Real name: Asher Damons
Gender: Male
Age: 16
Appearance: Asher is white skinned, 5”11’, and has short black hair with blue eyes. He has a slight muscle build, but still slim. He is normal weight, maybe 100 lbs. In real life, he usually wears blue jeans, a white T-shirt, and a black hoodie, whilst listening to his music on his iPhone10 with headphones. In the game, his eyes become icy blue, and his hair turns white and a little longer, kind of like Dante Sparda’s hairdo.
Personality: Asher is friendly to all and hostile to enemies. Asher loves his friends and likes to keep them close. He would protect those important to him with his life, is necessary. Asher isn't the wisest or the smartest, but he is still above average. You won't see him boasting about it, though. In fact, Asher isn’t one to be in the spotlight, or become a leader. However, he can teach people, and if he can’t help it, lead a group.
How Asher fights is simple: Lay back and be in defense to analyze the enemy. Then, Asher would adapt to pick on the weaknesses of said enemy. Asher isn’t one to charge in and barrage. In fact, Asher only uses 3 skills before going back on defense. Because of his skill, Asher can easily counter attacks, and he won’t make a mistake (usually). Unless you can trick him up, Asher is not going to fall for a little deception. Asher prefers faster and weaker spells than stronger yet slower spells, so he can be able to cast multiple spells in succession.
Asher has a calm attitude most of the time. Being a black belt, it’s hard to piss him off. Asher loves to be around his friends, and he loves to have a friendly duel.
Real Life:

In-Game:


Biography: Asher had a normal life until he was locked inside the game. He went to school, became an above average student, went to high school, and enrolled into all the honor classes. Asher also took martial arts. Currently, he is a 1st degree black belt as well as an instructor in his school. All in all, he was pretty much an average Joe.
Asher liked to try new things from time to time. That included video games, especially the “Insitus Gear.” However, Asher never let the game take over his life, unlike most people. He was deeply saddened by the fact that most of the students in the martial arts academy were too sucked into the gaming system. When the new Insitus Gear came out, Asher finally bought it along with the Antiva Chronus, just to curb his curiousity in the game. However, he too was trapped in the game, like every other player.
Asher was… well, disturbed that all this was happening because of the people being sucked into the game so much. He hoped that the person who did this will rot in hell, and that justice will be served for all the people who died in this game. Asher is surprisingly calm about it (then again, he was always calm), and has a lot of determination to beat the game with all the closest people to him in this game.
His username came from the fact that Asher has a very persuasive voice. One time he was able to disband a club, and the leader branded him "Voice of Treason." Instead of taking it as an insult, Asher kept it as a personal "title." It stuck around, so Asher used the title as his username.
Equipment:
Mysterious Cloak: Asher wears this to conceal his equipped weapons and belongings. It’s hard for bandits and thieves to get anything valuable from him because of this cloak, and overly-confident newbies won’t know what to expect when they challenge him.
Bladed Sheathe: A normal sheathe, but made of strong material. It’s sharpened to act like a sword. However, it’s also sheathed in another layer, so that anyone holding it wouldn’t cut open their hands. Asher uses this with his skill, second later or not. The second layer is more fit for defense. The sharp layer is more fit for offense. Any new challenger wouldn’t see the second “blade” coming.
Raven Wings: Black wings that sprout from the user's back without damaging any clothes that it might normally pierce. Only used for decoration.

Darkened Dawn: A black and red scythe that Asher uses sometimes for long reach and to get through the defenses of enemies.
Blazor Edge Abyssion

Element: Fire
Atk: 1250
M. Atk: 750
Special Ability: It slightly raises the attack stat of the user depending on how many enemies he/she had killed whilst equipped.

Attack: 2750
Magic Attack: 3000
Description: A blade hated by many humans because of it's unique ability to allow the user to quickly memorize the skills of his/her opponent and use it back at them. While it isn't evil in itself, people still shunned it for being too much of a nuisance when facing it in battle. It can seperate into two seperate swords, and comes with it's own sheathe.
Special Ability: Allows the user to have up to 3-5 slots to copy an opponent's skill- depending on the level of the weapon. The skill must be seen and used in battle by the opponent, and the user must meet necessary requirements to use said skill. It currently cannot copy passive abilities.
Copying more abilities than the sword can handle would result in deleting a previously copied skill.

(Costume also includes a Fedora)
Dark Enforcer Armour
A set of clothing, thick and durable. It used to be worn by a lone vigilante who went after higher-ups who abused their power. It is said that the want for justice of the original wearer flows through the current wearer.
Defense: 1500
M. Defense: 1250
Resistance: Darkness
Weakness: Light
Magic abilities:
(Added in Chapter 1:)
Fireball: Basic fire spell. Four words
Chant: Burn by my hand!
Wind Blade: Command the wind to strike in front of the user like it was a sword. Basic wind spell. 7 words.
Chant: The silent breeze will cut you down!
Icicle Rain: Basic ice spell. 7 words.
Chant: Rain down frigid wrath upon thy enemy!
Eruption: Cause flames to erupt from the ground in a small area. Basic Fire spell. 7 words.
Chant: May hell rise up and take you.
First Aid: Basic Healing spell. 3 words.
Chant: Healing Power come!
Indignation: Ultimate lightning spell. 23 words (plus some unnecessary wording; Currently locked because of the level reset.)
Chant: I, standing in the full light of the heavens, call upon thee who opens the gates of hell! Thy Lord’s wrath, come! Indignation!
(Added in Chapter 2)
Critical Heart Break: Send lightning at the opponent in a form of a spear. If it hits the chest area, 1.75x damage. Intermediate lightning spell. 8 Words.
Chant: “Feel your heart beat for the last time…”
(Added in Chapter 3:)
Scarlet Sign: Nightless Castle: Slam the ground, creating a flame that takes the shape of a cross when viewed from the right angle and distance. Intermediate fire spell. 12 words.
Chant: “When the stars no longer exist, and the eternal sun draws near…”
Bloody Howling: Chant and open a gate to darkness. A beast within roars, and enemies near the gate become paralyzed and get damaged. Intermediate Dark Spell. 11 words.
Chant: Oh roar that shakes the very foundations of the earth, resound!
Absolute: Call on an iceberg to appear via flash-freeze. Advanced ice spell. 15 words.
Chant: Rest in a merciless embrace, and freeze from a hell colder than the devil himself.
(Added in Chapter 4:)
Royal Flare: Advanced fire spell. Creates a giant ball of fire that can be thrown at the enemy. Can separate into multiple fireballs as well. 22 words.
Chant: See the great power of an inferno, condensed into a giant ball of flame! Let’s see you try and come out unscathed…
Special abilities:
Passive:
(Added in Chapter 1:)
Sword-Sheath: Allows the player to wield a sheath in battle, and thus use it as a companion to a sword.
Scythe-Wielder: Allows the user to fight with a scythe. It cannot be dual wielded.
Mana Blade: Allows the player to combine magical attacks with physical attacks at full power. Some of the attack is changed to combine the magic and physical skills.
Close Combat: Allows the player to fight with his/her hands or feet. Asher uses this in combination with the scythe, sword, sword-sheathe, and magic.
(Added in Chapter 2:)
Endangered Threat: When the health bar is lower than half, physical and magical attack strength is raised.
Regenerate: Automatically heal over time.
(Added in Chapter 3:)
Survival Tactic: Deception: When health bar is lower than a third, defense is raised for physical and magical attacks.
Critical Moment: When health bar is lower than a quarter, critical rate rises by 10%
Survival Tactic: Pressured Strategist: When health is lower than a quarter, intelligence is raised.
Survival Instincts: When health bar is lower than one tenth, all stats are doubled. Does not stack upon other skills that raise stats from low health.
(Added in Chapter 4:)
Dual Wield: Gives the player the ability to wield two swords.
Devil's Eye: Plagiarism: Gives the user the ability to mimc a limited number of skills.
Active:
(Added in Chapter 1:)
Devil Lance (Sword only): Throw the sword into the air, then jump and kick the sword so it flies straight at the enemy.
Soul Harvest (Scythe only): Spin the scythe in a 360 motion.
Tempest: Front flip midair many times and slash the enemy.
Tempest Reversal: Back flip midair many times and slash the enemy upward with each flip. (Shorter range, but more damage compared to Tempest)
Assault Slash: Jump high into the air and slam your weapon down into the ground. Works best with scythes. Also works best on downed enemies.
Savage Wolf Fury: User suddenly moves extremely fast around the enemy, and slashes multiple times before landing a final hit. (Locked from level reset)
(Added in Chapter 2:)
Ghost Wolf: Quickly dash through the target and slash from behind.
Heavenly Tempest: Send the target high into the air and slash it upwards in a multi-hit combo. Then, horizontally spin-slash at the enemy and send it back down to earth with a final slash.
(Added in Chapter 3:)
Roundtrip: Throw the currently equipped weapon at the opponent. The weapon spins and orbit around the target to slash it. The user can equip another weapon and attack the enemy while the first weapon orbits the target. The user can also throw another weapon in his inventory, and attack with the currently equipped weapon.
Guardian Field: Stab the ground and make a magic circle, causing any allies in it to heal and enemies to become damaged.
Shining Dragon Swarm: Spin the weapon on the user’s hand, slashing the enemy. Then, make a downward-slash-spin-hook-kick-repeat combo.
Clearing of the Six Senses: The user clears out all worldly distractions of taste, sight, smell, feel, hearing, and thought. The user concentrates on slashing at the opponent without thought, only acting on instinct. The user slashes at very high speeds, running around the target. The path in which the user would leave a glowing lotus shaped-mark on the ground. Then, the user sends the target sky-high, and slams him/her/it down. The lotus disappears on the impact of the sword. It takes a lot to get out of that state once the skill ends, and even more to stay in the state the user should be in to use the skill.
Savage Wolf Fury: The user circles around the enemy. Occasionally, the user slashes at the enemy. The user gets progressively faster and more aggressive. Eventually, the user slashes one after the other from different directions, just being one image of when he/she slashes. The user finally ends with a final five hit slash. Also, it is the only non-mana blade skill to have an incantation. 20 words.
Chant: O brilliant blade as cold as steel, rend the infinite darkness and crush my enemies to nothing, Savage Wolf Fury!
(Added in Chapter 4:)
Close Combat Skills
Windmill: Spin and kick every enemy surrounding the user. Easy to use, hard to master.
Drop Kick: Jump, flip, and force all your energy into your feet, and send it at the enemy through a drop kick.
Somersault Kick: Spin three times, kicking the enemy in different target areas. The user’s foot is engulfed in flames.
(Added in Chapter 3:)
Shoryuken: A reference to a former famous video game character. Jump spinning flame uppercut
Respite: Rest a little bit in battle, recovering a little bit of health and mana.
Mana Blade Skills:
Blaze Dragon: Jump high into the air and slam your weapon into the ground. The flames that rise up form a dragon rising from the ground. 7 words.
Chant: Face the burning rage of the dragon!
Indignation Judgment (Sword only): 5 slashes, then throw the sword above the target. The sword comes down moments later, charged with lightning, as well as several bolts of lightning itself. 28 words. (Locked form Level Reset)
Chant: I, who stand in the full light of the heavens, call upon thee who openeth the gates of hell! Come forth divine lightning! Receive your judgment mortal sinner!
Grand Cross: The user charges an opponent, and does a slash through the enemy using the momentum. The user leaves a trail of light. The user then drops from the sky and does a slash that makes a light trail that intercepts the first trail. The trails make a cross, with the enemy in the center. The user, still dropping from the sky, stabs the enemy and the cross, causing an aura of light to rise and damage the enemy even more. 24 words.
Chant: Oh holy power, grant me your strength! Aid me in my battles, and help me to win over my enemy, no matter the adversary!
Other Skills:
Blacksmithing: Rank 2
First Aid: Rank 1
Cooking: Rank D
(Note: This is going by Mabinogi Rankings. F, D, C, B, A, then 9 to 1. F is the lowest, 1 is the highest.)
Extra:
Theme Song:Emiya- Guitar Version