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A blood elf rogue. She is a master of hiding in the shadows and her skill with a blade is renown.

0 · 64 views · located in World of Terra

a character in “Academy of Sword and Magic”, as played by rogueshadow


Nama: Daedra
Species: Sin'Dorei:A race of elves hailing from a small peninsula in the south. A heavy wooded area combining with their own arcane magics
Gender: Female
Age: 356 (looks mid 20s)
Height 5.9
Personality: a quiet individual alot of the time but can be good conversation when she wants to be. When you earn her trust you get to see her fun side but earning it isnt easy
Equipment: two longswords: non enchanted made with silver, steel and iron
Poisons she handmakes from various herbs that are kept in special sealed containers only she can open to keep them out of bad or untaught hands
15 throwing daggers: unenchanted made from steel
Background: She was born in her captial city 356 years ago. When she was a child, her entire famly was slaughtered infront of her eyes by an army of mauraders. When she was older, she had learned how to become a rogue by a grandmaster and used her skills to find the leader of the army after the war ended. On that night, she took her first gruesome kill. She didnt spare any inch of flash from her blades. Now she teaching Warrior Skills in the school, teaching fresh young minds, the ways of the Rogue

Fighting Level: Grandmaster
Magic Level: Civilian
Skills: After school hours, she can usually be found in her gardens where she tends to the plants that make her poisons, relaxing out on the campus, in the armory, sharpening her swords and repairing her leather armor or just hanging out under a tree, reading a book
Abilities: She can hide herself into any shadow in a certain area, making her very hard to find in a shadow filled room. Obviously, if the room is lighted, this advantage goes away. She hides to poison her blades or to prepare her throwing daggers at an opponent. She is skilled at Alchemy, making her poisons by mixing different plant combined with a little magic essence. She can also leviatate for those extra special moments to gain an advantage of an enemy, making vaulting a breeze, limited to 3 feet off the ground


two swords on her hips, throwing daggers, her own skills and her sealthing ability

She can use Alchemy to make poisons that she coats her blades with and flash powder for quick escapes

So begins...

Daedra's Story