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Assassin's Creed: Revelations

Assassin's Creed: Revelations

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A group of modern day assassin's have been gathered to step into their ancestors shoes to discover the location of a Piece of Eden

2,566 readers have visited Assassin's Creed: Revelations since Aufeis created it.

Introduction

Stay your blade from the flesh of an innocent. Always be discreet, never compromise the Brotherhood. Nothing is true, everything is permitted. – The Assassin’s Creed.


Image



The year is 2012, and behind the closed doors of everyday life, rages a seemingly never ending battle between two ancient orders; On one side, lies the Templar order, sworn to achieve order and peace by any means necessary; even if it means plunging the world into a state of slavery under their rule to do it. The only thing standing in their way is the stealthy Assassins. And the secrets of the war today, lie in the wars of yesterday. A select group of assassins have been gathered to delve deep into their ancestors robes to relive their lives to find out the secrets of a Piece of Eden, now lost to both the Templar and the Assassins.


In the year 1230, war spreads like wildfire across Europe and most of the known world, both political and religious. At the heart of it all is the Templar order, bending the ruling classes and common man to their secret agendas. Stories of the Templar’s failed attempts to wipe out the Assassins, as well as stories of Altaïr and his triumph against the Templar have spread wide through the assassins of the world. You are part of a reconnaissance party sent to search for clues about a Piece of Eden, known as Eden’s Cross, an object that gives the wielder unnatural health; the wielder does not get sick or injure easily, they age seemingly slower, and have seemingly boundless energy. While not as powerful as some of the Pieces of Eden alone, when combined with others, it can be considered quite dangerous. For now, its whereabouts are unknown to both Assassin and Templar alike. We are to remedy that.


Character Profiles: ((GO ahead and keep these in one character sheet. Just put the modern in the first box and the ancestor in the second box.))

Modern-

Name:
Place of Birth:
Sex:
Age:
Description or Picture: (Basic physical description)
Personality:
History: (Brief history)



Ancestor-

Name:
Place of Birth:
Sex:
Age:
Rank: (1-10, 1 lowest, 10 highest; Most should be between 3-7)
Job: (If one is used, usually to move around in public without being recognized)
Description or Picture: (Basic physical description)
Assassination outfits: (Standard White robes, etc)
Favored High Profile Weapon: (Swords, Axes, Maces, etc)
Favored Low Profile Weapon: (Dagger, Hang Ax, etc) ((not including the hidden Blade obviously))
Favored Ranged Weapon:
Personality:
History: (Brief history)

Toggle Rules

I only have a few rules, but I would like them followed.

1) Literacy. It's a big thing for me, but I'm going to try and not nitpick over everything, but I would really like it if everyone could use at least middle or high-school level grammar.

2) No godmodding, keep it PG-13, blah bleh blah.

3) Use original characters. No descendants of Altaïr or anything like that. This is my one absolute rule.

4) Make sure you read the introduction before just randomly jumping into the RP, please.

5) Make sure you have fun. I'm going to try and keep this as free-roam as possible while still piecing together some semblance of a story.

Browse All » 3 Settings to roleplay in

The Animus

The Animus by RolePlayGateway

The Animus Desktop

Animus Synchronization Training Simulation

Animus Synchronization Training Simulation by RolePlayGateway

Basic synchronization training and Animus walkthrough.

The Story So Far... Write a Post » as written by 12 authors

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#, as written by Corvan
Scarfing down the last of his meal, and chugging the last of his drinks, Victor sighed with a deep but quiet burp before standing up and putting his tray away and took up a spot near Salina. Patiently he waited while the others finished.

The setting changes from The Hideout to The Animus

Setting

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Character Portrait: Vivianna Evans
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Hello..?

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Character Portrait: says,
 “ hello..? ”

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

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Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 3 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

The Animus

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The Animus Desktop

Animus Synchronization Training Simulation

Animus Synchronization Training Simulation by RolePlayGateway

Basic synchronization training and Animus walkthrough.

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

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Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

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Orphanage

By marking a character as abandoned, you can offer them to your players as pre-made character sheets.

The Forge

Use your INK to craft new artifacts in Assassin's Creed: Revelations. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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Market conditions are unknown. Use caution when trading.

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The Animus

The Animus by RolePlayGateway

The Animus Desktop

Animus Synchronization Training Simulation

Animus Synchronization Training Simulation by RolePlayGateway

Basic synchronization training and Animus walkthrough.

Fullscreen Chat » Create Topic » Assassin's Creed: Revelations: Out of Character

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Most recent OOC posts in Assassin's Creed: Revelations

Re: [OOC] Assassin's Creed:

So I've noticed some activity in this RP after like, forever and a half. I guess if enough people are still interested in it, I can get it started again or something.

((Just so the name doesn't confuse anyone, this RP isn't based on the new Assassin's Creed Game that just got released. This RP had its name way before the game came out.))

Otherwise, the RP is sorta dead. Just thought I'd put that out there as a sort of courtesy call.

Re: [OOC] Assassin's Creed:

Trust me, I know the feeling, what with college, and family, and blah blah blah. *rambles*

Anyway, hopefully we can keep moving and I will actually post once in a blue moon.

Re: [OOC] Assassin's Creed:

i'm sorry man RL was kinda in the way i had to stay off the Computer until i got a new antivirus thing

Re: [OOC] Assassin's Creed:

It happens man. just gotta keep moving us forward. RL happens that way.

Re: [OOC] Assassin's Creed:

I was kinda waiting on other people to post and , but I guess if nobody posts soon, I'll go ahead and post and move us along to the next day. I feel like we're kinda dying here...

Re: [OOC] Assassin's Creed:

Im on a small trip right now visiting my family, so my current acess is limited. When I get back next weekend I will post. Besides my guy is sitting on his bed so should not cause to much trouble.

Re: [OOC] Assassin's Creed:

Damn, okay, I took a look at the character sheets and two of our members look like they've dropped out. Kuro messaged me about it, so I expected that. However, Reap's char is abandoned as well, although that might be the old one that got mis-submited, I don't know. The lack of a post either here or in the IC leads me to believe that Reap withdrew as well. Therefore, I'm going to go ahead and put their chars in a neutral place out of the way, since I don't know about Reap and Kuro could come back at a later date.

I'm working something out with jackrules so expect to see a post that may or may not contain some BS up from me very soon.

Re: [OOC] Assassin's Creed:

I'm here, though I have little to do but twiddle my thumbs at the moment.

Re: [OOC] Assassin's Creed:

don't worry i'm here too, a post will be up shortly

Re: [OOC] Assassin's Creed:

I check a few times a day so I am out here watchin, but it is holidays and just wanted to let everyone know Ima be gone for about ten days. Family gathering going on and i got a plan to catch tomorrow

Re: [OOC] Assassin's Creed:

I wouldn't worry too much about it, Nobody really seems to be responding at the moment, and just knowing someone is still out there is comforting, lol. I hate this time of the year for roleplays, what with the holidays and school. Bleeeeeh.

Re: [OOC] Assassin's Creed:

I know, but I don't want to interrupt the very first animus sessions.

Re: [OOC] Assassin's Creed:

I wish someone would post...All of my RP's have come to a dead stop, and it's unnerving.

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< _ <

> _ >

Re: [OOC] Assassin's Creed:

I'm sorry i haven't posted for a LONG time, have a really bad Writers block so can't think of anything yet, when it passes I'll post right away.

Re: [OOC] Assassin's Creed:

As fair warning, next time I post with Janie, I'm going to unleash the full power of her accent. If you have trouble understanding her, say her dialogue out loud, and if that doesn't work, tell me and I'll ease off the accent.

Re: [OOC] Assassin's Creed:

Hey everyone, it's been a while. If you'll notice, two new locations have opened up in the places tabs. To keep this roleplay organized, I'm going to be updating the places Tab as new areas are unlocked, which should help you to keep your bearings on what happens where. While I would like you to try and use the places drop down menu in your posts, you do not absolutely have to. I hope everyone had an awesome holiday season and is enjoying New Years! Stay safe and have fun, everyone!

-Aufy

Re: [OOC] Assassin's Creed:

Haha, I kinda figured that, it's okay. =)

Re: [OOC] Assassin's Creed:

Bloody hell, sorry Kurokiku, I never saw your post with Wendy introducing herself! Maybe I can pass it off as Janie being a wee bit deaf in the ear you talked into. It's not that wierd, everyone in the highlands talks loudly, I swear highlanders could hold conversations on the peaks of different hills.

Re: [OOC] Assassin's Creed:

No sweat, Henry and Salina can duke it out later at a game. She has some really important techno-babble stuff to attend to.

Re: [OOC] Assassin's Creed:

It seems I missed that little memo, yeah I meant Salina but I suppose we can ignore and just stick with the open challenge.