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A Race Against Time

A Race Against Time

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{Revival} "When you're going against the power of time, will you change it, do your duty or face death. Only time will tell."

877 readers have visited A Race Against Time since Dumisa created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://www.roleplaygateway.com/roleplay/age-is-but-a-number#introduction

Introduction





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{Owner}
Dumisa

{Co-GM}
No One Yet.

{Status}
Open | Accepting Applications | Not Posting Yet.

{Disclaimer}
I'd like to take the time to thank lizardheartstring for giving me the opportunity to revive her awesome roleplay back to life. I wasn't apart of the original version but I will most definitely take the reigns and take the roleplay, where she envisioned it will go. I'd also like to encourage the original members to reclaim their roles, if you want.





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Magic is real, and time travel is considered to be its greatest art.
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Even though the art can be mastered by anyone, it is kept a secret from the general populace. Those who do know the art, time travelers by name, are free to use it for their own desires. It is what the traveler does with the time they are given that truly defines them. If they use it for selfish desires - for harm instead of helping, they will most likely become targets to the authorities. Then again, they could always find acceptance in the ranks of those who want change. In this day and age, the time-travelling world is full of war and revolution. The things that were wrong before are now considered right. It all depends on perspective, and whoever comes out on top.

However, none of this could come to be if not for the devices that make it all happen. Every person who has the right to call themselves a time-traveler is equipped with a charm: a magical object that allows the user to teleport themselves back into the past. ( And only the past. Travelling into the future has not been made possible yet.) Charms come in all different shapes and sizes. They can be anything. The most common charms, however, are usually accessories, such as pocket watches and wristwatches, necklaces, bracelets, rings, and even belts.

A charm is only as good as the bond it shares with its user. Bonds are formed through hard work, usage, and practice. The greater the bond, the more abilities a charm will possess. For example, a decent bond will not only allow the time-traveler to go back in time, but also teleport them to the place in the past where they want to go. It will also let them teleport in the present as well. A good bond lets the traveler use a function called 'locking', where the time they are currently in is blocked so that people in the future are unable to automatically go back to the place they are in. The function is usually used for private matters. Great bonds perform extra features - such as giving the user clothes from the time period they are in, (so that they fade in with their surroundings) or showing the traveler the names of people or places once they pass by. However, despite how strong a bond is, charms do have their limitations. A time-traveler can only determine the date and year they go back to - the time corresponds with the one shown in the present. (For example, if you want to go back to August 1st, 1978 while it is 10:30 am in the present, you will end up in August 1st, 1978, at 10:30 am that day.) When a charm is broken, it dissolves into tiny glistening particles. The particles are simply known as charm dust. Time-travelers stay away from charm dust, as it is believed to be poisonous. However, although it cannot be touched, it can be used to make new time-traveling devices.

Now that the basics are explained, our story can be told. In the United Kingdom, there are four powerful groups. Containing members who are all time-travelers themselves, the groups all have different goals and purposes. Some are just and authorative, while others demonstrate cunning and stealth. It is because of their differences that these groups clash on a daily basis. Although the four organizations have been able to keep themselves at a good distance from one another, boundaries and patience may be broken due to the death of an influential leader in the time-traveling community...

Who will live? Who will die? And most importantly, what will change?





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|{"We are the hands of the clock, itself."}|




The Watchers are part of an ancient order that can trace their origins back to the very beginning of time. (Or so the legends say.) This group acts as law-enforcement for all time-travelers and protects the timeline from being contaminated with harmful changes and errors. They are tasked with fixing the past whenever a catastrophic change is made by other time-travelers, and arresting those who tamper with time in an unruly way. The training to become a watcher is very strenuous, and takes about three years. Great watchers must display strength, stamina, and above all, smarts. Watchers must become one with time, and learn to fade themselves into any part of history they may travel to. After all, "we are the hands of the clock, itself" is their popular and inspiring catchphrase. Despite the fact that the Watchers are a highly respected group amongst the time-traveling community, there have been recent troubles arising in their organization. With the sudden death of their chief, Artemis Fletcher, bickering has gone on about who should be the new leader. While a decision is still up in the air, the cause of Fletcher's death is being searched. Most speculate that she was murdered by the Breakers; a rogue group of time-travelers who are constant enemies to the Watchers. The Breakers deny having anything to do with Artemis Fletcher's death. However, there is no proof to back up their claim.




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|{"Mistakes are dangerous unless terminated."}|




The motto above was originally coined by a wise yet loose-moraled man named Rodolphus Vane. After a Watcher killed his innocent father when he was only a boy, Vane learned the laws of time-travel, and later destroyed the man before he could lay a finger on his dad, whom he saved. He gained a plethora of followers in his day, and although the time in which Vane lived is highly classified information, we can assume that his friends later went on to form the group currently known as the Breakers. Generically speaking, the Breakers are an order of shadowy assassins and task-fulfillers who use time travel to carry out contracts handed to them by clients. Although they have a long-standing rivalry with the Watchers, (who consider them to be criminals and will arrest them on sight) the matter of whether their intentions are good or evil is entirely based on perspective. Although the group seems extremely malicious, they have completed tasks that result in changing time for the better. Filled with professional, down-to-earth people, this group is the closest thing you can get to family. (As most of the members have experienced tragedy in their pasts.) Unlike the Watchers who view time-travel as being something open to anyone who is willing to use it, the Breakers consider it to be a highly private matter, and believe that it should not come free to a stingy, selfish, and unintelligent public. Therefore, all members of this group have a family history with time-travel. In regards to Artemis Fletcher's death, the Breakers truly had nothing to do with it. However, that's quite hard to explain to their tunnel-visioned enemies.




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|{"Freedom with restrictions makes a poor man a king."}|




Also known as "the poor man's group", the Stretchers are a tight-knit organization made up of mercenaries, thieves, and professional beggars. A group for the pauperized, they'll steal valuable artifacts from the past, bring them to the present, and then sell them for cash. They are sneaky, and don't steal anything obvious, (such as items found in art galleries and museums,) because then they would be caught. Instead, they focus on treasures thought to be lost, hidden, and/or stolen. Many items that people believe to be "fake" are actually in their possession. (For example, the Holy Grail.) The members of the Stretchers have a reputation for being cunning, stealthy, and above all, greedy. Although the Watchers penalize them for their thievery and the Breakers don't entirely trust them, members of the Stretchers aren't necessarily considered to be 'threats', and the group itself has no named rival. Therefore, some members go so far as to offer their time and talents to either group, and will fight by their side. (As long as they are paid in the end.) Their motto, "freedom with restrictions makes a poor man a king", means that all members can steal as much as they want. However, they must not kill. In fact, all members are banned from doing so. Unless it is used in self-defense, the Stretchers believe that killing causes more problems than it solves - especially if it is done upon the innocent. Therefore, stealing without killing brings success. Although the motto is considered code for every member of the group, it hasn't really been upheld in recent times...

A while ago, a lesser-known group of rogue time travelers secretly bribed the leader of the Stretchers to carry out the assassination of Artemis Fletcher. It was a rather large sum of money, and the group was lacking in coin at the time, so she agreed. Without telling the other members, the leader slit Fletcher's throat in the Watchers' headquarters, and fled. A Watcher spotted the woman wearing a stolen jacket with the Breakers' symbol embroidered on the back, and so the war between the Watchers and the Breakers over Fletcher's assassination began. The other members of the Stretchers have since found out the truth, and have tried their best to hide themselves from accusations and suspicions. Still, the other members can never forgive their leader for what she has done. Nowadays, rumors have been going around that not all of the members are entirely faithful to their leader, and some people are even scheming plots to undermine her position of authority. Now that she's broken the code, the code itself is being questioned.

In other words, nobody can be trusted.




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|{"We will take the seconds wasted and the seconds yet to come."}|




Unknown and unimportant to the Watchers and the Breakers, the Changers are trying to do exactly what their name implies: change time. They want an end to the many time-travelling groups, therefore bringing an end to the feuds and corruption between them. However, the way they plan to carry out their goal is not what most people expect. In fact, there's a whole lot more to this group than meets the eye. You see, the Changers are mostly made up of powerful criminals, convicts, and psychopaths who want nothing more than to completely destroy the other groups and rule the time stream for themselves. They've taken their first step by murdering Artemis Fletcher, the leader's aunt, and collecting her charm. Charm dust is something that time-travellers are warned to stay away from. However, the Changers know the truth about charm dust. It isn't poisonous at all. Those were just lies made up by the Watchers long ago so that commoners wouldn't get their hands on it. It's actually extremely powerful. One touch of charm dust is enough to change animals into mythical creatures, make objects invisible, and allow people to fly, or shoot fire from their hands, or much more - it has different effects on everyone. Of course, with a vast supply of charm dust, one can do incredible things. Most humans, like the alchemist Nicholas Flamel and the "divine beings" the Greeks called their gods, used charm dust to make themselves immortal. However, the leader has something else in mind. He wants to gather enough charm dust to create another dimension - a dimension that would destroy the one we live in. A dimension where the Changers would rule. First, the group needs to find Watchers and Breakers, steal their charms, destroy them, and collect the dust inside. If they break at least four of them, they should be able to complete their goal. Due to the recent help of the Stretchers, the Changers have made an oath not to harm them or steal their charms. However, with the group's deceiving nature, that promise may not last forever.





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|{ Warning }|
This roleplay involves the usage of dark themes that might not be suitable for everyone. Discretion is advised. Enter at your own risk.

|{ General }|
✤ No god-modding or controlling other people's characters. ✤
✤ No Mary Sues. Perfection is boring and stupid. ✤
✤ Please don't be dramatic in the OOC. I can't tell you how many roleplays have been destroyed because of drama. ✤
✤ Please ask questions. There are probably some things that I haven't even thought of explaining yet, and your input is a huge impact. ✤

|{ Reservations }|
✤ Reservations are allowed and encouraged, however, your character sheet must at least be a WIP in 48 hours. If it takes you much too long to finish, I will re-open the role. ✤
✤ You may have up to three characters. If you are making two females, you must also create a character for one male. ✤
✤ If you want to reserve, you must provide these essential elements: your face claim, what group they will be apart of & favorite time in history.✤
✤ Also, give me a small description of your character. It can be just a thought or an idea...doesn't matter.✤
✤ As for character sheets, they can be changed to your liking. Just don't leave out anything. ✤

|{ Posting }|
✤ All posts must be a minimum of about 350 words, at least two paragraphs. ✤
✤ Writer's block happens, and I understand, but please no one-liners. ✤
✤ When I make the first post, there will be a format you must follow. Please, FOLLOW IT, or else there WILL be confusion.✤
✤ Fights are allowed, however, you both have to agree on the outcome and the punches thrown. ✤
✤ Same thing goes with killing. If you are planning to have your character killed, please PM me. Don't kill another character without the users' approval ✤

Last but not least, have fun! :)

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Character Portrait: Dean Cane
0 sightings Dean Cane played by The5thHorseman
A driving force behind the Changers

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View All » Add Character » 6 Characters to follow in this universe

Character Portrait: Melanie Mitchel

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Character Portrait: Melanie Mitchel
Melanie Mitchel

Be strong for the people you've lost, not the people you want to impress.

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Character Portrait: Melanie Mitchel
Melanie Mitchel

Be strong for the people you've lost, not the people you want to impress.

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Character Portrait: Melanie Mitchel
Melanie Mitchel

Be strong for the people you've lost, not the people you want to impress.


Fullscreen Chat » Create Topic » A Race Against Time: Out of Character

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Most recent OOC posts in A Race Against Time

Re: A Race Against Time

Are we waiting on someone to begin? If so that's fine

Re: A Race Against Time

@Everyone:
I should apologize to everyone for starting this yet. I've had something come up in real life that I had to attend to but no worries, darlings. This will indeed start.

Re: A Race Against Time

sounds great can't wait!

Re: A Race Against Time

@Everyone:
I'll look over the character sheets and accept them, or give you guys feedback if needed. I shall also get my own characters up and we will hopefully start this by Tuesday.

Sound good, everyone?

Re: A Race Against Time

Looks great! Thank you ;)

Re: A Race Against Time

Finished my submission

Re: A Race Against Time

I'd love to play a Watcher. She'd be played by Amber Heard.
My favorite time would probably be colonial america, or perhaps the Renaissance.
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She would be quick on her toes, and quick witted as well, but more curious than most watchers. Her father was a watcher, and his father before him, and after he passed, she felt the need to be as good as she could be. She was raised to respect the rules and to want the best for everyone. However, she's struggling to find a balance between that and having fun.
I'm thinking about making a male character as well.

Re: A Race Against Time

Fontmeme or 1001fonts.

Re: A Race Against Time

what site is used to make text imaes again?

Re: A Race Against Time

I am so glad to see some interested people. :3 I have noted your guys reservations and cannot wait to see what you guys come up with regarding your characters.

Also, I do not care if we have only one person per group, this roleplay will happen, no matter what. Haha. Small groups usually are the best groups, in my opinion.

Re: A Race Against Time

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Favorite time period... That is a great question I deeply enjoy the Ancient Greek culture, The Roman Empire as well because much of modern western society is influenced by these ways of life.

The changer would be charismatic and cunning, but no assassin. He is an inventor higher in the ranks of the changers. He convinces other time travelers to hunt for dust and bring any they find to him rather than those dedicated to creating another dimension. He plans to create new charms capable of traveling forward in time, to beat back the other factions and steal their dust by looking the past.

Re: A Race Against Time

I'd love to join up as a Watcher.
Fc: RDJ
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I do quite enjoy the Renaissance, although I also enjoy the times of the French Revolution.
He will be sarcastic and eccentric, while very intelligent all at once. His past will be troubled, but he is now concerned with maintaining balance as a Watcher, even if he isn't at his prime health any longer. I'd also like him to be higher up in the Watchers, or at least respected. I feel like it'd work well for him.

Re: A Race Against Time

Fc:chord Overstreet, this rp seems very interesting haven't been on this site in ages but would love to get back into it. I'd like to play a changer

Re: A Race Against Time

I saw this role play a bit back and I wanted to join really bad but I was so busy with school but now I'm good!

I would like to make a Stretcher. Her Fc will be Katherine Moennig~
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She's going to be a laid-back, witty heart breaker. She has a kind heart but isn't so trusting and doesn't know how to express her feelings and emotions. Also she isn't so keen on relationships or love because she is frightened by it.

My fav time period has to be medieval times or Victorian, hands down.

Re: A Race Against Time

Hey!
I was a part of this the first time around. Such a wonderful idea, and so excited for it to be brought back!

Can I take a Breaker? Her FC will be January Jones:
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She's going to be down-to-earth, but can get a bit foul sometimes. I may reserve a male character if I can find time.

Re: A Race Against Time

@Verix:
Hello there~! Yeah, I remember seeing your character. :) If you're still wanting to be apart of this roleplay, I'd love to have you along. Just resubmit your character and I shall go ahead and accept her. :3

Re: A Race Against Time

    Hello! I was in the original RP and I played as Natalie Dormer. this was my orginal character sheet. The last time I saw her was during the Roman Empire time period.

A Race Against Time

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