The one rule is you can only carry two weapons on a mission this is just for the sake of realism.
Things your character’s pick up on missions might be included but don’t assume that they will be. We can’t have everyone stumbling on a minigun or whatever.
First Aid Kit- For minor Scrapes, Cuts and the like.
Radio- To keep in contact with Chol Castle while out on Missions.
Hand Crank Torch- An LED torch that is powered via hand crank. One minute of cranking will give around an hour of battery life. Power storage plateaus to two hours so any further cranking is useless.
Binoculars/ Monocular- Scavenged from various locations. The Binos and Mono's are small and were designed to be as portable as possible.
Map- Of the area around Brampton.
Distraction Device-Thanks to Nikoli, we have car alarms attached to small batteries that can be thrown to distract a group of the dead.
What your character uses as a Melee weapon is up to you. The only firearms or ballistic ranged weapons you are permitted to use are on this list.
Basic .22 Long Rifle- A rather common weapon, even in the UK. Chol Castle has managed to collect enough of them for every Salv to have one. They are a long range weapon, meant for shooting targets from a distance. While they can be used for up close combat, it would be wiser to use a melee weapon instead.