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Snippet #2264759

located in Earth, a part of HMSTCK, one of the many universes on RPG.


Welcome to Earth, the home planet of the human race.


Characters Present

Character Portrait: Keni Howard Character Portrait: Callus Velares Character Portrait: Elix Straumm Character Portrait: Fastus Captio
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valdephonousHost [VH] invited rocketingHeir [RH], dashingFalcon [DF] and smilingUrsurper [SU] to post in memo.
VH: Greetings everyone. I assume that you have all received a copy of Sburb?
VH: Let me rephrase. Whether or not you have the disk “now” is not important.
VH: You all WILL receive the game. This is clear. I shall thus continue accordingly.
VH: Now then,
VH: What you must first do is obtain a “server” player.
VH: My “client” player is, as of now, rocketingHeir.
VH: This means that I am his server player.
VH: Having a server player is essential to completing the game.
VH: If you ARE a server player, you must place or “deploy” certain objects so that your client player can progress. This is done using a type of currency known as “grist”.
VH: The object are, in no particular order:
VH: Cruxtruder, Totem Lathe, Punch Designix and Alchemiter.
VH: As well, you must deploy a special “Pre-punched card”.
VH: These objects must be operated in order. I shall explain.
VH: Upon opening your Cruxtruder, a Kernelsprite is released. This sprite can combine with, or prototype itself with, any object it touches, up to 3 total. This changes the sprite’s appearance and capabilities. Be warned, it has a particular affinity to go after those who are, or will soon be, deceased.
VH: Once the sprite is released, Cruxite Dowels can then be extracted from the Cruxtruder.
VH: Using punched cards (acquired by entering captchalogue cards into the Punch Designix) and a Dowel on the Totem Lathe will shape the Dowel in a...unique pattern.
VH: This Dowel can then be entered into the Alchemiter and create the object on the card that was originally placed into the Lathe, assuming you have enough grist to pay.
VH: If you overlap cards when placing them into the Totem Lathe, it will combine the objects on the cards.
VH: When using the pre-punched card in this entire process, it eventually creates a “Cruxite Artifact” which will assist in transporting you to the next stage of the game and away from the Reckoning.
VH: Oh, that reminds me. I almost forgot to mention something rather important.
VH: When you open the Cruxtruder, it sets off a sort of timer. When this countdown reaches 0...
VH: Well, lets just say it’s not pleasant.
VH: This “Reckoning” is not an obstacle you can fight, just one you can run away from.
VH: That about wraps up the explanation of the game so far.
VH: Ta ta for now.
valdephonousHost [VH]
ceased responding to memo.

The instructions had been laid out, clear as day. There was very little chance that anyone could mess this up. If they did...Fastus shuddered to think of the enormous amount of time he would have to spend gathering another party and get another set of disks. No, these would have to do.