

Under normal circumstances, humans should have continued to evolve as the greatest creatures upon this earth, but we were actually regressing. A rotten world. Politics, law, education⦠Was there anybody around who could correct this world? But someone had to do it.
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Normal || Hero | Skillet ||
Angry || Switchback | Celldweller ||
Emotional || Circles | KDrew ||
~~~
β Call Sign β: Archer
β Age β: 22
β Gender β: Male
β Faction β: Magicians Alliance (Leader)
β Magician Classification β: Recon
β Sexuality β: Heterosexual
β Nationality and Place of Originβ: Japanese, Japan

β Personality β: Ray is characterized as hardworking, talented, and a natural genius. Ray would constantly predict all of the possible scenarios that could happen, and plan a solution in advance, even in the most impromptu situations. He is frustrated by the lack of justice in the world. Ray's main goal is to create a new world that is free of injustice and populated only with honest and kind people. Ray is decisive and is driven to achieve his ambitions, without faltering one bit in his beliefs. Despite staining his hands with the blood of the people that he's killed, this extreme action can be said as a result of his unmoving resolve.
β Special Talent β: Intelligence
β Physical/Arcane Powers β :
Ray was a Master Recon, capable of extraordinary acrobatic feats and versed in the application of deadly arts. Trained extensively, he was able to overcome any obstacle, human or terrain, climb the tallest towers and jump from the highest ledges without a hint of fear. Like other Recons, he was also trained in stealth assassination techniques, hand-to-hand and weapons combat, and blade throwing. His noncombat skills included climbing, urban acrobatics, eavesdropping, interrogation, and pickpocketing. He also had extensive knowledge of politics and geographical conditions, which helped him better understand his opponents.
Ray also possessed Eagle Vision, a "sixth sense" or intuition that allowed him to see a person's true intentions. Due to this gift, Ray had heightened intuitive abilities and senses, along with his sharpened fighting skills. Ray's skills made him one of the most deadly and adept Recons in the Magic Alliance's history.
β Primary Weapons β:


β Dislikes β: Immoral People, Sinners, People who are Superior
β Talents β: Photographic Memory, Stealth Master, Kendo Renown Master, Black Belt 6th Dan
β Flaws β: Overconfidence, Tendency to not have Morals or Ethics in his Decision Making, Cynical Outlook on Life
β Fears β: His Incapability of Leading the Magician's Alliance
β Secrets β: None right now, developed in the RP.

β Other β: Archer is the only officer in the Magician's Alliance that does not have a playing card call sign. Because of that, he is basically just known as Archer throughout the entire world, having no power to effectively conceal his real identity.