Werewolves: Can change into wolves at will if they have enough control over their wolf but many are still slaves to the full moon. The werewolf faction is the only one that allows human mates since it doesn't affect the werewolf gene.
Vampires: Can not go out into the sunlight and require blood to live. A rare few are said to be able to use illusion magic or persuade human minds.
Angels: Holy beings most noted for protecting humans and some of the more powerful Archangels can use a holy form of magic.
Demons: Unholy beings that corrupt the minds of humans. Some powerful demons can use dark magic. This is typically given to the seven chosen to embody the seven deadly sins.
Elves: Diplomatic race known for typically being elected for the role of high king or queen because of their neutral stand point but they are also the most hated race of all by the other factions because they tend to have a superiority complex. They once were known for healing and natural magic but that has believed to died off.
The Half-breeds
Dhampirs: Half vampire half human. Typically used as blood slaves to the royals and nobles.
Nephilim: Half angel half human. Used to the front lines and spying.
Cambion: Half demon half human. Used to the front lines and spying.
Hellhounds: Half demon half werewolf. Very rare and used as personal guard dogs to the demon royal family. They're forced to stay in their dog form for their entire existence. Hellhounds are unplayable for now
Druids: Half elf half human. Known for their connection to nature and rumored to have a stronger access to natural magic than elves.
All races are weak to silver and only Demons and Angels are immortal if they are not killed by silver. The other races simply age slower and typically die at about 300. Werewolves are stronger than vampires while vampires are faster than werewolves. Elves are the best marksmen while angels and demons are typically skilled fighters but can be bested by other races.
Every faction is divided by four social classes:
Royals: Part of the royal family for their faction and seated on the high council.
Nobles: Wealthy aristocratic families. Each noble family is typically renowned for something. For example, the House of Moon are known for their ability to birth the strongest alphas and war heroes.
Commoners: Pretty much just average people. Many own shops and some have higher jobs like lawyers and doctors.
Unthinkables: They are the lowest of the low. The poorest of the poor. They're typically used as foot soldiers for the war since they're seen as expendable.
1. I think you should all know the basic rules by now and I really don't feeling like repeating that whole spiel. This is adult content so swearing and such is allowed but I will kick you faster than it takes Derek Rose to get injured if you decide to post SMUT. Keep that shit in the pms.
2. To reserve a character, post the face claim along with a gif, the species, the class, the hexcode, and their special ability. I want a max of 2 for special abilities BUT they must be related to each other. Also, if they already have magic they don't get to have a special ability. IT'S ONE OR THE OTHER. NOT BOTH.
3. Keep the drama IC. I love good drama but it's never fun to deal with in the OOC.
4. Respect ThatStupidPunk because he is also acting as GM. His word is as much law as mine... Almost XD
5. That's pretty much it. If you have any questions or need clarification, feel free to PM me about it.
Name
Age-(18-29)
Species
Rank
Sexuality
Powers-(Max 2)
Strengths
Weaknesses
Fears
Personality
History
Only a completed CS reviewed by Punk and I will be accepted