Introduction
Images by Vofff on DeviantArt, this person is amazing!
http://browse.deviantart.com/art/City-of-desert-122481230
Voyage of the Sands...
BRIEF:
When the world starts falling apart and the entire surface land is made out of sand in the year of 2598 the people are broken down into different towns and separated. Civilization is on the brink of extinction and survival seems to be a one for all thing, meaning each town for itself. So when the Energie source of 'Arenae' is stolen the citizens of the town are terror-stricken. They already didn't have enough medical care to keep themselves healthy but now their whole town was going to sink. The leaders of the town sent their healthiest and youngest group to go retrieve their Energie.
ENERGIE:
Energie was one of the most sophisticated things scientists created overall in all the years they had. It's a form of energy that is also addressed as 'Life' that can hold up or sustain an entire country, giving them the ability to grow grass, food and maintain a supply of water. Very rare to find one nowadays, the towns that have one are lucky but everyone knows they'll sink eventually too. These energie sources run on power, they won't keep running forever though; They need to be charged. All the chargers were destroyed in 2403.
Bandits often steal Energie for themselves out of greed.
IMPORTANT:
You are a member of the group, out to search for the missing Energie piece for your town. I am still unsure whether I should have activity of multiple towns or just Arenae. There will be a MIN. of three people per group, MAX. of 5.
Without an Energie source growing something is useless, the plant will die out in a matter of hours.
Arenae: Sinking in 133 Days.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
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You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
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Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
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While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Voyage of the Sands- PLEASE DON'T POST. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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Voyage of the Sands- PLEASE DON'T POST
by HoneyRose on Fri Jun 07, 2013 7:14 pm
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on Fri Jun 07, 2013 7:14 pm
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Voyage of the Sands- PLEASE DON'T POST
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Voyage of the Sands- PLEASE DON'T POST
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