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Blood Before Dusk

Blood Before Dusk


While the Germans bomb the city of London, dark creatures struggle to survive in the rapidly disappearing environment.

822 readers have visited Blood Before Dusk since Mr. Inkwell created it.


The appearance of German bombers in the skies over London during the afternoon of September 7, 1940 heralded a tactical shift in Hitler's attempt to subdue Great Britain. During the previous two months, the Luftwaffe had targeted RAF airfields and radar stations for destruction in preparation for the German invasion of the island. With invasion plans put on hold and eventually scrapped, Hitler turned his attention to destroying London in an attempt to demoralize the population and force the British to come to terms. At around 4:00 PM on that September day, 348 German bombers escorted by 617 fighters blasted London until 6:00 PM. Two hours later, guided by the fires set by the first assault, a second group of raiders commenced another attack that lasted until 4:30 the following morning.

This was the beginning of the Blitz - a period of intense bombing of London and other cities that continued until the following May. For the next consecutive 57 days, London was bombed either during the day or night. Fires consumed many portions of the city. Residents sought shelter wherever they could find it - many fleeing to the Underground stations that sheltered as many as 177,000 people during the night. In the worst single incident, 450 were killed when a bomb destroyed a school being used as an air raid shelter. Londoners and the world were introduced to a new weapon of terror and destruction in the arsenal of twentieth century warfare.

But those fateful citizens who have been caught in the blitz are not the only ones affected. The creatures of the night, thought to be long dead, myths, or just fairytales stir as well. The supernatural beings must find their own ways of surviving the bombings, whilst remaining unseen in the public eye. For even as the German planes fly overhead, the backstreets of London shift with all kinds of horrendous creatures.


The occult forces that hide behind London’s shadows are becoming exposed, as they are hunted and swiftly killed. Not only this, but food is becoming scarce, and clans and families that have coexisted for years begin to fall apart, ready to kill. While the feuds continue, the city continues to deteriorate, being bombed and ruined by german forces nearly every day.

Character Creation:

You may use any format you wish, but these are the pure requirements. I would like to ask that you make the sheet as spartan as possible, only supplying information that most characters would know. If you have any big plans, goals, or extra powers for your character then I ask you please PM me with the details about those ideas beforehand. I also ask you remember the time and place when creating your characters. Deviance is fine, and expected, to a certain degree. But also keep in mind that this is the 1940’s, in London. The clothing or general appearance should match that to some degree. Doesn’t mean I’m going to fact check everything you use either, just make it sound real. Nonetheless, here’s the requirements:
Name: -Either a nickname or a full name, but something most other characters will call yours.
Species: -The race or species your character is. If they’re an occultist, then name the type.
Gender: - The gender your character either is, or identifies as.
Appearance: -The physical look of your character. Clothes they often wear as well.
Bio: -The mind, emotions, and outlook your character has.
History: -A brief and basic history of your character.


Before you read the varied races and their abilities, know that I wish there to be an even distribution amongst them all. To be specific, some ‘races’, like the hunters with access to magic, I want only a single, (perhaps two at the most). My reasons should be obvious, as I wouldn’t have created all the creatures in the first place, just to have everyone pick werewolves. That said, I’m going to impose a small limit of two for each distinct race for now, with exception to the hunters and humans. Humans, I honestly don’t care how many there would be, so long as the other roles fill proportionally. As for the hunters, I would be fine with three more than the largest amount of characters in a single species. (Meaning if there were 4 vampires, then 7 hunters is the limit.)
Current Limitations:
Occult Species Limit: 2 per Species, (except for Nightmare. Only 1 Nightmare)
Hunter Limit 5 Hunters, (4 members and a “leader”. Elect or discuss in OOC).

If you have any further questions, I’ll get an OOC page up where you may ask and possibly negotiate these terms. Also be sure to check there at least once before making a character, just in case I haven’t gotten around to updating yet.

As uneventful as life may be as a human, it’s the only life they’ve lived. They stand in the middle of the road between the supernatural forces, and often know little of the world around them, except for the one they’ve created in their minds. But luckily enough, what most humans lack in magical talent, they make up for with numbers. They dominate the world, and have civilizations built on nearly every continent known to them. But luckily enough, humans are not bound by the same chains the others must be held to. There are no rites, rituals, or sacrifices involved in being human. And the result is no magic, but a world able to be bent by the might of their combined strength and technology.

There is a small handful of humans, who know about the hellish beasts that inhabit their realm. They’ve devoted their life to ridding the world of these foul creatures, stopping at little to killing them off, once and for all. Most hunters are typically normal humans, with access to weapons and other arms to aid them in their task. A very small amount of hunters, have access to magical bloodlines. These hunters have been nearly wiped out of existence, either through muddied blood, or death. The few hunters that can use magic typically use basic telekinesis or focus on ‘holier’ magics such as light-binding. All supernatural creatures view the hunters as a threat, and typically will fight back and attempt to destroy as many as possible.

Riding the line between living and dead, vampires exist in the shadows of the world, absorbing the life of others through their blood. Unlike humans, vampires can exist nearly indefinitely, so long as a constant stream of blood steadily trickles in. The life-force of others filing their veins, they are granted increased agility, sight, and strength at night. These powers are halved during the day, as the sun burns their skin. While the light of day alone is not enough to kill them, it is advised that any vampire or half-variant avoid it if possible.

While many horrors exist in the darkness, none is more gruesome than those of the ghoul. Surviving off of human flesh, ghouls are one of the few creatures of the night actually considered dead. They have no heartbeat, and exactly how they function is unknown. A ghoul’s sense for living things is nearly perfect, and can sense nearby creatures through walls and other solids. They can withstand immense pain, but are unable to heal as quickly. As feared as ghouls once used to be, they’ve been hunted to near extinction, if only because of easy detection methods.

Human-like creatures, werewolves are able to transform into a wolf-like hybrid form in which they experience greatly increased physical strength and stamina. This power is fueled by moonlight, meaning a werewolf cannot transform twice in one day, or until they are able to stand in the light of the moon. Only upon nights with full moons could a werewolf potentially rekindle their strength fast enough to transform again. In purer werewolf bloodlines, the powers are increased during the night, but lessened during the day. But in werewolf converts or otherwise muddied bloods, the werewolf has a constant power between the twilights, but is subject to random changes and transformations.

While outwardly appearing the most human, these creatures are the furthest away from humans as they have learned how to blend in perfectly to suit their prey. Their prey in question, being humans. Strangely enough, these creatures food of choice isn’t anything in the material realm, but is instead human souls. While they can devour the souls of any creature that possesses one, they prefer the souls of humans, finding ‘flavor’ in the diverse experiences and levels of corruption each person’s soul contains.

Reapers, formerly known as “Grim Reapers” and commonly known as the “Harvesters of Death” among human populations. This belief is only half-right. Reapers, while they are technically ‘living’ creatures, they only live spiritually, and not physically. They do, however, have a physical manifestation, usually a human. In this way they act almost like a supernatural parasite, taking over a body until the body expires, or they are forced from it. They feed on the negative energy left within a body after a soul is removed, making them adept at ‘stealing’ people’s souls, resulting in the person’s soul to be transported from their bodies to one of the ethereal planes.

There are families entwined deep throughout London’s history that meddle with the dark arts, and are able to keep the blood pure. Occultists take many forms, most often as warlocks, witches, and necromancers. The warlock manipulates the magic within their blood to cause direct harm to others, often at the expense of their own strength. The witch blends chemical with magic to create brilliant potions and poisons, capable of ravishing the souls of others. The necromancer, one of the most feared of all, uses the corrupted, potent magic locked in their blood to raise the souls and bodies of the damned. All of these magics, while stronger and more potent than their lighthearted counterparts, cost the strength of the user, corrupting their spirit and mind more and more as they are used.

Perhaps the strangest and least understood of all the creatures, Nightmares feed off of the raw emotions generated in humans, specifically, fear. These creatures can take on a number of appearances, usually as “shadowy” creatures or ghosts. Nightmares are almost limitless in their physical power, and have a strong spiritual presence. However, they are extremely vulnerable to changes in emotion from others, spiritual onslaughts, and even from themselves. They survive by manipulating the world around them, causing delusions, and dreams of a horrific nature. But, all it takes is a minor spiritual or occult force to destroy one. Due to this, they’ve become rather few in number, if only because they can often be their own downfall. If one gains too much power, and lacks a way of disposing of the energy, it will implode, acting like supernatural bomb.

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Character Portrait: The Flincher
Character Portrait: Sthakrumaz
Character Portrait: Victor


Character Portrait: Victor

"I Am No One's Adam..."

Character Portrait: Sthakrumaz

"Come! What new flavor shall you offer me today human!"

Character Portrait: The Flincher
The Flincher

"Come on little dog..."


Character Portrait: Victor

"I Am No One's Adam..."

Character Portrait: Sthakrumaz

"Come! What new flavor shall you offer me today human!"

Character Portrait: The Flincher
The Flincher

"Come on little dog..."

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Character Portrait: Sthakrumaz

"Come! What new flavor shall you offer me today human!"

Character Portrait: The Flincher
The Flincher

"Come on little dog..."

Character Portrait: Victor

"I Am No One's Adam..."

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