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But wait, what is the Designers Team exactly?
As the title may imply, our job is design. While visuals definitely feature heavily in our arsenal (we'll be in charge of forum icons and moderating the Artist's Cafe), aesthetics isn't the only thing involved. Remember how I mentioned that we wanted to make RPG more intuitive? This means that we'll be looking to streamline how people perceive the flow of information on the website. We'll be working with Remæus, giving him feedback on how we think we can improve our little slice of the web and make it friendlier for everyone involved.
.. requirements◥
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Being part of the Designers Team requires a strict sense of self-discipline and time. By applying, you're signing up for a commitment. Unfortunately, a lot of the work in the Designers Team requires you to donate actual hours in the form of drawing/creating mock-ups, going through feedback regarding site UI and other such matters. I wouldn't recommend it to someone who isn't willing to give up around two-three hours per week (possibly more, depending on what we have on the projects list), and I don't/won't blame you if you choose to step away from the job should things get busy on your end. It's why I heavily encourage you think it through before turning in your application.
Other useful skills would be familiarity with/willingness to learn about GitHub and the Adobe creative software package (or any similar programs like Corel or GIMP).
.. application◥
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- Code: Select all
Username:
Timezone:
Hours Spent on the Site (per week):
Skills: (versed in PS, familiar with GitHub, can do CSS/HTML... that sort of thing)
Art/Design Background (if any):
Online Portfolio (if any):
Why do you want to join the Designers Team?
What do you consider your greatest strength and best selling point to us?
What do you think you could improve on?
In terms of design and the site-to-user experience, what could be improved on in RPG?