Introduction
and contains references to characters (historical and modern) within the main storyline. The storyline is completely fictional, and as such, may cause historical inaccuracies which are to be expected. This RP is a standalone story, which can co-exist with the games.
For information on the next AC installment: http://assassinscreed.ubi.com/revelations/en-GB/home/
Box art!
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The basic story for this RP is as follows:
You play as a school-kid/college student (17-22 years old), who, after classes one day, finds themself subdued and taken away by mysterious strangers. You wake up in a secure facility, strapped to some sort of weird table with screens... and there are others about your age, in the same situation. A strange man in a lab coat is overlooking all the 'subjects' before starting up a computer. "Welcome to Abstergo. Just relax for now. There will be time for explanations later."
All goes dark as you pass out. Suddenly wire-frames start popping up before your eyes, outlining buildings, which bloom into colour as more wires form human figurines. As quickly as it begins, it's all over, and you find yourself standing in Venetian market.
A voice in your ear tells you to do as the man with the brown hood tells you, as there will be time for explanations later.
((In essence, you have been 'recruited' by Vidic to be trained for the Templar cause, as after all, if you want to kill an assassin, you send an assassin, but something is going to happen during the training, that will uncover the truth about why they are really in Abstergo, and how to escape.))
Soon after your 'training' begins, you encounter an encrypted video message within the Animus - a message from Desmond Miles - which gives you a bit of background on what's going on. He tells you that, if you are viewing this, this training program is based on a real memory sequence from Ezio Auditore da Firenze's life, and being used by the Templars to train new agents to their order. He then explains that the video must be short, so that it is undetected in the system, but other similar videos have been hidden in the form of glyphs on key landmark buildings in the memory sequence - places where it was confirmed that Ezio visited. He wishes you luck, then the video ends, and training resumes.
After that is kind of an "as-we-go" approach to the RP.
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Due to limited slots, I am allowing character reservations for up to 3 days. After that, the slot is open to all again. Hero slots consist of the two characters needed (see below), i.e., one slot = two characters. Villains and OICs are single characters.
Current Slot List:
Heroes
TAKEN - "Alex Green" and "Alexis Caffarelli" by affliction
OPEN -
OPEN -
OPEN -
OPEN -
Villains
TAKEN - "Warren Vidic" (modern day) by affliction
OPEN - PM affliction for details
OPEN - PM affliction for details
Other Important Characters
TAKEN - "Desmond Miles" by affliction (modern day)
TAKEN - "La Volpe" by affliction (15th Century)
OPEN - PM affliction for details
OPEN - PM affliction for details
You will need to submit TWO character profiles. "Why??" you might ask... because you will have two characters in effect - your modern day self, and your DNA-derived ancestor avatar. Remember you are an American schoolkid with ancestors who would have been socially incognito in the 15th century. The chances of having a Japanese name in Italy were very damn slim, so please name your characters accordingly - you may be declined for innappropriate names.
Modern Day:
Character Image (preferably not a manga style image. A photograph or similar is ideal.)
Name:
Age:
Gender:
Appearance: (A full description of your character - it's better than any picture)
Personality:
Biography: (A bit about your character, such as likes, dislikes, skills, things like that)
Equipment: None (Everything is confiscated at Abstergo)
History:
Historical Ancestor:
Character Image (will be a bit more lenient with mana pics, as there aren't many pictures of trained killers on the web...)
Name:
Age:
Gender:
Appearance:
Personality:
Biography:
Equipment:
Sword (standard)
Dagger (standard)
Hidden Blade (standard)
Leather Armour (all, standard)
History: (How character came to be an assassin?)
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Assassin's Creed: New Blood. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 2 Characters to follow in this universe
Newest
Alexis Caffarelli
Ancestor of Alex Green (Hero. 15th Century)
Alex Green
Checkmate. (Hero. Modern day.)
Trending
Alex Green
Checkmate. (Hero. Modern day.)
Alexis Caffarelli
Ancestor of Alex Green (Hero. 15th Century)
Most Followed
Alex Green
Checkmate. (Hero. Modern day.)
Alexis Caffarelli
Ancestor of Alex Green (Hero. 15th Century)
View All » Places
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Italy - 15th Century Owner: RolePlayGateway
Where you will be in the Animus
Fullscreen Chat » Create Topic » Assassin's Creed: New Blood: Out of Character
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Assassin's Creed: New Blood
by affliction on Mon Sep 26, 2011 10:23 am
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- Last post by Aniihya
on Mon Sep 26, 2011 12:27 pm
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Assassin's Creed: New Blood
Most recent OOC posts in Assassin's Creed: New Blood
Re: [OOC] Assassin's Creed: New Blood
[OOC] Assassin's Creed: New Blood
Note: Limited slots for this RP.