Introduction
There are people your characters will need to learn to look out for, 1. the guards are always lurking around waiting for someone to break a rule so they can have fun, since they are the only ones allowed to have fun, other than the councilor and warden. The guards are NIP. They are not your friends, they do not care about you, your feelings or needs wants or desire. 2. The Warden, he is always spying on the campers waiting for them to break a rule as well. 3. The councilor, you never know who's side they really are on, the on one hand are supposed to be helping your character get better so that character can rejoin civilization.
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
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Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Camp Regret. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
Fullscreen Chat » Create Topic » Camp Regret: Out of Character
Discussions
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Camp Regret Now Seeking Applications!
by LightingStrikes on Wed Jun 30, 2010 6:24 am
- 1 Replies
- 676 Views
- Last post by jewels87
on Sat Jul 10, 2010 3:46 pm
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Camp Regret Now Seeking Applications!
Most recent OOC posts in Camp Regret
Re: [OOC] Camp Regret Now Seeking Applications!
[OOC] Camp Regret Now Seeking Applications!
Regret, Revenge, Hate, love, forgiveness, understanding
Story Line: Each person is asked to develop their own story, the characters must have done something to be regretful of to be sent to Camp Regret, so regretful that they can not move on in life until they learn to forgive themselves for their crimes. These people are sent to Camp Regret, they are in danger of wanting to seek out Revenge against those who thrust their Regrets upon them.
Character Guide line:
Name:
Age: 16- ??
Sex: M Or F
Job/Occupation:
Full Description of Character: What pushed him into being at the camp? How is he or she going to survive? Likes/dislikes, favorite music, favorite food, things to tempt your character with and things not to tempt you character with. Things the camp councilors will know about your character right off the bat, things they will not know.
Characters must be well thought out. You have your own plots your main goal is escape! Which is not possible!
Consequences
Camp Rules:
1. No Running Away.
2. No Contact with the outside world at all.
3. No Music.
4. No Comfort
5. No Food other than what the cook makes.
6. No Fun allowed