.

Re: [OOC] Vita Nova

Smaller groups work better. I would know, seeing as the only role play I've ever finished had five people (one of which dropped out for most of it anyway) ^^ It also let's you get to know the others better ^^

Re: [OOC] Vita Nova

<_< she**

There is the three until next week when Lumana get's back from vacation so I don't mind if it's slow posting this week as we wouldn't want her to be left behind too much. But other than that, Prov hasn't got his profile in and so I guess it is just the four of us.

I like it as well, hopefully a smaller group will be fun rather than 8-10 posters.

Re: [OOC] Vita Nova

Spec is a she ^^ But yeah, I think I made that mistake too.... Anyway! ^^ Is it just us three now? Not like it matters, since I'd be totally cool with that... Would be kinda fun, actually. ^^

Re: [OOC] Vita Nova

Yeah. I'm just waiting on Spec and then I'll post again to get us all meeting up. If Spec is struggling though, I can make my post next so his intro post can be meeting up. He just has to let me know ^^

Re: [OOC] Vita Nova

So I'll wait to post until your (Criminal) post is up ^^

Re: [OOC] Vita Nova

Yeah. Basically it's just an intro post of where they are with their guardians and stuff. I'm going to have them meet in the next post of mine. Have them bought together for the first time as a group as normally they've been separated.

Re: [OOC] Vita Nova

Crap, I never ended up posting. I'm sorry! Dx I meant to. I read everything over and stuff! But...I'm a little lost on what to post exactly. Just anything? So they're in their rooms or house or someplace with their guardian and...that's it? They don't have to go anywhere, do anything, yet?

Re: [OOC] Vita Nova

Awesome, Spectrum. Just got my post up with Ace.

Re: [OOC] Vita Nova

I'll go check it out now and see about posting. x3

Re: [OOC] Vita Nova

Yeah, I'll either get my character up tonight or tomorrow at work. We're only waiting for Spectrum as Prov hasn't got his character up, which isn't really bad. And Lumana is away.

Re: [OOC] Vita Nova

Thank you~ I've always toyed with the idea of making a blind character that 'sees' using heat... But I never had a chance until now ^^ Anyways.... I suppose this is where we wait for everyone else to post, haha ^^