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Welcome to LAIOS Part II

Player Stats

a part of “Welcome to LAIOS Part II”, a fictional universe by FaddedFox.

Welcome to your new virtual life. The catch is, you can't log out and if your hp drops to zero... well, you won't be returning to the Real World.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “Welcome to LAIOS Part II”.
Discussions pertaining to roleplay on RPG.

Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Mar 26, 2016 10:29 pm

Image
Image
Level:
81
HP:
9,720
MP:
8,100
Speed:
Average
Area of Attack:
Close-Mid
Attack type:
Physical
HP Regeneration:
+7 Hp every turn
Physical Damage:
Reduced 22%
received attack-(.22x attack)
Paralysis:
Rolls above 15 paralyze the target. The target is immobilized every turn until they roll a 10 or above.
Poison:
Rolls above 10 poison the target, the target takes 1% attack damage every turn until they use an antidote or 20 turns have passed
(81 damage)
























































Base attack: 810
Max attack: 1,620
Min attack: 81

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 81
2: 162
3: 243
4: 324
5: 405
6: 486
7: 567
8: 648
9: 729
10: 810
11: 891
12: 972
13: 1,053
14: 1,134
15: 1,215
16: 1,296
17: 1,377
18: 1,458
19: 1,539
20: 1,620


Special Attacks
Rapid Combo: 1-5 strikes dealing 1-20% damage/ drains 50% mp
Range: Close-Mid (+1 move)
roll 1-4= 1 Strike
roll 5-9= 2 Strikes
roll 10-14= 3 Strikes
roll 15-19= 4 Strikes
roll 20= 5 Strikes
all strikes have same damage, roll once and refer above for hp reduction.
always drains 4,050 mp


Sliding Dash: drains 40% mp
Range: Mid-Far (moves to Close)
Roll to attack: Stage one
1-9= attack fails, no effect
10-20= attack succeeds, roll again for results
Roll to attack: Stage two
lower level enemies: 40% damage(3,240 damage)
similar level enemies: 30% damage(2,430 damage)
higher level enemies: 20% damage (1,620 damage)
Roll to stagger: Stage three
Lover level enemies always stagger for 1 turn
Roll 8 or above to make similar level enemies stagger for 1 turn
Roll 12 or above to make higher level enemies stagger for 1 turn
always drains 3,240 mp
slcam plz

Tip jar: the author of this post has received 0.00 INK in return for their work.

User avatar
pieluver
Member for 14 years
Promethean Conversation Starter Author Inspiration Conversationalist Friendly Beginnings Novelist Completionist Arc Warden Visual Appeal Storyteller Recruiter Lifegiver Tipworthy Giver Person of Interest

Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Mar 26, 2016 10:48 pm

Image
Image
Level:
82
HP:
10,710
MP:
8,200
Speed:
Average
Area of Attack:
Close
Attack type:
Physical
MP Recharge:
+30 Mp every turn
Poison:
Rolls above 10 poison the target, the target takes 1% attack damage every turn until they use an antidote or 20 turns have passed
(82 damage)
























































Base attack: 820
Max attack: 1,640
Min attack: 82

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 82
2: 164
3: 246
4: 328
5: 410
6: 492
7: 574
8: 656
9: 738
10: 820
11: 902
12: 984
13: 1,066
14: 1,148
15: 1,230
16: 1,312
17: 1,394
18: 1,476
19: 1,558
20: 1,640



Special Attacks
Armor Slash: drains 30% mp
Range: Close
1-10= deals normal damage
11-20= ignores all buffs
Roll and refer above for hp reduction
always drains 2,460 mp

Tip jar: the author of this post has received 0.00 INK in return for their work.

User avatar
pieluver
Member for 14 years
Promethean Conversation Starter Author Inspiration Conversationalist Friendly Beginnings Novelist Completionist Arc Warden Visual Appeal Storyteller Recruiter Lifegiver Tipworthy Giver Person of Interest

Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Mar 26, 2016 11:10 pm

Image
Image
Level:
62
HP:
7440
MP:
6200
Speed:
+1 every 3 moves
Area of Attack:
Close-Mid
Attack type:
Physical
Sleep(DFNS):
Rolls above 15 sedate the target. The target is immobilized every turn until they roll a 10 or above.
Paralysis(ATTK):
Rolls above 15 Paralyze the target. The target is immobilized every turn until they roll a 10 or above.
























































Base attack: 620
Max attack: 1,240
Min attack: 62

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 62
2: 124
3: 186
4: 248
5: 310
6: 372
7: 434
8: 496
9: 558
10: 620
11: 682
12: 744
13: 806
14: 868
15: 930
16: 992
17: 1,054
18: 1,116
19: 1,178
20:1,240



Special Attacks
Rapid Combo: 1-5 strikes dealing 1-20% damage/ drains 50% mp
Range: Close-Mid (+1 move)
roll 1-4= 1 Strike
roll 5-9= 2 Strikes
roll 10-14= 3 Strikes
roll 15-19= 4 Strikes
roll 20= 5 Strikes
all strikes have same damage, roll once and refer above for hp reduction.
always drains 3,100 mp


Chaos: 1-5 strikes to an equal or lesser amount of enemies, dealing 1-20% damage/ drains 50% mp
Range: Close-Mid (+1 Move)
roll 1-4= 1 Strike
roll 5-9= 2 Strike
roll 10-14= 3 Strike
roll 15-19= 4 Strike
roll 20= 5 Strike
All strikes have the same damage, roll once and refer above for Dmg dealt
always drains 3,100 mp

Tip jar: the author of this post has received 0.00 INK in return for their work.

User avatar
pieluver
Member for 14 years
Promethean Conversation Starter Author Inspiration Conversationalist Friendly Beginnings Novelist Completionist Arc Warden Visual Appeal Storyteller Recruiter Lifegiver Tipworthy Giver Person of Interest

Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Mar 26, 2016 11:33 pm

ImageImage
Level:
84
HP:
10920
MP:
8400
Speed:
+1 move every 2 turns
Area of Attack:
Hand to Hand
Attack type:
Physical
Fire Damage:
Reduced 25%
received attack- (.25x attack)
Fire Attack:
Increased 25%
dealt attack+ (.25x attack)
Magic Damage:
Reduced 30%
dealt attack+ (.3x attack)
Physical Damage:
Reduced 30%
dealt attack+ (.3x attack)
Lightning Damage:
Increased 15%
dealt attack+ (.15x attack)
Paralysis (ATTK):
Rolls above 15 paralyze the target. The target is immobilized every turn until they roll a 10 or above.
























































Base attack: 840
Max attack: 1,680
Min attack:84

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 84
2: 168
3: 252
4: 336
5: 420
6: 504
7: 588
8: 672
9: 756
10: 840
11: 924
12: 1,008
13: 1,092
14: 1,176
15: 1,250
16: 1,344
17: 1,428
18: 1,512
19: 1,596
20: 1,680



Special Attacks
Jump Kick: drains 30% mp
Range: Close-Mid (Moves to Close)
roll 1-5= no effect
roll 6-20= 2,520 dmg
always drains 2,520 mp

Comet: 60% damage/drains 60% mp
Range: Mid-Far (Moves to Close)
roll 1-10= 0 damage
roll 11-20= 5,040 damage
always drains 5,040 mp

Ring of Fire: drains 40% mp (note, attempting to leave the circle will result in 10% damage (840 hp) and a roll for the burn effect.)
Range: Close
Roll to trigger
roll 5+= success
Roll to retain
roll 7+= success
Roll to retain
roll 10+= success
Roll to retain
roll 15+= success
Roll to retain
roll 18+= success
always drains 2,460 mp
Last edited by pieluver on Sat Apr 02, 2016 1:42 pm, edited 1 time in total.

Tip jar: the author of this post has received 0.00 INK in return for their work.

User avatar
pieluver
Member for 14 years
Promethean Conversation Starter Author Inspiration Conversationalist Friendly Beginnings Novelist Completionist Arc Warden Visual Appeal Storyteller Recruiter Lifegiver Tipworthy Giver Person of Interest

Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Mar 26, 2016 11:48 pm

ImageImage
Level:
84
HP:
10080
MP:
8400
Speed:
+1 move every four turns
Area of Attack:
Close-Mid
Attack type:
Physical
Magic Damage:
Reduced 30%
received attack- (.3x attack)
Physical Damage:
Reduced 24%
dealt attack+ (.24x attack)
Drain:
Deals an extra 20 hp every 5 hits
























































Base attack: 840
Max attack: 1,680
Min attack:84

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 84
2: 168
3: 252
4: 336
5: 420
6: 504
7: 588
8: 672
9: 756
10: 840
11: 924
12: 1,008
13: 1,092
14: 1,176
15: 1,250
16: 1,344
17: 1,428
18: 1,512
19: 1,596
20: 1,680



Special Attacks
Armor Slash: drains 30% mp
Range: Close
1-10= deals normal damage
11-20= ignores all buffs
Roll and refer above for hp reduction
always drains 2,520 mp

Chaos: 1-5 strikes to an equal or lesser amount of enemies, dealing 1-20% damage/ drains 50% mp
Range: Close-Mid (+1 Move)
roll 1-4= 1 Strike
roll 5-9= 2 Strike
roll 10-14= 3 Strike
roll 15-19= 4 Strike
roll 20= 5 Strike
All strikes have the same damage, roll once and refer above for Dmg dealt
always drains 4,200 mp

Tip jar: the author of this post has received 0.00 INK in return for their work.

User avatar
pieluver
Member for 14 years
Promethean Conversation Starter Author Inspiration Conversationalist Friendly Beginnings Novelist Completionist Arc Warden Visual Appeal Storyteller Recruiter Lifegiver Tipworthy Giver Person of Interest

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