Introduction
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For centuries, the Empire of Aultrelia dominated the lands of Mordiheim. They had more gold than any of the kingdoms, more food, more land, even more people. Their time under the sun was a long and prosperous one, and their influence could be felt across the world. They were hardly uncontested, but they were never beaten.
This was true until 5 years ago. Rumors of plague, demons, and massacres of thousands began to seep out of the borders of the Empire. The surrounding Kingdoms, terrified by what they heard, began to arm themselves, fortify their lands, and prepare for what was to come.
And nothing ever came. For 3 years they waited, living as though a dagger were hanging by a thread above their heads. When those 3 long years had passed, the Kingdoms sent out scouts to observe what laid in the old empire, and to report back what was found.
When they did return, they all reported the same thing; the Empire was empty. No matter where they looked, they could not find a single human in those lands. No peasants, no knights, no Emperor. No one. No signs of struggle appeared. No battlegrounds, no corpses. There were blood stains here and there, but nothing else to go off of.
Some of the buildings were broken and in disrepair, too, but it was difficult to determine if it was due to anything more than age.
Animals still roamed the lands, but they seemed to be much fewer than they should have been, both wild and domestic.
Plant life still thrived however, including grain, vegetables, and fruit, some of which was growing wild now.
In fact, the lands of Aultrelia were quite prosperous at this time. The animals would eventually return to normal numbers, the agricultural land was flourishing, and there was plenty of gold in the empire that had not yet been mined.
The decision was made before a discussion was even had. The Kingdom's of Mordiheim would march upon the dead empire and claim as much land as they could. The time to forge new empires was now, and not one ruler would pass it up.
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The Story So Far...
The Seven Kingdoms of Mordiheim have all laid claim to the old lands of the empire, and so because of this have begun mustering up their armies, and hiring mercenary companies for the wars to come. These lands change everything for the Seven Kingdoms. The food, gold, and strategic value of the empire's lands could turn any of the kingdom's into a world power.
For the soldiers, knights and mercenaries this is an opportunity to rise to a new station in their lives. Wealth, land, even a noble title could be theirs to take. Perhaps they could take even more, if they were so ambitious...
Your Role...
You could be a King or a Queen. A prince or a pauper. A noble knight fighting for her Kingdom, or a foreign mercenary fighting for his gold. Perhaps you'll fight demons? Or maybe you'll summon them...
The choices you make are your's, but everyone else has a choice too. And the choices of those in power will inevitably lead you to be caught up in this war, whether you want that or not.
World Map
The map is currently a work in progress, but the continents and colored areas should remain the same
Here's the link: World Map
And here's the Spoilered version (May not show everything):
Character Sheet
A character sheet, for those interested in putting something together:
Side note: There's a big chance I haven't yet finished this Intro yet, so if it looks incomplete, don't be too fazed, I will complete it later.
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Welcome home, Promethean. Here, you can manage your universe.
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
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Locations where Mobs and Items might appear.
Events
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The Forge
Use your INK to craft new artifacts in War Of The Seven Kingdoms. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
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Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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Aquarius Griffinfell
"I've always seen 'no' as a challenge rather than an answer."
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"I've always seen 'no' as a challenge rather than an answer."
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"I've always seen 'no' as a challenge rather than an answer."
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War Of The Seven Kingdoms
by Lord Saethos on Sat Jun 01, 2019 8:45 pm
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War Of The Seven Kingdoms
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War Of The Seven Kingdoms
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