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A Kingdom on Fire

A Kingdom on Fire

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As the King of Atropates lies on his deathbed, the Four Factions vie to control the future heir and hold the keys to the kingdom...

270 readers have visited A Kingdom on Fire since velvet.dress created it.

Introduction

The setting is Medieval, in the country of Atropates, meaning 'protected by fire' - ironically so, as the narrow land is almost entirely surrounded by sea. The name is thought to have arisen from the fact that the country had a great army who had defeated their enemies by showering them with arrows set on fire, burning down the ships before they reached Atropates' shores.

The King of Atropates is on his deathbed and his daughter, the Princess, is to inherit the throne. Her elder brother has been banished from the land after treating it without respect; his claim on the throne has been made void. There are many factions fighting to place themselves at the new heir's right hand. The Princess is vulnerable and has no trusted allies past her handmaiden and her forlorn, grieving mother.

The factions are the military, the industrial magnates, the alchemists and the trade union leaders.

Historically, the military has had power over the throne, as the army is considered to be one of the best in the known world. History has shown the army's might and there have been a few coup d'etat centuries ago when high commanding officers of the army have not been pleased with the King/Queen and have had them replaced with their own puppets.

The industrial magnates, however, hold the money and therefore are taken seriously. They build the houses and train the horses that drive the carriages; they rule businesses and deal with bribes to get their way. They have often supplied money and power to the most corrupt Kings of Atropates.

The alchemists are considered to be untrustworthy with their 'magic'. Some people consider them to be carrying out the work of the Devil, others consider the alchemists to be close to God. There are factions within the alchemists - those who work for the people and those who work for themselves. There are healers but also illusionists in this mixed foray of magic-doers. They have also managed to win the favour of the current king - although who is to say what their motives are.

The trade union leaders are seen as the justice to the people, but as they have no favour with the nobles of the land, they are not considered a very strong faction. They have caused rebellions in the past and overthrown Kings, but they are only as strong as the people's will.



Roles up for grabs (or make your own!)

The Princess:

The Princess' mother:

The Princess' handmaiden:

The banished Prince:

Members of the Military (inc. rank):

Members of the Industrial Magnates (inc. specific industry expertise):

Members of the Alchemists:

Members of the Trade Union:




*Suggested* Character Skeleton

Name:
Age:
Faction:
Loyalty to:
Description:
Personality:
History:

Toggle Rules

  • A GOOD standard of writing - NO grammatical errors, correct punctuation... You know the drill! I DO NOT enjoy reading posts with poor English structure, I'm a little bit fussy like that...
  • Be committed. If a few posts in, you decide this isn't for you, fair enough. But if your character is established in the story, get stuck in there and play at the top of your game, please!
  • At the very least, two paragraphs per post. Long posts are welcome, but please keep it relevant and bear in mind who your 'audience' is.
  • No killing characters without permission - characters are expected to die and there will be violence, which I'm fine with. If you're squeamish, this might not be for you ;)
  • If you want more than one character, go for it! You might want to be part of different factions and that's fine.
  • I love a bit of constructive criticism - be involved and let me know how you feel about how the RP's going. I will appreciate it - both good and bad stuff :)
  • Enjoy yourselves. That's what this is all about ;)

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Character Portrait: Em'ori Latro
0 sightings Em'ori Latro played by trakira

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Fullscreen Chat » Create Topic » A Kingdom on Fire: Out of Character

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Most recent OOC posts in A Kingdom on Fire

Re: A Kingdom on Fire

Yeah, this isn't really going to work with just the few characters we have at the moment, I'll try drumming up some interest as well.

With regards to currency, it isn't something I'd actually thought about, so I will and get back to you.

Re: A Kingdom on Fire

I think I might be able to get some more people in to join

Re: A Kingdom on Fire

So I would like to know what the form of currency we will be using and what its like compared to the US dollar. How much more or less is it or is it the same. It'll just help with the purchase power, bribes, and other things that go with politics.

Re: A Kingdom on Fire

I know it is not one of the roles mentioned on the front page, but could I make a peasant/thief character?

Re: A Kingdom on Fire

No other races except humans here, think of it as a sort of parallel world to Medieval England but with some fantasy thrown in.

With magic, you can play around a little bit, within reason. The alchemists' magic can almost been seen as a sort of chemistry, so there's potions and creating something out of something else. There is always the rule of 'equality'. So no making gold from grass or anything like that (Although the Philosopher's Stone can be alluded to as it has a close link to alchemy).

Alchemists cannot control people's mind or read them, they can't create fire in the palms of their hands or move things with their minds. Some of them DO believe in prophecies and destiny... I know that's not really 'magic' but it's something else that can be used in the story.

However, magic does not have to be limited to the alchemists. You can introduce some 'black magic' where someone uses voodoo to curse someone. Or you might have a character who has healing powers, although they might be seen as a 'witch' and not necessarily accepted by their community.

What I don't want is any characters with powers over an element or all-out powerful. As long as the magic makes sense and fits into the world in a logical way, it's acceptable.

I hope that's given you some clarification? If not, throw more questions my way! If you do have an idea which you think will work well with regards to magic, go with it, don't feel like you need my permission - I'm just here for guidance and I'd like everyone to have a role in how this world shapes and forms :)

Re: A Kingdom on Fire

Sounds good. Could you give a bit more detail on the setting before I make a character though? I understand this is a medieval fantasy-ish setting, but:
1. Are there races besides human?
1b. If so, are the royal family all a specific race or?
2. Magic is mentioned in conjunction with alchemists. Are there other types of magic?
2b. If so, what sort of magic should be expected?

Re: A Kingdom on Fire

That's fine - if you can get a character sheet in before then just for my perusal, that would be great. But if you don't have time, no worries - see you in a few days :) I might start it up, but obviously your character can easily be introduced later as he'll not be in the thick of it straight away.
Anyone on the Prince's side can do a bit of scheming and whatnot until the Prince appears!

Re: A Kingdom on Fire

I would like to take the banished prince's role, if possible. The thing is, I'm most likely not going to be able to log on for a few days after today...

A Kingdom on Fire

This is the auto-generated OOC topic for the roleplay "A Kingdom on Fire"

You may edit this first post as you see fit.