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Test Thread

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Test Thread

Tips: 0.00 INK Postby That One Guy on Thu May 05, 2011 6:05 pm

xx
DeitiesRumble
of


_____________________________________________________________________________________
Image

    [url]OOC[/url]
    [url]Teacher Profiles[/url]
    [url]School Information[/url]
    [url]Sign-up[/url]
    [url=]IC[url]
    [url]Character Status[/url]
    [url]Battles/ Missions[/url]
    [url]Fanservice[/url][/url]






"Welcome, one and all young students, to Karma High; located here in Bangladesh is the the top school in the world for those with the highest of blood, the keenest of minds, those of special interest, natives, or simply those who's interest have been peeked. A variety of you attend Karma High, but you all have one thing in common; instead of our teachers stopping student fights, we will be arranging and grading them. We have had you picked up from airports and transported into the thick jungle where our vast campus is hidden for the purpose of privacy while the year's procession trecks on, in which you will participate in fights between each other, and beasts of the Djinn kind native to the jungles of Bangladesh. You are fierce fighters one and all, but an order will rise in which your King and Queen will be on the top, with the rest of you struggling to raise yourselves to their level.

The education here is one that will make you successful in life outside of High School, but while you are here things will be tough, you will be pushed, and bones will break. While you are here we ask that you abide by the school rules- JAMES ANDERSON YOU HAD BETTER NOT THROW THAT PAPER AIRPLANE- and do not stray outside of the compound unless on a mission, and never alone. You are to be in your beds after dark-SO HELP ME GWEN COOPER PUT THAT CELL PHONE AWAY- and you are never under any circumstances permitted to-BY KALI'S SWORD I SWEAR YOU ALL TO BE THE ROWDIEST BUNCH OF KIDS I HAVE EVER MET!!- I am ALMOST done with the yearly short speech, and you all can't even contain yourselves for five minutes!!! Fine, I give up, most of you know the drill anyway! You are dismissed...." The dull roar of the crowd grew larger as the many teens began pushing and shoving each other out of the auditorium. Although Madame Constanstine was quite aggitated, she found she could not blame the young ones for being robbed of thier focus on the opening ceremony. Directly after the ceremony was when the first fights were held, and all out torrant or one on one battles that decided where they stood in their class, and whether they were to be King or Queen this year. Though those two titles would undoubtedly go to the two same individuals they had always gone to since they came to the school three, almost four, years ago.

Madame smirked and shook her head, starting to chuckle as challenges and battle crys rang outside. She stepped leasurely off of ther stage and began making her way outside, best to get a head start on mediating. Rather than try and control the mass of fights, the teachers acted as referees during these beginning fights, making sure no cheating was going on.

This year was going to be interesting according to her visions the past couple months, and Madame wondered if the students were ready for what was to come.



Plot
Karma High is an unusual privatised school. The students attending have either been invited, attend because their family is rich, or because they are native to Bangladesh (the school wouldn't keep out natives, that would be rude, and they make up most of the student body actually). It's students are guarenteed to succeed in life outside of school because the school makes them strong, in fact they have regular fights which you can elevate your status or bring it down. On the top of the totem pole is the King and Queen, they are admired and respected throughout the school, and their privileges number in the many. The goal of many however, is to usurp them, and they are on constant guard. The position is not for the faint of heart. At Karma High, if you don't fight, you are at the bottom, and no one wants to be on the bottom.

On top of that, Djinn in the forest surround the school, they are, for lack of a better description, demons. They come from Hindu lore, and present themselves as shapeshifting terrors that are pretty damn strong and difficult to kill if you don't know how. The school's ulteriror motive is to train students to fight them, and should the world need warriors to overcome them, Karma High has produced many, solving a problem before it becomes true.

Your character will be a student at the school, and as Madame Constastine has powers that many believe to be supernatural, she is listened to when she says that this year will be interesting. This rp is, you guessed it, yet another high school rp. Frankly I am not sure why I've made a high school rp when I hate attending it, but whatever? I plan to make this slightly more mature however, and if you are not interested in all aspects of genre, as in not just romance and not just violence or of course not just drama, then leave. This will have anything and everything in between, and will be long term. If you can not commit, best not to join, though if you do have to leave then killing your character off won't be too difficult. Plenty of Djinn accidents happen you know....So anyway, I'm sure you can guess by now that this rp is pretty literate, and since I've worked hard setting it up, please work hard on your posts and profiles. That being said, have fun, that's what rps are for, and if you are getting bored definitly say something in the ooc, communication is important for a successful rp. If you are bored or there is a problem then it is easily fixed with collaboration.

Should you have any questions feel free to ask away, I have plenty of links up there, so a lot of information to sift through, I have pre-idea characters in the sign-up portion (their information is in the sign-up), and although they are by no means the only characters you have a choice to make, they are good ideas and would be fun should we aquire all of those slots. To reserve, simply say which character you would like in the ooc, and you will have 24 hours to come up with the beginning of a profile, it doesn't need to be finished, but I need to see progress. I know that this is a tab, but you can still submit and continue to work on your character.


Character Slots
First years
The King- Played by...
The Queen- Played by...
The Wonderful Spaniard- Played by...


Third years
The Ninja- Played by...
The Wannabe Ninja- Played by...
The Host of Kali- Played by... That One Guy
The Dork Hall Monitor- Played by...


Second years

First years
The Rookie- Played by...
The Rookie's Shy Best Friend- Played by...
Last edited by That One Guy on Fri May 06, 2011 7:52 pm, edited 2 times in total.
(°□°)┻━┻
FUCK TABLES


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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Fri May 06, 2011 12:03 am

The OOC

DeitiesRumble
of


_____________________________________________________________________________________
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    [url]Tab[/url]
    [url]Teacher Profiles[/url]
    [url]School Information[/url]
    [url]Sign-up[/url]
    [url=]IC[url]
    [url]Character Status[/url]
    [url]Battles/ Missions[/url]
    [url]Fanservice[/url][/url]

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Fri May 06, 2011 12:34 am

The Teachers of

KarmaHigh

_____________________________________________________________________________________
Image


    [url]Tab[/url]
    [url]OOC[/url]
    [url]School Information[/url]
    [url]Sign-up[/url]
    [url=]IC[url]
    [url]Character Status[/url]
    [url]Battles/ Missions[/url]
    [url]Fanservice[/url][/url]





So far only two teachers have been thought up, feel free to make suggestions, but note that these are not the only two in the school. The school has many, and not all of them fight.




Image

Madame Constastine teaches the Language and Literature class, she also acts as co-headmistress to the almost always absent headmaster. He is busy protecting India from Djinn of course, the man has important work to do. She is one of the few teachers who fights, though her style is a form of soft fighting; using her fan to disarm and lock joints, and moving very little while disbalancing her oponent. She is much stronger than she looks, but her thin frame is mostly due to her height, a sheer six feet and two inches without heels, she is quite the willow tree. However if you so happen to call her a tree she will get snippy with you.

She is a sassy woman no doubt, but classy in her own right, she holds an air of sophistication and poise. Her taste in all things material is impeccable, and she is good with mediation when their is trouble between people, or advice needed. She is rumored to have psychic abilities, to see the dead and communicate with them, she is also rumored to have wisions.



Image

Master Yu is a talking panda, no joke, though it certainly seems like one. He was not always a panda, he used to be a monk, who aparently got a little too in touch with his animal spirit and turned into that animal. He teaches philosephy, which is more like a BS class, but rather than being graded for it, mostly the students are tought how to properly think, he opens their eyes, and that has made him a bit of a favorite. He is one of the few teachers who knows how to fight, and quite lumbering and powerful with his purely offensive technique, he uses chi blasts and energy control, and meditates in the strangest of places sometimes. He loves his tea, and often takes it with Madame Constastine. He genuinely cares about the kids and is a big softy, though can be an airhead at times. He's very blunt in nature and greets people with a 'yo' often.
Last edited by That One Guy on Sat May 07, 2011 12:05 am, edited 3 times in total.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Fri May 06, 2011 1:58 am

School Information of

KarmaHigh

_____________________________________________________________________________________
Image


    [url]Tab[/url]
    [url]OOC[/url]
    [url]Teacher Profiles[/url]
    [url]Sign-up[/url]
    [url=]IC[url]
    [url]Character Status[/url]
    [url]Battles/ Missions[/url]
    [url]Fanservice[/url][/url]






Campus

The school campus of Karma high is huge, the size of a village actually, since it must also accomidate comfortable living quarters for both students and teachers. A few shops are even present, such as a cafe' and basic necessities outlet. The architexture is a mixture of European influence mixed into Indian and chinese traditional structure. By no means is any part of the school shabby.

Around the entire parameter of the campus ground is a thick brick wall, with the only entrance as a gate located at the front of the school. An invisible spiritual sheild also protects the school from Djinn entering, while the brick wall is simply to keep students in, and give the feeling of safety. The spiritual sheild comes from what is burried under the campus, and remains the school's dark secret.

Legend

Deep in the vast library of Karma High, you might come across a book of the school's history. In that book, it explains how one of the great goddesses, Pavarti, had a darker side to her. This dark side took the form of Kali, a Djinn fighting warrior woman. But unfortunately the goddesses lust for violence did not stop there, after defeating the Djinn God she continued on her rampage, this time killing without descrimination or mercy. A magician managed to trick the goddess into drinking wine instead of blood one night, and she became drunk. The magician locked her up and sealed her away down below the earth, and it is where the school's grounds resides. Legend has it that the goddess is now furious and vengeful, and struggles against her bonds more each year. Though on one hand her spiritual precense keeps Djinn away, the other side of her coin is that if she were to ever get out, she'd rain terror on humans. So she is both a good and bad thing, but dangerous in every respect.


Classes

Classes are held Monday-Thursday, from nine in the morning to four in the evening. Core classes such as Language studies, Arithmatic, Science, and History/Geography are taken by every student regardless of their year, and are in their own level. Many extra courses are also offered, just about anything you so happen to fancy. Many clubs are also open, and it is required of everyone to at least be in one club. Friday's have no class so that you may do club activities comfortably and get extra work done. You are expected to train on your own when it comes to fighting, and it is advised that you do not miss a single day in your training regime, lest you become weak and vulnerable.

School Rules

> You are never to go out of dorms past curfew, which is nine o'clock sharp, pm.
>If you are on a mission, you must be accompanied by either a teacher, a fourth year of sufficient rank, or the hall monitor.
>Cheating is prohibited and shameful, but fighting dirty is almost necessary.
>Classes start at nine in the morning, and end at four in the evening, don't be late.
>Obey the teachers, or face the consequences.
>School uniforms are to be worn by the boys and girls at all times. Girls must wear shorts under their skirt.
Last edited by That One Guy on Fri May 06, 2011 10:13 pm, edited 3 times in total.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Fri May 06, 2011 2:51 am

Sign-up For

DeitiesRumble
of


_____________________________________________________________________________________
Image

    [url]OOC[/url]
    [url]Teacher Profiles[/url]
    [url]School Information[/url]
    [url]Tab[/url]
    [url=]IC[url]
    [url]Character Status[/url]
    [url]Battles/ Missions[/url]
    [url]Fanservice[/url][/url]






All character profiles are for you to decide how to spruce up or not spruce up, doesn't matter, so long as the information is there. First things first, an image that is of anime origin is required, not specifically from a nime, I mean you can, but it isn't necessary. Please note that I would like the pics to be age appropriate, like if your character is 15, they need to look 15. And muscle mass is a bit necessary here. As far as information goes, I require a written description of appearance, the full name, any sort of nickname (they are likely to have one if they are any good), age, grade, height, weight (no one 100lbs is going to be a good fighter), weapons if any, personality, and a bit of their history.

Character slots below are suggestions and ideas, use them or don't, it's up to you, for instance I have no one in the second year slot....






First years
The King
He's the King of Karma High, the best fighter. He and his sister took the top positions around the end of their first year and have been on top ever since. He's the coolest of the cool, admired and completely aloof about it, girls fall over themselves to be noticed by him, but he never seems to pay them much mind directly, preffering to take amusement in watching them trip over themselves. He's best friend to the wonderful spaniard. Character on him is flexible, although I'd prefer the whole 'cool guy' thing to stick for him and his sister.

Played by...

The Queen
The Queen of Karma High is the best female fighter, and boy is she cold, both her and her sibling seem to share that trait. She's a weapon's expert and an extremely beautiful student, her ruthless methods have earned her a reputation, as if Queen wasn't enough! Her brother is the King. Character on her is flexible, please try to keep the siblings similar looking though, and whether or not you want to be a weapons expert is up to you.

Played by...

The Wonderful Spaniard
Loved by the ladies, and the feeling is mutual! He is best friend to the legendary King and is almost as strong. He is a romantic person who has an easy to get along with personality, and he tends to tease when he fights, like a matador. He has feelings towards the Queen. Character on him is not so flexible, but the last bit about the feelings towards the Queen is up to you. I put the picture there because it would be difficult to find any other sort of remotely spanish looking anime guy, though by all means if you have a better picture go for it :)

Played by...


Third years
The Ninja
This third year is almost as cool as the King! Though he is certainly just as aloof, coming from a clan of actual ninja, he is the real deal and fights in a different way from everyone else. He is a bit of a loner and is very quiet He ends up giving into the wannabe ninja's demands out of her sheer persistance. Character is not so flexible, but I may be convinced otherwise..

Played by...

The Wannabe Ninja
At her old school, she was the legit deal when it came to ninja, everyone thought she was cool. All of what she knew had been self tought! But upon arriving at Karma High, she soon finds herself to be a poser, and is made fun of for trying to play ninja, instead of being the real thing. She finds the real ninja and demands a fight, losing horribly and getting whooped. But she's not down yet, she persists in demanding that the ninja teach her his way. Character is not so flexible, but I may be persuaded....(she's a transfer student)

Played by...

The Host of Kali
A transfer student from america, her father is a businessman and his company set him up to move to India, which he has, they also have given him a list of schools. He chose the most prestigious, but failed to understand what sort of school Karma High is, his daughter can barely throw a punch! Or pass gym class for that matter! She is up for a huge suprise, especially when she runs away from some scary huge students trying to challenge her to a fight, which leads to her running into the school's basement somehow, and attaining the spirit of Kali by accident. Now she's the host of a dangerous godess, and her fate is sealed.

Played by... That One Guy

The Jerk Hall Monitor
The headmaster's son, and the asigned Hall Monitor. Hall Monitor is a serious job, he breaks up unothorized fights, stops cheating when the teachers report it, and guards the grounds at night, making sure no one is out past curfew. He does not participate in the school's year-round competition for title of King or Queen, is the only one besides staff who doesn't. So not many are sure what his skill level is, not that they care. You see he is not exactly the nicest of people, and he's a bit too serious about his job...Character is inflexible, and he is sort of necessary, pm me if you want to play him for details on the headmaster.

Played by...



Second years
Open spots.

First years
The Rookie
Rookies are the first years, they are so darned cute, but tenacious. This rookie is quite strong, and just about as noisy and silly. He/she creates a heck of a lot of ruckus. Character very felxible

Played by...

The Rookie's Best Friend
Has a crush on the rookie, character flexible.

Played by...

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That One Guy
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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Fri May 06, 2011 8:20 pm

xx
DeitiesRumble
of


_____________________________________________________________________________________
Image

    [url]OOC[/url]
    [url]Teacher Profiles[/url]
    [url]School Information[/url]
    [url]Sign-up[/url]
    [url=]Tab[url]
    [url]Character Status[/url]
    [url]Battles/ Missions[/url]
    [url]Fanservice[/url][/url]

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Fri May 06, 2011 8:50 pm

Character Status of

DeitiesRumble
of


_____________________________________________________________________________________
Image

    [url]OOC[/url]
    [url]Teacher Profiles[/url]
    [url]School Information[/url]
    [url]Tab[/url]
    [url=]IC[url]
    [url]Sign-up[/url]
    [url]Battles/ Missions[/url]
    [url]Fanservice[/url][/url]





fill this out and send it to me via pm, do not post in this thread.

Code: Select all
[color=#250517][size=200]⌊[/size][/color][url= the url to your character's profile][img] a 100 x 100 icon of your character[/img][/url][color=#250517][size=200]⌋[/size][/color][font=Blackadder ITC][size=150] name goes here [/size][/font]
[size=90][b]active[/b][/size]

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Sat May 07, 2011 12:03 am

[quote="That one guy"]
Fanservice of

DeitiesRumble
of


_____________________________________________________________________________________
Image

    [url]OOC[/url]
    [url]Teacher Profiles[/url]
    [url]School Information[/url]
    [url]Tab[/url]
    [url=]IC[url]
    [url]Sign-up[/url]
    [url]Battles/ Missions[/url]
    [url]Character status[/url][/url]





If you like to draw, feel free to do fanart of the characters in this rp! Ask the characters questions both personal and uncomfortable! Suggest we do something silly like spin the bottle and we can make our characters do all sorts of shinanigans here! This is the Fanservice thread, so give your character's fans something to smile about!

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Tue May 24, 2011 4:29 pm

to honor we call you
as free men not slaves
for who are so free as a son of the waves
heart of oak are our ships
heart of oak are our men


I live where you can't see me
Hiding away in the shadows of the deep
I swim into the bottom of your world
For every space I cross I see a thousand pearls

I breathe what I know you fear
All the sounds I love, you will never hear
I know what it is that turns beneath your feet
Floating on the surface of my enchanted sea

Close your eyes and take my hand
Hold your breath as long as you can
We'll leave behind the storms above
And swim into the seas of our love


sigh - for they make you feel alive
try - it's just one step aside
fly - over seas of drunken wine
lie - cause you'll never draw a line
cry - for they leave you cold and dead
fight - for this is your last chance

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Wed May 25, 2011 3:47 pm

Pirates X Hearts of Oak
Image


    [url]OOC[/url]
    [url]Mermaid Information[/url]
    [url]Sign-up[/url]
    [url]Map[/url]
    [url=]IC[url]
    [url]Captain's Log[/url]
    [url]NPC's]/url]



“Are you going to sit there teasing me all night senor? You told me you had a tale to tell? I trust this one is not tall, like most other ones I come across.” A one Mr. Captain Arturo leaned in closer, demanding with his thick Spanish accent to be told what he had come here to find out; because him and his ‘old friend’ had been exchanging unnecessary pleasantries for a good five minutes.

“Always ta’the point I see, jus’ like a Spaniard.” Arturo stopped himself from rolling his eyes at his friend’s comment; thinking that to be a Spaniard was must better than being some stinky old Englishman with his pants half falling down all the time, at least he, the Spaniard, had some measure of decorum and style. Ah, but this age old conflict between countries was not the main focus tonight, because no matter what language you spoke back home; everyone knew how to speak the language of gold. “So like I was say’in, those rumors about Captain Kidd havin’ that map, they be true as the lashes on me back.” Arturo’s informant’s voice became lower, causing Arturo to lean in ever more, until he had finished, and Arturo slumped back, aghast.

“You know I do not believe in such things! If he was so inclined as to have a map to this place, a place conveniently made of gold, he would not let such information get out! His entire ship would be bombarded with-“ A man interrupted ever so rudely by smashing into their table, slumping over the top and knocking over their drinks, Arturo sighed and the two of them knocked helped the man off of the table top to resume in what peace they could in a bar at Tortuga. “Aye, he would, but ye see, a secret like that ain’t so easy to keep, ‘specially when yer men aren’t inclined to stay aboard.” Arturo’s eyes narrowed at his companion, for he had a sneaking suspicion.

“So Arturo, you know what you be missin’, them facts and figures of yours.” Arturo nodded, folding his hands on the desk as his companion brought out a map and laid it out. Arturo eagerly, despite having said he was not interested, leaned forward and examined it. “This is a simple regular map…”

“Of course it be Arturo! Don’t yah listen to the talk about yer? The actual map was a’takin’ by…” He looked right and left, and did the cross over his chest. “Mermaids Arturo, they got the map now.” He whispered, as if simply saying the name ‘mermaid’ would get him eaten. Arturo really did roll his eyes this time, and the stinky Englishman spat on the floor in anger. “Damnit Arturo, they be real whether you like it er not. Captain Kidd sailed into the pass here, and went in with two ships, he came back with only one Arto, only one. I would know, I was on the one that made it!”

Arturo was now deep in thought, he spoke slowly, “I am not sure I still believe it, but whether or not I do, I must go in prepared. And I have a plan already I think!” His English friend seemed confused, but satisfied with his answer, he hadn’t known that he had Arturo’s interest the whole time; simply that Arturo was playing him for more information, mainly how it was that Captain Kidd went about charging mystic waters. Which until now had never been clarified as mystic waters; funny how quickly things acquired legends and names around the Privateer world.

“By this time in a fortnight, we will be on our way to El Dorado.” He rose suddenly and clapped loudly, several men dropped what they were doing, or who they were doing really, and trailed quickly behind their Captain. He left with the ring of a hum on his voice, he was always in a good mood when he had a clever plan.



Plot


It has been nearly two centuries since El Dorado has even been considered in the minds of adventurers, be they King ordered or Privateers. But something like an entire city of Gold is too much to stay hidden forever, and a one Captain Kidd in some way comes aross a map. He sails on to his target with two ships, none the wiser of his goal. He makes it to a certain point, and has to come back, this time with only one bloodied ship full of scared Privateers. One of the Privateers's number, or all of them really, leak out what happened in bits of information, creating the rumor of having been robbed by women of the sea, the beautiful maids in the ocean, Mermaids. They eat a man's flesh and lure him in with her 'womanly whiles', singing a song to disarm you. According to sources, they have the map.

Your Captain Arturo, Captain of the Heart of Oak, wants that map, and as a part of his crew, you're going to help him aquire it. Riches beyond your wildest dreams await you as a prize, and you'll be able to buy out a country and its King ten times over. That is, if you aren't eaten by Mermaids before you get there. But don't worry, Your Captain has a plan, only, it is a slight bit suicidal. But what's suicide compared to El Dorado, any Privateer would commit Suicide for such a prize.


Roles


As strange as it may sound, I want this to be REALISTIC. Or about as realistic as it can get when involving El Dorado and Mermiads, meaning things won't be accepted as 'just cause'. I will give proper explainations and notes in the information about the mermaids tab that are fit for a science lab. And you, as creators of your very own Pirate character, are going to be realistic according to what they are there for, how they act, and what they do. No supermans, no demons, no Jerry Springer. That does not mean I want the same generic character from everyone, but please make things realistic here. This rp will be highly character driven once we get going on the goal.

First things first, on a Pirate ship, everyone fights if they are boarded or are boarding someone else's ship. So you can't have a character who is only there for the combat, not how it worked back then, not how it will work in the rp. Positions on the ship are needed to keep the ship afloat, and to make her sail in the direction she needs to go, Pirates are sailors who know how to rough and tumble, not the other way around. ;)

The Positions are listed and explained in the sing-up thread, however please note that any and all questions go to the ooc, don't post in the other threads please.




- This is a literate rp only, if you can't produce three paragraphs comfortably and have them be of quality befitting a mature writer, then this rp is not for you. I will have other rps that you may join, but this is not one of them. If you want help with your writing ability, contact me and I will be more than willing to help you out.

- I know I said this before, but me saying it again stresses the necessity, I want this to be realistic. This is taking place in the 1700's, and therefore you need to have a certain amount of knowledge pertaining to that time period. How people dressed, how they were expected to act, how they acted anyway, how women were treated etc. Female Pirates like Anne Bonny and Mary Read did exist, however they were disguised as a man when starting out. If you wish to play a female Pirate, which I will at MAX accept two, then your profile needs to be very convincing and well written. I can tell you this, I will not accept long legged beauties who look like a girl anyway.

- Read through everything I have had set up before making a character, the information set up is important, don't skip over it. That One Guy worked really hard to set this up for you, so show some respect and read through it.

- Once accepted, huzzah! You are now an influential voice in the going ons of the rp, and you will be listened to when we hash out certain events that we will want to take place. In order to make this fair, please do not ignore others in posts or in the ooc, we all want to feel heard.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Wed Jun 01, 2011 12:33 pm

Mermaids
Image


    [url]OOC[/url]
    [url]Tab[/url]
    [url]Sign-up[/url]
    [url]Map[/url]
    [url=]IC[url]
    [url]Captain's Log[/url]
    [url]NPC's]/url]



xxx xxx xxx xxxxxxxxxxxxxxxxxxxxxxxxxx Sigh - for they make you feel alive
xxx xxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxTry - it's just one step aside
xxx xxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxFly - over seas of drunken wine
xxx xxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxLie - cause you'll never draw a line
xxx xxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxCry - for they leave you cold and dead
xxx xxx xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxFight - for this is your last chance


Below is some information about the mermaids in the rp, althout truthfully your character will be ignorent of most of these facts, most of their knowledge would be about the legends that mermaids are part of, so I'd like you to keep that in mind. But I did think it would be nice to clearify what all they are capable of so that no one is left in the dark.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Thu Jun 02, 2011 1:16 am

Anatomy




Image As you may well know, mermaids are part fish and part woman, the tail of a fish and torso an up a woman. But to clarify, the mermaids in the rp (from here on out referred to as simply mermaids) are part woman and part osteichthyes (bony fish). They are never part shark or dolphin, never part bird or whale, but the varying species of bony fish are numerous, and so the sort of tail they have can vary largely depending on where they dwell. The sort of mermaids that hunt for the tribe have lunate caudal fin (other caudal fins vary according to natural order, and fallow the same rules). This means that the mermaids who hunt for men or other fish have tails with the main fin in the shape of a crescent. This is the optimal sort of fin found in the bony fish kingdom, used for speed and long distances. Eel like tails on a mermaid signify a swimming method which involves rapid undulation. The way an eel swims is the writhe, this is called undulation, and primarily mermaids and eels with this sort of structure are found in rivers and towards the bottom of the ocean, making them benthic creatures. Mermaids with an artistic tail that would look something like a male beta’s fins are not the fastest swimmers in the sea at all, and are also benthic in nature; however they do tend to be the most agile, much like their eel counterparts.

Mermaids also have webbing in between their fingers, which disappears once they breach water. In fact, if a mermaid is entirely breached from the water for about 30 seconds, she will begin to transform into a regular human female. It is a defense mechanism should they become beached and unable to return to water, so that they do not dry out. Underwater and out of it, a mermaid tends to act and look differently. For instance they have no need to blink under water, instead their eye’s lens is extra thick, and glassy looking. Their skin changes also, with scales lining up their arms and a trail up their back to their neck, ears may become pointed and teeth sharpen considerably. This is a drastic change from when they breach water, in which their upper half appears entirely human. Unless changed fully into a woman, mermaids have no mammary glands (no nipples).
Last edited by That One Guy on Thu Jun 02, 2011 4:12 pm, edited 2 times in total.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Thu Jun 02, 2011 1:20 am

Hunting Methods

Image Mermaids love man flesh, and they take the opportunity to eat it whenever they can, if not the simply feast of the other fish around them. This is not uncommon behavior when taking into consideration the other fish of the sea, 97% of the creatures in the ocean are predators, and literally the general rule is, big fish eat smaller fish.

First order of business when hunting for men, lookouts and squads patrol territory and pinpoint where a passing ship may be. Once found, two mermaids trail the ship from below, while the rest go gather a hunting team. Then comes the bait, they use one of the beautifully finned bottom dwellers to grab the attention of the ship. Once she signals the team with song, they swim up from below and begin to sing with her. As the song ends, they attack, pulling men over board and ripping holes into the hull of the ship. Should they encounter trouble, back-up squads are at the ready below to swarm and aid their sisters in need. A full sized frigate can attract numerous mermaids, and they use numbers to their advantage, sometimes skipping the process of lurring and going straight for the hull of the ship, sinking it and taking the men down with the ship. Mermaids are quite strong, strong enough to punch through wood on a raft, though this is their only physical weapon, as they do not generally carry weapons unless they so happen to be higher up in the tribe hierarchy.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Thu Jun 02, 2011 4:10 pm

Mermaid Culture




ImageWhen not eating men, Mermaids are extremely playful and affectionate towards one another. They decorate each other with shells and seaweed, and play pranks on the other animals. A strong sisterly bond exists between all of them, and even if two meet and do not know each other, it is accepted that each party is fully capable of trusting one another to the death. Mermaids split off and join together in tribes, ruled usually by a mermaid who is motherly and leader-inclined. Rarely is there comflict with who leads the tribe, and just like the bond between each other, it is a matter that is simply accepted. Tribes can number anywhere from ten to a thousand mermaids( the number of them in the whole world is no more than thousand at one time) , however rarely is the concentration so high, instead they travel across the oceans whimsically, staying seperated to better their chances at a meal. Often times when a good hunting ground is located, a tribe will stay in one place, especially since each tribe has at least one bait mermaid, and their tails do not allow them to swim as fast or far as the others.

Mermaids can actually commune with other mammals of the sea who use echo location to commune in their species. Just as a dolphin or whale may sing, the mermaids are able to sing back through pitches of their own. This is used to exchange information on where schools of fish are located out in the open ocean.

The way a Mermaid comes to be is simple, and a mermaid is never born, but made. First a small girl must be taken, this is done near a dock or perhaps if a rare girl child appears on a ship. The girl child is then drowned, and then revived underwater by one of the aleady existing mermaids. A mermaids life span is that of a normal humans, with the exception that they do not age physically after transforming into a mermaid and then growing to their body's full prime.

Mermaids do not take names, casting them away when they become of the sea.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Thu Jun 02, 2011 4:30 pm

Legends Of Mermaids



Image Several legends about mermaids are present in real life and in the world of the rp. If they are true or not is for you to find out.

A Mermaid's kiss will ensure that you never drown again.

A Mermaid's tears turn into perfect pearls and jems.

The song a mermaid sings is impossible to ignore.

Sighting a mermaid is bad luck.

A Mermaid's kiss can heal any wound.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Thu Jun 02, 2011 5:38 pm

Sign-up
Code: Select all
[left][size=200][font= pick a font that suits your style][color= pick a color] Name [/color][/font][/size][/left]

[right][img] realistic only, and in the 1700's hair was around shoulder length for guys, keep that in mind[/img][/right]

Age: [you are only allowed to be 15 if you are a cabin boy or powder monkey]
Appearance: [paragraph]
Title: [So what are you, bootswain, cook, surgeon?]

Nationality: [english, spanish, french?]
Languages: [how many if more than one, tell me what they are]
Literate?: [can they read and write}

Personality:
Bio: [include how you managed to get onto Captain Arturo's ship]

Opinion: [Can you do a little monologue for me? Something funny or serious, don't matter, can be your character being interviewed or simply writing their thoughts down in a journal]


    [url]OOC[/url]
    [url]Tab[/url]
    [url]Mermaid information[/url]
    [url]Ship[/url]
    [url=]IC[url]
    [url]Captain's Log[/url]
    [url]NPC's]/url]




I'm sure you don't need me reminding you yet again that I wish for this to be realistic. But just to recap, everyone on the ship fights, and fights dirty, so no one is only there for combat. It is a ship, it has sailoring duties! All except for the surgeon, who is really almost like a guest on board when he has nothing else to do. Here are the roles availiable!


First Mate/ Quartermaster The first mate, or quartermaster, doles out everything from rations to punishment. He is also in charge of dividing up booty taken from other ships. Basically he handles the technicalities while the Captain worries about the big picture.
Taken By

1. -


Bootswain The ship carries multiple bootswain, or junior officers, to tend the riggings and sails. Also, they keep the deck clear of rubish.
Taken By

1. -
2. -
3. -
4. -
5. -


Carpenter Carpenter's job is to literally keep the ship afloat. He makes repairs as needed and is constantly making sure she has no leaks.
Taken By

1. -


Gunner Gunners have to be able to fire not just one, but a whole bank of cannon with accuracy. This expertise took years to aquire and master gunners are accurate to an amazing degree.
Taken By

1. -
2. -


Powder Monkeys and Cabin boys Powder Monkeys loaded and cleaned the cannons and guns. Cabin boys clean out the captain's quarters, the crew's, assist the cook, or generally turn their hands to whomever needs help. If they survive they may get promoted, they tend to be rather young, no older than thirteen to fifteen.
Taken By

1. -
2. -
3. -


Surgeon Often an individual who they captured, the surgeon is forced to tend to the crew's needs. They use a variety of knives to pull out bullets, and they deal with injuries from cannon fire and blades.
Taken By
ize]
1. -


Cook Keeps the crew fed, though the cook does not have much to work with at times...
Taken By

1. -


Mermaid #2 Her sister has been captured and is being forced to lead the Pirates to El Dorado, it is your duty to act as the go-between for them and your other sisters. Both so that other Mermaids do not attack them, and so that they do not kill your sister, if they do, they would find quite the horde upon them within the day. You swim next the the boat for the most part.
Taken By

1. -

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Sat Jun 04, 2011 3:56 am

The Ship
Image


    [url]OOC[/url]
    [url]Mermaid Information[/url]
    [url]Sign-up[/url]
    [url]Map[/url]
    [url=]IC[url]
    [url]Captain's Log[/url]
    [url]NPC's]/url]




The Bloody X is her name, and her flag holds a single red X on it, the sign that Captain Arturo and his rugged band of mavericks are out and about. The Bloody X is in glorious condition, and she is maintained with a lot of hard work. The bunks for the men are better than most, and the Captain's Quarters would make any sore eye all better. The thing about the Bloody X, she may not be the fastest, but she sure as heck is one tough lady. She can maek several canons bounce off her hull! Below is a typical ship and its equipment, so you can navigate your character around the ship with ease. Below that, are the Articles, and the Articles are basically law on the ship, which is fallowed closely more or less....


Image
Last edited by That One Guy on Sat Jun 04, 2011 5:58 pm, edited 1 time in total.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Sat Jun 04, 2011 5:45 pm

mermaids-t58823.html#p1396488

sign-t58825.html

roleplay/pirates-ll-hearts-of-oak-ll/#ooc
jelous

Every man has a vote in affairs of moment; has equal title to the fresh provisions, or strong liquors, at any time seized, and may use them at pleasure, unless a scarcity makes necessary , for the good of all, to vote a retrenchment.

If any man defrauded the company to the value of a pound in plate, jewels, or money, marooning is their punishment. If the robbery was only bewixt one another, they shall contend themselves with slitting the ears and nose of him that was guilty, and set him on shore, not in an uninhabited place, but somewhere, where he is sure to encounter hardships.

No person is to game at cards or dice for money.

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Tue Jun 07, 2011 1:27 pm


Fantasy Earth: Dark Ages - Cam Lire - Ethona - The Desolate Plains
Illumine - God King's Castle - Feast Hall
Autumn, Saturday, 12:32:00 P.M.

Iphigenia, The Child of God



Image

speak txt goes here Nathaniel was not terribly interested in the matter of his marriage interviewer, he seemed to care very little for the girl, and it was clear that he was only showing interest because one of the royal family was speaking to him. Of course his skill with keeping up false interest was great, and honestly he made a valiant effort, but Iphigenia could still tell, having inherited such a trait from her mother. All that came from the conversation were pleasantries, and the affirmative that his father was indeed a great man, and that the party was indeed grand. By the end of it Nathaniel’s attention had been caught by someone else, and he moved to dance using his lips and tongue with someone else.

The entire time, Iphigenia’s brother had been silently watching her, eating with little interest. His eyes flickered about the room from time to time, but she could see he desired her attention. She tilted her head towards him, and leaned back, giving a sly smile. He was prideful at something, at something he knew but she didn’t, often he liked to tease her interest with his silent stairs. It was game they played often, ‘try to guess what I am thinking’. Or rather, it was a game he loved to play with her, Iphigenia did not find the game to be so entertaining, she felt like his toy, he did nothing to try to hide such an impression. Thankfully she had been playing this long enough to know

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Re: Test Thread

Tips: 0.00 INK Postby That One Guy on Sun Jun 12, 2011 1:40 am

Physical Description
Image

Appearance
Hair:Black and curling tresses fall down to almost her knees.
Eyes: A luminescant shade of silver.
Build: Elegantly long, with voluptuous hips and a well endowed chest. She is athletic and toned.
Skin Tone: A darkened mocha.
Height: 5' 9"
Weight: 120 lbs
Voice:
Handed: Tought ambidextrous
Body Markings: A rose vine encircling the moon is tattoed on her left leg. It runs up to her mid thigh, and wraps around her foot. This is from her time spent with the elves, she was raised to believe that body marking were important to express your inner self.
Scar Tissue: None
Unique Body Features: Not many are as dark skinned as she, and her eyes appear to be her own personal moons, they can unnerve some people.

Name
Lilavati Moonchild

Nickname
Lila

Title
The Gypsy Woman, Lilavati Moonchild

Race
Half Elf Half Human

Visual Age
Twenties

Factual Age
176

Gender
Female persuasion

Sexual Orientation
Heterosexual


Class
Druid

Specialization
Gypsy

PERSONALITY

Lilavati is easily discernable from all of those normal people by the way in which she makes every little little thing look so easy.She flows like water and never stumbles. Speaking with her is a breeze, and parting ways with her painless. A calm person through her time with elves, though she hardly can be seen as distant or cold as they; still, it seems she has much more command of her emotions than say a human. She leaves an imprint on a person’s memory, and promises to return at some point. However this maybe a lie, as she does not actually know if she will encounter a person more than once in their lifetime; she likes to think that perhaps she keeps this promise though. The calm manner with which she smiles or speaks can seem as the gospel truth, and she certainly uses that to her advantage. Lilavati is a playful and romantic sort of person; she leaves a person with beautiful thoughts, and adorns things here and there with something of her touch, a flower or piece of shimmering cloth. She certainly goes through such things quickly enough, and rarely can one recognize her for her outfits, as she changes so often. Lilavati is not shy in any sense of the word, and openly flirts with just about anyone, and by anyone I mean the animals too. Making a being feel good about themselves is well achieved though this mean, and she enjoys doing it, whether her audience is shocked or blushing. The reaction of people is half the fun, and different from person to person. To her passion is everything, and she lives her life as though she were going to die the very next day. This leads into her being bold and in the moment, though tactfully so, as she never seems to cause discord or bad feelings wherever she goes.

She is philosophical and poetic, everything has a deeper meaning, and everything has a place they need to be. Fate is something she almost believes in, a better word for it would be chance. If something happens by chance, then go for it! Coincidences don’t exist, they are opportunities. Though this should not be mistaken for optimistic thinking, as she would be offended to be thought of that way; she goes by nothing other than what is, in other words her point of view is realistic. Lilavati has been on this plain of existence for quite a number of years, and one would be fool to assume she is naïve or ignorant. In fact she is rather well informed, through good use of eavesdropping. And she is also street smart. She knows the sort of people you can trust and those whom you would be better off only meeting once.

As one who survives as a Druid, she has a natural comfortable position with nature, and feels right at home in the forest, just as much as she feels at home in a city. Although she eats meat, as she considers herself to be a predator, she does not like eating too much. Something about eating in excess something that she speaks to often doesn’t sit too well with her. This may seem hypocritical, but it is her own preference, and she does not force it on anyone but herself. She enjoys taking the various forms of animals, and does so when traveling. And she travels quite often enough. Being a Halfling is not as easy as she makes it look. They aren’t exactly looked upon as first class citizens, and are not fully accepted with either race they come from. So she wanders, poking at place to place for a short while, and then taking her leave. Another not so good thing about her would be her need to be liked. She can get slightly bitter sometimes, as she remembers when she was a street mouse, no one liked her then. But now she has grown to be such a charmer, and she gives no reason to be disliked hopefully. Her feelings can be easily hurt by insulting her lineage.

Moral Alignment
Neutral Good

Quirks
Lilavati will speak to animals just as often as she will speak to the other races. And sometimes it seems as though she is flirting with them.

It is a show of poor judgement to place a bet with Lilavati, as she usually wins, and her demands for a prize are hefty.

It is the general concensus that this woman has a difficult time walking in a straight line, or even walking anywhere. She appears to dance, leap, prowl, swagger, or flip to her destination.

Fears
Being caged is her greatest fear. Freedom is something she can not live without, and would wither without it.

Goal
In all honesty, her only goal is to enjoy life and help others do the same.

Likes
Flirting
dresses
music
sweets
Freedom
dancing
an innumerable amount of other things

Dislikes
Stuffy or close-quaters areas
Too much meat
and not much else, Lilavati is not a very picky person. And usually finds otherwise unpleasant people to be quite amusing

Strengths
Charisma and vitality are her main strengths, we easily relates to people and is incredibly accepting of others, their views, and their ways. She is easily adaptable. She is flexible in every sense of the word, and unpredictable in combat. Even without such a factor, she is quite adept at what she does, and does not necessarily need physical strength to make her opposer fall. Although she can certainly turn into a bear and do it that way too. Her swordswork is truly a sight to see.

Weaknesses
Whimsical in nature, Lilavati can at times bite off more than she can chew, and while she is a druid, she is vulnerable to magical attacks. Without her Scimitar, she is little use in battle while human. She has almost no armour at all.

EQUIPMENT

Abilities & Skill & Combat Rating

[Perfect] - [Excellent] - [Good] - [Above Average] - [Average] - [Below Average] - [Poor] - [Very Poor]

Clothing/Armor
[Above Average]-Enchanted Cloak- Lilavati's enchanted cloak is a nifty and deceptive article of clothing. While it seems to do little in function of a cloak, in actuality the cloak is enchanted to keep her warm in otherwise freezing tempuratures, vice versa. While this does little in combat, it has been of great use to her in her travels.

[Very Poor]-Over all armour- Silk garments and cloth that is thin enough to tease can hardly keep away an attacker. While she has considered getting a few enchanted garments, she goes through clothes so often that it would be an overly expensive effort.

Combat Prowess
[Excellent]-Flexibility/Agility/Body Mechanics/Balance- She was tought to fight by her father, and her body has been honed for over one hundred years to be flexible, agile, and swift. She can lift herself with one hand easily, and her body is in perfect balance and awareness. She uses a person's own body against them when she fights as a human or a small animal.

[Above Average]-Strength- In terms of strength, she can overpower the average man on a good day, but no more than that.

[Perfect]-Swordswork- She had a natural talent for it, so mastering it as an extension of her body took only twenty years.

[Below Average]-Durability- She is not very tough skinned or tough in general.


Abilities
[Good-Venom Immunity- Poison, depending on it's potency, will only make her sick, as opposed to actually killing her.

[Excellent]-Wild Shape- Changing in to an animal form, it is perhaps what a Druid is best known for.

[Above Average]-Natural Sense- This would be an excellent if it were not for her habit of letting her mind wander off, and thus not pay attention to her surroundings.

Spells
[Poor]-Magic- She has never seen the need for magic, for her to learn it at least.. The consequences of taking on such power are too great in her opinion.

Skills
[Excellent]-Dancing- Her fans certainly think she is excellent.

[Excellent]-Charisma- She could chamr a baby Jay from its mother.

Weapon
Weapon Name: Esper's Tongue
Weapon Type: Scimitar
Material: Elven Metal
Length: 36"
Weight: 10 lbs, as Elven metal is quite light
Weapon Description/Info: A scimitar, with no other properties than the sort of metal it was made with. It is simple in design, and is named after something which is equally as sharp, Lilavati's father's tongue.

Equipment
Enchanted Cloak
Traveling pack
And a side bag

Accessories
Shawls and any number of earings or bracelets adorn her. She also likes to wear bells on her ankles when she dances.

HISTORY

Group Affiliation
The Grand Union of You

Faction
Gypsy

Marital Status
Single

Relatives
Her father Esper

Residence
Various Inns, she is always welcome back at home with her father, and she visits him from time to time.

Social Rank
Commoner

Occupation
Gypsy Dancer


Bio/History
Lilavati does remember her mother. Her mother had dark skin like her own, and she remembers her mother’s long curly hair, her smell and her smile. She also remembers finding her dead one morning in the alley, stabbed. She was in Illumine, and in order to survive she had to take up her mother’s work as a Gypsy, telling fake fortunes and reading empty palms, dancing on the street for coin. For protection she joined a street rat gang of orphaned young ones like her, and she gave a percentage to them from the measly income she acquired. The real money was in robbing the customers after they left, and not even being caught or sensed. Lilavati herself was being taught by them how to pick pockets too. The scam was going quite well. Until it was her turn for her maiden pick pocketing, and she decided to pick the wrong pocket.

She had picked the pocket of a Druid Elf, a man by the name of Esper. She cried and struggled for him to let go of her arm, but he kneeled down and calmed her, letting her know he had no intention of turning her in to any sort of authority. He had come to Illumine in search of a woman he loved, but found out she was deceased. And when he saw her in a tiny tent, offering her services as a Gypsy, he found himself drawn to her striking resemblance to his now gone love. Her ‘performance’ had only made him think further that she was the child that his love was rumored to have. And when he asked Lilavati what her mother’s name was, it was confirmed.

Esper took Lilavati under his wing, traveling with her back to his lands. Lilavati was raised into her teen years around elves, she learned their language, culture, combat techniques, and from her father she was well on her way to being a Druid. But she wasn’t quite at home. She was looked at differently, and at times disliked or scorned for even being there. She was half human, and apparently her half elf side was to be overlooked. Especially since she did not have pointed ears; her eyes were slightly slanted, her body around the same build, but she still looked too human. Perhaps a beautiful human, but a human none the less; Lilavati finished training and parted ways. Wandering from tavern to tavern, learning to be human once more, and finding her own mix between the two. She took up Gypsy work once more, dancing this time for quite a bit more coin. She became a charmer, someone to get lost into. She joined different performing troops and parted with them at odd intervals, never one to stick around for long. She can join in on acts or be her own show, either way she makes good money.


ANIMAL COMPANION


Appearance
Image
Hair: Black and white
Eyes: Blue
Build: Lanky and agile
Height: three feet at his shoulders
Weight: 80 lbs
Body Markings: none (ignore the jewlry in the picture)
Scar Tissue: none

Name
Felial

Nickname
Fell

Race
Noble Blood Fox

Age
25

Gender
Male

Abilities
Longlivity, high intelligence, and the ability to turn into a showdow are the fox's abilities.
As a Prince of Foxes he can speak human and Elven, he also has the ability to curse someone with bad luck for seven years should they answer a riddle of his incorrectly.

Skills
Sleeping
Conversaion with Druids
Leadership (he is a Prince)
Stealth capabilities such as spying

Equipment
none

Accessories
none

Bio/History
Fell found Lilavati, not the other way around. He had a thorn stuck in his paw, and he asked her to take it out. She obliged of course, but why in the world he decided to fallow her from then on she has no idea of. He is welcome as long as he wishes, and he helps her out if she simply asks.

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