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Snippet #2048157

located in Thedas, a part of Dragon Age: The Undoing, one of the many universes on RPG.

Thedas

None

Setting

Characters Present

Character Portrait: Ethne Venscyath Character Portrait: Dekton Hellas Character Portrait: Solvej Gruenwald Character Portrait: Revaslin "Rev" Fenlen Character Portrait: Kerin Valar Character Portrait: Blathnat Ashling Character Portrait: Lukas Hoffman Character Portrait: Rhapscallion Linnell
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Scally was fussing again, and though it did give Ethne a nice dose of the warm-fuzzies, now was probably not the best time for it, especially if the irritation Kerin was expressing was not hers alone. Turning, the mage reached up and placed an index finger to his lips in an attempt to shush him. “I’m fine Scally, truly. Thank you, though.” She smiled and lowered her hand, pivoting again so that she was facing the group, several of whom had considerable things to say regarding the choice before them.

What the Seeker- for that was what Solvej had called him, and it sounded perhaps less crude than the Dalish, which was the only thing she’d known about him until now- said troubled her perhaps the most, though the ex-Templar’s rejoinder was quick in coming. Both of their arguments carried the ponderous weight of logic, but… she wasn’t exactly sure what she was supposed to do here. For most of her life, all of Ethne’s decisions had been made for her, regardless of her own personal opinions on any matter from the clothes she wore to how she used her gifts. She certainly did not want anyone here to feel the same way, least of all because of her.

“Well,” she pronounced slowly, drawing out the vowel just a little longer than normal, “this technically falls outside of the parameters of the mission, which means that each of you is free to act as you choose. Therefore, serah, if you do not desire to come, you need not do so. Indeed, if you think the most prudent course of action would be to find the ship and convince it to sail off without the rest of us, I certainly will not impose upon you to do otherwise.” There was the faintest note of humor in her tone, but she was not mocking him, or if she was, it was so gentle it could hardly be considered mocking.

“As for anyone who wishes to find these bandits, whatever your reasons, I’d welcome the company.” With a nod, Ethne took up her horse’s reins and started forward, this time listening intently for any possible ambush, though she couldn’t say she’d hear one if it was there.



As it turned out, Revaslin need not have worried, for the bandit encampment was on the way to the rendezvous point, and what was more, all the bandits left in it were dead, bodies strewn about the ground in the grotesque patterns of some demented child-artist with blood-colored fingerpaints. Armor plating was torn open, entrails spewed about the sand, limbs resting ripped free of their trunks. Some even looked gnawed-upon, rents torn into exposed flesh of a more razor-edged kind than Suicide’s bear-jaws would produce.

Of course, there was scarcely time to note any of this, for the much more prevalent observation was that the camp which had once belonged to bandits was now overrun by the sickly-white forms of Darkspawn, hurlocks and genlocks to be precise. The spawn were a bit too numerous to count in one glance, and they certainly did not spare the travellers the time to make an accurate poll by numbering heads.

“Be careful!” Ethne shouted, though perhaps unnecessarily. What she really meant was if you’re not already a Warden, you might get the Taint, but there wasn’t really much choice but to expose themselves to that possibility.

Attempting to be a little smarter about her tactics this time, she immediately fell behind the lines created by her comrades, aiming a Tempest far enough back that it would hit only the oncoming darkspawn with its bolts of white lightning. This battle, rife as it was with foes, was likely to be a bit more dragged out than the first, and she immediately switched her focus to healing, shooting off raw spellpower from her hands while she waited for someone to become injured.

As of yet, however, everyone was still hale and whole, and none of the Darkspawn had broken through to reach her. A tingle traveled down her arm as she attacked again, lobbing the white-violet magical energy over Kerin’s head to hit an incoming Hurlock. Her attacks were less effective without a staff to channel them through, but as long as she conserved her energy for healing, everything would be all right.

Ethne kept herself low, wary of arrows, and cast an arcane shield for good measure, not lingering too long in the same spot for fear of making an easy target of herself. She could not drop into stealth, nor bat away arrows with her large weapon, so this would have to be good enough for now. A few Darkspawn dropped under the sheer tenacity of her attacks, unable to reach her to retaliate, and she refocused her attention on the archers after that.