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Arrakkor; Kingdoms of air, fire, water, land.

Arrakkor; Kingdoms of air, fire, water, land.

0 INK

This world is in chaos, it needs heros to stop it before war brings it to ruin, but who will step up in the dark abyass of ashes and doom? Will it be you? Can you rescue our kingdom from failure?(Seen this RP before?I have made this RP on desertanime.com)

703 readers have visited Arrakkor; Kingdoms of air, fire, water, land. since Vatiya created it.

Introduction

In this world, there are many races.

Miln, The Water people, Have tails instead of legs, may turn human whenever they please but most stay in the water, The Miln people are great at the arts of music and they have a powerfu magic of their own.

Arca, The dragon people, they live in the mountains, befriending dragons and forging weapons, They are either Warriors or Forgers. Arcan Warriors traditionally have pet dragons.

Silei, The Nature race, they are all serious about nature and protect their mother-trees with great care. Silei have been quiet for several years due to the betrayal of the Ablosians, They have only communicated with the Tonur and Miln.

Tonur, the air people, they have pure white wings and fight with spears and swords, traditionally they wear pure-coloured clothing, they are pretty creatures but looks can be decieving.

Ablos, Another word for a human, Humans can become anything with a limit, they may not turn into a different race, nor can they all be mages, only the gifted can weild magic.

Saniett, a very peculiar race, they are shape-shifters, each one is different from the other, they can transform into any animal until they mature, which causes them to be limited to only two forms(Human + two animal forms).

Elves: Long-lasting folk, a traditional trade mark are their ears, long and pointy, but they are also known for their beautiful cities. Elves have Trouble with Dwarves, Ablosians and Arcans.

Dwarves: folk with long beards and axes. GREAT forgers and are very handy when fighting evil dragons and such! Get along great with Arcans.

This world is haunted and plagued by demons, only heroes can ever hope to win!


This world is in chaos, it needs heros to stop it before war brings it to ruin, but who will step up in the dark abyass of ashes and doom? Will it be you? Can you rescue our kingdom from failure?

Toggle Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

Browse All » 2 Settings to roleplay in

Arrakkor

Arrakkor by Vatiya

None

Ozanice

Ozanice by RolePlayGateway

The Capital of Ablosians. Beware of theives!

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The Story So Far... Write a Post » as written by 0 authors

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 2 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Arrakkor

Arrakkor by Vatiya

None

Ozanice

Ozanice by RolePlayGateway

The Capital of Ablosians. Beware of theives!

Add Group » 0 Factions to align with

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Add Character » 1 Characters played by your community

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

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Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Arrakkor; Kingdoms of air, fire, water, land.. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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View All » Places

Arrakkor

Arrakkor by Vatiya

None

Ozanice

Ozanice by RolePlayGateway

The Capital of Ablosians. Beware of theives!

Ozanice

Ozanice Owner: RolePlayGateway

The Capital of Ablosians. Beware of theives!

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