Lots of video games utilize skill trees when it comes to character advancement. In some games the skill trees are designed exceptionally well, while in other games they completely flop.
Consider a game that utilized the skill tree mechanic.
- Was it a successful & add to the gaming experience, or did it flop?
- If it flopped, why did it flop? Too many, or not enough, options? Irrelevant options?
- What would you have done differently?
- Do you like skill trees? Why?
Let's explore the pro's and con's of skill trees!