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Arcanum

Arcanum

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Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is also a land of great turmoil.

10,322 readers have visited Arcanum since Maree created it.

Introduction

The tome that you now in your hands, dearest reader, is an agglomeration of many other fine works. Indeed, this is a pastiche in the truest sense, a literary medley with ingredients gathered from far and wide. As the title suggests, Arcanum is a setting of dark urban intrigue, high-fantasy exploration and magic, as well as forray into the grease-smeared, gear- powered world of Steampunk.

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Ancient Times, Reign of the Gods of Old
Thousands of years before present, immeasurable by current reckoning, it is said that the Old Gods walked the land of Arcanum. An enormous pantheon of these demon-beings is thought to have existed, although their worship is now neglected and forgotten. In the most rural of areas, often those located nearby an old temple or shrine, a select few still respect or revere this beings, calling them the "Old Powers of the Earth".

The most ancient of lore still remembered in Arcanum tells that the Old Powers of the Earth were birthed at the very same moment as Arcanum itself. For reasons of their own- for who can understand the thoughts of a god?, of the Earth itself?- these Old Gods gave rise to the hominid races. As such, certain among these Powers created a child in its own image, that it might procreate, in a sense. It is assumed, then, that some of the Old Powers in their corporeal form appeared similar to the peoples of Arcanum, if much grander and more awesome to behold.

In the Ancient Times, the peoples of Arcanum lived in a variety of lifeways and in a variety of places. There was commonality among them, though. The societies and peoples of the Ancient Times are generally accepted to have been much simpler, roughly more egalitarian, and less concerned with race.

Then, the Great Schism occurred.

The Great Schism
During the Ancient Times, the technology utilized by the peoples of Arcanum never came into conflict with the use of the lifeforce known as Magic. The two co-existed, even thrived together. Smiths imbued their tools and weapons with the Arcane Forces, druids were called upon to bless the land and all the plants and animals within and of it, broken pots were mended with a small charm or a Word of Binding.

It was widely accepted that wizards, sorcerers, shamans, witches, diviners, soothsayers, mages, and all manner of other magical specialists were conduits of the Natural Energies given them by the Old Powers of the Earth. It was widely known and accepted that magic in tandem with handicrafts and land-based technologies was enough to fulfill the needs of the people.

But for some, it was not enough.

For certain minds among a certain group of Elves, the quest for Knowledge and Wisdom had to be pursued at all costs, with no regard for the consequences. It was these Elves who developed what they called the "Scientific Method", leading to what is commonly called the Great Schism. These researchers, whose names are lost to history, soon found a foothold with their people. Similar minds among a certain group of humans sprung up almost simultaneously. An alliance was formed. Then came the Rational Inquisition, wherein the Old Powers of the Earth were at first denied, then shunned, then forbidden.

Then came the building of vast, sprawling cities. Then, the first Steam Engine was constructed. Not all was well with these "advancements". The Elves and Humans who made up this alliance soon discovered- quite by unfortunate accident, mind you- that their Steam Tech and the ancient force known as Magic were entirely incompatible. This was troublesome at first, but, as with the Old Powers of the Earth, the Human and Elvish scientists simply relegated Magic to the past, ruled it out as Obsolete and Irrational.

It wasn't long before they sought to eradicate Magic altogether. This was also the period of the Enslavement of the Dwarves. Those Elves who innovated Steam Tech- they called themselves "High Elves" or "Highborn"- had long looked down on the Dwarves of their region, not only for their diminutive stature, but also for their differences of custom and tradition. The Human allies of the Highborn had looked down on nearly all the other races simply because they weren't Human.

Therefore, using their newly found and lovingly embraced Scientific Method, the Highborn Elves and Humans rationalized a hierarchy of races, at the top of which, conveniently enough, were the Highborn Humans and Elves. The Highborn knew that their burgeoning industrial way of life wouldn't support itself, and they certainly didn't want to get their own hands dirty digging in mines or plowing fields all day. There was research to be done,
discoveries to be made, after all.

A labor caste was needed, and a labor caste was found. The one trait possessed by the Dwarves of the region that the Highborn admired was their stamina, their long-winded constitution, their strong backs. Using what little Steam Tech had been invented, it wasn't difficult for the Highborn to annex the surrounding Dwarven villages, and force them, culturally, economically, and with military might, to adopt the Way of Science and Steam. The poverty and disparity this created among the local Dwarves was enough to force them to become the Laborers that the Highborn desired.

Years Following the Schism up to the Present Day
Of course, the Highborn did not stop their expansion with the conquest of the local Dwarves. They knew they'd need more resourecs, more unskilled laborers, and especially more agriculturalists and pastoralists to feed the growing populations of their cities. Along with the Dwarves, the Highborn imposed a "rational" hierarchy onto the other races as well. Just beneath themselves came the Halflings, since they appeared to be genetically related to Elves and Humans, though they had obvious differences. After Highborn Elves and Humans and then Halflings, came all of the other Ethnic Groups of Elves and Humans in Arcanum. This included the feral elves, the tribal humans, those elves and humans who continued to use Magic, and who failed to see "reason". After those elves and humans came everyone else, the "bestial" races: goblins, orcs, gnolls, kobolds, and so on.

With this racism neatly disguised as Scientific Inquiry, the Highborn humans and elves were able to justify their further expansion, further conquest, and further abuses of all the people of Arcanum. Their cities grew, Steam Tech spread outward, huge economic disparities grew between castes in the cities, racism flourished. Many members of other races began to forget that Dwarves even existed, since the majority of Dwarves now spent their entire lives laboring underground in mines, in factories, in laboratories, or in clockworks. The contemporary situation is much the same. The Highborn mechanist bourgeoisie rule the cities. Poverty is rampant. Dwarves are nearly invisible. Steam Technology grows and changes by the day. The Old Powers of the Earth have been nearly forgotten. The Grand Scientific Inquiry attempts to impose "reason" and "rationale" on those peoples and communities who still use and revere Magic. And there is resistance: those who revere and use Magic have formed organizations, fellowships to combat the expansion of Technology.

What's more, with the imposition of control and law imposed by Science and cities, the universal forces of Chaos and Order daily come into extreme conflict. Where once there were sharing communities, now there are darkened alleyways haunted by footpads and cutpurses. Where once there was economic equality for all, now there are the Technocratic elites, the fat, wealthy merchants who profit off of their inventions, and the soot-covered orphans who cough blood in the streets. Where once healthy landbases proliferated, now smog darkens the sky, ash blankets the cobblestones, sewers overflow with refuse and other,fouler things...

The world of Arcanum at present is a place of intrigue, adventure, and turmoil.

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The Whistling Inn

The Whistling Inn by Maree

An inn that was built directly above The Whistling Pipe Tavern. Its construction caused the entire building to lean and the whole establishment looks ready to topple over at any given time.

Arcanum

Arcanum by Maree

Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is a beautiful land, teeming with all manner of flora and fauna, and a diversity of "sentient" species.

Shimaynia

Shimaynia by Maree

The largest continent on the world of Arcanum. Its major cities include: Axis; City of Gears, Alderville, Grayhall, Ironcrag, Deerfield, Sunport, Fort Oakhold, and Southwall.

Axis

Axis by Maree

This city is so named because it lies very near the center of the world Arcanum, both geographically and indisputably in the cultural and technological arenas. Axis is the largest, most "developed" (i.e.: industrialized), most powerful city in all Arcanum

Downtown

Downtown by Maree

This is the administrative and governmental hub of the City of Gears. Downtown also contains The Barracks, which garrison the city's standing military forces.

South Quarter

South Quarter by Maree

South Quarter contains nothing of note except the ominous, forboding Cragscleft Prison.

Old Quarter

Old Quarter by Maree

Old Quarter is considered a middle-class neighborhood, and is noted for its densely-packed houses and chaotic street design. It is composed almost entirely of middling merchants and the city's many tradesfolk and craftspeople.

New Quarter

New Quarter by Maree

As the name suggests, New Quarter is the most recent addition to the City. It is primarily a lower-middle class residential district with a handful of shops. It also serves as headquarters for three of the City's factions.

Audale

Audale by Maree

In stark contrast to all other districts of the city sits Audale, the high society neighborhood of extreme wealth. This neighborhood is almost exclusively Highborn, although a very select few Halflings (and even fewer others) reside here.

Stone Market

Stone Market by Maree

This district is named for the stone quarry that once stood here, from which the City's original streets and buildings were made. Nowadays, Stone Market is an upper-middle class neighborhood, boasting several fancier shop

The Docks

The Docks by Maree

The City's Docks are a place of unparalleled filth and grime. They're also the backbone of Axis's wealth and prosperity.

Blackwall

Blackwall by Maree

Blackwall is the poorest, dirtiest, most diseased district of Axis. It's known by its inhabitants as The Grim, or, among those who speak with thick Cockney Arcanian dialects, the Arsehole o'th' World.

The Whistling Pipe

The Whistling Pipe by Maree

A bar tucked into the back of the Old Quarter where few of the middle-class citizens of Axis venture and even fewer Highborns.

The Story So Far... Write a Post » as written by 7 authors

1 Characters Present

Character Portrait: Xavier Skywalker
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#, as written by ____
Xavier entered a tavern with his sword in his back, people stared at him for a split second and goes back to their conversations. He sat on the stool in front of the bartender and said. "Pour me some red wine." He said to the bartender. The bartender placed a wine glass in front of him and fill it up with red wine. Xavier picks the glass up and drank it slowly until it's empty. "It was delicious." He said and gave the bartender a huge tip and just sat there. "Are you waiting for someone?" the bartender asked. "I'm waiting for someone whom I am yet to meet." Xavier replied. "I don't quite understand." the bartender said. "Well in other word, just waiting for someone who would talk to me." He replied.

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Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner
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Otto entered the bar. He just came back from a supply delivery to an archeological dig. He loved seeing the old world. HE took out a gold plate and looked at the photo he had taken of him and some old weapons.

"Once I take over my parent's company, I can start my collection" he whispered to himself. He stowed he plate back into his pocket and hoisted his pack up on his back. HE looked around the bar. Usually there was a captain or a first mate in here looking for buccaneers, but there wasn't yet. He walked up to the bar. There was a young man wearing a sword on his back, Otto smiled, such old fashioned. He put a seat between himself and the man with the sword on his back.

"Hello George, how are you." he asked the bartender coming up to him.

"Fine, just fine Otto, what will it be?"

"Glass of Absinthe, make it strong, but burn some of the Alcohol off"

The setting changes from The Whistling Pipe to Arcanum

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Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner
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Xavier looked at the man who sat on the stool a space away from him. He examined the man, he seems to be around his age and saw his mechanical right eye. "Kind of cool?" He mumbled. He then ordered another drink, but this time the same drink that the man near him ordered. "Hmm? do I look strange to order the same one as the guy near me?" He thought to himself.

Setting

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Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner
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"Well, I had an accident, it kinda helps me see, better then wearing an eye patch " he gave a small laugh. HE then noticed the man ordered his drink "I'd careful drinking that stuff. It is 138 proof alcohol, that's why I asked to burn off some of the alcohol. But this stuff also contains large amount of wormwood, which is a powerful hallucinogen. You look like the type who has never tried this high society crap." and he took a swig from his glass. He then held out his hand

"The name's Otto Bumgarner, and yes from Bumgarner shipping company."

The setting changes from Arcanum to The Whistling Pipe

3 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner
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#, as written by ____
"... add some ice and a sugar, and lend me an absinthe spoon." He said to the bartender and he stirs his drink with the spoon. "Well this should weaken it even a little." He said as he drinks it. He then faced Otto and said"Well it's good. I'm Xavier Skywalker, a mercenary, Nice to meet you too Otto."

3 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner
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"I personally like mine strong, and that's why I asked to burn some of that alcohol off, so I can get the effect of the wormwood before I get drunk." and he took another sip. "Ya, I'm here just look for another job, I'm a ships physician for long trips." He took another sip, as he did, the colors around him started to flow together, and he started to feel loose and relaxed.

"So..... what's up with that large sword? Swords haven't been standard in army or civilian life for what... 200 years? Even back in my days in the royal air force, my rapier here" and he tapped his rapier "was considered old fashioned, and I was actually the last graduation class to receive it."

3 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner
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#, as written by ____
"Well just to pay respect to a deceased friend, but this is not his sword, my own, just based on his." He said to Otto. "He was a soldier and I was an infantryman, such great gap in rank, but we become friends, he trained me to become strong so I rose in rank. He wanted to become a hero, but ended up becoming a criminal and killed thousands of units to survive, well he died in the end though, but for me he is a great hero, I went to the place where he died soon after and I dug his grave there, and made his sword as the headstone. I continued to train until I am of the same rank and as strong as he was, well I'm just a mercenary now. Thanks for listening." He said to Otto.

4 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner Character Portrait: Amelia von Rosenberg
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#, as written by Maree
The noise of the bar died down in a decrescendo until it was silent. Everyone had turned to see who it was that had created such a silent stir in the Whistling Pipe. It was a woman, naturally.

Amelia von Rosenberg was a well known woman in, not just Axis, but throughout most of Arcanum. She was a witch, a blasphemer against The Master Builder, and most notable of all, a vampire.

The vampiress's limbs were slender and lean, though they held the supernatural strength that came with all of the Blooded. Her stride across the floor of The Whistling Pipe was so smooth and perfect it was as if she glided, or floated just above the wooden boards. Amelia had golden eyes that were unnatural to those who lived in Arcanum. With those eyes she stared down those she passed by, not sparing Otto nor Xavier.

When Amelia reached the counter, she remained standing as if she were not going to stay long. "An Unfortunate Soul, please Mr. Bartender," the vampire cooed in her silken voice.

4 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner Character Portrait: Amelia von Rosenberg
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#, as written by ____
Xavier didn't like the disturbance she caused and as well as the words she said. "Bartender, another glass of absinthe with sugar and ice like before." He said to the bartender. The bartender paused a bit, but walks to him somewhat in a hurry, he saw the bartender having a cold sweat. The bartender then poured the absinthe his glass, but it spilled a little as the bartender's hands are shaking a little. He didn't mind it, he just stirred it again with the absinthe spoon and drank. He just sat there in silence.

4 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner Character Portrait: Amelia von Rosenberg
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#, as written by Maree
A black eyebrow lifted as the bartender decided to service another man before herself. Amelia watched like a bird of prey as the man's hands shook pouring and serving the drink to Xavier. The edge of her hard, black, mouth twisted upward. She could smell his fear, the sweat trickling down his throat, and the blood pumping so deliciously through his arteries.

"An Unfortunate Soul, Mr. Bartender, or do you have plans to keep me waiting all day," Amelia voiced in her deceptively alluring voice.

"N-N-No ma'am. I'm right on it, I am," he stammered.

When he placed the cold, red, drink in front of Amelia, she thanked him.

As her hand wrapped around the glass, the bartender grasped his chest and gasped in pain. He was having a heart attack.

Amelia just stood by and watched, drinking from the thick fluid in her glass. "How unfortunate," she crooned. "We may need another bartender, and soon."

4 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner Character Portrait: Amelia von Rosenberg
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#, as written by ____
Xavier stood and stopped her by holding her shoulder tightly. "Hold it right there miss. I'm the one who called him so if you have a problem you should have pointed it at me not him!" He said to her showing hint that he is angry and grabbing tighter with great strength he got from his trainings. "Clearly in my eyes, you killed the man." He added with angrier tone.

The setting changes from The Whistling Pipe to Old Quarter

Setting

2 Characters Present

Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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#, as written by Maree
The rain was pouring down!

One moment it was clear as a starry night, minus the ever persistent fog that laid overhead the city, and then it was raining cats and dogs! The more upper class citizens of Axis had their vassals procure umbrellas, suitcases, or even their ragged jackets to cover their patrons expensive hair. Those who were lowborn fled to awnings or inside shops along the streets.

And then there was Ellie. She stood in the middle of the street with a car putt-putting past her. The poor elf-girl's hair was matted against her skull and her ears drooped. Her clothes clung to her body and the rain was unforgiving with its cold.

"Alek! Alek! Aleeek!" she called, cupping her hands around her mouth. She had lost him. One moment he was there and the next, he was gone!

Setting

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Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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#, as written by Knosis
The man seemed to have a particular talent for that. With a color shifting cloak, he seemed to blend into the area around him and go on unnoticed by many. But even then, it was a rare gift when he could manage to disappear in plain sight. With a sigh, the man turned to face Ellie, his bright glowing yellow hues glaring at her from the short distance he had gone without her.

The man look strange in this place. Alek stood at least 6 feet tall, his black shaggy hair shaping around his face slightly and a five'o'clock shadow a constant appearance on his face-- Even when he swore he had just shaven. But underneath his cloak, he work a matte black leather armor with a bit of silver trimming, that fit his form better than most, as if he had been born in it. But most strange of all was his bright yellow eyes against his unusually pale complexion and black hair.

"Ellie, will you at least attempt to keep up with me? And get out of the middle of the road before you get hit." He said, his voice deep and gruff with a slight commanding tone. He had never really remembered how he had picked up the strange elf that followed him around like a lost puppy. Just one day, he turned around and she was there. He hadn't been able to completely shake her off since. And so, he felt somewhat responsible for her now.

Alek looked tired, more so than he had in a long while. It was coming close to his hunt night. "And if you get sick, don't think I won't tie you down to the bed until you get better."

Setting

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Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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Oh, how, how, how could I lose him!

The thought rolled through her mind again and again. Ellie would never be able to forgive herself if she lost Alek and never found him again. Axis was a large enough city to do so. Most faces Ellie saw in passing on the street she never saw again. And Ellie would absolutely die if Alek had disappeared on her watch!

Tears glittered on her long lashes and obscured her vision, making it swim. Another car whizzed by and almost hit Ellie. "Hey!" she yelled at the driver as she kicked the bumper of the vehicle. "Watch where you're going! You could hit someone!"

Ellie raised a fist to shake but Alek's voice cutting through the rain stopped her. "Alek!" she yelled, once again back to her normal perky self. A smile almost split her face into two halves as she bounded over to him.

"I'm sorry," she apologized. "I just turned around for a sec-ACHOO!"

She sneezed all over his chest as that was just how high she reached on Alex, even in heeled boots.

Setting

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Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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#, as written by Knosis
Mentally, he shook his head at the woman. She seemed so ditsy compared to most women. Maybe ditsy was not the right term.

Clumsy.

He nodded in agreement with himself. She was bright and cheerful for the most part, but there were days he wondered what she would break more, herself or the stuff she was handling. He placed a hand on her soaking hair and petted her slightly. Sometimes it annoyed her, he thought, but other times she seemed to like it.

At her sneeze however, he sighed and began to unfasten his cloak and place it over her shoulders. The outside of the cloak was soaking wet, but inside was remarkably dry and warm. "There.." He would mutter. "That will hold you until we find an Inn to stay at. Put the hood up." He looked around, his yellow eyes searching the street. He had never been here before. "Have you some clue of a good place to stay here?" He asked.

Setting

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Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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#, as written by Maree
Outwardly Ellie groaned when Alek petted her, but secretly she enjoyed it. A small blush rose up on her cheekbones when Alek put his cloak around her shoulders. The elf-woman was dwarfed in it and it was heavy. She didn't complain. It belonged to Alek and, as far as Ellie was concerned, she belonged to him!

After all, he had saved her life. Ellie was never going to forget that night where Alek had killed the vampire who attempted to blood her. The vampire had slaughtered everyone except her. Why? Ellie had no idea why she had been chosen. All that mattered to her was that Ellie now believed there truly were vampires and Alek had saved her from one.

Shaking her head clear of memories, Ellie spoke up to Alek. "I thought you had something to do? Don't stop just because I sneezed. It was one sneeze! I thought you had to... you know..." Ellie whispered to Alek, "Feed yourself?" The pitch of her voice rose to extreme highs.

Setting

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Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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#, as written by Knosis
His jaw clenched at the mention of feeding. He slowly glanced around, not noticing if any had heard. Not that they would, she had whispered, but you never know with some creatures who liked to snoop. "I will last a little longer, and you need a dry place." He said reassuringly.

Alek cringed still every time he admitted it. He hated who he was, what he was. "And a sneeze can lead to being sick in bed with a fever if ignored. You remember the last time you caught fever, don't you?" He hoped to have reminded her. If she still was not convinced, he was half tempted to pick her up and carry her. At least that way she wouldn't get lost again.

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Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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"I am fine! I don't know why you think I need to slow down so much! I don't, Alek!" Ellie said, stomping her ragged boot down on the sidewalk. She didn't look very threatening with Alek's massive coat on her, hair dripping with rainwater, and pink cheeks.

"And I survived my fever," Ellie said, throwing her nose into the air to meet his gaze head-on. The elf-girl had barely survived her sickness, mostly due to Alek's nursing. She had been so close to death but one day, the fever broke and she had gotten better. Ellie had just recently got rid of her cough.

"Let's go, big guy," Ellie said, grabbing at his arm, trying to tug him down the street and failing.

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Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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Uh-oh. She had stomped her foot. There was no convincing her otherwise now. With a intense stare, he watched as she tried to tug him down the street, although it seemed he didn't even have to try to remain in place. "You know, sometimes it disturbs me that you are more eager about my feeding than I am at times.." He said softly, and eerily calm. "Does it not disturb you of what I am? Considering your history?" He shook his head once again, walking down the street once again without waiting for her to answer.

He remembered what it was like to be alive. He had never given up the traits that had made him a man, although he only saw himself as a monster now. It was what confused him the most about Ellie following him around. Oh, he care for her. But he was frightened more than anything he'd lose himself to the monster he was and he'd lose her too. He wouldn't admit that to her, though. It was almost like admitting he had been wrong after a long and drawn out argument about who was right.

"Either way.. I need to wait until it is darker, and with the traveling we've done today, I need to rest myself." He stated, still hoping to convince her to at least consider an Inn. If he were to make it seem it was more for him than for her, then hopefully she would fall for it.

Setting

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Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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Ellie followed Alek on his heel. His stride was longer than hers, but Ellie's endurance was unmatched! He was not getting away this time. She looked down at his arm and considered holding it. She hesitated and, seconds later, decided not to touch him. The elf-girl sighed and folded her arms across her chest beneath his cloak.

Ellie cared a great deal for Alek. She wanted to possess romantic feelings for him, and there was a small part that did too. And yet, she couldn't do it. He was after all, not human... or even living. He was a vampire. Alek was the very thing that had almost killed her. Ellie should have been terrified of Alek but she wasn't. There was no trace of fear at all... only worry.

"Maybe you could get some," she leaned over and whispered again to him," food, first." Ellie raised her eyebrows at Alek and narrowly dodged a street lamp. "We do, after all, have that meeting with that man, you know, the one that wanted to talk to us about that plague spreading in Axis?"

The setting changes from Old Quarter to The Whistling Pipe

4 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner Character Portrait: Amelia von Rosenberg
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Otto rolled his eyes as Amelia entered. HE had seen her once or twice at parties of other rich and famous people. "Feeding off the despair of the weak, typical vampire." Otto murmured into his glass. HE saw George serve her a glass, which the wormwood from the absinthe was making the colors of the glass and the bar look like one. HE suddenly grabbed his chest, and his face was filled with pain. Otto reacted immediately. HE grabbed a device out of his back and jumped of the bar. As he did, George collapsed onto the ground. Otto kneeled next to him, he cupped his hands together and started to beat above his heart. HE then gave a few blow into George's mouth t expand his lungs.

" Don't die on me George!" Otto started to crank a small lever on the device around and around. He then removed to small metal rods. HE touched them together and speaks flew from them. He slapped the rods on George's chest. George jolted a bit and his shirt stared to smolder a bit, but Otto quickly patted it out. Otto continued the process, ignoring the voices around him,

The setting changes from The Whistling Pipe to Old Quarter

Setting

2 Characters Present

Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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#, as written by Knosis
The man wanted to groan, but kept it in. He had honestly forgotten. His fangs even lowered at the thought of feeding, but there was no time for that now. And he did not want to do so in front of Ellie. For some reason, he wanted her to view himself less of a monster than what he considered himself to be. "Maybe later then.." He murmured. "That is important. I shall last as long as he wants to meet with me and then you will find us an Inn while I find food for us both." He muttered.

His yellow hues gazed blankly down the walkway. What could this man possibly want with him about some plague? It could mean only a few things. "Come on, Ellie." He started down the street once again towards the building he had intended to go to before Ellie had lost herself.

The setting changes from Old Quarter to New Quarter

Setting

1 Characters Present

Character Portrait: Idris Bloodbright
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The door squeaked loudly as Idris pushed it open. The tiny house was surrounded by a small yard of grass that was nearly dead. Inside it was completely empty save for the thick layer of dust that had settled on the wooden floor. The door opened to an open front room, there was a tiny kitchen off to the right, and at the back of the house was another door that opened up into a small, similarly empty and dusty, bedroom. No one had lived here for many months and the building had an eerie ambiance, with the sunlight shining a sickly yellow throw the dusty windows, but it was what she could afford. And it was hers. Idris smiled brightly and closed the door behind her as she entered, putting her small bundle of possessions on the floor.

I'll have this place cleaned up in no time! She thought brightly. She forced the two windows in the front room open. The breeze that swept in blew the dust into the air. She set to work arranging her possessions in her new home. The fluffy bed roll she had carried with her as she traveled through the woods she set up in a comfy corner of the bedroom, she put her books on the shelf that hung in the living room, and she stored what food provisions she had left in the little kitchen. She looked around and took stock of what she would need to buy with the bit of money her parents had sent her with. She needed chairs, a proper bed, a chest or wardrobe for her clothing, candles or lamps, and more food.

However, shopping would have to wait a bit. She was hungry. She whispered an incantation into the little wood burning stove in the kitchen and a small blaze burst out of thin air and crackled there merrily as she cut up what was left of the potatoes, carrots, and beef she had brought with her from her parent's beloved farm. She felt a shadow of dread pass over her as she realized that this was the last of the food from that place that she would eat for a long time. She thought sadly of the beautiful homestead, hidden deep in the woods, that had protected and provided for her all these years. She remembered her parent's warm smiles and well wishes as she left that place to strike out on her own, and finally meet some other people. Her sadness faded back into excitement when she considered that she was now living her dream!

With her last meal from home cooked up nicely on the stove, she ate quickly, sitting at a build-in table and bench in the corner of the kitchen. She watched out the window while she ate, people were passing by, going to and from the shops that were just down the road a bit from her new home. She grinned and tried to eat as quickly as she could. The day was growing late and she wanted badly to finally go look around the town and buy some necessities.

The setting changes from New Quarter to The Whistling Pipe

4 Characters Present

Character Portrait: [NPC] Bartender Character Portrait: Xavier Skywalker Character Portrait: Otto Bumgarner Character Portrait: Amelia von Rosenberg
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#, as written by Maree
"I think he may very well die," Amelia spoke in her velveteen but acidic voice. "That would be such a shame. You should try to save him. Tick... tock..."

When Xavier grabbed Amelia, he might as well have been grabbing at cold marble. She flashed a white smile at him, though her eyes showed no humor at all. "Me? Kill the man? Why he's having a heart attack. How could I possibly have done that?" A single laugh rumbled like a purr in the back of her throat.

Ignoring the hand on her, Amelia took another dainty sip from her drink, and set it down.

"Good luck in saving him. I am sure you will need it. There are many fine coroners around if he does not, however..." Amelia threw her head back and laughed as she exited.

The setting changes from The Whistling Pipe to Old Quarter

Setting

2 Characters Present

Character Portrait: Alek Constantine Character Portrait: Ellie Coulter
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#, as written by Maree
It was several seconds before Ellie spoke up to Alek again. "You know..." she said. "You could possibly, you know, with me. I don't think I would mind if you... you know". Alek probably had no idea what Ellie was talking about. She was being vague enough for him to misinterpret or even completely miss what she was attempting to offer him.

"I could eat and then we could get a room and, you know..." Her cheeks flushed an even deeper pink. "You could do it with me." Ellie needed to learn how to speak outright what she wanted. It almost sounded like she was propositioning Alek for sex.

"I mean... if you want. It would be better. We'd be in privacy, alone, you know. There wouldn't be a risk of you getting caught... eating." she whispered, finally clarifying what she was speaking about.

"Oh! There it is! The Whistling Pipe!" Ellie exclaimed. "See? I'm sure that place has rooms and food. I can smell the grilled pigeon from here!" Ellie's stomach rumbled and she grabbed Alek's arm, attempting valiantly to tug him along to the bar.

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

A Meeting with Talos

Ellisandre and Alek, an unusual pairing meet, for the first time, a contact named Talos to speak of the spreading "plague" of vampires in The City of Gears.

View All » Create New » Quests

There are no quests in this roleplay.

Add Group » View All » 1 Factions to align with

Here's the current leaderboard.

The Blooded

"In the Night the streets of Axis will run red with its own Blood," a common phrase said by Amelia von Rosenberg, the vampiress who leads The Blooded, a secret organization of vampires and their brood.


Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 13 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

The Whistling Inn

The Whistling Inn by Maree

An inn that was built directly above The Whistling Pipe Tavern. Its construction caused the entire building to lean and the whole establishment looks ready to topple over at any given time.

Arcanum

Arcanum by Maree

Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is a beautiful land, teeming with all manner of flora and fauna, and a diversity of "sentient" species.

Shimaynia

Shimaynia by Maree

The largest continent on the world of Arcanum. Its major cities include: Axis; City of Gears, Alderville, Grayhall, Ironcrag, Deerfield, Sunport, Fort Oakhold, and Southwall.

Axis

Axis by Maree

This city is so named because it lies very near the center of the world Arcanum, both geographically and indisputably in the cultural and technological arenas. Axis is the largest, most "developed" (i.e.: industrialized), most powerful city in all Arcanum

Downtown

Downtown by Maree

This is the administrative and governmental hub of the City of Gears. Downtown also contains The Barracks, which garrison the city's standing military forces.

South Quarter

South Quarter by Maree

South Quarter contains nothing of note except the ominous, forboding Cragscleft Prison.

Old Quarter

Old Quarter by Maree

Old Quarter is considered a middle-class neighborhood, and is noted for its densely-packed houses and chaotic street design. It is composed almost entirely of middling merchants and the city's many tradesfolk and craftspeople.

New Quarter

New Quarter by Maree

As the name suggests, New Quarter is the most recent addition to the City. It is primarily a lower-middle class residential district with a handful of shops. It also serves as headquarters for three of the City's factions.

Audale

Audale by Maree

In stark contrast to all other districts of the city sits Audale, the high society neighborhood of extreme wealth. This neighborhood is almost exclusively Highborn, although a very select few Halflings (and even fewer others) reside here.

Stone Market

Stone Market by Maree

This district is named for the stone quarry that once stood here, from which the City's original streets and buildings were made. Nowadays, Stone Market is an upper-middle class neighborhood, boasting several fancier shop

The Docks

The Docks by Maree

The City's Docks are a place of unparalleled filth and grime. They're also the backbone of Axis's wealth and prosperity.

Blackwall

Blackwall by Maree

Blackwall is the poorest, dirtiest, most diseased district of Axis. It's known by its inhabitants as The Grim, or, among those who speak with thick Cockney Arcanian dialects, the Arsehole o'th' World.

The Whistling Pipe

The Whistling Pipe by Maree

A bar tucked into the back of the Old Quarter where few of the middle-class citizens of Axis venture and even fewer Highborns.

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Arcanum. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 15 Characters to follow in this universe

Character Portrait: Olgra Grash
Character Portrait: Alek Constantine
Character Portrait: Idris Bloodbright
Character Portrait: Ellie Coulter
Character Portrait: Talos
Character Portrait: Xavier Skywalker
Character Portrait: Calhoun Linfael Aldon
Character Portrait: Otto Bumgarner

Newest

Character Portrait: Olgra Grash
Olgra Grash

The owner and proprietor of The Whistling Pipe tavern.

Character Portrait: Calhoun Linfael Aldon
Calhoun Linfael Aldon

Who says you can't love your work?

Character Portrait: Talos
Talos

"I come to show you the light; and I shall do so with vindictive literalness."

Character Portrait: Ellie Coulter
Ellie Coulter

A part mechanical lowborn elf who never seems to leave Alek Constantine's side.

Character Portrait: Alek Constantine
Alek Constantine

'All of God's creatures have a place in this world.. You are not one of those creatures.'

Character Portrait: Otto Bumgarner
Otto Bumgarner

The world is a fantastic place, and I'm going to see every corner.

Trending

Most Followed


View All » Places

The Whistling Inn

The Whistling Inn by Maree

An inn that was built directly above The Whistling Pipe Tavern. Its construction caused the entire building to lean and the whole establishment looks ready to topple over at any given time.

Arcanum

Arcanum by Maree

Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is a beautiful land, teeming with all manner of flora and fauna, and a diversity of "sentient" species.

Shimaynia

Shimaynia by Maree

The largest continent on the world of Arcanum. Its major cities include: Axis; City of Gears, Alderville, Grayhall, Ironcrag, Deerfield, Sunport, Fort Oakhold, and Southwall.

Axis

Axis by Maree

This city is so named because it lies very near the center of the world Arcanum, both geographically and indisputably in the cultural and technological arenas. Axis is the largest, most "developed" (i.e.: industrialized), most powerful city in all Arcanum

Downtown

Downtown by Maree

This is the administrative and governmental hub of the City of Gears. Downtown also contains The Barracks, which garrison the city's standing military forces.

South Quarter

South Quarter by Maree

South Quarter contains nothing of note except the ominous, forboding Cragscleft Prison.

Old Quarter

Old Quarter by Maree

Old Quarter is considered a middle-class neighborhood, and is noted for its densely-packed houses and chaotic street design. It is composed almost entirely of middling merchants and the city's many tradesfolk and craftspeople.

New Quarter

New Quarter by Maree

As the name suggests, New Quarter is the most recent addition to the City. It is primarily a lower-middle class residential district with a handful of shops. It also serves as headquarters for three of the City's factions.

Audale

Audale by Maree

In stark contrast to all other districts of the city sits Audale, the high society neighborhood of extreme wealth. This neighborhood is almost exclusively Highborn, although a very select few Halflings (and even fewer others) reside here.

Stone Market

Stone Market by Maree

This district is named for the stone quarry that once stood here, from which the City's original streets and buildings were made. Nowadays, Stone Market is an upper-middle class neighborhood, boasting several fancier shop

The Docks

The Docks by Maree

The City's Docks are a place of unparalleled filth and grime. They're also the backbone of Axis's wealth and prosperity.

Blackwall

Blackwall by Maree

Blackwall is the poorest, dirtiest, most diseased district of Axis. It's known by its inhabitants as The Grim, or, among those who speak with thick Cockney Arcanian dialects, the Arsehole o'th' World.

The Whistling Pipe

The Whistling Pipe by Maree

A bar tucked into the back of the Old Quarter where few of the middle-class citizens of Axis venture and even fewer Highborns.

The Whistling Pipe

A bar tucked into the back of the Old Quarter where few of the middle-class citizens of Axis venture and even fewer Highborns.

Old Quarter

Old Quarter is considered a middle-class neighborhood, and is noted for its densely-packed houses and chaotic street design. It is composed almost entirely of middling merchants and the city's many tradesfolk and craftspeople.

Arcanum

Arcanum is a land of high-fantasy, dingy cityscapes, idyllic countrysides, and eerie ruins of times forgot. It is a beautiful land, teeming with all manner of flora and fauna, and a diversity of "sentient" species.

The Whistling Inn

An inn that was built directly above The Whistling Pipe Tavern. Its construction caused the entire building to lean and the whole establishment looks ready to topple over at any given time.

New Quarter

As the name suggests, New Quarter is the most recent addition to the City. It is primarily a lower-middle class residential district with a handful of shops. It also serves as headquarters for three of the City's factions.

Blackwall

Blackwall is the poorest, dirtiest, most diseased district of Axis. It's known by its inhabitants as The Grim, or, among those who speak with thick Cockney Arcanian dialects, the Arsehole o'th' World.

Axis

This city is so named because it lies very near the center of the world Arcanum, both geographically and indisputably in the cultural and technological arenas. Axis is the largest, most "developed" (i.e.: industrialized), most powerful city in all Arcanum

Shimaynia

The largest continent on the world of Arcanum. Its major cities include: Axis; City of Gears, Alderville, Grayhall, Ironcrag, Deerfield, Sunport, Fort Oakhold, and Southwall.

The Docks

The City's Docks are a place of unparalleled filth and grime. They're also the backbone of Axis's wealth and prosperity.

Stone Market

This district is named for the stone quarry that once stood here, from which the City's original streets and buildings were made. Nowadays, Stone Market is an upper-middle class neighborhood, boasting several fancier shop

Downtown

This is the administrative and governmental hub of the City of Gears. Downtown also contains The Barracks, which garrison the city's standing military forces.

Audale

In stark contrast to all other districts of the city sits Audale, the high society neighborhood of extreme wealth. This neighborhood is almost exclusively Highborn, although a very select few Halflings (and even fewer others) reside here.

South Quarter

South Quarter contains nothing of note except the ominous, forboding Cragscleft Prison.

Fullscreen Chat » Create Topic » Arcanum: Out of Character

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Most recent OOC posts in Arcanum

Re: Arcanum; A Steampunk Universe

And I am making another post so I can finally reply to the PMs that I receive. xD

Re: Arcanum; A Steampunk Universe

We are currently needing members that wish to play vampires, or characters that are aligned with vampires. If you have friends, ask around.

Re: Arcanum; Of Steamworks and Magic Obscura

I'm not a person with a great deal of time but I finally got around to pondering what plot I'll personally be running. I'll start tomorrow. I don't give plot details. If you want in, you'll have to figure things out in character.

See you there.

Re: Arcanum; Of Steamworks and Magic Obscura

I shall be joining this eventually, most definitely! But, as of yet, I'm drawing a blank on a character. STEAM PUNK FTW!!!

Re: Arcanum; Of Steamworks and Magic Obscura

No, as stated above, Arcanum is not my original work but I have permission to use it how I please.

And roleplay can begin whenever you like. There is no approval for characters. Invite your friends and have fun.

Re: Arcanum; Of Steamworks and Magic Obscura

so Arcanum is not your original work?

Re: Arcanum; Of Steamworks and Magic Obscura

Dragons are pretty much extinct in this universe but all other characters are game. You can make anything you'd like.

Re: Arcanum; Of Steamworks and Magic Obscura

Do the characters have to be humans? could they be dragons, mythical animals etc.?

Re: Arcanum; Of Steamworks and Magic Obscura

it looks like you made the places on the map yourself, I KNOW IT.

Re: Arcanum; Of Steamworks and Magic Obscura

Okay, so this is how this roleplay is going to work. I am your GM but I am not your Game Master. I am the Game Maker. I am not here to run plots, arcs, groups, etc unless I wish to do so. The object of this universe is to allow the players to help create the world as well. You will be responsible for running plots and arcs, suggesting new areas to be created, groups and quests.

I may run a plot or two in Arcanum but as for now I am just going to make a character or two and play them in the available locations. Also, the more players that arrive, the more possibility for locations to be added (i.e.: rural areas or more specific places in Axis to meet roleplaying needs). I am also not opposed to giving sovereignty to players so that they can build on the world as well.

Those who become committed to the roleplay and add a great amount of depth and character to the roleplay will be considered highly for a co-GM position.

I have put up the basics of the world and it is the players' responsibility and privilege to expand on them (as I will be doing the same).

Arcanum is not an original work. I did not come up with this concept however a message was left by the original creator.


For those with respect for intellectual property laws: Contents are protected under the Creative Commons Attribution-Non-Commercial-Share-Alike 3.0 United States license. You are free to copy and make derivative works for non-commercial purposes.

For everyone who realizes copyright laws are idiotic: This work is Anti-Copyright. Do what you
will, provided it's not for profit, and please credit me when using this material. Plagiarize, steal,
reprint, republish, redistribute!

November 2011
Written & Published by Rowan WalkingWolf
Questions, Comments, Contributions:
walkingwolf@riseup.net

Re: Arcanum; Of Steamworks and Magic Obscura

very interesting RP, posting character for your approval.

Arcanum; A Steampunk Universe

"Arcanum"

For those that want more information on the Arcanum Universe please refer to this link: Arcanum: Steamworks and Magic Obscura It's far too much information to post in OOC threads. You do not have to use the information if you do not wish. By all means, create you own content, the original author even suggests to do so.