Introduction
please download this link or you won't be able to make any cards. http://sourceforge.net/projects/magicse ... e/download
and if you don't have a photo bucket then this ain't gonna work lol
x.xPenguin's card game
Dragon war
template: Magic vangaurd
middle bar must be filled with one of these element :Dark, light, earth, air, fire, normal, lightning, water, ice, god (only one is allowed in each deck.)
stat slots: HP (100 to 1000) do not make all of them at 1000 most of them are 600 below unless its god type then its 1000 to 5000.
ATK (20 to 100) (100 to 200 for anything with good type)
DEF same as atk
EVA- or evasion many of the dragons have no evasion which means that if they have say 1 for eva then you add 1 to the required dice roll for a hit.
DRH- Dice roll requirement for a hit with this you have to roll a 6 sided dice the usual roll requirement is 3 or higher. this is expressed as 3d6. the dragon who is being attacked can raise this if they have eva points.
Max of 8 dragons on the field at one time
three turns are allowed before the game starts in order to get dragons summoned and ready for play.
When all dragons on the field are out of play, you lose.
Will post rules in more detail in the ooc forum.
Create New » Browse All » 1 Characters with stories to follow
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
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Here's the current leaderboard.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Card Set Editor Games. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 1 Characters to follow in this universe
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View All » Places
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Room 1 Owner: RolePlayGateway
A place to find out whose top dog and whose just a whiney b@$%#
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Rooms 1 through 5 Owner: MEH
Game rooms for you card games.
Fullscreen Chat » Create Topic » Card Set Editor Games: Out of Character
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Card set editor games.
by MEH on Thu Mar 17, 2011 8:52 pm
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Card set editor games.
Most recent OOC posts in Card Set Editor Games
[OOC] Card set editor games.
You may edit this first post as you see fit.