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The Tale of Six Heroes

The Tale of Six Heroes

a part of “The Tale of Six Heroes”, a fictional universe by projectdarkeden.

There was a story of six warriors who fought against the demon king and his army. But this story starts before the were known as the six. This is the story of how they meet.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “The Tale of Six Heroes”.
Discussions pertaining to roleplay on RPG.

The Tale of Six Heroes

Tips: 0.00 INK Postby projectdarkeden on Sun Oct 19, 2014 8:26 pm

This is the auto-generated OOC topic for the roleplay "The Tale of Six Heroes"

You may edit this first post as you see fit.

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projectdarkeden
Member for 13 years
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Re: The Tale of Six Heroes

Tips: 0.00 INK Postby sadginger on Sun Oct 19, 2014 8:48 pm

I'll be making a character tomorrow, just to let you know!
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sadginger
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Re: The Tale of Six Heroes

Tips: 0.00 INK Postby Dementedness on Sun Oct 19, 2014 8:59 pm

I'll probably something tomorrow as well.
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Re: The Tale of Six Heroes

Tips: 0.00 INK Postby phoenixheart on Mon Oct 20, 2014 5:13 am

I'm going to make a character for this too
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Re: The Tale of Six Heroes

Tips: 0.00 INK Postby Gamer_Templar on Mon Oct 20, 2014 5:40 am

I would like to make a character for this, although I'm somewhat still on the fence about it. I usually take my time working on character sheets and I can't just churn one out within a day or so. Please contact me as soon as possible so I would be better able to determine whether making a character sheet would be worthwhile.

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Gamer_Templar
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Re: The Tale of Six Heroes

Tips: 0.00 INK Postby Byte on Mon Oct 20, 2014 10:51 am

Like mister Templar here, I'm on the fence trying not to fall off just yet. Would appreciate a bit of insight on how quickly you expect sheets to be ready and submitted. ^^;
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Re: The Tale of Six Heroes

Tips: 0.00 INK Postby Dementedness on Mon Oct 20, 2014 7:29 pm

After further reflection, I'm dropping out of the roleplay.

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Re: The Tale of Six Heroes

Tips: 0.00 INK Postby Lloyd999 on Thu Oct 23, 2014 5:17 pm

Well, seeing as I am desperate for a roleplay, I'm interested in this. So may I reserve the position of the person whom just dropped out? Unless it's still reserved, of course. You should write the usernames of the people whom have taken spots.

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Re: The Tale of Six Heroes

Tips: 0.00 INK Postby projectdarkeden on Thu Oct 23, 2014 7:35 pm

I am currently waiting on two other to turn in their characters. Right now All spots for the heroes are filled. Tho if anyone is interested to turn in a character for a minor villain ( who will die in time) I am taking a look at those. If you chose to submit a villain please message me so I can give you a role I only need three villains currently. ( may change)

if you decide to be a villain follow this rp character skeleton this will also be on the intro page

Name
age:
description:(pic)
kingdom origin:
past:
Role: bandit/ cult member/ cult leader
weapon
magic(if any)
personality

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projectdarkeden
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Re: The Tale of Six Heroes

Tips: 0.00 INK Postby Lloyd999 on Sat Oct 25, 2014 6:25 am

Well, I am certainly interested. I tend to enjoy playing antagonists. However, I don't know much about this Cult, mind expanding upon that? Also, I don't think villains have to die, I suppose a villain could either change their morality or simply be a constant thorn in the protagonists' side throughout the entire thing. In fact, that probably sounds like an interesting idea. A character whom isn't a part of any greater evil faction, but works on their own accord and is constantly causing some sort of trouble for the protagonists for some reason, perhaps to steal something from them or perhaps to kill them. (Of course, there's the one idea I had of a cat that extends its life by consuming the souls of the dead, but obviously that's a little too ridiculous in this human-centric roleplay.) This character is probably going to hinder the protagonists often, but hey, you never know when in the end when they just might be inexplicably helpful.

Either way, villains shouldn't all be so one-sided that they exist only to be encountered once or twice, have little backstory and simply get killed off by the protagonists (in fact, its the merciful protagonists that are more endearing). Either way, I think I could manage to pull off an antagonist that, while not having too much of an effect on the plot as a whole, may create for an interesting issue. Personally, I think it is the antagonists that are more interesting in design than the protagonists, and a good antagonist is when you like the character more than you like the protagonist (except for their morals, of course).

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