Introduction
In that time the ongoing game world has generated a great deal of lore that has added to the richness and diversity of the gameplay. One thing our channel does differently than most other channels is that our environment is not static. As storyline evolves, events shift from one part of the world to another, allowing players to experience the entire world, rather than a small part of it. These transitions we refer to as chronicles.
In each chronicle, characters develop, explore the area of the world they’re adventuring in and create bonds with other characters and NPC’s involved in the chronicle. As one chronicle ends and another begins, those connections and relationships carry over and become influential in effecting events in the next chronicle, as the character’s name and reputation grow. This allows for a richer roleplay experience, instead of a static city, or tavern where you never meet anybody important and don’t have an influence on anything that really happens.
Occasionally, rather than starting a new chronicle, we ‘reset’ and encourage our players to make new characters to start fresh. These ‘newbie chronicles’ are also a great time for new players to jump in on the action and start at the very beginning. It also serves to keep the game fresh and to keep older players from having a vast advantage over newer players.
Come and join us on Darkmyst and bring your mind and creativity to help us continue to build our world. Help us write the lore for a new chronicle of Imarel.
Create New » Browse All » 0 Characters with stories to follow
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
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Here's the current leaderboard.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in World of Imarel. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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View All » Places
Fullscreen Chat » Create Topic » World of Imarel: Out of Character
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World of Imarel
by Lisyrah on Fri Feb 24, 2017 4:41 pm
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on Fri Feb 24, 2017 4:41 pm
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World of Imarel
Most recent OOC posts in World of Imarel
World of Imarel
You may edit this first post as you see fit.