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Landon Seymour

"We're the good guys, so we should focus on protecting above all else."

0 · 679 views · located in Rose City & Moon Forest

a character in “Bitten: The Rivals”, as played by Miss Nomer

Description

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Name
"I didn't choose it, but its mine all the same. It's a family name, Landon. No escaping that."
Landon Daniel Seymour


Nicknames
"It's not my favorite name, but I won't answer to anything less than it."
Landon. Just Landon.


Age
"I'm not as experienced as some, but I can still hold my own."
Twenty [20]


Race
"Purely human, and quite pleased with it."
He's human, in fact coming from a long line of Cacciotori tracing from both sides of his lineage, though there are breaks here and there.


Sexuality
"That's a bit private, don't you think?"
Bisexual






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Likes
Water || Swimming || Training || Large Knives || Exercise || Forests || Victory || Cold Weather || Dogs || Family Ties || Tradition || Good Leaders || Bars || Roman Mythology || The Cacciotori || Visiting his Family || Jackets || Camping || Competitions || Being Challenged || Efficiency || Bluntness || Straightforward People || Red Hair || Green || The Ocean || Hunting || War Histories

Dislikes
Impulsiveness || People Who Forget The Past || Traitors || Abandoning Family || Being Indoors || Mathematics || Deception || Underhanded Methods || Losing || Stalemates || Heights || Cats || Hot Drinks || Salads || Watching Movies || Most Novels || Summertime || Excessive Heat || Chattiness || Ambiguity || Bending Rules || Civilian Casualties || Small Handwriting || Idleness

Fears
Death - Death can be a very frightening prospect, especially for one who is not and never has been religious. It is a fear which he does his best to suppress at all times, concerned that it will limit his abilities. But the idea of being completely nonexistent, of just vanishing, terrifies him, at least a little bit.
Killing a Civilian - Landon is a person with a strict moral code, inherited from his mother's side and strengthened by his father. Even against Immortals, he prefers to avoid foul play. The idea that he might hurt an innocent keeps Landon careful, because he's done it before, and still has nightmares and is plagued by guilt.
Being Buried Alive - This isn't really a strange fear, is it? He doesn't particularly enjoy being underground, but the concept of being smothered or crushed from above terrifies him quite a good deal. As a general rule, he steers clear of deep holes in the ground, and cringes at the stories of people who were buried before anyone realized that they had actually been alive.

Dreams:
Landon has always been a somewhat traditional sort of person, placing a great amount of value in family and history. So, call him common, but he'd like to retire after a while and have children- people who can carry on the family name, even if they opt not to work for the Cacciotori.

When he was younger, Landon always secretly wanted to be a History teacher. He's always been enamored with the subject, after all. Of course, this would be something perhaps for later years, when he has done his duty for his family and the human race.

Secrets
When Landon was on his first hunt, he mistook a civilian for his prey and murdered an innocent girl, who was perhaps 15 years old, not much older than he had been at the time. Her face still haunts him, and makes the young man cautious. He also doesn't really like to talk about wanting to be a History teacher- it's not really the first career most people see him going into.






Image Personality
When people look at Landon, the first thing that tends to be noticed is his rather muscular physique. People see the muscles and have expectations- expectations for a health nut, or an athlete, or a witless powerhouse. Now, they aren't wrong in thinking him an athlete and a health nut- in fact, Landon would probably have the same exercise regime even if it weren't meant as part of his preparation for hunting. However, being muscular does not equate stupidity, a mistake that some people make with Landon. He simply has specific fields in which he is good. Landon, for example, has a skill for memorizing facts, especially if he's read or heard them more than once. He reads more than people expect of him, and knows more, therefore. So, yes, Landon is an intelligent individual, despite stereotypes he's had pointed in his directions. There is nothing that he hates more than people assuming him to be an example of all brawn and no brains, and can become very defensive on the subject, to the point where he is likely to become red in the face defending himself. Situations such as these often end in him looking the part of a fool, due to how involved he becomes, and have led to only further frustrations. Despite his tough exterior, he is oddly sensitive about that, and seems to always be trying to prove his intelligence, even when people have assured him that he has nothing to prove. It's a combination of sensitive and defensive that can have him struggling, and working far too hard to seem believable, to prove the value of his mind- at least as far as memorization goes.

While the fact that he was born into a family of hunters did have great influence over Landon's decision to follow suit, he also did so for another reason: he felt morally obligated to help protect humanity in any way that he could. Given his training, the best way to do this, he saw, was to help in the eradication of those who pose a threat to the innocent. His mother and father were both the sort of people who had strict moral codes and believes, and they passed this on to their son, who developed into an honorable sort of person. He dislikes using dirty methods in hunting, despite the fact that they are often the most effective method, and will avoid them to the extent of his abilities. Something about relying on foul methods doesn't sit right with him. After all, he's the guy who holds the door open for a long line, gives his seat up on the bus, and wouldn't hesitate to throw himself in front of traffic in order to protect another person. He holds himself up to a high standard of responsibility, just as his parents did. Of course, Landon understands that those who use different methods are doing what they believe is best, and respects that, but he feels very uncomfortable with such methods. He has before stopped and handed a person he was fighting their weapon back. If possible, Landon avoids fighting those who have no weapon, and definitely avoids those who are sick. It just isn't in his nature to use such a thing in his favor. At times, this can make him a rather poor hunter, but usually Immortals are quite capable of defending themselves, and so he feels no need to hold back in anyway.

Landon was born as the youngest of three sons in an extremely tight knit family, and his relationship with his brothers and his parents have influenced him greatly, in more than just his moral standards. He has also come to place a great amount of value on families and loyalty. Even if the family is not one related by blood, as he accepts that there are many types of family, it is something to be cherished and protected at all costs. This can be a great weakness for him, because to capture a member of his family is to have the young man as puddy in your hands. There is likely nothing that he will not do for the good of his family, whether it be his blood family or the members of the Cacciotori that he has grown closer to. To him, family comes above all else, and as thus he values loyalty greatly in those he befriends. Betrayal is one of the highest offenses that he can think of, and the idea of him betraying the trust of another is ghastly. As with all of his values, he sticks to this as best as he can- which is usually pretty well, luckily. He doesn't leave a comrade behind, even if it results in being captured as well. It simply goes against his wiring.

Loyalty aside, he has no qualms with competing against his family and extended family. Rather, Landon is a very competitive sort of person, loving challenges and competitions- anything that he can use in an attempt to measure his own skill. Challenges provide both a chance for growth and a chance for testing one's own competency, after all. He often has small competitions with himself, pushing to surpass whatever his last score was. The young man can be almost insufferable in his ability to make everything a contest- even when he is only ranking it as so within his own head (people can often tell when this is the case). He's not a show off, really, but he does value the insight that comparative analyzing can give regarding one's own potential for growth and such. Growing up as the youngest, it's only natural that he should end up being the sort who measures himself against others- he always had two people who were faster, stronger, and older to compare himself to. He's very straightforward about competing against people as well, most of the time. Of course, he's generally straightforward about everything. It's been mentioned that he isn't one for foul play or sneaky tactics, and the same goes for common deceit and dancing around subjects. He is, in practical situations, honest and direct about things. He doesn't like those who are otherwise, to be honest. Those things aside, he obviously isn't going to be a shining pinnacle of honesty if captured by the enemy and interrogated for information. He just doesn't lie to those he respects, likes, or works with. Not usually, anyway.

Frankly, Landon is more of a follower than a leader. If given the proper instructions, he is a force to be reckoned with, because he can do anything he is told to do. Unfortunately, the young man is not particularly creative himself, and therefore might not be quite enough to finish a job on his own. He's intelligent, of course, but when it comes down to it, he works best when guidelines have been set for him. In fact, he can be quite a martinet at times, following rules and such so strictly that it is annoying for other people. While he isn't exactly going to be able to follow everything to a T, he does what he can in order to keep in line with rules and values and the like. When the enemy can look innocent at times, holds the same face and emotions as the people he strives to protect, rules and such give Landon the consistency to be confident in his actions. If he is constantly flexing and breaking such things, everything will begin to feel so unreasonable, and he might doubt what he has been taught to do for the entirety of his life. Of course, on a different note, there aren't always clear rules or guidelines in things like romance, and while he can carry on a conversation as well, Landon has never exactly been the sort who can easily flirt with other people. He just can't. So, honestly, expect no romantic talent from him- if he's interested in someone, they'll know, but it will hardly be tactful or tempting in any way. Probably.

Intelligent || Defensive || Honorable || Family-Oriented || Loyalty || Competitive || Straightforward || Romantically Awkward || Stickler For Rules






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Place of Origin
Landon was born in Italy, Like most of the Cacciatori in his current faction, but his family spent a lot of time traveling. Still, they always ended up back in Florence at some point or another between their travels, so they kept an apartment there for the entirety of his life.

History
Landon was born the third and final child to the Seymour family, a family which had been members of the Cacciotori for generations. While his parents did both have degrees and day jobs, these jobs were minimal effort for them in order to preserve energy for the nights, when they would join other Cacciotori in the area to hunt for those creatures which posed a threat against the human race: immortals. It's only natural that he grew up with stories of creatures like vampires and werewolves, but these stories were told more gravely to the young boy than they were to other children who were hearing them from parents who were ignorant to the reality of things. Children tend to know that things are real, and lose that knowledge as they grow older. This was not true of a family in which the parents knew with certainty the actuality of the stories, more warnings than anything else, that they told their children before bed.

So, as was natural for children of a family with such a history, Landon was started in various means of training very early on in his life, like his elder brothers before him. In fact, having elder brothers, one five years and the other three years his senior, motivated him to work harder, because he wanted to be able to do it just as the 'big kids do'. Such drives were not lost simply due to an unconventional childhood. In many ways, his childhood might have been more normal than that of other hunters, who were homeschooled or kept out of normal society to devote themselves to their training. His parents believed in integration to normal culture as well as Cacciatori culture, and so, when their sons reached the age at which they could be trusted not to expose themselves, enrolled the boys into school. They often missed school for various reasons, as they grew older, but they were not deprived this experience.

Landon did relatively well in school, where he was valued for his ability to surpass others in sports (though unable to provide valid reasons when, later in his school career, asked how he did so well). However, he often preferred those frequent trips his parents would take, to France or Italy usually, when he was old enough to be taken with the rest of his family for journeys to the home of the Cacciotori, or for particularly large-scale exterminations that required extra reinforcements. His family put great importance over family and tradition, and this was strengthened when the family fought together, looking out for each other's backs before their own. It wasn't uncommon for them to take trips simply to visit sites of significance for their ancestry and such. Through this, Landon began to develop a love for history, even going so far as to have a secret dream for being a history teacher. A dream his parents likely would have accepted, but he hid for fear of being teased by his brothers.

The young man did not go on the hunt by himself until he was around sixteen, and at first it was a difficult experience for him, who had grown accustomed to working in a team that ran like a well-oiled machine. After a while, he began to develop, though he never really gained the skill for improvisation and such that others might. His family was a collectivist one that relied more on strategy than thinking on one's feet, and the method had never failed him enough to prompt the young man to realign his thinking processes. When he was eighteen, Landon was sent by his family to Rose city for a mission, as the others were currently busy. When he returned, it was to find that his parents and his eldest brother had been murdered by a vampire, inspiring a particular hatred for them. He lost his head a bit seeking revenge, and inadvertently murdered an innocent, mistaking them for the vampire thanks to that particular vampire's power of changing their appearance. This experience taught him to keep his cool in the face of loss as much as possible, and continues to plague him with nightmares.

Ultimately, he and his brother went separate ways as far as work went, his brother becoming a lone hunter and he returning to Rose City, where he began working with the area's local branch of the Cacciotori against a particularly disturbing amount of immortals in the area.

So begins...

Landon Seymour's Story

Characters Present

Character Portrait: Klaus Battaglia Character Portrait: Robert Liddell Character Portrait: Iris Levie Character Portrait: Juliana Ramos Character Portrait: Mariette Le'Rouge Character Portrait: Landon Seymour
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Time: 3:00 P.M
Date: Friday, 5 December 2013
Location: Rose City and Moon Forest
What's Going On?: This is the day where the vampires are moving moving from their house in Rose City to the wolves' house in the Moon Forest. The Cacciatori is getting closer and closer to the vampires' house only to find that they are too late to capture and kill the immortals.



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In collaboration with Miss Nomer


For the past week, Genevieve along with the other vampires have been packing up most, if not all of their possessions. While most might be upset over the move, Ginny was a little more... open to the idea of moving in with the dogs. The young vampire packed up the last box of her belongings, all being her journals of what she has seen and experienced for the past 120 years of her life. She made sure that she had gotten every single one of them, knowing that if she left one of them especially one of her older ones it would only lead the hunters one step closer to find the coven and then that much closer to finding the pack only a few miles away from the city in some sort of "house" in the middle of the woods. To be completely honest, Ginny believed that it was going to be a shack in comparison to the coven's large gray mansion which was right at the end of the small Roman city.

The blonde put the box on the floor along with the other several boxes before picking three of them up and walking into the hallway, her small heels hitting the wooden flooring before she cleared her throat and speaking to the others. Her voice wasn't loud but it was pretty high pitched, meaning that it could be heard from almost any room in their large house if she spoke a bit louder than she was used to. "Um, guys. We have about five minutes before we should get going." Genevieve then walked down the spiral staircase to the front door. She was going to leave the boxes there and wait for everyone else but, she felt a bit obligated to go ahead of time to make sure that the wolves weren't planning anything.

She was one step out of the door with the sun shinning on her long blonde hair. Before stopping, the last time she left for the woods without telling anyone she was yelled at for about an hour about how stupid and dangerous that was. Which ended up with her having tears in her eyes, her hiding in her room watching old Disney movies, and making her sister come in to comfort her. Something, she actually really enjoyed. It was a long time since the last time her sister actually stopped acting like her leader and acted like the young girl's older sister. The young girl walked back inside and sat on one of the cardboard boxes, letting out a childish moan.

Mariette has opted to leave behind or destroy most of her things, save for what she deems to be the necessities. She didn't have an excessive amount of things to begin with, anyway, never the sort to be horribly sentimental about holding on to things, and unlikely to see the 'keeping it in case there comes a time to use it' point of view on the matter. Thus, she had a minimal amount of packing to do, which freed up her time to ensure that everything else is running smoothly. This day is, to be frank, the absolute latest that they can afford to leave their house, which they know is not quite as secret a location as it once was. On one hand, she'd like not to dwell too much on the fact. On the other, it is somewhat hard not to; the Cacciatori have been occupying more than their fair share of her thoughts ever since she found Winona dead with that statuette. She's never really been the type to feel completely at ease, or to believe that everything will work itself out. Thus, her mind had been running possibilities for the past few days. There's a reason that she was willing to negotiate an alliance with the werewolves of the area, and it has everything to do with her concern for the coven. Not that most of them can't handle themselves perfectly well- most have more experience than she in such things. Except for Genevieve, of course, but that is another problem unto itself.

One that, in fact, brings itself to mind when she looks hears a familiar moan from out in the hallway. Mariette followed the direction of the sound, finding her younger sister sitting on a sealed box, seemingly idle. "If you're bored, why not do another scope of the house for anything that might be. . .compromising?" Mariette suggested, her expression a bit cool, though at the moment, she can't help but remember when both she and Genevieve were children. It gives her a momentary lapse of normality, a shred of nostalgia that floats by before being blown away. She glanced at the large, mahogany grandfather clock in the hallway, and sees that they don't have time for such things. They should be leaving soon. In this instance, soon, of course, means now.

"Leaving in two!" She called up the stairs. Unlike Genevieve, Mariette had a slightly deeper voice- at times, it goes so far as to border on husky. If she believed that they had any significant effect on her, the woman might blame it on cigarettes. As it stands, she knew that she's always had this voice, which contrasts her sister's more feminine and soft one.

Gin watched as her sister came down the stairs. "I would but the last time I did that I got yelled at. And I really don't feel like locking myself in my room today." She said to her sister as the older sister called upstairs to the others who were probably still in their rooms if not our on the town doing only God knows what.

"Come on, then. There'll be enough to moan about when we get there," She made it sound almost like a promise, eyebrows raised down at her younger sister, the only real link to the past she has, as she's thrown out anything connecting her to the first few decades of her life.

Once Mari spoke to Ginny again, she let out one of her contagious smiles before hugging her sister from behind before resting her head on her shoulder and tilting it like a child did with their mother or father when they were curious about something. "It might not be that bad, you know. I met one of them and she isn't that bad. She just told me to watch out for this little girl... Which shouldn't be a problem seeing that I have to best bodyguard ever right here." She said with her smile still on her lips before softly kissing her sister's cheek. "Besides, who knows, maybe it'll actually be enjoyable."

When Gin first hugged Mariette, the elder girl stiffened for a moment, because in all honesty, she still wasn't completely accustomed to such things- she had spent many decades without her sister after her change. Besides, she's made a point of not making her love for her sister obvious, because god knows that the last thing she needs is her enemies singling out Gin as a way to get to her. Still, after a moment she is able to loosen slightly, and looked down at her sister, eyebrows raised with a bit of amusement allowed to slip out. "The little Carter girl? I've heard a few things myself, I'm afraid. From them, I'd suppose she'd make a better vampire than a werewolf. Hopefully she won't be trailing about while I'm trying to cement the peace negotiations with her father," the last bit is more of a thought aloud, really, for it is a genuine concern. Those with the ability to bend the minds of others have always put her a bit on edge. It was a bit unsettling when she had found that her younger sister had such an ability, but at least Gin, if no one else, she can trust. A spoiled little girl is a bit more concerning.

"Bodyguard? I can't imagine who you're speaking of," Mariette says, eyebrows still quirked up. After Gin gave her a quick kiss on the cheek, the elder sister gently pushed her away a little bit, deciding that this has been enough sentimentality for one day. Besides, they certainly must be getting a move on now. Genevieve sighed, losing her smile for a moment before returning it to her face. She knew that her sister meant well but, it still hurt whenever the eldest sister would push or pull away from Genevieve's affection.

She's not one to go purely on instinct, but Mariette was getting an increasingly bad feeling, the sort one feels when there is danger. "Come on, then! Time to go!" She called back up the stairs once more, before sideglancing at her sister.

"Oh, I doubt that. But we shall see."

Ginny smiled once more before picking up her boxes and walking out to her white car to put two of the boxes in the trunk and one in the passenger seat next to her. She started the car, letting her music start blasting as she waited to see who was going to drive with her and who was going to get there on their own.

Characters Present

Character Portrait: Klaus Battaglia Character Portrait: Landon Seymour Character Portrait: Arabella Lawson Character Portrait: Rosie Gowing Character Portrait: Maxwell St. John
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Time || 3:30 P.M.
Date || Friday, 5 December 2013
Location || Rose City




Klaus’s mind was a galaxy; littered with a plethora of stars and planets. Thoughts like meteors zoomed from every angle of his brain. His sun was his cause and the asteroids were his targets. Constellations mapped out his plans and as he marched forward into action. His weapon of choice was grasped in tight tanned fists, dark intelligent eyes scanning the area with practiced precision. He inhaled the crisp air, the scent of rotting leaves and damp earth entering his nostrils. Poise and alert, Klaus’s muscles tensed as he and his fleet approached the House of the Night Children.

Nodding his head at a group of his men, Klaus watched them from the shadows of the trees. He observed from afar; his fellow hunters examining the perimeter. They scrutinized the outside. There was uneasy nestled in the pit of Klaus’s stomach when not a soul stirred in the windows of the estate. Something was amiss…it all felt too easy, too barren. His eyes cut to his second in command, his gaze alight with frustration and realization.

“They fled,” He said, curtly just as a hunter approached him with a report that confirmed his inquiry.

His jaw clenched, as did his large fists. The leader ventured forward onto the premises; his crossbow raised and ready to fire. One could never be too safe. As his shifty eyes darted from window to window, the constellations in his mind altered themselves; changing shape as he tried to rearrange his plans. Boldly, the hunter walked to the entrance; kicking the double doors in before stomping into the estate.

“Search every crevice of this forsaken place, do you understand me? I want to know where they’ve found refuge, when they left, who they ate for breakfast.” He dark eyes darted to his second in command. “Whatever they find, I want to know about it. I must take my leave now. I have a witch to interrogate.”