Introduction
Water. Earth. Fire. Air.
Long ago, the four nations lived together in harmony.
Then, everything changed when the Fire Nation attacked.
Only the Avatar, master of all four elements could stop him.
But when the world needed him most, he vanished.
History speaks fondly of the merciful Avatar Aang, who saved countless civilian lives and was even able to spare Fire Lord Ozai's life, and solve matters without unnecessary bloodshed on the day of Sozin's Comet. Afterwards, he and the newly crowned Fire Lord, ushered the world into another long era of peace between nations, with plentiful trade and technological advances that went far beyond their years.
However, what history doesn't explain is what went on during those many years during the Avatar's disappearance, while Sozin sought to take over all four nations and instill Fire Nation influence throughout. Did they simply think to wait for the Avatar's subsequent return? Did they ever think to fight back? What hardships did they face? How many attempts were made to stop the Fire Nation's invasion before those famously known? Who are the first known heroes in which time has simply forgotten?

Waterbending
One of the four elemental bending arts known, the ability to control water as well as its many forms. The people of the Water Tribe are the ones who exhibit this ability mostly, themselves severed into two sister tribes on the North and South pole, and the lesser known Foggy Swamp Tribe.Water is the element of change. The moon is the source of power in Waterbending, and the original Waterbenders learned from the moon by observing how the moon pushed and pulled the tides.The Water Tribes are the only people to not learn Bending from an animal. The fighting style of Waterbending is mostly flowing and graceful, acting in concert with the environment. Foggy Swamp Style Waterbending, however, is more rigid and straight - likely in concert with the often stagnant nature of swamp water. Waterbenders deal with the flow of energy; they let their defense become their offense, turning their opponents' own forces against them.

Firebending
The ability to create and control fire. This talent is mastered by the people of the Fire Nation, as well as the lesser known Sun Warriors.Fire is the element of power, consisting of overpowering force tempered by the unflinching will to accomplish tasks and desires. However, the recently militaristic Fire Nation twisted this into Firebending being fueled by rage, hate, and anger. Firebending draws its power from the sun, and the first human Firebenders derived their Firebending techniques from the dragons. Firebending is notable for its intensive attacking style and general lack of adequate defense moves.

Earthbending
The ability to manipulate earth and rock and all its various forms, a skill used by the people of the Earth Kingdom. Earth is the element of substance, making Earthbenders and their people diverse, strong, persistent, and enduring.The first Earthbenders, Oma and Shu, learned the art from Badgermoles. The key to Earthbending is utilizing neutral jing, which involves waiting and listening for the right moment to strike and, when that moment comes, acting decisively. In other words, Earthbenders generally endure their enemies' attacks until the right opportunity to counterattack reveals itself, then strike with unyielding force.

Airbending
The ability to control and manipulate currents of air, this elemental art is taught to the peaceful Air Nomads of the Eastern and Western Air Temples. Air is the element of freedom. The Air Nomads detached themselves from worldly problems and concerns, and finding peace and freedom was the key to solve their flaws in life. Airbenders continually sought for spiritual enlightenment, and, as a result, all children born into the Air Nomads were benders. The first Airbenders learned their art from the sky bison. The key to Airbending is flexibility and finding and following the path of least resistance. Airbending is notable for being almost entirely defensive, as well as the most dynamic of the four Bending Arts. Airbenders can overwhelm many opponents at once with large and powerful attacks that could prove fatal; however, due to the pacifist nature of the Air Nomads, such attacks are rarely used.
FULL NAME HERE
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Waterbender? Firebender? Earthbender? Airbender? None?
Nationality
Water Tribe? Fire Nation? Earth Kingdom? Air Nomad?
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Brief Description
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Taking place in...
The Four Nations our primary setting
Home to the four nations; the Water Tribe, the Fire Nation, the Earth Kingdom, the Air Temple.
- 53 posts here • Page 3 of 3 • 1, 2, 3
The Story So Far... Write a Post » as written by 15 authors
Setting
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As she ran, she could feel fireballs flying past her. She turned around with a slight twirl, using a nearby puddle to block the attacks, and then ran some more. However, one of them finally caught up to her and grabbed her. In response, she used a nearby gyser to burst up the troops, however, she couldn't break free of the first one that grabbed her.
She then tried to grab a rock to hit him with, instead grabbing a metal object stuck in the mud, a booomerang to be exact. Right after hitting him, she broke free, and ran. However while she turned to run, he grabbed the scroll she was holding, forcing it open facing Sarnura. The scroll emanated a light, hitting her and the boomerang (explains a lot, Boomerang ain't normal, it's special).
As this happened, she set off the guyser at double it's normal height, because she was still against 8 fire benders.
Setting
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Gau then realized he had lost track of the woman with firey hair. "Thanks kid.." Gau said to himself.
Setting
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Fei's mention of food never suprised her. He seemed to love her cooking and she could never figure out why. She had always condsidered herself a mediocre cook and not even Fei's constant prodding had chaged her mind. He seemed like such an old man with his personality that it was hard to remember that he was actually younger then her. It was what Alana liked most about Fei but sometimes it made her feel old. "Your more than welcome to join me for dinner. I was going to make dumplings and rice if that's okay."
- 53 posts here • Page 3 of 3 • 1, 2, 3
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View All » Add Character » 21 Characters to follow in this universe
Newest
Han
"I will accept lonliness and damnation for my acts. Someone has to fight and sacrifice even their spiritual well-being."
Wen
"Who wants fruit pies!"
Sarnura Ratek
"I am not short!"
Fei Wong Feng
"Pictures are worth one-thousand words... but you can't write a story with pictures."
Takibi Gesshoku
"Woops my bad."
Takahiro
"No Avatar? Heh, not a problem. I'll handle this, after, I have some tea. Now if you'll excuse me."
Yao Tao
"Yep, I'm a travelling monk! Wanna hear some philosophy?"
Li Jin
"Our traditions and our honor are not mere technicalities!"
Ryska Paroskova Cheremisinova
"........"
Trending
Takahiro
"No Avatar? Heh, not a problem. I'll handle this, after, I have some tea. Now if you'll excuse me."
Takibi Gesshoku
"Woops my bad."
Ryska Paroskova Cheremisinova
"........"
Fei Wong Feng
"Pictures are worth one-thousand words... but you can't write a story with pictures."
Yao Tao
"Yep, I'm a travelling monk! Wanna hear some philosophy?"
Wen
"Who wants fruit pies!"
Li Jin
"Our traditions and our honor are not mere technicalities!"
Han
"I will accept lonliness and damnation for my acts. Someone has to fight and sacrifice even their spiritual well-being."
Sarnura Ratek
"I am not short!"
Most Followed
Yao Tao
"Yep, I'm a travelling monk! Wanna hear some philosophy?"
Takahiro
"No Avatar? Heh, not a problem. I'll handle this, after, I have some tea. Now if you'll excuse me."
Ryska Paroskova Cheremisinova
"........"
Sarnura Ratek
"I am not short!"
Takibi Gesshoku
"Woops my bad."
Fei Wong Feng
"Pictures are worth one-thousand words... but you can't write a story with pictures."
Li Jin
"Our traditions and our honor are not mere technicalities!"
Han
"I will accept lonliness and damnation for my acts. Someone has to fight and sacrifice even their spiritual well-being."
Wen
"Who wants fruit pies!"
View All » Places
53 posts · 21 characters present · last post 2011-10-30 21:40:14 »
Home to the four nations; the Water Tribe, the Fire Nation, the Earth Kingdom, the Air Temple.
Fullscreen Chat » Create Topic » Avatar: A War Between Nations: Out of Character
Discussions
Most recent OOC posts in Avatar: A War Between Nations
Re: [OOC] Avatar: A War Between Nations
Anyway, moving on to constructive critisizm.
Problem 1: "Overtrekking".
As I said in the begining, there is a lot of land to hypothetically cover. It's an entire world! Having two "starting points" that are so distanced by... everything is a huuuuuge gamble. Players can't advance the plot by meeting other characters. Not only that, players at the less active area are kind of left high and dry while the rest of the roleplayers move on to have a damn party. It's usually a gamble that doesn't pay off, and doesn't even have a big reward. Many great roleplays I've been in have fallen to this exact problem, and to be completely honest, I was not surprised when this happened here. The GM was stranded on his/her starting point with a few characters, meanwhile the rest of the characters were off in another city already interacting. And if a GM looses interest, well, the entire roleplay has no drive, and there is little can be done to save it other than simply restart.
They way we fix it:
Overtrekking happens when all the players are too far spread out to have cohesive interaction If Player A is getting robbed by five guys, and only has Player B to help him, while players C,D,E,F,G and H are all in the peaceful little town, there is a problem. This can be fixed by having a set, sole starting point. But it doesn't have to be exact! Say the starting point is a rural town. Player A can be a resident blacksmith. Player B can be staying in an inn room. Player C can be a traveller, and just coming into the town. Player D can go and be a mercenary guard hired by the town. And it just goes on and on. Everyone is in the same place, and can fluidly interact without getting ignored. Because in a city, if a bar brawl breaks out, God knows , you'lll have EVERYONE flying up your ass about it.
2: Indefinite direction:
It's absolutely cool that you want to have a free action roleplay! That's totally fine. But there has to be some kind of guide lines. Some kind of story or goal to reach overall; general or exact. Thats why in Dungeons and Dragons, and a hundred-thousand kantrillion tabletop roleplaying games, there IS a GM. He narrates the story, and overall sets the goals and quests for this entire deal. If you would move on to a game where the Gm is like," Hey, do whatever you want!" Then it'd get real dull real fast, unless someone set some kind of goal or figured something that needed to be done. Frankly, if there is no struggle, then there is no action, no drama, and no sorrow. So now you have a bland, tasteless roleplay that noone wants to play in.
How we fix it:
It's simple, really. Have a general story. As with the other one, it doesn't have to be anything drastic or overpowering. But if we don't have any idea of what we're doing... Then of course we're just going to yutz around untill we're bored, and then we have people that drop. And THAT isn't fun.
Other than that... I really can't pick out any serious problem other than those. If anyone has something to add, you're more than welcome to.
Re: [OOC] Avatar: A War Between Nations
@Squishy: I've posted one.
Re: [OOC] Avatar: A War Between Nations
Re: [OOC] Avatar: A War Between Nations
Salroka wrote:ATTENTION EVERYONE:
I'm thinking about restarting this roleplay, for its overall lacking of connection that I have overlooked. Things won't change much, I'm just wondering how many people would be willing to submit again, if I gave them a more concrete story?
I'll re-submit my main character, and then create hostile Firebender to actually use for most of the story.
Re: [OOC] Avatar: A War Between Nations
Re: [OOC] Avatar: A War Between Nations
Re: [OOC] Avatar: A War Between Nations
I'm thinking about restarting this roleplay, for its overall lacking of connection that I have overlooked. Things won't change much, I'm just wondering how many people would be willing to submit again, if I gave them a more concrete story?
Re: [OOC] Avatar: A War Between Nations
Or Rap battles.