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Snippet #2470606

located in Wiesenthal, a part of To Find the Light, one of the many universes on RPG.

Wiesenthal

None

Setting

Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Analetta Lovel
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Analetta led Dapple off the dirt trail and into the trees. The woods were sparse in this part of Kaziman, and anything resembling a forest was quickly interrupted by stretches of field and grassland. The soil of Kaziman was fertile and supported a wide variety of green plants. Perhaps that’s why it made such good farmland for the small villages it once supported.

“Stay here,” Ana told Dapple. The horse grunted and started to nose around the roots of a tree, looking for something sweet. Ana stepped behind a tree with a thick trunk and began to undress. She shot a look back at the path, alert for company. She changed quick, from the rich purple robes of her dress to simple brown pants and tan jerkin. She took the ridiculous web of violet lace off her head and tied her hair up with a leather cord. Not far behind her was the band of hunters whose fortunes she had just told for a meal. If they happened to catch up with her pace (not that they would) they would have a hard time recognizing her. She went from Analetta to simply Ana with a change of clothes.

Ana didn’t wear the gypsy dress for secrecy but for authenticity. No one listened to the cards of a woman in men’s clothing. They wanted a solitary mysterious figure, preferably someone who appeared in the fog like an apparition. Ana always earned a bigger meal at two times of the day: dawn and dusk, and in these cases she was always wearing purple. People can believe the future if it comes from a woman in purple, especially a woman with only her eyes and her hands showing.

Purple dresses, however, are terrible for traveling. Ana stuffed the costume in Dapple’s saddlebag and mounted the horse who turned his head to nip at her legs.

“We all have a job to do,” she responded to his displeasure. The horse instinctively turned back toward the trail, just as well versed in this routine as Ana herself.

Ana didn’t con the people whose fortunes she told. Even though the process involved a lot of hokey, such as fancy clothes she would never normally wear and a husky voice that made her throat itch, Ana read the cards true. Sure, she hadn’t followed the basic rules of tarot. One, the cards have to be given to you and two, they can’t touch the ground (who doesn’t drop a card every now and then?), Ana considered the stolen cards just as useful as a gifted set. What she truly sold was something as rare on the road as an inn or a tavern: hope and truth.

Back on the dirt path, Dapple trotted toward a break in the woods. Soon the trees would thin out to near nonexistence and the flower fields and grass would stretch across Ana’s vision on the horizon. At this point in her travels, Ana knew she was nearing the ruined Girau, where she might find a decent roof to sleep under. She was in a bit of a hurry, considering the rumors told on the road of vicious orcs in the area. If they were in the city, she could always turn away at its crumbling walls. If they were behind her, or around her, she would need to beat them to the safety of Girau’s many hiding recesses and pockets of armed humanity.

Dapple stepped without fear and Ana sighed contentedly. She had little to worry about either way. Ana was always one move ahead of the enemy.