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Sigurd Hring's Character Sheet & Journal

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Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Mon Sep 25, 2017 10:01 pm

Sigurd Hring's

Character Sheet & Journal


Name: Sigurd "Ringtaker" Randversson
Player: Sigurd Hring
Title: King Sigurd of the Geats
Age: 25
Gender: Male
Nationality: Geatish
Language: Anglic & Nordic
Religion: Norse Paganism
Height: 6'ft. 2-inches
Weight: 175 lbs.
Father: Randver Longaxe, King of Gardarike
Mother: Princess Inghilda of Svealand
Spouse: Queen Alfhilda, former Princess of Alfheim
Sons: Ragnar "Lodbrok" Sigurdsson, and Hrolfir "Rollo" Sigurdsson
Daughters: Ingstrid Hringsdottir the Shieldmaiden
Alignment: Chaotic Neutral
Personality: Medieval
Description: Tall, Dark-Haired and Handsome
Hairstyle: Long & Wavy or Man-Braided
Beard: Short & Goatee or Clean-Shaven
Clan: Founder of the House of Munso
Flag: White Serpent on Crimson Banner, or Black Raven on White Banner

Harald Wartooth and Randver Longaxe were both sons of King Rathbarth, and after he died, Harald became the King of the Eastern Geatish territories, while Randver became the King of the Western Geatish territories, until Randver Longaxe died raiding England, being succeeded by his son Sigurd "Hring" Randversson, whose accomplishments became legend. Sigurd Hring and his uncle Harald Wartooth held a close friendship throughout King Harald's reign. They each raided other lands, but avoided each other's territories out of respect for their kinship. King Harald won many victories and was never defeated in battle. In fact, he lived to be an old man. Fearing that he was now too old and would never go to Valhalla, the aged warrior king asked his nephew King Sigurd to honor him in an epic battle. Sigurd agreed, and soon the news had spread far and wide that Harald Wartooth and Sigurd Hring were going to war. Danes, Swedes, Norwegians, Angles, Saxons, Irish, Scots, Franks, Slavs and Finns came from all over Europe to join sides with one of the kings of their choosing. King Harald was joined by the legendary heroes Ubbe of Friesland, Uvle Brede, Are the One-eyed, Ellrulf Trygvirsson the Ulfhethinn, Dag the Fat, Duk the Slav, Hroi Whitebeard and Hothbrodd the Indomitable as well as three-hundred shieldmaidens led by Hed, Visna of the Slavs and Hedborg, while King Sigurd recruited the legendary heroes Starkad, Egil the Bald, Grette the Evil of Norway, Blig Bignose, Einar the Fatbellied and Erling Snake. Famous Swedes were Arwakki, Keklu-Karl, Krok the peasant, Gummi and Gudfast from Gislamark, all great jarls and legendary warriors of their time. Entire forests were cleared out of wood to make over 3000 longships just for King Sigurd's fleet, with King Harald's fleet having even more ships by comparison. After several years of preparation, King Harald Wartooth and King Sigurd Hring faced each other on the battlefield, with all the great heroes and legends of old who came to join them. 50,000 men in all had showed up to the Battle of Bravellir. At first the two armies fought collectively, but after a while Ubbi was in the centre of attention. He slew first Ragnvald the Wise Councilor, then the champion Tryggvi and three Swedish princes of the royal dynasty. Humbled by this, King Sigurd Hring sent forth the champion Starkad, who managed to wound Ubbi but was himself even more seriously wounded. Then Ubbi killed Agnar, and took the sword in both hands and slashed a path through the Swedish host, until he fell riddled with arrows from the archers of Telemark. Then the shieldmaiden Veborg killed the champion Soti and managed to give additional wounds to Starkad, who was greatly angered. She was killed by the champion Thorkell. Infuriated by this, Starkad went forth in the Danish army, killing warriors all around him, and cut off the shieldmaiden Visna's arm, which held the Danish banner. Starkad then proceeded to slay the champions Brai, Grepi, Gamli and Haki in combat. Ellrulf then stabbed King Sigurd in the shoulder with his spear, but Sigurd broke the spear and killed Ellrulf the Ulfhethinn in melee combat. After the great King Harald had observed these heroic feats, he stood on his knees in his chariot with one sword in each hand and killed a great many warriors both to his left and to his right. After a while, Harald's steward Bruni deemed that his liege had amassed enough glory and clonked the king's head with a hammer. Then the great King Sigurd walked over with his axe and chopped off King Harald's head, ending the battle. In total, over 40,000 warriors died in the Battle of Bravellir. After the battle, Sigurd Randversson took the king's ring from Harald Wartooth and placed it on his own finger. 10,000 warriors roared and cheered for the new High King of Denmark and Sweden, now known as Sigurd the Ringtaker or Sigurd Hring for short. King Sigurd already started as a legend, but his story is just beginning. This is the beginning of the Sigurd Saga, a story which will involve a great deal of violence and drama. It is a story about romances, politics, religion and mythology. It is a story of unlikely marraiges, acts of vengeance, the falling of kingdoms and the rise to fame. There will be glory and honor, along with poisonings and assassinations. This is the story of Sigurd Hring, the semi-mythical legendary High King of the Geats who founded the House of Munso and reigned during the 8th century.
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Sigurd Hring's Viking Sword

Tips: 0.00 INK Postby Sigurd on Tue Sep 26, 2017 4:15 pm

Sword Type: Ingelred Viking Sword
Weight: 3.3 lbs.
Blade Length: 35-inches
Blade Width: 2-inches
Blade Type: Double-edged, Straight blade, Slightly tapered, Long fuller, +INGELRED+ inscription
Hilt Type: Single-handed, Large pommel, Acutely curved T-guard, Black leather grip
Guard Type: 7-inches, Cross-shaped
Head Type: Thick point, Acute distal taper, V-point, Slightly sharpened
Pommel: Cocked-hat, Mammen-style engraving
Description: Pattern-forged steel, Mammen-style decorations, Silver-inlaid gold engravings, Snaking vines, Runic symbols

According to early medieval lore, Sigurd Hring's famous sword was forged by the Light Elves of Alfheim using Gaelic Magic and state-of-the-art metallurgical steel. It is highly decorated with Mammen-style Viking Art engravings in both silver and gold, with the well attested +INGELRED+ inscription going down the length of the blade along the fuller. The entire sword is wrapped in elaborate designs, vines, snakes and magical knot-work with ancient magical Runes designed to empower the sword weilder and protect him in battle. Whether or not the sword actually has magical properties is left to the imagination, but this image was strengthened during the Battle of Bravellir after Sigurd Hring wielded it with great success on the battlefield. Often known as the legendary "Sword of Sigurd," the Ingelred Viking Sword is now just as much an iconic symbol of history as it is a weapon. Many warriors consider it to be a holy relic, or the sword of King Odin himself, pulled from Barnstokkr's massive tree trunk by Sigmund Volsung many centuries past, though the relation of the Volsungs to Sigurd Hring is mythological at best. One thing is certain beyond a doubt, however. This is the sword that won the Battle of Bravellir and killed many great jarls on the battlefield during the 8th century including Harald Wartooth and Ellrulf Trygvirsson, making Sigurd Hring the High King of the Geats.
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Erling Snake's Character Sheet

Tips: 0.00 INK Postby Sigurd on Wed Sep 27, 2017 2:26 am

Name: Erling "Snake" Skjalsson
Player: Sigurd Hring
Title: Erling Snake, King of Norway
Age: 30
Gender: Male
Nationality: Norwegian
Language: Nordic
Religion: Orthodox Catholic
Height: 5'ft. 10-inches
Weight: 145 lbs.
Father: Skjall, the Jarl of Sola in Nord-Jaeden
Mother: Unknown (presumably a slave woman)
Spouse: Astrid Trygvisdottir
Sons: Tore Erlingsson, Aslak Erlingsson, Lodin Erlingsson
Daughters: Ragnhild Erlingsdottir, Gertrud Erlingsdottir
Alignment: Chaotic Neutral
Personality: Medieval
Description: Tall, Slender build, Tow-headed
Hairstyle: Long & Wavy or Man-Braided
Beard: Short & Goatee or Braided Beard
Clan: House of Norway
Flag: Red Sea Serpent on Navy Blue Banner

Erling "Snake" Skjalsson was originally the Jarl of Rogaland, but he decided to join sides with Sigurd Hring during the Battle of Bravellir, where he killed many great warriors and became legend. According to viking lore, Erling Skjalsson is a snake whisperer. A prophecy foretold that Erling would be wounded in battle by a giant wolf, but would later kill the wolf by becoming a giant sea snake. The prophecy was fulfilled during the Battle of Bravellir when Erling Skjalsson was mauled by Ellrulf Trygvirsson the Ulfhethinn, a giant old man in wolfskins. Sigurd Hring killed Ellrulf the Ulfhethinn with a broken spear after being wounded. As a result, however, Erling was left with a snake-shaped scar on his cheek. Erling then went forth through the House of Ellrulf, killing many ulfhednar both to his right and left with two daggers, one in each hand. After the Battle of Bravellir was over, Sigurd Hring was dubbed the new High King of the North, and Erling Skjalsson was given position as the king's hand. Some time after this, another part of the prophecy was fulfilled during the Battle of Svolder when Erling found revenge by killing Olaf Trygvirsson, the brother of the same Ellrulf Trygvirsson who had mauled his face earlier. According to legend, the Battle of Svolder took place in the Baltic Sea when King Olaf was returning from Wendland in attempt to Christianize the North, but was ambushed by longships led by Svein Forkbeard during his return voyage. One by one, Olaf Trygvirsson's ships were captured or set ablaze with torches and flaming arrows. At last, Erling Snake boarded the Ormen Lange, and cut down the king's men at the front lines, taking control of the greatest Viking Ship that ever sailed. Olaf Trygvirsson jumped into the sea and was drowned by the weight of his own armor, though some legends say he was pushed overboard by Erling himself. In either case, Erling became the pirate captain of the Ormen Lange, or "Long Serpent" viking ship. Now that the prophecy was allegedly fulfilled, Erling Skjalsson is referred to as Erling Snake, and he dawns a red sea serpent as his banner when going to war. As a reward for his services, Erling was given Olaf's younger sister Astrid Trygvirsdottir as a bride. Initially she refused, but later conceded under the terms that Erling be baptized. Erling agreed, but Christianity has made Erling no less of a serpent in battle. Unfortunately, his conversion as Erling Snake has only turned him against Sigurd Hring, and strengthened his image as a traitor.
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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Thu Jan 24, 2019 3:22 am

During the Trojan War, it is said that Achilles was killed by Hector, the first-born son of King Priam during the war. King Priam's daughter Troana, Hector's sister, married a King Mennon whose son was named Tror or Thor, and it was this same Thor the thunderer who became the founder and first King of Thrace after killing his own foster father. King Thor married Queen Sif, called Sibil of Thrace, and that is where the bloodlines begin.

House of Thrace:
- Thor the Mighty
- L√≥ri√įi
- Einridi
- Vingethor
- Vingener
- Móda or Modi
- Magi or Magni
- Seskef
- Bedvig
- Athra
- √ćtermann
- Heremód
- Skjaldun
- Bj√°f
- J√°t
- Gudólfr
- Finn
- Fríallaf

Finally, the son of Fríallaf was "Vóden, whom we call Odin", who came to Germany (Saxland) and established the royal lines there. Odin is considered the last member of the House of Thrace and the founder of the House of Voden, from which many royal bloodlines claim their descent. Most of the information for the House of Thrace to the House of Voden can be found in the Prologue of the Prose Edda written in 1220 CE by Icelandic writer Snorri Sturluson.

House of Voden:
Odin Greybeard or Woden the Wise
Ragnar Odinsson of West Sweden/Vastergotland
Gudfred Odinsson of East Denmark/Zealand
Halfdan Odinsson of Norway
Hrollaug Odinsson in West France/Normandy
Ingvar Odinsson in Ireland/Scotland/Hebrides
Seaxneat Odinsson of Wessex/West England
Wihtleag Odinsson of Mercia/Midwest England
Casere Odinsson of East Anglia/East England
Winta Odinsson of Northumbria/North England
Baldur Odinsson of Westphalia/North Germany
Vegdeg Odinsson of East Saxony/East Germany/North France
Sigrlami Odinsson of East Slavia/Russia
Gauti Odinsson of East Gotaland/Ostergotland
Saeming Odinsson of Finland
Yngvi Odinsson of Sweden/East Svearland
Sigi Odinsson of Burgundy/Poland
Skjold Odinsson of North Frisia/South Denmark/Lolland
Vithar Odinsson of South Saxony/South Germany
Vali Odinsson of Jutland/North Denmark
Thunor Odinsson of West Gotaland/Vastergotland
Sigurd Odinsson of West Denmark/Scania/South Sweden

Woden the Wanderer became the Allfather of many sons who would go on to become kings and start their own royal bloodlines throughout North Europe, but one in particular was Odin's son Ingvi-Freyr or Yngvi Odinsson of Sweden, from which the next royal dynasty known as the House of Yngling gets its name. Those lineages can be found in the Yngling Saga written by Snorri Sturluson in 1225 CE, listed in order of succession.

House of Yngling:
- Yngv Freyri or Ingvi Odinsson
- Njordr
- Freyr Njordsson
- Fjolnir
- Sveigdir
- Vanlandi
- Visburr
- Domaldi
- Domarr
- Dyggvi or Tryggvi
- Dagr Spaka or Dag the Wise
- Agni or Alrek
- Yngvi and Alfir
- Jorund
- Auchun or Aun
- Egill
- Otarr
- Adils
- Eystein
- Yngvarr
- Ingjald
- Olavus or Olaf
- Halfdan
- Eysteinn
- Halfdan the Mild
- Gudrod the Hunter
- Halfdan the Black
- Rognvald or Harald Fairhair

Alternately the lineage is sometimes given as follows, according to the story of Beowolf:

Odin
Njord
Yngvi-Frey
Fjölnir (1st century BC)
Sveigder (1st century AD)
Vanlade
Visburr
Domalde (c. 2nd century)
Domarr
Dyggve
Dag the Wise/Dagr Spaka (c. 3rd century)
Agne (c. early 4th century)
Erik and Alrik
Yngvi and Alf
Hugleik
Haki
Jorund (c. late 4th century)
Aun and Ale the Strong (c. 5th century)
Egil (Ongentheow) (c. late 5th to early 6th century)
Ottar (Ohthere)
Ale (Onela)
Adils (Eadgils) (c. 530‚Äď575)
√Ėsten (late 6th century)
Sölve (late 6th to early 7th century)
Ingvar (early 7th century)
Anund (early to mid 7th century)
Ingjald (mid 7th century)

Here is where the royal bloodline gets rather tricky or complicated and less linear due to a series of civil wars, raids, migrations and blood fueds. The first true Viking Age began at this time period according to most scholars of history. Important dynasties at this time include the Scylfings, the Volsungs, the Fairhairs, the House of Ellrulf, the House of Munso, the Ui'Imair Dynasty and the House of Ivar Vidfamne which comes next. Some of these houses will overlap with one another so that some of the characters or leading figures belong to more than one dynasty.

House of Ivar Vidfamne:
Ivar Vidfamne (c. 655 ‚Äď c. 695)
Valdar (c. 695 - ?)
Randver (died c. 715)
Harald Hildetand (c. 715 ‚Äď 770)
Sigurd Hring (c. 770 ‚Äď c. 804)
Ragnar Lodbrok (c. 804 ‚Äď c. 865)
√Ėsten Beli (mid 9th century)

Following or merging from the House of Ivar Vidfamne is the legendary character of Sigurd "Hring" Randversson, the successor of Harald Wartooth and founder of the new House of Munso, which comes next in the line of kings and successors reigning all the way back from the time of King Priam or King Thor himself.

House of Munsö:
Sigurd Hring (c. 770 ‚Äď c. 804)
Ragnar Lodbrok (c. 804 ‚Äď c. 865)
Olof I of Sweden (King at Birka in 854)
√Ėsten Beli (subking of Ragnar Lodbrok in mid 9th century?)
Björn Ironside (c. 865 - ?)
Erik Björnsson (9th century)
Erik Refilsson (9th century)
Anund Uppsale (c. 840 or 872?)
Björn at Hauge (c. 830 or 872?)
Erik Anundsson (died 882)
Bj√∂rn Eriksson (882 ‚Äď 932)
Ring of Sweden (c. 932 - 940)
Erik Ringsson (c. 940 - 950)
Emund Eriksson (c. 950 - c. 970)
Olof Bj√∂rnsson (c. 970 ‚Äď c. 975)
Erik the Victorious (c. 970 ‚Äď c. 995)
Olof Sk√∂tkonung (c. 995 ‚Äď 1022)
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Re: Sigurd Hring's Character Sheet & Journal

Tips: 5.00 INK Postby Sigurd on Thu Jan 24, 2019 4:01 am

The following narrative pertains to the House of Munso or Munso Dynasty, aka the Ravens Banner, also known as the Kingdom of Iskjerne and to a lesser extent the Viking Empire or even the Ellarian Empire, which was submitted into the MV as a NRP nation for the sole purpose of influencing the MV's canonical history and storyline.

So before I tell you a wonderfully long summary of my even longer NRP story and how it became merged with the Multiverse, first I must go over a few things with you in order to help you better understand the backstory and to prevent any misunderstandings from happening later on, as it can get pretty intensive with all the history and character development. So before we go any further, I'd like to remind my readers that the in-game lore behind certain characters and events comes from a gradual merger of three uniquely different roleplays which operated independantly for a span of many years before the RPGateway Multiverse even entered into the equation. There were literally about 3 dozen writers and players from different sites who helped or contributed to the making of this story, so I can not claim all the credit for myself. This being said, there is a Timeline but anything occurring before 800 CE is strictly speculative and guesswork at best. There is no agreement or canon before that point, so the events I share with you should not be etched into stone or regarded as the only truth. Events happening in-game prior to 800 CE are guesstimated and could be off by hundreds of years, give or take, so keep that in mind.

The nations I'm going to be talking about here, which existed or still exist in the Multiverse, are connected or relative to the overall NRP story I will tell you about. This requires a whole lot of backstory which doesn't involve the MV, so without further adieu, let's get into it, starting with a brief summary of the Timeline for your own reference. Trust me, it'll make things easier later once I explain how the MV got involved. Again, remember that events before 800 CE are speculative, and as we've all seen before with the Multiverse, time and even space itself can change. So even if a character has died in one multiverse, he or she may still be alive and well in another timespace. Let's move along with the story now, shall we?

000ce Kellindil the Bloodelf
000ce Ekkaxor the Sorcerer
000ce Fendinn the Dragon
000ce Aglaranna the Lightelf
000ce Allaran the Wizard
000ce War of the Elves begins
000ce Night Watchers founded
100ce Ekkaxor turns 400
190ce Forkin is born
200ce Drizzt the Assassin
210ce Ssylvidian the Guardian
268ce Wylfrec the Savage
300ce Kellindil dies at 300
309ce Bolin is born
310ce Scorch is born
320ce Wylfrec dies at 52
320ce Savage Knights founded
350ce Lambrecht is born
370ce Scorch dies at 60
390ce Corvin the Ranger
400ce War of the Assassins begins
400ce Alaric is born
400ce Lambrecht turns 50
400ce Ekkaxor turns 700
405ce Sasha is born
406ce Silvya is born
420ce Lambrecht dies at 70
420ce Forkin dies at 230
430ce Silvya turns 24
430ce Sasha turns 25
430ce Alaric turns 30
430ce Bolin turns 121
430ce Battle for Barrendor occurs
430ce Fendinn dies at 600
440ce Sasha dies at 35
440ce Alaric turns 40
440ce Ekkaxor dies at 740
450ce Trygvir is born
450ce War of the Assassins ended
450ce War of the North begins
460ce Corvin dies at 70
470ce Ellrulf is born
497ce Alaric dies at 97
500ce Trygvir dies at 50
500ce Allaran turns 500
510ce Silvya dies at 104
510ce Ulfric is born
520ce Faedkyn is born
549ce Sigurd is born
550ce Erling is born
559ce Bolin dies at 250
560ce Cornilus the Conqueror
567ce Ellrulf dies at 97
570ce Ulfric dies at 60
629ce Erling dies at 79
630ce Sigurd dies at 81
630ce Drizzt dies at 430
690ce Gawain is born
700ce Aglaranna dies at 700
700ce War of the Elves continues
710ce Arnarra is born
710ce Qayin is born
740ce Gawain dies at 50
800ce Victor is born
808ce Magnus is born
810ce Qayin dies at 100
812ce Celia is born
827ce Vladimir is born
830ce Thraen is born
834ce Magnus turns 26
834ce Celia turns 22
834ce Magnus marries Celia
835ce Relbregh is born
835ce Vygoren is born
836ce Johanna is born
842ce Brielle is born
844ce Calvin is born
845ce Carmen is born
848ce Celia dies at 36
850ce War of the North continues
850ce Victor dies at 50
855ce Vynessa is born
860ce Ssylvidian turns 650
860ce Allaran turns 860
860ce Estvikt dies at 42
860ce Magnus turns 52
860ce Relbregh dies at 25
860ce Arnarra turns 150
860ce Faedkyn turns 340

So there's a basic timeline for your database. Okay, so there's obviously a lot of backstory here which probably needs further clarification but since 90% of it has no place in the MV, we'll just skip most of that for now. Where we will begin is around the time of Wylfrec the Savage, the first true Norse-type character that has anything to do with the story. There is no other information I have about Wylfrec other than he was an Edenite barbarian who was active long ago, and was contemporary to Druss the axeman. I have very limited data, but my sources say that Wylfrec the Savage may possibly have been the son of a Norse jarl named Lordred Higeliac, and who possessed a legendary sword called Ulfsfanga that was said to be originally thrusted into the earth as a marker for Lordred's grave. Lordred Higeliac was said to be the son of a viking jarl named Geliac, and the Order of Savage Knights was founded by the non-Norse king Tyler Nyghtfallen after Wylfrec's death but all of this predates those later interactions with the RPGateway Multiverse, so I'll skip ahead.

The first true MV interaction actually began with a non-Norse French Italian assassin named Corvin the Ranger, but that has little to do with the overall backstory. Corvin's assassin creed however would carry on and become a minor part of the interaction. The next major relevant interaction with the MV involved a Spartan god, ironically. Enyalius, the Spartan equivalent of Ares, the Greek god of war, made a very brief appearance in the MV, but his presence was cause for a beautiful backstory. Enyalius is the ancestor of Achilles who was killed during the Trojan War by Paris Priamsson, the brother of Princess Troana, the mother of Thor.

With this understood, it's time to look at genealogy because it's relevant to what will happen next through in-game interactions and from Norse mythology. Priam's daughter Tr√≥√°n married king M√ļn√≥n or Menn√≥n. Their son was Tr√≥r, or Thor, who was fostered in Thrace. Thor slew his foster father and married Sibil, identified with Sif. It is said that the sixteenth great grandson of Thor and Sif was Voden of Saxland, or King Odin the Grey, from which the lineage continues into the Multiverse.

King Odin fathered Ingvi-Frey, from which the Yngling Dynasty or House of Yngling is said to have originated. Kristofer Agnisson is perhaps a noteworthy character at this point. Kristofer is the son of Agni Ingvisson of the House of Yngling, and although he was not physically in the MV, his family would compete with other Yngling families during times to come. Some of those relative families would enter the MV, so it's probably okay to mention that Kristofer, grandson of Yngvi, was the son of Emma Valisdottir and father of Agnar Kristofersson, who possessed a legendary Ulfberht sword called Ulfsfanga. It was the same sword that Jarl Geliac had possessed many centuries earlier, and which Wylfrec the Savage had retrieved from the grave of Lordred Higeliac. Kristofer also possessed the viking shield Ulfskjold, and rode a hybrid horse named Blaufaxi the Warhorse.

Many centuries later, Trygvir was born. He came into possession of Ulfsfanga the sword and Ulfskjold the shield. Trygvir was the father of Ellrulf Trygvirsson, which is where my NRP backstory comes into perspective. Ellrulf Trygvirsson founded the House of Ellrulf, or Oldwolf Dynasty, contemporary with the House of Munso and late Yngling Dynasty which both later Houses would branch from. Ellrulf was the father of many sons, most notably Prince Ulfric and Prince Hurgor, both of which would make a brief but lasting impression on the MV in years to come. If this all seems a little confusing still, don't worry. All you really need to know right now is that both the House of Ellrulf and the House of Munso will play a part in the MV later on as time goes by. So let's talk about it.

There is no consensus as to what happened next, as there is no MV in-game backstory to go off of. But we can assume from what is written in the MV that a few of the aforementioned bloodlines were somehow transported by various means into the Multiverse at various times. Since the MV itself supercedes conventional timespace, here is where the previous Timeline becomes irrelevant.

Ellrulf Trygvirsson was a Norse jarl and viking who provided a backstory on Gaia in the Empyrean High Seas as an old king and founder of the House of Ellrulf, which is where our NRP story officially begins. King Ellrulf was married to Queen Astrid Olafsdottir and together they had a son named Ungrulf Ellrulfsson aka Prince Ulfric the Brave, whose ship the Ormbatur was lost during a storm and somehow ended up in the Empyrean High Seas and therefore in the Multiverse.

Ulfric Ellrulfsson came to possess the legendary Ulfberht viking sword Ulfsfanga and a Clydesdale horse named Hross which itself was crossbred from the same pedigree as Jarl Kristofer's legendary horse Blaufaxi from earlier in the story. Prince Ulfric's mother Queen Astrid was the daughter of King Olaf and a member of the earlier House of Yngling before marrying into the House of Ellrulf, and it will be vikings from the House of Yngling who will feature into this story later as I said. I should probably also mention Ulfric's older brother Hurgor Ellrulfsson aka Hurgor the Archer, who rode a Clydesdale horse named Skallafax and possessed a powerful bow called Grimgir the Wolfbow, which we'll read about later. Ungrulf and Hurgor were both viking berserkers from a gang called the Ulfhednar known for their wolfpelts, and it is actually the Ulfhednar sailing in the Ormbatur longship that appears for the first time in the Multiverse.

The Ulfhednar first encountered a dragon named Smaragdos in the Empyrean High Seas on Gaia, an event that was witnessed by Edgtho Ellrulfsson and Ungrulf Ellrulfsson along with their leidang. At some point they beached the Ormbatur longship on an island in the high seas where they setup camp. There they met Benjamin the Wizard, whose company they truly enjoyed. That same night, however, they had a sudden confrontation with an Argosian naval crew ship led by one Livia Caesarius, the ship's Praefectus and advisory to the Taiyou Emperor, who had teleported on to the scene by way of the Eye of Aarran, the Matokey's new invention at the time. The event known as the Battle on the Beach was a two-part skirmish which ended in the deaths of quite a few Argosians and many more Ulfhednar, a massacre which killed many Ellrulfssons including Edgtho and Hurgor, but their middle brother Ulfric escaped during the first skirmish and returned shortly afterwards with his friend Jarl Brennan, who aided in a second skirmish aboard the Nuormbatur longship. Together they forced Livia Caesarius and the Argosians to surrender.

The pride of the House of Ellrulf was short-lived after that. Although it is never explicitly stated IC what happened next, the character profiles of Sigurd Hring and Erling Snake make references to a great civil war among the viking families which may have contributed to the House of Ellrulf's ultimate downfall.

Harald Wartooth and Randver Longaxe were both sons of King Rathbarth, and after he died, Harald became the King of the Eastern Geatish territories, while Randver became the King of the Western Geatish territories, until Randver Longaxe died raiding England, being succeeded by his son Sigurd "Hring" Randversson, whose accomplishments became legend. Sigurd Hring and his uncle Harald Wartooth held a close friendship throughout King Harald's reign. They each raided other lands, but avoided each other's territories out of respect for their kinship. King Harald won many victories and was never defeated in battle. In fact, he lived to be an old man. Fearing that he was now too old and would never go to Valhalla, the aged warrior king asked his nephew King Sigurd to honor him in an epic battle. Sigurd agreed, and soon the news had spread far and wide that Harald Wartooth and Sigurd Hring were going to war. Danes, Swedes, Norwegians, Angles, Saxons, Irish, Scots, Franks, Slavs and Finns came from all over Europe to join sides with one of the kings of their choosing. King Harald was joined by the legendary heroes Ubbe of Friesland, Uvle Brede, Are the One-eyed, Ellrulf Trygvirsson the Ulfhethinn, Dag the Fat, Duk the Slav, Hroi Whitebeard and Hothbrodd the Indomitable as well as three-hundred shieldmaidens led by Hed, Visna of the Slavs and Hedborg, while King Sigurd recruited the legendary heroes Starkad, Egil the Bald, Grette the Evil of Norway, Blig Bignose, Einar the Fatbellied and Erling Snake. Famous Swedes were Arwakki, Keklu-Karl, Krok the peasant, Gummi and Gudfast from Gislamark, all great jarls and legendary warriors of their time. Entire forests were cleared out of wood to make over 3000 longships just for King Sigurd's fleet, with King Harald's fleet having even more ships by comparison. After several years of preparation, King Harald Wartooth and King Sigurd Hring faced each other on the battlefield, with all the great heroes and legends of old who came to join them. 50,000 men in all had showed up to the Battle of Bravellir.

At first the two armies fought collectively, but after a while Ubbi was in the centre of attention. He slew first Ragnvald the Wise Councilor, then the champion Tryggvi and three Swedish princes of the royal dynasty. Humbled by this, King Sigurd Hring sent forth the champion Starkad, who managed to wound Ubbi but was himself even more seriously wounded. Then Ubbi killed Agnar, and took the sword in both hands and slashed a path through the Swedish host, until he fell riddled with arrows from the archers of Telemark. Then the shieldmaiden Veborg killed the champion Soti and managed to give additional wounds to Starkad, who was greatly angered. She was killed by the champion Thorkell. Infuriated by this, Starkad went forth in the Danish army, killing warriors all around him, and cut off the shieldmaiden Visna's arm, which held the Danish banner. Starkad then proceeded to slay the champions Brai, Grepi, Gamli and Haki in combat. Ellrulf then stabbed King Sigurd in the shoulder with his spear, but Sigurd broke the spear and killed Ellrulf the Ulfhethinn in melee combat. After the great King Harald had observed these heroic feats, he stood on his knees in his chariot with one sword in each hand and killed a great many warriors both to his left and to his right. After a while, Harald's steward Bruni deemed that his liege had amassed enough glory and clonked the king's head with a hammer. Then the great King Sigurd walked over with his axe and chopped off King Harald's head, ending the battle. In total, over 40,000 warriors died in the Battle of Bravellir.

After the battle, Sigurd Randversson took the king's ring from Harald Wartooth and placed it on his own finger. 10,000 warriors roared and cheered for the new High King of Denmark and Sweden, now known as Sigurd the Ringtaker or Sigurd Hring for short. King Sigurd already started as a legend, but this story is just beginning. Now we need to take a look at Erling Snake and compare his story to Sigurd's.

Erling Snake fought at the Battle of Bravellir and the Battle of Svolder which made him famous as the Slayer of Olaf Trygvirsson, who was Ellrulf Trygvirsson's brother. Erling "Snake" Skjalsson was originally the Jarl of Rogaland, but he decided to join sides with Sigurd Hring during the Battle of Bravellir, where he killed many great warriors and became legend. According to viking lore, Erling Skjalsson is a snake whisperer. A prophecy foretold that Erling would be wounded in battle by a giant wolf, but would later kill the wolf by becoming a giant sea snake. The prophecy was fulfilled during the Battle of Bravellir when Erling Skjalsson was mauled by Ellrulf Trygvirsson the Ulfhethinn, a giant old man in wolfskins. Sigurd Hring killed Ellrulf the Ulfhethinn with a broken spear after being wounded. As a result, however, Erling was left with a snake-shaped scar on his cheek. Erling then went forth through the House of Ellrulf, killing many ulfhednar both to his right and left with two daggers, one in each hand. After the Battle of Bravellir was over, Sigurd Hring was dubbed the new High King of the North, and Erling Skjalsson was given position as the king's hand. Some time after this, another part of the prophecy was fulfilled during the Battle of Svolder when Erling found revenge by killing Olaf Trygvirsson, the brother of the same Ellrulf Trygvirsson who had mauled his face earlier. According to legend, the Battle of Svolder took place in the Baltic Sea when King Olaf was returning from Wendland in attempt to Christianize the North, but was ambushed by longships led by Svein Forkbeard during his return voyage. One by one, Olaf Trygvirsson's ships were captured or set ablaze with torches and flaming arrows. At last, Erling Snake boarded the Ormen Lange, and cut down the king's men at the front lines, taking control of the greatest Viking Ship that ever sailed. Olaf Trygvirsson jumped into the sea and was drowned by the weight of his own armor, though some legends say he was pushed overboard by Erling himself. In either case, Erling became the pirate captain of the Ormen Lange, or "Long Serpent" viking ship. Now that the prophecy was allegedly fulfilled, Erling Skjalsson is referred to as Erling Snake, and he dawns a red sea serpent as his banner when going to war. As a reward for his services, Erling was given Olaf's younger sister Astrid Trygvirsdottir as a bride. Initially she refused, but later conceded under the terms that Erling be baptized. Erling agreed, but Christianity has made Erling no less of a serpent in battle. Unfortunately, his conversion as Erling Snake has only turned him against Sigurd Hring, and strengthened his image as a traitor.


The above story is never mentioned in the MV in-game, but can be pieced together following the storyline. This where the timeline seems to take a strange turn again. Sigurd Hring somehow came to possess the Ulfsfanga sword, presumably taking it from either Ellrulf himself upon killing him or from Ellrulf's son Ungrulf at some point not mentioned in the story. Sigurd Hring also came to possess the Nuormatur longship and its crew. Furd√łrn Ivansson, Eng√∂ll Corysson, Stryder Alvirsson and the new earl, Hethel Svensson,¬†all of whom had served the House of Ellrulf and were present during the aforementioned Battle on the Beach, are in-game now one of the many viking crews who serve under Sigurd Hring and the legendary House of Munso, aka the Munso Dynasty, which they previously fought against during the Battle of Bravellir and other non-mentioned battles.

Now according to what is actually written in the Multiverse in-game, here is what transpired. It all started on planet Earth in Kattegat in the year 770 CE, contradictory to the Timeline provided earlier and therefore not canonical by any specific standard. Sigurd Hring is somewhere between 35-40 years old at this time. He has a 20 year old son named Ragnar Lodbrok, a slightly older son named Hrollaug the Walker or Rollo the Viking, and a newborn grandson named Bjorn Ironside who is the firstborn son of Ragnar and Lagertha the shield-maiden. Ragnar, Lagertha and Bjorn are only briefly mentioned as being in Kattegat on planet Earth in 770 CE, and they are never mentioned in the MV again after that. Instead it's said that 13 ships left Kattegat heading southwest, but only a fraction of them returned. Those that didn't return got lost at sea and wandered into the Bermuda Triangle, which transdimensionally teleported their ships to the Iskjerne Bay in Ellaria on planet Gaia in the Multiverse, where a viking nation flourished. Among those who were teleported include Rollo and Sigurd, the Nuormbatur and its crew, and many notable jarls such as Erling Snake's brother Evan Skjalsson, Omar the One-Eye, Hethel Svensson and many others.

Sigurd Hring expanded the House of Munso, founded the Kingdom of Iskjerne and established a permanent settlement. After quite some time the Iskjerne Vikings expanded out even further and today Sigurd Hring basically runs a mini-empire on Gaia known as the Ellarian Empire or the Ravens Banner, in reference to the flags they wave and their coat-of-arms. Then at some point during the IC story, the Iskjerne Vikings came into contact with the Taiyou Empire when a Choushinn cave portal was mistakenly activated, creating a gateway between Iskjerne Bay and Niihama City, which led to a negotiation and conflict between the two nations. Omar the One-Eye, Kraiger Nallesson, Helgar the Strong, Augee the Archer, Eirik O'Malle and Honz the Old would, against King Sigurd's wishes, suddenly raid the Taiyou security personnel by crossing the Iskjerne/Niihama cave portal, something which not only effects the universal space but also time itself to a small degree. Helgar and Erik died in the Battle of the Caves, while Kraiger was also injured. However, during the raid the vikings managed to seize a good deal of Taiyou technology which Brokkr the Smith, Brunnard the Blacksmith, Furdorn the Wise and many others helped to reverse engineer at the Rainbow Falls on the edge of the Kadota Peaks in Ellaria, significantly helping the Ravens Banner to advance very rapidly in ways that Sigurd Hring would've never imagined. The previously early medieval 8th century vikings skipped centuries ahead of their own time period, taking a giant leap in technological advancement which kept them from disappearing, despite numerous odds. That about sums it all up and brings us to the current MV activity. The story in-game is still progressing as characters continue to develop even now.

Depending on what happens IC in the future, I may or may not add more to this NRP story. But this is just a brief summary for now. I share this with you in order to preserve it, for casual reading or for an OOC in-game MV reference. All of the information I've just shared is true to the best of my knowledge. Although most of this content was protected via copyrights until recent years, the rights expired in 2015 and in 2018 a new copyleft agreement was put into effect allowing the distribution of this content, making it free for anyone to copy it and share it so long as it never gets sold or published for monetary gain, and so long as the original creators and myself are given full acknowledgment for our work.

SPECIAL THANKS & CREDIT TO:

Magnus Ashdown (Lockroach)
Carmen Ashdown (RayneLillac)
Thraen Valour (Gamemaster)
Caspar Blackwood (Lockroach)
Lordred Higeliac (Wes)
Jinx (JinxTheWerewolf)
Vygoren Calygarn (Gamemaster)
Johanna Mieadov (YumeAiri)
Lucifer Errat (Skipbab)
Allaran Darkbane (Gamemaster)
Avery Fellwater (Lockroach)
Grevious Saint (SaintMarcJean)
Faedkyn Hylorra (Gamemaster)
Luciel Carjak (SaintMarcJean)
Faize (Michael_Rainwater)
Vladimir Topol' (Eli_Broady)
Vynessa Calygarn (ShareYoLean)
Varik Teken'tyl (Dwarfman5)
Arnarra Vengella (Phamalama)
Pint Bloodhorns (MordosKull)
Erling Skjalsson (Gamemaster)
Alaric Walcott (Obake)
Sasha McLoughton (Weilacca)
Drizzt Dourden (Gamemaster)
Bolin Forkinson (Bolin)
Tyler Nightfallen (Tom)
Princess Catalina (Angel)
Ulfric Ellrulfsson (Gamemaster)
Ekkaxor (Obake)
Victor Kuroji (Chris)
Prince Calvin Kridei (YumeAiri)
Lambrecht Brandtson (Wes)
Gawain (Patrick)
Thalia Nyghtfallen (Alex)
Sigurd Hring (Gamemaster)
Fendinn (Obake)
Scorch Lethae (Ryan)
Ssylvidian (Gamemaster)
Aglaranna (Anna)
Ellrulf Trygvirsson (Gamemaster)
Kellindil (John)
Shikoba Tamaya (Mottahko)
Matt Fireblade (matthew22)
Aidan Aelius (TCO_200)

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Sigurd
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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Wed Aug 07, 2019 1:32 am

Here is some more artwork pertaining to Sigurd Hring's storyline. The characters reflected in this RP are not exactly 100% like the artwork shown here. But this is just to help players to get a rough general idea. Something that their minds can relate to like a mental visualization.
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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd_Hring on Wed Oct 21, 2020 6:42 am

Empyrean Sea Kings - Empyrean Vikings

House of Hethel: 1st Generation:

- Hethel Svensson the Dragontamer (king/founder)
- Fud√łrn Ivansson the Wise (jarl/shipbuilder)
- Engöll Corysson the Archer (jarl/mapmaker)
- Stryder Alvirsson the Horseman (jarl/spearman)
- Sjonn Jonasson the Skald (poet/lyre player)
- 50 other personages (unnamed)

Hethel Svensson and his band of ulfhednar had once served Ungrulf "Ulfric" Ellrufsson aboard the √Ėrmb√°tur longship as members of the House of Ellrulf in a time since forgotten. After the extinction of that family line, Hethel Svensson inherited the Nu√∂rmb√°tur longship and became a jarl under the late great King Sigurd the Ringtaker of the House of Munso along with all the original ulfhednar who had served the previous household. Fud√łrn, Eng√∂ll and Stryder were promoted to jarls. Sigurd Hring sent them forth in the Nu√∂rmb√°tur to establish a new colony along with Sjonn the Skald and 45 other Vikings whose names are unrecorded. They established a settlement on the Empyrean Sea Beach which flourished and evolved. After the death of King Sigurd and the Iskjerne Vikings, the new colony chose Hethel Svensson to be their new konung or sovereign. King Hethel the Dragontamer ruled peacefully for his entire reign and was praised after he died of old age, being given a large burial mound close to the Empyrean Sea Beach known today as Hethel's Barrow.

House of Hethel: 2nd Generation:

- Ingvar Hethelsson the Highruler (king)
- Ivaldi Fud√łrnsson the Alchemist (jarl/inventor)
- Gudr√łd Eng√∂llsson the Hunter (jarl)
- Vindal Strydersson the Rider (jarl)
- Finn Sjonnsson the Poet (skald)
- 200 other personages (unnamed)

King Hethel was succeeded by his son King Ingvar the Highruler, who also had a peaceful reign. King Ingvar was a younger contemporary of an elder Ragnar Lothbrok in the days of old. King Ingvar would expand on his father's kingdom by building upon King Hethel's original establishment. Fud√łrn Ivansson's successor Ivaldi would become a famous inventor at that time, having purchased a magical purple crystal from Volund the Archer, one of the ljosalfar who had stumbled upon it by pure chance at Iskjerne Forge and sold it to Ivaldi in exchange for silver, along with many other broken remnants of lost technologies that King Sigurd had once confiscated from his Taiyou enemies in the days of old. Ivaldi wasted no time in studying and reverse engineering some of those technologies, using magic and a bit of Nordic alchemy. Using a mineral solution to grow more crystals on the surface of stones, Ivaldi greatly contributed to the accelerated advancements of the Empyrean Sea Beach settlement, helping the House of Hethel to jump several hundred years ahead of Gaia's other Viking settlement at Iskjerne Bay.

House of Hethel: 3rd Generation:

- Svein Ingvarsson (king)
- Auric Ivaldisson (jarl)
- Korri Gudrodsson (jarl)
- Alvis Vindalsson (jarl)
- Jona Finnsson (skald)
- √Āsvald Ulfsson (karl)
- 500 other personages (unnamed)

King Ingvar was succeeded to the throne by his son King Svein, who continued to expand the House of Hethel and grow his kingdom. King Svein was alive during the fall of the House of Munso under the rule of Ivar the Boneless, but did not get his own kingdom involved. Instead, he used his resources to order the construction of 3 magically advanced longships that could leave the planet and sail through outer space. The first ship was called the Stjorndrekr (star dragon). The second ship was called the Stjornkona (star maiden). The third ship was called the Stjornhestr (star horse). At this stage the Empyrean Sea Beach settlement had grown tremendously and evolved into a small nation, or Type II civilization that was fully capable of harnessing the natural elements in their local star system and utilizing Gaia's native magical defenses, something that the Iskjerne Vikings had tried to accomplish with the Hreggdreki longship many years before them but had failed to do.

During the reign of King Svein, a terrible event happened in the heavens which shook the mountains, leveled forests and left a huge shockwave of destruction throughout the land. By this time, however, the Empyrean Vikings had expanded their kingdom and had established such mighty and powerful defenses that it was able to withstand the storm brought on by the meteor as it passed overhead towards Siv'en and into the Exalted Mountains before crashing in the distance. To those peaceful Norse settlers behind King Svein's walls, it felt like a powerful earthquake. But the kingdom did not break. After the waves stopped rolling in and the earth ceased to tremble, and all the debris and thundering storm clouds had rolled overhead, the walls and towers of the Empyrean Viking settlement were still standing. After some time, life returned to normal and before King Svein died, what little forest that had been destroyed was already starting to regrow.

House of Hethel: 4th Generation:

- Halfdan Svensson (konung)
- Fud√łrn Auricsson (jarl)
- Engrel Korrisson (jarl)
- Goffre Alvisson (jarl)
- Snorri Jonasson (skald)
- Thorvald Asvaldsson (karl)
- 2000 other personages (unnamed)

After the collapse of the Iskjerne Kingdom under the wrathful Titan deity Sigurd the Divine, during the time of Ivar the Boneless, the distant colony on the Empyrean Sea Beach just kept getting stronger and stronger. King Svein was succeeded by his son King Halfdan, the current ruler of that kingdom. King Halfdan was now the sovereign of a dynasty that had lasted four whole generations. Like his father and their fathers before them, Halfdan Svensson was a wise and peaceful king. He had skalds who could recall the legends and sagas of such famous heroes as Harald Wartooth, Ellrulf Trygvirsson, Hethel Svensson, Sigurd Hring, Ragnar Lothbrok, Bjorn Ironside, Harald Fairhair and others whose deeds served as lessons and teachings to the Empyrean sea king.

Halfdan the Great was a follower of Odin and a lover of wisdom who prayed to the gods and made daily offerings to the elves and land spirits. He would continue to provide a sanctuary for all the dragons, dwarves, unicorns, witches, pagans and exiles in his kingdom. In return, he received blessings from the land as the forests grew taller and the gardens grew fuller with an abundance of crops and flowers. Song birds greeted him with their beautiful songs as the grasses flourished above Hethel's Barrow and over the hillsides. There were many pleasant springs and ponds where frogs, fish and turtles nested, where crickets, ladybugs, bees and butterflies fluttered during the summer months, and the Empyrean Kingdom seemed like a quiet remote paradise. Life was good, and the Empyrean Norsemen lived without care, farming and crafting, forging and living in leisure without any needs or concerns.
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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd_Hring on Tue Dec 01, 2020 9:34 pm

Halfdan Svensson (konung)
- Fud√łrn Auricsson (jarl)
- Engrel Korrisson (jarl)
- Goffre Alvisson (jarl)
- Snorri Jonasson (skald)
- Thorvald Asvaldsson (karl)
- 2000 other personages (unnamed)

Goffre Alvisson is on the Stjornhestr, the pilot is Hanson Forstein, co-pilot Rolegh the Young, and 497 other passengers.

Prince Logan Haakonsson is the son of Haakon, son of Reidar, son of Duran, son of Lodin Erlingsson, the son of Erling Snake Skjalsson and Astrid Trygvirsdottir.

Prince Logan Haakonsson is King Halfdan's heir (adopted). Logan has a large Elvish galleon with 300 cannons (150 per side) and 500 Sjóálfar mercenaries. Logan married Princess Alruna Halfdansdottir.

Thorvald Asvaldsson is the father of Erik the Red.
Rufus the Bald is the king's champion.

Svegdir Staghelm and Jonah Marksberg is on the Karvi-1 convertiboat on Xamoyos, while Wolfgang Yorisson and Kelsey (a Norse medic) on Karvi-2 towards the Hastiti Class cruiser Aschen Conflagration, while Stjornhestr has 11 more convertiboats on standby.

Empyrean Norse Kingdom now includes King Halfdan Svensson, Prince Logan Haakonsson, Thorvald Asvaldsson, Erik the Red, Rufus the Bald, Rolegh the Young, Hanson Forstein, Fud√łrn Auricsson, Engrel Korrisson, Snorri Jonasson and 1991 other Norsemen who have not yet been identified.

Rufus the Bald
Ragnar Lothbrok
Rollo the Walker / Duke Hrollaug
Hrafn-Floki the Ghost Slayer

- Sigurd Hring defeats Harald Wartooth
- Sigurd Hring defeats the House of Trygvir
- Sigurd Hring defeats Ellrulf Trygvirsson
- Livia defeats Hurgor Ellrulfsson
- Sigurd Hring defeats Erling Snake Skjalsson
- Skjalsson brothers and Harii sack Niihama
- Taiyou Yakuza defeat Omar the One-Eye
- Taiyou military defeats Harii ghost warriors and some of the Skjalsson brothers
- Sigurd Hring defeats Emperor Shimizu
- Sigurd Hring and most of the Iskjerne Vikings committed mass suicide shortly after, including Kettil Flatnose, Gwyneth the Shield-maiden, and most of the Skjalsson brothers
- Erling Snake recovers with help of Sjóálfar in Quaking Oaks
- Erling's wife Astrid Trygvirsdottir has a son named Lodin, father of Duran, father of Reidar, father of Haakon, father of Logan Haakonsson, a direct descendant from the House of Trygvir
- Lagertha, Bjorn Ironside, Ubbe Ragnarsson, Hvitserk, Harald Finehair, Hrafn-Floki the Vitki, Aslaug Kraka the Volva, Ivar the Boneless, Sigurd Snake-In-The-Eye compete for Iskjerne Bay
- Hrollaug converts to Christianity and becomes Duke Robert I of the Ellarian Normans after his conquest of the Ellarian Tartarian Coast and Empyrean High Seas
- Hrafn-Floki defeats Robert the Butcher and the ghost pirates of Gro'chal Deathweaver on the Ellarian Empyrean Coast
- Ragnar Lothbrok is captured by King Aella of England, crucified, tortured, throne into a snake pit grave
- Hethel Svensson builds colony on the Empyrean Sea Beach and encounters Urakena the sea dragon
- Hethel's descendants established the Empyrean Norse Kingdom and built three mighty space-faring Viking longships called Stjornhestr, Stjorndrekr and Stjornkona
- King Halfdan Svensson adopts Logan Haakonsson from the House of Trygvir as the new prince and heir of the Empyrean Norse Kingdom
- Goffre Alvisson sails the Stjornhestr across the Milky Way to Xamoyos
- Stjornhestr encounters Hastiti Class cruiser Conflagration of the Aschen Empire
- Aschen retreat from Wolfgang Yorisson and Karvi 2 convertiboat from Stjornhestr
- Svegdir Staghelm and Jonah Marksberg on Karvi 1 encounter Xamatohades pliosaur on Grigori River in Dracos Valley on Xamoyos, Bastion IV
- King Halfdan Svensson erects golden wonder and statue of Urakena the sea dragon after Karvi 3 returns from Bastion IV in the Milky Way
- Erik the Red Thorvaldsson exiled from the Empyrean Sea Beach island for murder
- Sigurd Hring the Titan/Deity destroys the reign of Ivar the Boneless in Iskjerne Bay
- Ivar the Boneless dies from his injuries
- Lagertha kills Aslaug Kraka and marries King Harald Finehair, joined by Bjorn and Ubbe
- Hrafn-Floki and Rollo/Duke Robert I return to Iskjerne Bay after being gone for years
- Sigurd Hring summons Ragnar Lothbrok to Iskjerne Bay before he dies
- Thorvald and Erik rescue Ragnar Lothbrok
- Livia the Legata takes Ragnar Lothbrok to Niihama to be treated at the Nobuo Takayama Medical Center
- Sjóálfar multiply to 5000 strong in the Empyrean Norse Kingdom as King Halfdan learns Elvish from Prince Logan their leader
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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd_Hring on Thu Mar 04, 2021 3:46 am

In accordance with the time-shift between realms, I've created a newer edition of the Iskjerne Bay Vikings and the Empyrean Norse Empire timeline to be used as an archive for future reference. I've also taken the liberty of updating the chronological events in order by logging all of the current up-to-date IC lore from the MV realms to be used in future stories or side-stories. This should be compared to previous editions of the same timeline, as older versions are still useful and relevant for piecing together the full story. But the following timeline deals strictly with the Vikings in the MV on this site and the characters which are directly involved, and it is considered to be a more accurate chronology of the IC events exactly as they have happened in order on RolePlayGateway thus far.

710ce Harald Wartooth is born
720ce Trygvir is born
724ce Olaf the Old is born
730ce Harald Wartooth is king
740ce Ellrulf Trygvirsson is born
744ce Astrid Olafsdottir is born
758ce Ellrulf marries Astrid Olafsdottir
760ce Ulfric Ellrulfsson is born
766ce Sigurd Hring is born
770ce Erling Snake is born
775ce Astrid Trygvirsdottir is born
776ce Alvis the Great is born
785ce Harald Wartooth dies at 75
785ce Trygvir dies at 65
785ce Sigurd Hring is king at 19
786ce Erling marries Astrid Trygvirsdottir
789ce Lodinn Erlingsson is born
789ce Ulfric defeats Livia Caesarius
790ce Ulfric Ellrulfsson dies at 30
791ce Hethel Svensson is born
793ce Age of the Vikings begins
804ce Asvald the Good is born
805ce Duran Lodinsson is born
808ce Lodinn Erlingsson dies at 19
810ce Ellrulf Trygvirsson dies at 70
810ce Ingvar Hethelsson is born
810ce Sigurd Hring turns 44
810ce Erling Snake turns 40
814ce Charlemagne dies
814ce Sigurd Hring defeats Erling Snake
814ce Hethel Svensson meets Urakena
814ce Hethel Svensson is king at 23
820ce Reidar Duransson is born
820ce Svein Ingvarsson is born
822ce Hrafn Floki is born
824ce Harald Finehair is born
824ce Thorvald Asvaldsson is born
826ce Hrollaug the Walker is born
826ce Hethel Svensson dies at 35
826ce Ingvar Hethelsson is king at 16
827ce Ragnar Lothbrok is born
827ce Halfdan the Black is born
827ce Goffre Alvisson is born
828ce Aslaug Kraka is born
829ce Lagertha is born
835ce Ingvar Hethelsson dies at 25
835ce Svein Ingvarsson is king at 15
836ce Haakon Reidarsson is born
836ce Duran Lodinsson dies at 31
836ce Halfdan Svensson is born
838ce Alvis the Great dies at 62
840ce Reidar Duransson dies at 20
842ce Ragnar marries Lagertha
844ce Asvald the Good dies at 40
845ce Ragnar Lothbrok turns 18
845ce Bjorn Ironside is born
846ce Sigurd Hring defeats Taiyou Empire
846ce Sigurd Hring dies at 80
846ce Hrollaug the Walker turns 20
846ce Ragnar marries Aslaug
850ce Erling Snake dies at 80
850ce Ivar the Boneless is born
850ce Ubbe Ragnarsson is born
850ce Halfdan Ragnarsson is born
853ce Logan Haakonsson is born
854ce Erik the Red is born
855ce Ragnar Lothbrok turns 28
855ce Alruna Halfdansdottir is born
856ce Haakon Reidarsson dies at 20
857ce Hrollaug becomes Duke Rollo
857ce Floki defeats Deathweavers
864ce Thorvald Asvaldsson turns 40
866ce Ragnar captured by Aella at 39
866ce Svein Ingvarsson dies at 46
866ce Halfdan Svensson is emperor at 30
867ce Goffre Alvisson discovers Xamoyos
868ce Harald Finehair marries Lagertha
868ce Logan marries Alruna Halfdansdottir
869ce Goffre Alvisson encounters Aschen
870ce Ivar the Boneless dies at 20
870ce Ragnar rescued by Livia at 43
870ce Erik the Red turns 16
870ce Harald Finehair is king at 46
870ce Finehair & Bjorn defeat Duke Rollo
870ce Ubbe & Halfdan defeat Argosians
870ce Floki the Blind discovers Colossa

SPECIAL THANKS & CREDIT TO:

Urakena (lostamongtrees)
Halfdan Svensson (Sigurd_Hring)
Xamoraptor (Sifsand)
Livia Caesarius (barney_fife)
Harald Finehair (Sigurd_Hring)
Shimizu Takayama (barney_fife)
Titans of Xamoyos (Sifsand)
Goffre Alvisson (Sigurd_Hring)
Aschen Space Navy (barney_fife)
Iskjerne Ballad (dealing with it)

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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Sat Sep 25, 2021 1:35 pm

Here are some more images that will come in handy during the RP lore as time continues...
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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Thu Sep 30, 2021 4:01 pm

THE CREATION OF THE MULTIVERSE

In the beginning, there was Ginnungagap, the great primordial void or chaos which existed before the Multiverse was ever formed or took shape. Eons passed, and eventually two separate realms were formed on opposite sides of the Ginnungagap, the realms of fire and ice. The realm of fire was called Muspelheim, while the realm of ice was called Niflheim, and it is from these two realms that the first primordial lifeforms took shape. From out of the flames of Muspelheim arose the great fire demon Surtr and his equally dreadful wife Kvika, and together they became the parents or ancestors of the eldjotnar; lava giants. Flames rose from their shoulders and became the first winged serpents or fire dragons whose toxic venom spilled into a great pool. That pool eventually became the well of Hvergelmir, and from out of Muspelheim arose Nidhoggr, the father of dragons.

On the other side of the great void, from out of the frozen ice of Niflheim arose two other beings who were very cold in nature. The first was Aurgelmir the frost giant, created from the single poisonous river which sprang forth from the well of Hvergelmir in the center of the great void between Muspelheim and Niflheim, tainted by snake's venom. Next arose the great primordial cow giantess Audumla, who was untainted and free from all impurities, created instead from the pure snow of Niflheim, and it was from this giant horned goddess that the Milky Way Galaxy started to slowly take shape. Surtr and Kvika ate charcoal and drank lava for nourishment, while Aurgelmir drank milk from Audumla's udders. Audumla herself sustained by licking the salty ice and snow. Aurgelmir and Audumla became the parents or ancestors of the hrimthurs; frost trolls and ice giants, yet this all happened in a very strange way. As the eons passed, Muspelheim and Niflheim grew larger and larger, inching more closer together as the Ginnungagap disappeared until the well of Hvergelmir was all that remained of the once great primordial void of chaos.

As the flames of Muspelheim drew closer to the edge of Niflheim, the fire cooled and the ice melted, filling the well of Hvergelmir to the brim with water until it overflowed, creating the eleven rivers of Elivagar that flowed through the cosmos like primordial currents or streams. As the fire drew closer to Aurgelmir, the frost giant began to sweat, and from the perspiration which fell from him, three distinct races of giants were formed. From his brow dripped the first frost giants, or hrimthurs. From his armpits came the first rock giants. The sweat from his ankles formed the first sea giants. Ymir also breathed the wind giants into existence, and collectively these giant cannibalistic beings became known as the Jotnar, or the very first race of gods. Audumla meanwhile licked the ice, and from out of the pure snow she licked or sculpted the likeness of a man. This was Buri, the first of a new race of gods known as the Aesir, who were very different from their Jotnar cousins both in language and culture.

Audumla and Buri had a son named Bor, who was a spitting image of his father. Aurgelmir also had a son, a frost giant named Bolthorn, born independently from the sweat of his brow. Audumla and Bolthorn had two children together, a son and a daughter, twins named Mimir and Bestla, and these are the Jotnar which lived in Niflheim at the time since before the creation of the cosmos. Bor and Bestla eventually had three sons named Grimnir, Hoenir and Lothir, who were more like the Aesir than their ancestors who came before them. The Aesir were a rowdy and noisy bunch who liked to drink and party, wrestle and play. They became a nuisance to Aurgelmir and the hrimthurs, who decided to eat them and rid the cosmos of their ceaseless activity. But the Aesir were strong and powerful. Grimnir, Hoenir and Lothir defeated Aurgelmir and slayed the mighty frost giant. Aurgelmir's blood flooded Niflheim and drowned the hrimthurs that joined his army. Only two giants survived that flood, a husband and wife whose names were Bergelmir and Bergana, and from this couple, all later giants were descended.

Grimnir, Hoenir and Lothir dismembered Aurgelmir and from his dead body, they created the world and all the cosmos. Aurgelmir's bones became the mountains, and from these mountains the Aesir fashioned Jotunheim, a safe haven for Bergelmir and his wife. Aurgelmir's skull was used to fashion the sky dome, and from this the Aesir created Gladheim, the realm of the gods. Aurgelmir's brains formed the clouds, and from the clouds they created Bifrost, the rainbow bridge that connected the world of the Aesir to the lands below. Aurgelmir's hair became the forest, which is where the Aesir later placed Alfheim, the realm of the elves who had not yet been formed. Aurgelmir's flesh became the Earth, his blood became the Ocean, and his eyebrows were used to create a fence around the world to divide the land from the ocean. This enclosure the Aesir called Midgard, the realm of human beings who had not yet been formed. Aurgelmir's teeth and nails became rocks and caves, and here the Aesir created Svartalfheim, the land of the dvergar to come. Then finally, the Aesir took Aurgelmir's eyes and placed them in the sky where they became the Sun and the Moon.

Eventually, maggots sprang up out of Aurgelmir's flesh, and some of them became flies. Grimnir, Hoenir and Lothir turned the maggots into the first dvergar, or dwarves. The king of the dvergar was a dwarf named Dvalinn, who turned the flies into faeries using dwarven magic. Thus came the alfar, or elves who were crafted by the dwarves. The king of the alfar was an elf named Dainn, who was the lord of all faefolk. Bergelmir and Bergana went on to become the first rulers of Jotunheim, from which the more peaceful jotunns were descended. Mimir and Mimir's wife Mara lived there. Fjorgynn and his wife Fjorgyna also lived there, as did Ullr and his wife Ullin, along with the giants Thjazi and Thjazi's daughter Skadi, the giant Gymir and Gymir's daughter Gerda, the sea giants Aegir and Aegir's wife Ran, and the forest giants Farbauti and Farbauti's wife Laufey, these all lived in Jotunheim, while a frost giant named Asvith or Thrym went on to become the next great king of the hrimthurs in Niflheim, as well as the ruler of Utgard, an enclosure or ice castle in Jotunheim where he sired a daughter named Angrboda, and it is from these generations that all of the Jotnar continued to exist after the great deluge of that primordial conflict.

Some of the Jotnar and Alfar lived peacefully with the Aesir in those days after the flood. Eventually they married and had more children, and from those bloodlines came the Vanir, the nature gods who came to dwell in a place called Vanaheim, located on the edge of Gladheim in the heavens. Njord and his wife Nerthus became the rulers of that realm. As time progressed, more generations were born, until finally the entire Multiverse began to take shape. Fjorgynn and Fjorgyna had a daughter named Frigg, who eventually married Grimnir who was later called Odinn, and their children would go on to become famous Aesir over time. Njord and Nerthus had two children, a son and a daughter, twins named Freyr and Freyja who became famous Vanir over time. Farbauti and Laufey had a son named Loki who eventually married Angrboda, and they had three distinct children called Hel, Jormungand and Fenrir who would be destined to wage war on the Aesir during Ragnarok, the doom of the old gods which would coincide with the destruction of the cosmos and the end of the world as we know it. Aegir and Ran had nine daughters, and all mermaids are descended from these nine waves. They fashioned a handsome being called Heimdall, who became the guardian of the Bifrost bridge in Gladheim.

All the other gods, goddesses, giants, dwarves, elves, merfolk, faefolk, hrimthurs, eldjotunns, dragons, dire wolves and megafauna were created at this time, and descended from any one or more of the names I've just listed above. But at that time, humans had not yet been created or formed, nor had the enclosure in Gladheim which would later become Asgard, for these events happened before that time, when the world looked very different than it does today. These are the activities of the early cosmos, the foundations from which later myths and stories were inspired later on. This is the creation story, the story of the first gods, and how all the many older pre-human races were created. It's the story of how the Multiverse began, and how all the realms and galaxies were formed in the very beginning, before time and space itself were even conceived or thought of, long before the Big Bang was even a theory in people's minds. This is an important story, as it will serve as an introduction to other stories later on, especially concerning the Iskjerne Vikings and the events which took place on Gaia in the Multiverse.

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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Sun Oct 03, 2021 4:43 pm

THE CREATION OF HUMAN BEINGS

In the beginning, the Jotnar, Aesir and Vanir were more closely related and indistinguishable from one another. But over the centuries, perhaps thousands of years of being isolated from one another, they started to develop 3 distinct clans or cultures. Tyr, son of the giant Hymir gave the whole realm of Gladheim to Grimnir after the Jotnar-Aesir War in Niflheim, making Grimnir the new king of the Aesir.

After some time had passed, a womanly figure named Gullveig visited Gladheim from Vanaheim and met with the Aesir, who were very impressed by her wisdom and knowledge. Now the Aesir were known for their physical power and abilities, but at the time, they were no more different than mortal human beings. They had no special powers, no special weapons, no magical abilities and no immortality. The runes had not yet been discovered, nor had that great enclosure later called Asgard been built yet. The Aesir were just normal people who inhabited Gladheim, and they required Idunn's golden apples to sustain them and keep them young, lest the Aesir die of old age. Idunn herself was descended from the alfar; the elves of Alfheim who frequented Gladheim and attended the gods. Idunn's father was named Ivaldi, and he was an elf or dwarf, but Idunn's mother was one of the asynjar or norns, and as such, Idunn lived with the Aesir in Gladheim, attending to her garden in the valley where she protected her apple tree.

Gullveig was one of the Vanir, who were known to be versed in witchcraft or shamanism. Gullveig was well received in Gladheim at first, and it was at that time that she taught Grimnir and some of the Aesir the secrets of magic. But the Aesir became jealous of Gullveig's beauty, and her growing power in Gladheim, so they hung her to death from a tree called Yggdrasil, which was still growing. But she came back the next day as if nothing ever happened. So they tied her up in a blanket with stones to weigh her down and threw her body into the river to drowned. Again however she came back. Finally, the Aesir tied her to a wooden pole and burned her at the stake, killing Gullveig for a third time. Yet she reappeared again the next day, telling them that she had actually been Freyja of the Vanir in disguise, and that because they had treated her so rudely, she would return to Vanaheim and come back with an army to destroy the Aesir and conquer Gladheim.

This sparked the Aesir-Vanir War, long ago before humans ever existed. It lasted for 9 years, but neither side could get the advantage. After nine years of battling back and forth between Gladheim and Vanaheim, eventually both sides called a truce. Then as a token of trust, they exchanged hostages and spit into a vat which was then blessed by the neutral god Kvasir with a song of peace. Mimir the giant and Grimnir's brother Hoenir moved from Gladheim to live with the Vanir, while Njord and Njord's son Freyr of Vanaheim went to live with the Aesir, which is why men sometimes say Hoenir of the Vanir and Freyr of the Aesir, since they exchanged hostages. Over time Njord and Freyr were adopted into the Aesir and were treated like family. But the Vanir noticed that Hoenir was unable to make decisions without Mimir's advice, so the Vanir beheaded Mimir and sent his head back to Grimnir in Gladheim, while the dwarves Fjalar and Galar killed Kvasir, mixing his blood with honey and using it to create the magical Mead of Poetry.

Grimnir and the Aesir did not want to provoke another war with the Vanir, so instead they devised a plan. Grimnir, Hoenir and Lothir found two pieces of dead driftwood on the shore and used them to create the first two human beings, Askr and Embla, from whom the entire human race is descended. They placed the humans in Midgard to distract the Vanir as the Aesir built an enclosure around their kingdom in Gladheim, which they later called Asgard, the Aesir stronghold. Magic was outlawed in Asgard and enforced in public by Grimnir, but in secret Grimnir had used the magic he learned from Freyja to enchant Mimir's severed head, embalming it with herbs and spices, in order to retrieve Mimir's hidden wisdom.

Mimir opened his eyes and began talking, and eventually would lead Grimnir to his frozen well in Jotunheim as only a talking head which Grimnir held by the hair like a lantern to guide his footsteps. The well was frozen however with Jotnar magic and Grimnir still needed Mimir's permission to drink from it, as the elixir inside would give Grimnir much wisdom and knowledge of the unseen. Yggdrasil continued to grow meanwhile, at which point Grimnir spent a lot of time in Jotunheim, meeting different giants and learning new things. Thus it was sometimes said that Grimnir himself was a giant, though really he was Odin in disguise. Odin continued to rule in Gladheim as the king of the Aesir, restoring peace and order between the 3 realms, while Heimdall cut off his own ear and cast it into Mimir's well, drinking some of the elixir and gaining the ability to see and hear for miles and miles, even beyond the stars. But he left his mead horn behind, that horn that would eventually be called the Gjallarhorn, which had been fashioned from the horn of a frost giant. Grimnir would find the Gjallarhorn later when he went to Mimisbrunnr, but as of that moment he had not yet tasted the Mead of Poetry, nor the elixir of wisdom, neither had he discovered the runes or even finished building Asgard's walls. These events happened long ago before the Last Ice Age, before the rise of human civilization when the world was still young.

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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Mon Oct 04, 2021 1:34 am

House of Ynglings:

King Olaf and King Tryggvir were cousins, both descended from the House of Yngling which traces its origins to Yngvi-Freyr, the son of either Njord or Odinn depending on the myth in question. There may have been one or more characters named Yngvi, sort of like having a Richard I and a Richard II or Richard III, and there may have been more than one character named Olaf as well, such as Olaf I and Olaf II, or Olaf III for example. Because it happened so long ago and history has been lost throughout the ages, for the sake of organization and understanding, our story begins with Yngvi I Odinsson, who is the ancestor of Yngvi II Njordsson, who I will refer to henceforth as Yngvi-Freyr, or Lord Yngvi II, the Prince of the Ynglings according to my anthology.

House of Ellrulf:

King Olaf had a daughter named Astrid Olafsdottir who married King Tryggvir's younger son Ellrulf Trygvirsson over time. King Tryggvir had a daughter named Astrid Trygvirsdottir and an older son named Olaf II Trygvirsson who was Ellrulf Trygvirsson's older brother. Astrid Olafsdottir and Ellrulf Trygvirsson had 3 sons; the oldest was Hurgör "the Archer" Ellrulfsson, followed by their middle child Ungrulf "the Ulfhedinn" Ellrulfsson who was also known as Prince Úlfric the Great; and their youngest son Edgtho "the Young" Ellrulfsson who followed in his older brother's footsteps. Ellrulf Trygvirsson founded the House of Ellrulf otherwise known as the Oldwolf Dynasty, and it is from this household or tribe that the Empyrean Sea Kings trace their lineage.

It's uncertain where the wolf sigil came from, but by the time of Prince Ellrulf Trygvirsson, the wolf became a symbol of the family tribe or clan. Ellrulf's name itself meant "Oldr Wolf", while his middle child Ungrulf's name meant "Yungr Wolf", a testimony to the authenticity and antiquity of the Ulfhednar, who braved the Empyrean High Seas and didst skirmish with Livia Caesarius's shipmates on the Empyrean Sea Beach, an island in the middle of nowhere. Edgtho the Young died at the age of 15, while Hurgör the Archer braved Livia but lost horribly due to unforeseen circumstances. Ulfric Ellrufsson became the sole heir to Prince Ellrulf, and was henceforth known as a prince or noble lord among the wolf coats.

Ellrulf Trygvirsson was an elder at that time. As the First Prince, he handed his rulership over to his son, the third prince Ungrulf ("Ulfric"), following the death and disappearance of his other 2 sons. Ungrulf participated in the Battle of the Empyrean Sea Beach, along with his 2 brothers. But the Norns or fates, 3 giantesses known as UrńĎr (pr. Earth/J√≥rńĎ), SkŇďld and Verdandi had already woven their destinies. Hurgor and Edgtho did not survive. Grimnir heard word of Prince Ulfric's struggle for help, however, and saved Ulfric Ellrulfsson from danger using magic, not too dissimilar from Benjamin Crux's wizardry. Crux being henceforth known as Old Ben or Benjamin the Enchanter, whose "elixir of tongues", an orange potion of comprehension made from canis roots and juniper berries, enabled Hurg√∂r to understand Argosian, a form of Caesarian (Greco-Roman/Greco-Thracian) language which used an alphabet similar to Viking runic script.

House of Ungrulf:

Prince Ungrulf "Ulfric" Ellrulfsson of the Ulfhednar returned to medieval Earth in Midgard, but he had been very observant on the beach during his encounters with the magical beings. He had encountered Smaragdos the Emerald Dragon on his adventures, and had sought to tame the flying mount. He used the magic he had learned from Old Ben's short lessons and consulted with his gang, a small band or pack of Ulfhednar who had courageously assisted him during an obviously outnumbered and rigged battle against outstanding odds. The Ulfhednar fled from the Empyrean Sea Beach, heading inland on the island into the forest, refusing to submit to the Argosian demands. Ulfric broke in tears and roared in agony as his youngest brother Edgtho, only 15 years old at the time, was killed by Argosian fodder. Ulfric tried to assist his older brother Hurgor the Archer, who had sacrificed himself for his brothers. Ulfric cried and screamed, watching the √Ėrmb√°tur burn whilst trying to turn around and fight his enemies, but the barely surviving Ulfhednar pulled him away from the carnage, knowing that Prince Ulfric Ellrulfsson was now the sole heir to the throne and doing exactly what they were trained to do.

The Ulfhednar defended their leader as he cried out to the gods and particularly to Odinn, who had sent his raven Huginn to survey the 9 realms and report back to him in the throne room. As this occurred, Odinn; then known as WońĎanaz, heard the Howl of Prince Ulfric and teleported him away from Gaia to a parallel universe. At the same time, King Harald Wartooth was the ruler of Hyperborea, while Prince Sigurd Hring the Ringtaker, his nephew, was born in Gothland, and was raised to join the Varangian Guard as he got older. Ulfric Ellrufsson traveled through some of the different realms, and in doing so had altered timespace. Prince Ulfric came in contact with beings from an alternate dimension. They were not humans but something entirely different; it was the Wolf Pack, a crew of not Vikings but rather pirate mercenaries who had decided to 'go a viking'. But they weren't just any pirates, they were goblins and trolls, and ogres from beyond.

Prince Ulfric and the Ulfhednar, with assistance from the pirate mercenaries of the Wolf Pack composed of Bullridge the Barbarian, Attila the Haughty, One-Eye the Goblin and the Wolf Pack's human leader Lord Brennan, had allied with Prince Ulfric's fully human Ulfhednar and the Gothic tribes that followed them, accompanied by non-human Ogres; mindless thralls or deformed slaves who oared the ship to land, encountering Livia Caesarius's ship and her crew right where Prince Ulfric had left them. Same time, same place. The prince's leidang returned to the Empyrean Sea Beach sailing their new Viking longship, the Nuörmbátur or "new dragon boat", and waving the Raven Banner, taking control of the beach and forcing the Argosians to surrender under a white flag that put a stain on Livia's reputation. Hostilities were tough between both equally opposing sides, however, so hostages were exchanged during Livia's withdrawal from the region. Ulfric tried to negotiate the exchange of his older brother Hurgor the Archer, but Livia and Hurgor both refused, leaving Ulfric to his fate.

Prince Hurgör was taken back to the moon Argos which orbits Mephistopheles, where he was sentenced to be crucified; hung from a cross inside a gladiator colloseum. Hurgör fought so well in the coliseum before his sentencing though that the Emperor had no choice but to make him a star gladiator before quelling the ever-growing crowd by having Hurgör the Archer trampled by an obviously triggered stampede of angry bulls that had been intentionally let loose into the arena. Hurgör the Archer was stomped by 100 or more white bulls, and his battered remains inspired awe throughout the excited audience, who quickly fell silent and eventually forgot about their heroic slave prince, just as the Emperor had intended with a smirk.

The Ulfhednar surprisingly did not treat their Argosian hostages the same way. Prince Ulfric and his Wolf Gang instead used the opportunity to study their enemies, enthralling their captives without actually enslaving them. The Ulfhednar's thralls were forbidden from leaving the region, but were still permitted to roam freely without chains, shackles, cells, walls or prisons. No matter how far they ran away though, the Ulfhednar would always capture them and bring them back. Eventually over time, some of the thralls were sacrificed or executed while others were set free or adopted into different families. Blue eyes and reddish blonde hair became a dominant physical trait among the mixed genealogies of that very early household, as some of the Empyrean Sea Peoples married Argosian Navy officers and had children by them who were raised as Empyrean Norsemen during the time of Prince Ulfric when a confederation of Viking clans began to take shape. The three tribes of Ulfhednar, Berserker and Svinfylking made themselves known at that time, and following their example, other clans or cults started to emerge.

House of Sigurd:

Contemporary or relative to Sigurd, otherwise known as Sigurd Hring or Sigurd the Ringtaker, and sometimes even as Sigurd the Dragonslayer, are such notable characters as Beowolf the Legend, Princess Alfhilda of Alfheim, Brunhilda the Fallen Valkyrie, and King Harald Wartooth, who founded the long-term Wartooth Dynasty some time after Prince Ulfric's victory. When the renowned King Harald Wartooth became too old, he challenged his nephew Sigurd to battle. Warriors came from all over Midgard to join King Harald and his nephew Prince Sigurd on the battlefield. At that time, several different clans, tribes or cultures and trades emerged in the far north. The infamous Nine Tribes started to distinguish themselves at that time:

Berserkers - bear shirts of Odin/Ullr
Ulfhednar - wolf coats of Odin/Tyr/Loki
Svinfylking - boar tusks/pigskins of Freyr/Freyja
Skogkattr - forest cats of Freyja (kattrfylking/valkyrjar)
Vulpinii- fox pelts devoted to Skadi
Uglarii - owl clan of Frigg (hornuglar/shield-maidens)
Odrarii- greycloaks of Odr/Heimdall
Styrmii - stormcloak/goatskins of Thor
Hrafnfylking- raven clan/feather cloaks of Odin/Freyja

The House of Sigurd, also known as the House of Munso or the Ringtaker Dynasty, coincides with the Battle of Brávellir between Sigurd Hring and his aging uncle. The brothers Erling "Snake" Skjalsson and Evan Skjalsson, sons of Jarl Skjal of Sola in Nord-Jaeden, joined Sigurd Hring during the battle. But while the Skjalssons joined King Sigurd, the Trygvirsson brothers, Ellrulf and Olaf, joined King Harald Wartooth's side of the battle while Prince Ulfric was at war overseas in a completely different realm or universe. Sigurd Hring killed Ellrulf Trygvirsson in the Battle of Brávellir, shortly before Erling Skjalsson killed Olaf Trygvirsson in the Battle of Svolder, ending the Houses of Ellrulf and Ungrulf, and setting off the beginning of the "Viking Age" in terms of raiding, space-faring, naval exploits, assimilation and trade networking. Those who had served King Ellrulf and Prince Ulfric, including Lord Brennan and the Ulfhednar aboard the Nuörmbátur, now began to serve King Sigurd and his new Viking dynasty. Sigurd Hring was a fair and honest king, and treated the veterans of the House of Ellrulf with respect, allowing them to continue their native traditions.

Among the Ulfhednar who served Ulfric Ellrulfsson aboard the Nu√∂rmb√°tur were Hethel Svensson the Dragontamer, Fud√łrn Ivansson the Wise, Eng√∂ll Corysson the Archer, Stryder Alvirsson the Horseman, Sjonn Jonasson the Skald, and 50 other personages who later fell in service to the House of Munso and continued to serve King Sigurd after the Battle on the Beach, and it was this crew which followed Sigurd Hring to Iskjerne Bay along with Sigurd's adopted nephew, Hrollaug "the Walker" Kettilsson, the son of Kettil Flatnose the Inventor, who was so large and powerful that no horse could carry him. Hrollaug, later known as Prince Rollo the Viking, started from rather poor and humble origins but eventually gained favor with King Sigurd and quickly rose to fame, even being adopted as the king's champion.

Sigurd Hring was somewhere between 35-40 years old at that time. He had another slightly younger 20 year old son named Ragnar Lodbrok, and a newborn grandson named Bjorn Ironside who is the firstborn son of Ragnar and Lagertha the shield-maiden. Bjorn was born in Kattegat on planet Earth in 770 CE, around the same time King Sigurd left with his sons heading west. 13 ships left Kattegat heading southwest, but only a fraction of them returned. Those that didn't return got lost at sea and wandered into the Bermuda Triangle, which transdimensionally teleported their ships to Iskjerne Bay in Ellaria on planet Gaia in the Multiverse, where a viking nation flourished. Among those who were teleported include Rollo and Sigurd, the Nuormbatur and its crew, and many notable jarls such as Erling Snake's brother Evan Skjalsson, Omar the One-Eye, Hethel Svensson and many others, while Ragnar Lothbrok and his crew got lost in the storm and returned to Kattegat the very same day that Bjorn was born.

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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Wed Oct 06, 2021 2:04 pm

House of Ellrulf (Kingdom of Gothland):
- King Ellrulf Trygvirsson & Queen Astrid Olafsdottir
- Prince Ulfric Ellrulfsson & The Ormbatur Longship (burned)
- Prince Ulfric's horse Hross the Clydesdale (brown/white)
- Prince Ulfric's sword Ulfsfanga the Ulfberht
- The Ulfhednar
- Edgtho Ellrulfsson the Young (d. 15yo)
- Benjamin Crux the Enchanter
- Old Ben's elixir of tongues (canis roots/juniper berries) an orange potion of comprehension
- Smaragdos the Emerald Dragon
- Hurgor Ellrulfsson the Archer (crucified on Argos)
- Livia Caesarius's hexareme/trireme ship The Soja
- Ragn√∂r, Furd√łrn, Stryder, Bj√∂rne, Hethel, Eng√≥ll
- The Wolf Pack = Bullridge the Barbarian, Attila the Haughty, One-Eye the Goblin, ogre oarmen, and Lord Brennan (leader)
- The Wolf Pack's longship Nuörmbátur (Empyrean Mead Hall)
- Furd√łrn Ivansson, the shipbuilder (Furd√łrn the Wise), Eng√∂ll Corysson and Stryder Alvirsson, Hethel Svensson

Brunhilda the Valkyrie is a shield-maiden. Alfhilda of Alfheim is an elven princess.

Other shield-maidens include Hled, Hedborg, Visna the One-Handed, Lagertha, Ingeborg, Hermala and Gwyneth among others.

Sigurd's Motheris the old witch Inghilda, whom the Iskjerne Vikings refer to as Olde Mother, a powerful seeress. Other witches include Aslaug the Dragon tamer. Vala, Tora, Naya and Ingrid are also among the witches who do magic.

Special Units include the Riders of Gislamark, the Archers of Telemark, the Goblin Horde of Bullridge, the Ogre champion, the Wolfe Pack of Attila and Brennan, and the Ulfhednar of the Nuormbatur, famous for their victory against the Argosians despite the use of gunpowder flintlock muskets and trireme cannons.

Prince Hrollaug also has a new vessel called the Hregg Drekki which can sail through the clouds.

Other notable war veterans include:

Uvle Brede
Are the One-Eyed
Dag the Fat
Hroi Whitebeard
Hrothbrodd the Indomitable
Bruni the Steward
Fud√łrn Ivansson the Shipbuilder
Stryder Alvirsson
Hethel Svensson (jarl/captain of Nuormbatur)
Engöll Corysson the Archer
Augee the Archer (harii)
Omar the One Eyed (jarl/harii)
Lord Bruce of Essex (missionary)
Ivan Skjalsson (jarl)
Kraiger Nallesson (harii)
Einar Fatbelly (jarl)
Egil the Bald (jarl)
Arwaki the Swede
Krokk the Thrall (thrall)

Important Inventors or Builders¬†include¬†Brunnard the Blacksmith, Kettil Flatnose, Fud√łrn the Wise, Brokkr the Smith, and¬†Caille Douglas¬†from¬†Clan Douglas¬†among others.

Notable legends and deceased (killed ic currently)
Ellrulf Trygvirsson, Harald Wartooth, Hurgor the Archer, Ungrulf Ellrulfsson, Edgtho the Young, Astrid Olafsdottir, Randver Longaxe, Starkad the Strong, Ubbe of Friesland, Veborg the shield-maiden, Soti the champion, Agnar the Great, Honz the Old, Jarl Evan (?) and many others. More names will be added as time passes.

Name: Erling "Snake" Skjalsson
Player: Sigurd Hring
Title: Erling Snake, King of Norway
Age: 30
Gender: Male
Nationality: Norwegian
Language: Nordic
Religion: Orthodox Catholic
Height: 5'ft. 10-inches
Weight: 145 lbs.
Father: Skjall, the Jarl of Sola in Nord-Jaeden
Mother: Unknown (presumably a slave woman)
Spouse: Astrid Trygvisdottir
Sons: Tore Erlingsson, Aslak Erlingsson, Lodin Erlingsson
Daughters: Ragnhild Erlingsdottir, Gertrud Erlingsdottir
Alignment: Chaotic Neutral
Personality: Medieval
Description: Tall, Slender build, Tow-headed
Hairstyle: Long & Wavy or Man-Braided
Beard: Short & Goatee or Braided Beard
Clan: House of Norway
Flag: Red Sea Serpent on Navy Blue Banner

Erling found revenge by killing Olaf Trygvirsson, the brother of the same Ellrulf Trygvirsson who had mauled his face earlier. According to legend, the Battle of Svolder took place in the Baltic Sea when King Olaf was returning from Wendland in attempt to Christianize the North, but was ambushed by longships led by Svein Forkbeard during his return voyage. One by one, Olaf Trygvirsson's ships were captured or set ablaze with torches and flaming arrows. At last, Erling Snake boarded the Ormen Lange, and cut down the king's men at the front lines, taking control of the greatest Viking Ship that ever sailed. Olaf Trygvirsson jumped into the sea and was drowned by the weight of his own armor, though some legends say he was pushed overboard by Erling himself. In either case, Erling became the pirate captain of the Ormen Lange, or "Long Serpent" viking ship. Now that the prophecy was allegedly fulfilled, Erling Skjalsson is referred to as Erling Snake, and he dawns a red sea serpent as his banner when going to war. As a reward for his services, Erling was given Olaf's younger sister Astrid Trygvirsdottir as a bride.

- Lord Bruce of Essex (Anglish Viking) defends Takao Eguchi from Erling Snake's Savage Knights

Wartooth Dynasty:
Harald Wartooth was a legendary high king and the uncle of Sigurd Hring, and was killed by his nephew Sigurd Hring during the semi-legendary Battle of Bravellir, where Tryggvi and Olaf Trygvirsson lost their lives and became national heroes of old.

House of Ellrulf:
Harald Wartooth (high king) - deceased
Olaf Trygvirsson (jarl) - deceased
Ellrulf Trygvirsson (jarl) - deceased
Ulfric Ellrufsson (jarl) - deceased

Ringtaker Dynasty:
Following the establishment of the House of Munso and flying the Raven Banner of King Sigurd the Ringtaker, the vikings of Iskjerne Bay are Norse pagans who practice Heathenry and Norse paganism.

House of Munso:
Sigurd Hring (high king/dragon slayer) - deceased
Hrollaug Kettilsson (arch duke) - deceased
Ragnar Lothbrok Sigurdsson (high king/dragon slayer) - deceased
Lagertha (queen)
Bjorn Ironside Ragnarsson (king)
Ubbe Ragnarsson (prince)
Hrafn-Floki the Vitki (shipbuilder/runemaster/seer)
Hethel Svensson (king/dragon tamer)
Engöll the Archer (jarl)
Fud√łrn the Wise (jarl)
Stryder (jarl)
Sjonn the Skald (poet/bard)
The Berserkers
Iskjerne Berserker
The Ulfhednar
Iskjerne Ulfhednar
The Svinfylking
Iskjerne Svinfylking
Iskjerne Hrafnfylking
Iskjerne Hornuglar

Fairhair Dynasty:
Harald Fairhair (high king)
Iskjerne Svinfylking

House of Ivar:
Aslaug Sigurdsdottir (witch queen)
Ivar the Boneless (demi-god/dragon-borne)
Sigurd Snake-in-the-Eye (prince) - deceased
Iskjerne Hestahars

Honz the Elder, Augee the Archer, Jarl Omar the One-Eye ... killed in Sector One, Niihama City

Ale the Beekeeper of Port Fate (Kingdom of Benavierre)

Ichiro Takashi (Yakuza leader) & Suzuki (Yakuza)... Takashi killed Honz the Old (shotgun)

Kristofer, grandson of Yngvi, was the son of Emma Valisdottir and father of Agnar Kristofersson, who possessed a legendary Ulfberht sword called Ulfsfanga. It was the same sword that Jarl Geliac had possessed many centuries earlier, and which Wylfrec the Savage had retrieved from the grave of Lordred Higeliac. Kristofer also possessed the viking shield Ulfskjold, and rode a hybrid horse named Blaufaxi the Warhorse.

Many centuries later, Trygvir was born. He came into possession of Ulfsfanga the sword and Ulfskjold the shield. Trygvir was the father of Ellrulf Trygvirsson, which is where my NRP backstory comes into perspective. Ellrulf Trygvirsson founded the House of Ellrulf, or Oldwolf Dynasty, contemporary with the House of Munso and late Yngling Dynasty which both later Houses would branch from.

Ulfric Ellrulfsson came to possess the legendary Ulfberht viking sword Ulfsfanga and a Clydesdale horse named Hross which itself was crossbred from the same pedigree as Jarl Kristofer's legendary horse Blaufaxi from earlier in the story. Prince Ulfric's mother Queen Astrid was the daughter of King Olaf and a member of the earlier House of Yngling before marrying into the House of Ellrulf, and it will be vikings from the House of Yngling who will feature into this story later as I said. I should probably also mention Ulfric's older brother Hurgor Ellrulfsson aka Hurgor the Archer, who rode a Clydesdale horse named Skallafax and possessed a powerful bow called Grimgir the Wolfbow, which we'll read about later. Ungrulf and Hurgor were both viking berserkers from a gang called the Ulfhednar known for their wolfpelts, and it is actually the Ulfhednar sailing in the Ormbatur longship that appears for the first time in the Multiverse.

The Ulfhednar first encountered a dragon named Smaragdos in the Empyrean High Seas on Gaia, an event that was witnessed by Edgtho Ellrulfsson and Ungrulf Ellrulfsson along with their leidang.

Sigurd Hring is somewhere between 35-40 years old at this time. He has a 20 year old son named Ragnar Lodbrok, a slightly older son named Hrollaug the Walker or Rollo the Viking, and a newborn grandson named Bjorn Ironside who is the firstborn son of Ragnar and Lagertha the shield-maiden. Ragnar, Lagertha and Bjorn are only briefly mentioned as being in Kattegat on planet Earth in 770 CE, and they are never mentioned in the MV again after that. Instead it's said that 13 ships left Kattegat heading southwest, but only a fraction of them returned. Those that didn't return got lost at sea and wandered into the Bermuda Triangle, which transdimensionally teleported their ships to the Iskjerne Bay in Ellaria on planet Gaia in the Multiverse, where a viking nation flourished. Among those who were teleported include Rollo and Sigurd, the Nuormbatur and its crew, and many notable jarls such as Erling Snake's brother Evan Skjalsson, Omar the One-Eye, Hethel Svensson and many others.

Omar the One-Eye, Kraiger Nallesson, Helgar the Strong, Augee the Archer, Eirik O'Malle and Honz the Old would, against King Sigurd's wishes, suddenly raid the Taiyou security personnel by crossing the Iskjerne/Niihama cave portal, something which not only effects the universal space but also time itself to a small degree. Helgar and Erik died in the Battle of the Caves, while Kraiger was also injured. However, during the raid the vikings managed to seize a good deal of Taiyou technology which Brokkr the Smith, Brunnard the Blacksmith, Furdorn the Wise and many others helped to reverse engineer at the Rainbow Falls on the edge of the Kadota Peaks in Ellaria, significantly helping the Ravens Banner to advance very rapidly in ways that Sigurd Hring would've never imagined. 

Empyrean Sea Kings - Empyrean Vikings
House of Hethel: 1st Generation:

- Hethel Svensson the Dragontamer (king/founder)
- Fud√łrn Ivansson the Wise (jarl/shipbuilder)
- Engöll Corysson the Archer (jarl/mapmaker)
- Stryder Alvirsson the Horseman (jarl/spearman)
- Sjonn Jonasson the Skald (poet/lyre player)
- 50 other personages (unnamed)

House of Hethel: 2nd Generation:

- Ingvar Hethelsson the Highruler (king)
- Ivaldi Fud√łrnsson the Alchemist (jarl/inventor)
- Gudr√łd Eng√∂llsson the Hunter (jarl)
- Vindal Strydersson the Rider (jarl)
- Finn Sjonnsson the Poet (skald)
- 200 other personages (unnamed)

House of Hethel: 3rd Generation:

- Svein Ingvarsson (king)
- Auric Ivaldisson (jarl)
- Korri Gudrodsson (jarl)
- Alvis Vindalsson (jarl)
- Jona Finnsson (skald)
- √Āsvald Ulfsson (karl)
- 500 other personages (unnamed)

The first ship was called the Stjorndrekr (star dragon). The second ship was called the Stjornkona (star maiden). The third ship was called the Stjornhestr (star horse). At this stage the Empyrean Sea Beach settlement had grown tremendously and evolved into a small nation, or Type II civilization.

House of Hethel: 4th Generation:

- Halfdan Svensson (konung)
- Fud√łrn Auricsson (jarl)
- Engrel Korrisson (jarl)
- Goffre Alvisson (jarl)
- Snorri Jonasson (skald)
- Thorvald Asvaldsson (karl)
- 2000 other personages (unnamed)

Hethel Svensson builds colony on the Empyrean Sea Beach and encounters Urakena the sea dragon

866ce Halfdan Svensson is emperor at 30
867ce Goffre Alvisson discovers Xamoyos
868ce Harald Finehair marries Lagertha
868ce Logan marries Alruna Halfdansdottir
869ce Goffre Alvisson encounters Aschen
870ce Ivar the Boneless dies at 20
870ce Ragnar rescued by Livia at 43
870ce Erik the Red turns 16
870ce Harald Finehair is king at 46
870ce Finehair & Bjorn defeat Duke Rollo
870ce Ubbe & Halfdan defeat Argosians
870ce Floki the Blind discovers Colossa

- Sigurd Hring defeats Emperor Shimizu
- Sigurd Hring and most of the Iskjerne Vikings committed mass suicide shortly after, including Kettil Flatnose, Gwyneth the Shield-maiden, and most of the Skjalsson brothers
- Erling Snake recovers with help of Sjóálfar in Quaking Oaks
- Erling's wife Astrid Trygvirsdottir has a son named Lodin, father of Duran, father of Reidar, father of Haakon, father of Logan Haakonsson, a direct descendant from the House of Trygvir
- Lagertha, Bjorn Ironside, Ubbe Ragnarsson, Hvitserk, Harald Finehair, Hrafn-Floki the Vitki, Aslaug Kraka the Volva, Ivar the Boneless, Sigurd Snake-In-The-Eye compete for Iskjerne Bay
- Hrollaug converts to Christianity and becomes Duke Robert I of the Ellarian Normans after his conquest of the Ellarian Tartarian Coast and Empyrean High Seas
- Hrafn-Floki defeats Robert the Butcher and the ghost pirates of Gro'chal Deathweaver on the Ellarian Empyrean Coast
- Ragnar Lothbrok is captured by King Aella of England, crucified, tortured, throne into a snake pit grave
- Hethel Svensson builds colony on the Empyrean Sea Beach and encounters Urakena the sea dragon
- Hethel's descendants established the Empyrean Norse Kingdom and built three mighty space-faring Viking longships called Stjornhestr, Stjorndrekr and Stjornkona
- King Halfdan Svensson adopts Logan Haakonsson from the House of Trygvir as the new prince and heir of the Empyrean Norse Kingdom
- Goffre Alvisson sails the Stjornhestr across the Milky Way to Xamoyos
- Stjornhestr encounters Hastiti Class cruiser Conflagration of the Aschen Empire
- Aschen retreat from Wolfgang Yorisson and Karvi 2 convertiboat from Stjornhestr
- Svegdir Staghelm and Jonah Marksberg on Karvi 1 encounter Xamatohades pliosaur on Grigori River in Dracos Valley on Xamoyos, Bastion IV
- King Halfdan Svensson erects golden wonder and statue of Urakena the sea dragon after Karvi 3 returns from Bastion IV in the Milky Way
- Erik the Red Thorvaldsson exiled from the Empyrean Sea Beach island for murder
- Sigurd Hring the Titan/Deity destroys the reign of Ivar the Boneless in Iskjerne Bay
- Ivar the Boneless dies from his injuries
- Lagertha kills Aslaug Kraka and marries King Harald Finehair, joined by Bjorn and Ubbe
- Hrafn-Floki and Rollo/Duke Robert I return to Iskjerne Bay after being gone for years
- Sigurd Hring summons Ragnar Lothbrok to Iskjerne Bay before he dies
- Thorvald and Erik rescue Ragnar Lothbrok
- Livia the Legata takes Ragnar Lothbrok to Niihama to be treated at the Nobuo Takayama Medical Center
- Sjóálfar multiply to 5000 strong in the Empyrean Norse Kingdom as King Halfdan learns Elvish from Prince Logan their leader

King Halfdan of the Empyrean Norse Kingdom has a relic hanging in his hall of a nanosteel helmet. Golden axes of 24 karat gold (dwarven) and 99.9 fine silver (elven) armor crafted by the Sjóálfar and Strandvergar (sea elves & beach dwarves) imbued with magical properties.

Barbarian Tribes:
Harii - ghost warriors (einherjar)
Suebi - spearmen (fierce warriors)
Cherusci - Romanized Germanic tribe led by Arminius & Thusnelda
Marsii - javelins/slings
Chatti - swords/knives/daggers
Bructeri - axes/shields

Viking Tribes:
Berserkers - bear shirts Odin/Ullr (juggernauts)
Ulfhednar - wolf coats Odin/Tyr/Loki (pack fighters) forest cult
Svinfylking - boar snout Freyr/Freyja (frontline)
Skogkattr - forest cats Freyja (kattrfylking/valkyrjar) witches, volva or seeresses
Vulpinii- fox pelts of Skadi (snow & mountains)
Uglarii - owl clan Frigg (hornuglar/shield-maidens)
Odrarii- greycloaks Odr/Heimdall (skalds/poets)
Styrmii - stormcloak/goatskins Thor (charioteers)
Hrafnfylking- raven clan/feather cloaks Odin/Freyja (shipbuilders/runemasters)
Hestahar - horsemen/cavalry

Lo√įnir dvergar = furry dwarves (M'tkee/Matokey) live in massive bioengineered trees/ships.

Aschen are descended from the Atlantean civilization of Atlantis (Island of the Ka), while the Argosians are descended from the Romans with Livia Caesarius being descended from Julius Caesar (Kasr/Casere Odinsson), and the Iskjerne Vikings and Empyrean Sea Kings are both descended from the Ulfhednar, who are themselves descended from Thor/Tór (Thrace) tracing their lineages back to the Trojan War during the reign of King Priam and possibly further back to the Proto-Indo-European speaking Kurgans (Yamnaya) from the Eurasian steppes. Others trace their lineage back to Tiras, the son of Japheth, or to Ashkenaz, the grandson of Japheth, while still others claim that the Vikings descended from early ancient Sea Peoples descended from Ea/Enki/Odin (Hermes/Thoth) and originating from either Atlantis, a place called Dilmun, or from a place called Pacifica/Lemuria (Island of Mu) during prehistory. Alternate sources say that they originated from a golden race which came from the Sun/Sól, or that they came from Martians who existed on the red planet Mars before it was dead, led by Marduk (Mars).

Nabu - Mercury (Odin)
Marduk - Jupiter (Thor/Loki)
Enki - Neptune (Aegir/Njord?)
Ninurta - Saturn (Cronus/Ymir?)
Enlil (Vili/Ve/Baldr/Fenrir?)
Inanna - Venus (Freyja/Hel?)
Nergal - Mars (Vidar/Tyr?)
Anu - Sky, heaven (Tyr/Bor?)
Nanna/Sin - Moon (Mani)
Sherida - Sun, dawn (Sol)
Ninhursag/Ninmah/Ki = Earth, mountains (Jord/Nerthus)
Ninsar/Ninmu = Earth, nature (Nerthus/Gerd?)
Enshag = healing (Eir)
Ninlil = Eir?
Nammu = Jormungand/Ymir?
Apsu = Ginnungagap/Ymir?
Dumuzi = Freyr/Baldr
Antu/Ki = Cisa/Frigg?
Utu/Shamash = Baldr
Ereshkigal/Ninkigal = Pluto (Hel)
Ninsun = Gefjon/Nerthus
Ningikuga = Frigg
Igigi = Vanir
Anunnaki = Aesir
Ningal = Nanna/Nott
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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Wed Oct 06, 2021 2:08 pm

Empyrean Norse Kingdom, also known as the Empyrean Sea Kings or Empyrean Norsemen have acquired the following technology from the Argosians and the Olde Taiyou Empire:

Argosian musket is formally called the Aestus Mk II Land Pattern Musket weighs about ten pounds, and is about 60 inches in length .75 caliber flintlock muzzleloader with iron sights that double as a bayonet lug, fires musket ball, not bullets, small lead ball about .75 inches in diameter

Howa 64 and the Seburo C30, both Taiyou assault rifles:

Howa 64 has biped folding stand, box clip underfed magazine. 7.62mm gas operated fully automatic assault rifle
With a cyclical firing rate of five hundred rounds per minute
20 round box magazine [in front of the trigger] and a muzzle velocity of 400 meters per second (resembles AK47)

Seburo C30 is more fancy and sci-fi like Halo 3, the current standard assault rifle of the Taiyou Army, a variant of the C26a model. fires the 5.45mm Taiyou cartridge from a 50 round magazine. Bulky rifle but compact, shorter than the Howa 64 with an underfed banana clip magazine near the stock [behind the trigger] has a rate of fire of about 800 rounds per minute and an 800m/s muzzle velocity, Interchangable scope with tac rails on the top. You can put a scope reflex sights acog whatever you want

Yunboro Mecha (working class) polymer battery or diesel electric battery

Nanosteel is a proprietary engineered alloy manufactured predominantly by Kenbishi heavy industries

The Argosian Praetorian shields themselves are about twenty pounds and half an inch thick. They're a composite with a nanosteel strike facing backed by an aluminum core wrapped with an aramid composite. The shields can withstand heat up to nine thousand degrees but the person behind them is probably gonna get burned. The nanosteel strike face is about 1/8th inch thick. Nanosteel becomes brittle in cold temperatures in excess of -300 Fahrenheit, the shield can deflect a monomolecular nanosteel blade, can stop a couple rounds from a .50-cal rifle. The nanosteel itself might hold strong but the aramid backing will eventually delaminate.

Argosian swords in particular are either carbon steel or if they can afford it nanosteel inlay. Argosian swords are manufactured almost exclusively by Ten Shi Zaibatsu.

Praetorian Guards have good equipment. The decanus probably has the nicest blade, a monomolecular nanosteel inlay. Monomolecular blades are forged from a super-hardened and dense material made of strongly-bonded carbon molecules, with the edges honed to the width of single molecule (specifically a buckytube molecule).  Since blades cut better when their edges are thinner, blades one molecule thick would theoretically allow them to slice into things at the molecular level.  In other words, it's an impossibly sharp blade that can cut almost anything.

Monomolecular blades can cut into almost anything, but not necessarily through.  Given a thick enough object, friction will eventually slow the blade to a standstill.  How deeply a monomolecular blade can cut depends on how much force is put behind the blow.  Therefore, although a regular unawakened human could chop a cinderblock in half with one swing of a monomolecular blade, only someone supernaturally strong like a werecreature, vampire, ghoul, or mage could do the same to a boulder. Monomolecular blades have a hard time cutting things made from the same or similar materials - specifically diamond, fullerene mesh, buckytube monowire, and other monomolecular blades.  As fullerene mesh is one of the main components in armor plating, monomolecular blades are of limited use against troopers in power armor or armored vehicles like hovertanks.  Although a forceful enough swing or stab might be able to pierce through or slice into a armored target, don't expect to be chopping a hovertank in half anytime soon.  However, against unarmored opponents (including Arachnids), monomolecular blades are devastating. Hacking at an armored target with a monomolecular weapon can eventually damage the blade.  High quality monomolecular blades are tempered so as to resharpen themselves via flaking (i.e. a blow to the edge causes the material to flake, exposing a fresh cutting surface underneath).  Poor quality monomolecular blades will become chipped, dulled, and blunted over time, and need to be periodically resharpened by a professional with specialized equipment. Finally, monomolecular blades can be a danger to the wielder: one wrong twist or flip of the wrist could result in severed fingers or worse, and the cut would be so clean the person may not even notice it at first.  Even if wearing protective gauntlets and armor, users should still be extremely careful when handling such potentially hazardous weapons.

Ragnar Lothbrok (aka Reginarus) became an Argosian citizen and a Centurion under Livia the Legata, where he learned Argosian strategy and warfare tactics including battle formations:

Legata: Livia Caesarius
Centurion: Reginarus
Optio: Longinus
Decanus: 8 leaders of 8 contubernia
Contubernia: 8 squad of 8 legionaries
Legionaries: 100
Century 100 legionaries
30 centurions

1 century = 100 man army
10 contubernia / 1 = 10 man squad = 1 decanus
100 legionaries = 100 men

Livia - legata of 1 legion (3000 legionaries)
Ragnar - 1 of 30 centurions/centuries
Longinus - optio (2nd in command)
Atticus - 1 of 10 decanae/3000 legionaries
Auletes - 1 of 10 decanae/has 10 legionaries

Reginarus' Centuria:
- Reginarus (centurion)
- Longinus (optio) - 2nd in command
- Atticus (decanus)
- Auletes (decanus)
- Cassian (tesserarius) - 1st sergeant/barracks guardian
- Gnaeus (signifer) - flag bearer/lion pelt similar to ulfhednar
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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Wed Oct 06, 2021 2:14 pm

The Stjornhestr (Star Horse):

The captain's quarters was segregated from the lower command center, acting as a secondary control room in case of emergency. From this armour reinforced room, Goffre could control the entire ship, so that even if something were to happen to the main cockpit area, such as a fire or explosion, the Stjornhestr would still be operational. The main bridge branched out through the longship's inner hull into several long halls and corridors. Each corridor was separated from the others by thick air-locked armoured silver and aluminum doors, so as to be sealed off in case of a breach or emergency evacuation so that air and resources would not be lost in the open vacuum.

The Stjornhestr was an energy efficient, highly simple and economic spaceship with several comfortable living quarters and housing units, simple toiletries which allowed the ship's Nordic crew to discard their bodily waste out into space, while water was stored and recycled onboard. The large ship also featured a workout unit, sort of like a medieval Viking gym where the crew could exercise. There were large cargo containers in the loading dock for storing supplies, shipping goods and other purposes, along with the retractable draw-bridge docking ramp and thick sealed doors. There were also several escape pods and launch rooms where the smaller, canoe-like convertiboats were contained, to be used as emergency evacuation vehicles or exploring and trade vessels placed strategically throughout the longship by the engineers and designers who built it.

Everything centered around the bridge. The mapmaker had just finished drawing his survey of Xamoyos from the command deck over the large round table. Towards the back of the Stjornhestr was a second control room, also with a third cockpit located at the stern. Due to the design of the Viking-esque longship, the Stjornhestr could move forward or backwards quite easily, so that the back of the ship could be quickly converted to become the front of the ship if need-be. Ventilation systems, air ducts and water pipes ran all through the ship's hull, allowing access to air and water in every living quarters. These pipes all connected to the engineer stations, eventually ending at the main storage facility which contained several greenhouses and natural biomes where plants were grown and cultivated through photosynthesis with the help of honey bees and natural starlight. These giant greenhouses were separated from one another to prevent water and air from escaping in case one or two of the greenhouses were damaged. Crew members worked inside these hot dome-shaped gold plated glass containers, planting and harvesting crops to feed the ship's 500 occupants. They also helped to tend to the hive boxes, and gather medicinal herbs to be transported to the medbay for safekeeping.

The whole system ran on pressurization, gravity, and other very simple mechanics. The ship was controlled and steered using a keel, large oar-shaped solar sails which could be moved around, tilted or repositioned, and solar-powered purple crystals which acted like rechargable glowing batteries, but generated magical energy more similar to ectoplasm than AC/DC electricity, yet produced some of the same mysterious effects of a plasma globe or lamp with colorful lightning-like filmaments that seemed dangerous at first glance, but were actually completely harmless to the touch, though powerful enough to cause a person's hair to stand on end just like static electricity. The aluminum reinforced hull would protect the longship from Röntgen radiation, X-ray scanners and electromagnetic discharges, if such a thing was even a necessity given the Empyrean Norsemen's lack of sophisticated machinery. The aluminum, silver and titanium alloy were actually chosen for their molding capabilities, flexibility and lightweight to enable the Stjornhestr to travel faster through the cosmos.

These crystals, when charged, allowed the Stjornhestr to bend the space and gravity field around it, allowing the ship to hover silently through the heavens at great speeds. Along both sides of the Stjornhestr were enormous round plates which resembled amplified bass speakers, arranged just like shields along the side of a normal Viking Age longship, only these shields were much different, and were operated individually from the defensive weapon control stations, as were the two large glowing crystals at the sternpost and stempost which could be used as prisms to generate magic and concentrate high-powered beams of energy, either for propelling the ship through outer space or for targeting in-coming missiles in order to immobilize them or detonate them before contact, similar to a microwave, EMP or laser defense system. There were no radios, satellite tethers, radars, computers or electrical equipment onboard. Instead, the Stjornhestr was operated manually or with the use of magic.

Otherwise, the Stjornhestr was shaped much like a typical Viking longship with a stern, a prow, a keel and a long narrow hull. The hull itself was made of silver, titanium and steel, reinforced with aluminum. The stern was also made of silver and aluminum, reinforced with crucible steel and titanium. The prow was fitted over the front bow of the hull and made of thick solid gold. The keel ran longways along the bottom of the hull, and was also made of pure gold. The inside of the ship was made of aluminum and silver, while the seats and beds were made of hard oak wood with leather bindings and comfortable, cushioned plant fabrics such as cotton or wool. The tables and benches were made of oak, while the captain's quarters featured silk sheets and curtains. In place of electricity, the Empyrean Norsemen had simple oil lanterns, wax candles and torches which provided light throughout the ship. In place of radios, they had gjallarhorns and crude telehorn systems which operated with the use of vibrations on long strings that ran from one end of the ship to the other.

The crew had a very simple hierarchy or social structure with Goffre Alvisson being the jarl, in a red uniform. His personal bodyguards wore black, bearskin coats with visored helms and silver armor. Below them were the karls or freemen, who made up 90% of his leidang, dressed in blue, while the rest were thralls or servants in green who performed most of the ship's manual labour, such as carrying supplies, cooking meals in the kitchen and feeding the animals at the cargo containers. This included shire horses, goats or ibexes, domesticated hogs and cattle. There were also hunting dogs, forest cats and ravens which the Empyrean Norsemen had trained to speak and deliver messages back and forth if needed. The entire ship had its own little miniature ecosystem. The greenhouses produced several varieties of trees, plants, flora, grasses and fungi including many edible crops, roots, grains, fruits, nuts, seeds and vegetables to be used either as a food source or for medicinal reasons. The plants and trees provided the oxygen the crew needed to sustain for several months, or possibly even many years in deep space depending on their voyage, while the gold plating inside the mirrored windows protected the passengers from harmful gamma waves and radiation, but this was more of a secondary function or added benefit, for all of the gold and silver within the Stjornhestr was magically imbued and actually served as protection against space debris or incoming missiles and lasers.

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Re: Sigurd Hring's Character Sheet & Journal

Tips: 0.00 INK Postby Sigurd on Thu Oct 07, 2021 6:36 pm

https://www.worldanvil.com/w/the-lost-c ... os-sifsand

Bastion IV is the only planet in the Kos system which is suitable for humanoid life. In part a place of entertainment, in part a sprawling wild. Deep sea lakes, Ice caves, a planet much sea but enough land to be teeming with life both above & below waters.

Empyrean Norsemen from the Empyrean Sea Beach on planet Gaia sailed the space-faring Stjornhestr longship to Bastion IV, piloted by Jarl Goffre Alvisson (co-piloted by Hanson Forstein & Roleg the Young) orbiting the planet from outer space. Famous mapmaker Birger Torvesson drew the continent of Xamoyos from satellite view. Karvi-1 made a huge splash as it dove into the Grigori River nose-first from the sky, piloted by Svegdir Staghelm, and landed in Dracos Valley on the southern half of Xamoyos, where Birger Torvesson drew a second map of the area. Birger Torvesson documented everything he saw, drawing and describing in detail the following:

Xamoyos is a single continent split in half, separated by an inland sea. The southern landmass is much larger and more tropical in climate, primarily dominated by dinosaurs, birds, reptiles, and arthropods. The northern landmass, while smaller, is also cooler and populated by mainly mammals.

The southern landmass has multiple biomes, including jungles, prairies, swamps, mountains, beaches, chasms, and deserts. The northern landmass is less varied in its geography, mainly composed of mountains, forests, and prairies.

Piranhaxamos - whale like aquatic reptile with claws and teeth and a long tail. Head to tail est 90ft long (now called Tyrannoicthys)

Tyrannodunkle - 60ft long fish monster with armored skull

Xamatospondylus - 16ft to 20ft long frightened bird horse bipedal dinosaur with a beak and a sail (now called Kyknomimus)

Aquaxamos - 26ft to 28ft long sea cow or manatee like aquatic reptile with a spiny spine (now called Cyclorhothon) herbivore

Xamatohades - now called Paralisuchus, a pliosaur, 30ft long and 5 tons, crocodile like snout, marine reptile, predator

Styracoxamos - a large species of ceratopsian herbivores, whale like in nature, 30ft long and 5 tons, has a shield like frill on its head with 7 horns (now called Heptaceratops)

Hadrosaurs - Xamatosaurolophus, a duck billed animal with a noticeable crest atop their head

Apatosaurus - 4 legged dinosaur with a long neck and stripes, (one in particular named Folios) Apatosaurus is now called Massocanthosaurus

Xamatospondylus - bipedal blue scaled reptiles with beaks, whooping frightened ostriches, 10ft long (now called Thescolosaurolophus)

Xamatosuchus - large crocodiles (now called Torvosuchus)

Sauropods - long neck dinosaurs with 4 legs

Pterosaurs - small insect eating flying reptiles (now called Thescelodactyl)

Gladioxamos - a larger more impressive pterosaur, has a menacing stare of evil intent (now called Macropterosornis)

Xamatoraptor - raptor, bipedal with terror claws, has a feathered mane or plume, can mimic sounds including human speech (now called Peloronychus)

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