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Snippet #2748736

located in Cre' Est, a part of Assassin's Pledge: Devastation, one of the many universes on RPG.

Cre' Est

None

Setting

Characters Present

Character Portrait: Linde Xe' Almna Character Portrait: Regene "Jeanne" Rhamnus Character Portrait: Marcel Starr Character Portrait: Quinn Xe' Duzelle Character Portrait: Marcus Keller Character Portrait: Miriam Gale
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Linde smiled at Marcel, the terrifying nature of the smile dissipating as she walked over and put an arm around his shoulder.

"A good attitude, Marcel." She said, giving him a clap on the back to send him forward towards Miriam (a clap which would give him a rather sizable red mark on his back within an hour or so).

"Now then, let's get started." She said excitedly.

"So, Miriam. We've gone over Te'i Sai's basic attack patterns already, so I don't need to repeat them. Instead, what would be good for you to know now is the intricacies of their stances and preferred attack angles so that not so much is left up to chance the next time you fight them."

She walked over to the pair and turned them to face one another.

"Perfect!" She said giddily.

She hopped over behind Marcel and grabbed his hands, pressing her chest against his back as she did so thanks to his being larger than her.

"Try to relax Marcel. I'll be doing the angles for you. Your job is to take the hits as Miriam counters!" She said happily, as if it was something he should be grateful to do.

"So, Miriam. Here we go."

She shifted her weight, kicking Marcel's left foot out so that he was in Te'i Sai's signature stance.

"The Te'i Sai stance, as you've seen it so far." She said, maneuvering his arms into position.

"Now, observe how it changes when they are serious about combat and when they know you are a threat."

She shifted posture, lowering the hand position slightly and shifting Marcel's front foot out to the side a bit farther.

"A wider base and lowered hands gives more central body weight distribution, allowing them to more easily move in any direction with relative ease. Now, for some attacks."

Her grip on Marcel's wrists tightened slightly.

"Attack angle number one."

She raised Marcel's right hand and forced him to step forward, angling the attack down at a near perfect 50 degree angle directly towards Miriam's neck where it met her shoulder.

"Angle one is meant to split the torso from clavicle to hip."

She pulled Marcel's hand all the way to Miriam's opposing hip, and then brought it back up to the first impact point on her neck.

"Given their step and the angle, the safest way for you to counter is to step to the outside, Marcel's right side, so his back is to you, and deliver a blow to the back of the neck to stun and then you'll have all the time in the world to run them through." She said.

"Marcel, dear. Please don't move." She said, slowly letting go of him and stepping away.

"Okay Miriam. Give him a little knock on the neck and then pretend to run him through. Always aim for a vital zone such as a grazing of the spine to sever the nerves and paralyze them from the impact point down, or aim for the heart to open it and force it to hemorrhage and cease proper functionality. With a lack of oxygen flow and a now rapidly failing heart, they have only about ten to fifteen seconds until blackout and ensuing death. So go for it. Pretend to kill Marcel." She said.