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Aspect

Aspect

0 INK

At the start of a new year, the veil between our world and the realm of magic is thinnest, yet it can only be breached at the start and end of the life cycle...Those who do breach it...are called Aspects.

879 readers have visited Aspect since Brynnerz created it.

Introduction

The veil between the realm of magic and our world can be breached, but only at the start of the yearly cycle, and the start and end of the life cycle.

If a child is born at midnight, January 1st, they will breach the veil, and be given powers. These people are known as Aspects. And it happens more often that you might think.

At the time of birth, another is born in the Magic Realm. This person is to be their guardian, their protector. They are known as Consorts.

Each Aspect has a different set of powers:
-Life Flight can take away the life force of one and give it to another, including themselves and their consort.
-Copper Flight have the power to stop time, speed it up, slow it down, and time travel.
-Magik Flight use powerful blasts of mana against their enemies, and are the most common Flight.
-Scarlet Flight control fire and flames, eradicating all who stand in their way, and they themselves are fireproof.

Upon the moment when they first use their powers, they will be granted their wings through a process called Avasecion (Ava-say-sion). The wings of of Aspects are truly magnificent, and them of an enemy will sell for a great amount of money.
-Life Flight have on green wing, wrapped in thorny vines and roses, the other is black and dead, bones visible and skeletal. They represents their power over life and death.
-Copper Flight have clockwork wings, made of metal and intricate wires, tiny moving cogs and springs.
-Magik Flight have huge wings, mostly blue, but they have feathers at the bottom, which change colour with the Aspect's emotions. This change persists even through death.
-Scarlet Flight have large red wings, like that of a bat, that burn when the Aspect uses their powers. In the dark, the wings appear to be made of the embers from a winter fire.

Each Flight fights a war against the other three, while also holding back the Warlocks from the Magic Realm. But their numbers are dwindling, and they need heroes, powerful Aspects to save them, along with all mankind. Could one of these heroes be you?

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The GM of this roleplay hasn't created any rules! You can do whatever you like!

Taking place in...

Earth

Earth by Brynnerz

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Earth

Earth by Brynnerz

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Aspect. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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Discussions

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Re: Aspect

Could you explain to me more about the Mana class? What is Mana - like a specialized power, unique to each person, like a fingerprint? Can it do different things, take on a physical form thats as special as the person that wields it? And how many characters can we have? I usually have a boy and a girl to try to keep from affecting the balance of the other characters, makes it easier for the GM.

Basically, if I come across an RP with a 'special power' type thing, I always have my characters control ice, or sometimes sound or wind. I pretty much have ice down to an art, and it's my fave. So? :)

Aspect

This is the auto-generated OOC topic for the roleplay "Aspect"

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