A circular large city where all new players arrive, thus the nickname 'City of Beginnings'. There are tutorial quests, as well as race/class specific quests. Numerous merchants call Faclarebal home and sell various items for all levels. The city is build branching out from the castle. There are several rings that make up this city, radiating out from the castle.
Outside the bridge to the castle is the inner ring known as the 'Heart of Faclarebal'. A town square type area used for a meeting place for in game events, competitions, and prizes. This is a popular place for newbies to meet up and get help. The NPCs there guide new players and hand out leveling and tutorial quests to get used to the game.
The second ring is full of places for more social actions. There are several popular pubs, inns, libraries, restaurants, and other places to meet up with friends. This is also a very popular spot for those who like to roleplay and stay in character.
The third ring is the most popular area for merchants but is also home to Job Skill NPCs. This is where a characters can select their job, perfect craft skills, buy items for crafting, or select a secondary job (once a player reaches level 20). There is also an auction house for selling items and buying items.
The final ring is the thinner than any of the inside rings. This is where players will find quests for the classes. There are also NPCs of the different races who hand out race classes.
There are three exits from the town.
When heading out of the city, taking a left from the Heart, you enter the Bale Forest (Levels 1-8).
To the right, leads to the Dak Bale Forest (For Levels 18-24, inaccessible to players under level 18).
Finally, if you exit the city from the bottom, you will journey on the road to the next town, a small village of houses that players can buy and live in (Accessible at level 20, house prices vary).
About thirty minutes after Daertalmos Online launches, there are suddenly massive disconnections from users around the world, though many in the game stay connected. Those who were booted from the game found they could not log back in. Those who were not booted, however found they could not log out.
A text box spontaneously appeared in front of the remaining player with bold red text and a 15 second countdown.
"-Event Announcement-
You will be transported to the Heart of Faclarebal in 15 seconds..."
Within 20 seconds all remaining players find themselves in the Heart. Despite the thousands who were present at the initial launch, there were only around 400 remaining. There was confused and some furious at the interruption and begin asking other players about the event. Anyone who tried to leave the Heart found all exits had been blocked with a invisible barrier. Panic began to spread through the players, while others simply waited for the event to begin.
A small orb could be seen floating over the bridge of the castle, simply hovering over the players. As the chaos grew the orb finally exploded, engulfing the area in a blinding light.
It wasn't long before the blinding effect subsided, leaving a slender woman hovering where the orb had been. She was partially transparent, however the sorrowful expression on her face was clear. She sighed as she gazed at the players, tears swelling in her eyes. Her green hair was tousled and messy and her eyes were red as if crying for some time. Once creamy skin was now too pale and had red blotches. However, she still looked slightly composed. Those who had read about the lore of the game would recognize her as Nantos, creator of the forests, valleys, and mountains.
"Children of Ait Naofa." She began, gathering the attention of most players. A few tears slid down her pale face as she gazed upon them. "My dears, I hate to call upon you, however we are in need. Ait Naofa has been attacked and the mother to you all, has been taken from us. Those of us left in Ait Naofa are struggling to hold back the evil. It is time for you to put aside differences and help us. You chosen few have been bound to this system. If you die here, you will be brought back and sent to a safe location. You will feel the pain of this death, but will not die. I have activated the headgear so that even if removed, your conscious will stay here. The only exception to this is those of you who face Vyrlo and his monsters. Somehow, he has modified the system and can kill you, along with your real body."
The crowd burst in uproar at the absurdity of this message, but Nantos continued.
"My time is running out and I must leave you. Other from Ait Naofa will try to help those who are willing to assist us." Fear washed over Nantos' face as she turned to look behind herself, as if she heard someone coming. There was a small shiver in her appearance, like a glitched image. "We are under attack! Children of Ait Naofa, please help us!"
In another burst of blinding light, the woman was gone, leaving the players to converse. The barriers fell from the exits of the Heart, allowing the players to leave if they wish.