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A Tavern at the End of the World

A Tavern at the End of the World

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Legends tell of tavern that exists beyond time and space where adventurers of all sorts congregate and carouse. The alcohol is plentiful, the company numerous, and the quests never ending. A true adventurer's paradise...or is it?

1,607 readers have visited A Tavern at the End of the World since phanos created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://www.wizards.com/dnd/forgottenrealms.aspx

Introduction

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Somewhere beyond the end of time and space lies a tavern known only as "The Tavern at the End of the World" (or more simply "The Tavern"). The drinks are free, the company interesting, and the adventures never end. A select few seek the Tavern out but most arrive seemingly at random. Though the clientele varies, they all share one thing in common: a thirst for adventure.

The only resident of this mysterious tavern appears to be a handsome, older gentleman that tends the bar. No one knows his real name so they simply refer to him as "the Barkeeper". He remains mostly silent as he cleans the bar and serves drinks to the patrons although occasionally he offers a few sage words of advice.

You have arrived here under the strangest of circumstances. The last thing you remember is confronting an evil sorcerer hellbent on the destruction of the very world you held dear. You burst through the final door of the sorcerer's tower but arrived moments too late. His foul magic had been completed and the very fabric of reality began to tear apart before your eyes. As you witnessed the end of the world and your body faded into nothingness, you felt ever fiber of your being pulled away through the vastness of time and space before you blacked out. When you came to, you found yourself in "the Tavern". Thankful to be alive, you must solve the mystery of "the Tavern" and stop the destruction of your world.

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The characters you submit should be fill the role of mid-level traditional fantasy style adventurers. I've laid down some guidelines here for character creation.

Name:
Race: Human, Elf or Dwarf
Alignment: Lawful, Neutral, or Chaotic
Class: Warrior, Rogue, or Mage
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Personality:
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Willowmina held her head and looked around for Myra the Brute. What happened? She wondered. She spotted Myra not far from her sitting in a chair watching her. "What is this place?" Willomena asked Myra, but Myra just shrugged. So Willowmena tried another question. "How long have we been here?" another shrug. . . Stupid brute. . . "What DO you know?" she asked irritated and groggy. She was getting up slowly still holding her head.

Myra got up to help her stand and help her sit in a chair next to hers.

"Big boom, loud crash, and all smash. . ." she answered carefully.

"And we just ended up here?"

Myra nodded.

"Have you looked around yet?"

Myra shook her head again. This made Willowmena roll her eyes. She started to look around the room a bit to see what she could find out about the place and what happened.

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A Tavern at the End of the World

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