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Burning The World

Burning The World

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We were supposed to be the worlds saviors, we were part of a prophecy that everyone believed. Instead, we destroyed the world that we knew. Turns out...A battle between good and evil isnt as easy as it seems.

1,526 readers have visited Burning The World since HeavenlyVirtue created it.

Introduction

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According to legend Ramora was created when the seven Gods and the Three Tricksters got together, they formed a perfect world. Kamin, Goddess of healing, life, and prophecy blessed the newly created world with life of all kinds. Plants, animals, and even the different species of humanoids. The twin Sisters Lumora and Lumoris created the two moons for they were the Goddess's of the night, fertility, love and death in such they blessed the world with stars and gave the living beings of the world the capacity to love and die.

Rantitus and Ronforus are the Twin Gods of War, Rantitus rules over courageous death in battle and protection and Ronforus rules over battle and strength. The brothers blessed the beings of the world with the possibility to protect themselves and a future after death. Rennora is the Goddess of War in away, she rules over strategy, patience and intelligence. She blessed the beings with the intelligence in many subjects and allowed Warriors to be able to plan attacks when necessary. Last, but not least was Evstin. The God of Farmers and hunters taught the beings how to feed themselves and how to take care of the world.

The three Tricksters added their mayhem, Furnas gave the beings the possibility to feel hate and jealousy, Lustora 'gifted' the beings with lust, anger, and greed. Plagus was the worse though, he invented sickness and spread it across the world.

At first the world was a wonderful creation, the Tricksters 'gifts' balanced the world and allowed the Gods and Goddess to have an active role in the world. Soon though arguments were stirred amongst the spirits. Soon there was a divide, a massive war broke out and sickness covered the land. In an effort to help the world heal the Gods and Goddess's banned the Tricksters from the world, during their banishment the Tricksters planned their revenge. It was one that no one knew the truth about for centuries.

Two thousand years ago a darkness swept over the world, his name has sense been long forgotten and burned from history. He is known simply as the destroyer of worlds. He was a evil man who had been gifted powers by the Tricksters themselves, magic that the world had never been seen before was in his control. He traveled in secret around Ramora and collected dark hearted men and women who wished to learn the black magic he held. It didnt take him long to create a small army of Necromancers, Pyromancers, and mercenaries. Using his small but powerful army he took control of seven nations of Ramora.

He controlled the nation for a century with the help of his loyal followers, that was until the Gods finally stepped in. Gifting the being that fit their own powers the best each with powers of their own, the seven heroes rallied the people of Ramora together and went to war. With their powers they were able to rip the Destroyer apart into three separate parts. His body was hidden on the Isle of Mist, his spirit was bound to the Isle of Whispers, and his power was controlled and placed on the Isle of Death.

Though they had defeated the the Destroyer the world was still on edge especially after the High Oracle of Kamin foretold his return and the new threat of fake Heroes. The prophecy was soon forgotten by all but those in positions of power, the passed on the knowledge to any that wished to listen but the truth was soon lost to the feeble minds of mortal beings and soon thought of as nothing more then a silly legend to scare kids when they are being bad.

Finally when their time to fight returned the Heroes were easily enough found, they trained and practiced all in the hope of once again defeating the Destroyer. Most had been raised to believe that their sole purpose in life was to protect Ramora, so when they failed many fell into a depression that they couldn't escape.

This is the story of the past and how they failed, this is the story of how they got a second chance.

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Ramora is broken into seven different nations; Ara, Gimm, Kron, Tyfon, Ripsoon, Drago, and Emor. Ramora also has three Islands known as the Trickster Isles; The isle of Mist, The Isle of Whispers, and The Isle of Death. Each nation has unique landscapes, culture and beings that reside within its boundaries.

Ara:
The nation of Ara is a small country that is known for having a lot of water and lush meadows, not only do they have a large lake that most of their main cities surround in the center they have decent sized ports up and down their coastline that allows travelers and trade to come into the country easily. They are a prosperous nation where few go hungry or are without work. They are a nation of forward thinkers and in such women have more rights then they do in Emor, Drago, and Ripsoon. They main source of trade is silks, lace, and ships.

Drago:
The Nation of Drago is large and filled with nomadic people who typically have darker skin tones do to the extreme heat, Drago only has three main and permanent cities do to the fact that water is scarce and their coastline is rocky and unable to have a port. Though large it is considered by most unlivable though they are one of few Nations to have a full training Temple for the Gods of war that houses over 1,000 monks, priests and priestess at all times. They are a rich country though, trading salt, gold, iron, and pottery with the other nations for needed supplies. Many from here are Magic wielders and use the Sand Singers way which is believed by the other nations to be the only way the Nomadic people have managed to survive as long as they have.

Ripsoon:
The medium sized nation of Ripsoon is known for many things; one, it is known for being both hill filled and mountainous with many of its residents living scattered through out the cave filled cliffs. Two, it is known for its large harbors and ports and being a center for trade. It is also a safe haven for pirates. Third, it is known for have a strong base of magic and often those who are from Ripsoon and Tyfon are thought to be blessed by the Twin sisters because of their high rate of twin births. It has one of the biggest temples honoring the Moon Goddesses and often has alot of foot traffic for believers and worshipers to come and pay their respects. Because of the constant coming and going to people it is safe to safe that Ripsoon has a pretty large population.

Tyfon:
The nation of Tyfon is very much like its neighbor Ripsoon except that because of of the rocky cliff side that meets the ocean with very little beach, they get all of their trade from Ripsoon. They are also alot more industrial, their biggest trade is the people within it. No not slavery but skills, Tyfon is a medium sized country that is filled with "Master" trades men and women who take on apprentices from other nations. A contract is always signed at the beginning though that says that a Tradesman or woman can not teach the trade to anyone outside of Tyfon. The beings here are rather prosperous though compared to Drago who has no beggars (do to the death rate being so high) and Ara, Tyfon has more then their fair share of beggars and homeless. This nation isnt known for kindness and is often looked at with wariness because of their cruelty.

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Emor:
The nation of Emor shares the title of largest and richest of all seven nations with Gimm, due to its large size the nation has a temple to the Warrior Gods, a shrine for Rennora separate from her brothers as many in the Emor regain dont see her as a Goddess of war, and a few small shrines for the other gods. Near the coast line is busy with markets, trading and people. Emor has large areas of desert that is much like Drago and considered unlivable or inhabitable but many still make their homes in it. The main export of the Emor people is jewels and rare spices or herbs. They also have a rather large market for exotic pets and furs. Magic is considered a bad omen here and few practice openly if at all. Emor is one of three nations that is truly considered 'Diverse' with its residents.

Kron:
Though a relatively small nation, Kron is one of the most beautiful. It has no port or beach because the cliffs keep it far above the water line but it is filled with forest to the point where the residents of Kron make their homes in the tree tops. What little bit of open land exists is for farming. The largest and most well known Temple for Evstin. It might actually be the only true temple for him and it has been carved into the center of the largest and oldest tree in Kron, The small nation is known for being the most diverse and open minded about roles, sexuality, species and magic so many outcasts from other parts of Ramora make Kron their home. Kron's largest export is of course produce and furs/bone weapons. Many of the people of Kron are farmers and hunters.

Gimm:
The nation of Gimm is technically the largest in space though its population is similar to that of Emor but it is the most diverse in appearance sense it has the most coastal line and large ports, it also has mountains, hills, meadows and small forested areas and on its boarder with Drago it has a few hundred miled of desert. Though it is large and diverse its biggest draw is the Temple of the Gods which houses a small area for each god including the Tricksters though the largest area is of course saved for the Three Warrior Gods. The import alot and export very few things to other nations. Magic is considered an art form here and those blessed with the skill are placed high then anyone else in social standing. Gimm is also where the Royal family lives along with most of their advisers.


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Above is a very basic map of Ramora, it created it when I first ccame up with this idea and of ccourse names and desccriptions have changed sense then but the set up is still the same. The Isle of Whispers was orginally called The Isle of Peace. The bright blue lines seen above are rivers and the bright blue dots are lakes, i didnt place any markers of forests, hills, or mountains on this map nor did I name any cities or ports. Like I said its super basic.



Below is where the Character Face Claims will be, I will need their first and last names. Role (hero or Fake hero), age (between 18-24), power they received from their god, and the God who granted them the status of hero (or fake hero). I would like even number of male to females, please remember there are only 3 fake heroes possible.

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N A M E
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ROLE, AGE, POWER, GOD
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N A M E
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ROLE, AGE, POWER, GOD
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N A M E
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ROLE, AGE, POWER, GOD
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N A M E
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ROLE, AGE, POWER, GOD
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N A M E
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ROLE, AGE, POWER, GOD
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N A M E
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ROLE, AGE, POWER, GOD
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N A M E
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ROLE, AGE, POWER, GOD
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N A M E
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ROLE, AGE, POWER, GOD
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N A M E
N A M E
ROLE, AGE, POWER, GOD
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N A M E
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ROLE, AGE, POWER, GOD
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Please use the below character sheet but feel free to customize it as you see fit as long as it is at least still similar in style.


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[font=harington][center][left][img]http://placehold.it/400x400[/img][/left][/center]







[right][img]name Use fontmeme[/img][/right]









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N A M E: | G O D: | A G E: |
G E N D E R:  |P O W E R:


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[url=]THEME SONG HERE[/url]~THEME SONG HERE[/url]~THEME SONG HERE[/url][/center]

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[center][color=#]Over view of appearance here[/color]

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[center][size=150]P E R S O N A L I T Y[/size][/center]
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[center][color=#Different then word color]❃[/color](Trait here)[color=#Different then word color]❃[/color](trait here)[color=#Different then word color]❃[/color](trait here)[color=#Different then word color]❃[/color](Trait here)[color=#Different then word color]❃[/color](Trait here) [color=#Different then word color]❃[/color](trait here)[color=#Different then word color]❃[/color](trait here)[color=#Different then word color]❃[/color](trait here)

[color=#][Likes and Dislikes][/color]

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[center][size=150]H I S T O R Y[/size][/center]
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[center][color=#]History over view here[/color][/center][/font]

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Re: Burning The World

Welcome new-blood. I have to say this sorta idea is one I've been toying with for a while now so if at all possible I would like to join in with this.

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Totally haven't been watching Phantom several times this week.
Hexcode: #1d077c FC: Gerard Butler GOD: Lumora POWER: 'Shadowstep' - The ability to seemingly teleport from one spot to another if it is sufficiently dark enough.

Burning The World

Hello everyone,

I know I am new to this site and I just wanted to try my hand on here with my own idea. Now, I know getting into a game with a newbie is a risk but I just want to let you guys know that I have been roleplaying for years. I am only new to the site.

Also, a few quick rules. Yes im placing them here and not the actually roleplay page. I want to see how many people are courious enough to stop by here.

1) RL Face Claims only.
2) If you want two Characters it has to be Male and Female or two of whatever gender we are lacking. Sorry.
3) Though you may reserve a position (Like you really want a female half pixie Huntress from Kron who was blessed by Rennora) but if someone else sends a better character with your same god or goddess I might message you asking if you would mind editing your character to fit a different God.
4) Obviously no all powerful characters.
5) Make your character detailed, so they grew up in Ara... Where in Ara. Make up a city or village. Near what river? On the base of what lake? What did their parents do?
6) And the last rule... HAve fun!!

I really hope o hear from y'all soon.

{My reserves below}

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#fbb829, FC: Katherine McNamara, GOD: Lumoris, POWER: A single touch can bring death, minor control over shadows

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#2f2323, FC: Eddie Redmayne , GOD: Plagus, POWER: "healing" In truth his power is to mutate sickness and make it unhealable.