

Nickname:
Previously: Angel of Death
Current: -
Age:
20
Gender:
Male
Appearance:
CirCleS2uare is a well-built avatar, 6â2â of 194lbs muscle. Sporting silver hair and piercing grey eyes, CirCle is at the epitome of the typical brooding, aloof male stereotype, complete with the pretty boy look. He is generally equipped with heavy armor, sometimes even mix-and-matching the pieces to bring rise to a unique yet effective set when he lacks a complete armor. CirCle is offensively outfitted with heavy arms, usually a BattleHammer, Two Handed Sword, Halberd, BattleAxe, etc. He doesnât seem to have a preference of weapons, switching up his style whenever he feels like it.
In âRuin Modeâ, CirCleâs hair lengthens and becomes shaggy in appearance, his eyes turn yellow. Two pairs of horns grow from his head, two above his forehead and two branching off each side of his head. A black aura enveloped by white outlines is present around him when in this form. He becomes even more muscular and grows to a height of 6â11â.

Nickname:
Miya, Haru
Age:
17
Gender:
Male
Appearance:
Haruoâs appearance is a huge contrast to his in-game avatar, as he is thin, weighing 141lbs at 5â7â. His hair is wavy and black, his eyes are blue by nature. Compared to CirCle, Haruo seems like the generic quiet male who is shy and doesnât have many friends. The outfit he wore before he got trapped inside CoB was a blue-white striped t-shirt, covered by a light blue jacket with a high collar as well as a hood that even sports âearsâ.
Personality
Haruo has a rather laid-back personality. He is cheerful and his close friends enjoy his presence. However, Haruo makes very little friends due to his out-going imagination. His imaginations express themselves in forms of random outbursts and sometimes even acting out some of his imagination. This freaks people out. His closest friends are used to his antics and generally get along well with his personality.
As a friend, Haruo is helpful and ready for action when called. Help with homework? Check. Help with shopping? Check. Need a place to stay? Check. Need help with girls...? Ur... kinda? Check? The gist of it is that Haruo is willing to assist a friend in times of need. He will also keep secrets and will never betray a friend. Neither will he speak ill of his friend behind their backs. If he has a problem with them, he confronts them head on without fail. Friendships are one of the things he treasures the most.
While typically looking like the stereotypical shy boy, Haruo is actually the complete opposite. He is rather impulsive and can be rather rude when confronted initially. While he does not mean to, his words tend to seem like Haruo is being rude. Haruo has no problems questioning societyâs antics and often asks himself the many mysteries of the world. For a teenager, his thoughts are rather complex and adult-like, even to the point that HE is the one giving advice to his parents. He excels incredibly in school.
While studious, Haruo also has his playful side. Being a person filled with imagination, Haruo enjoys games, where he can be another person without people freaking out and judging him. He also has a geeky side, as he is always up-to-date about any type of gaming console or newly released games.
As a son, Haruo is a respectful child and as such, is generally showered with love by his parents. Despite the spoiling, Haruo is hugely independant.
Background
Game-loving Haruo and his friends got their hands on copies of the Virtual Reality MMO game, âConquest of Babylonâ or âCoBâ, as they called it. End of story.
Kidding.
Haruo was one of the avid gamers and he became widely known as the âAngel of Deathâ during his initial playing phase, with good reason. He had played as a highly offensive Angel class instead of the usual supportive healers that the Angel class had to offer. He and his friends were free-lancers, only needing each other to finish certain missions and overcome some barriers, they had no ties to any guild. That allowed them a freedom of movement within the game, not restricted by class differences or having to kill one another.
During the announcement of CoBâs âDeath Gameâ by Ramasama, a fact that would change Haruoâs decisions radically. It was now a man-eat-man world in here, and only the strongest would get out alive but the idea of slaying another human being was now the limiting factor of Haruoâs incredible gaming prowess. From the merciless âAngel of Deathâ, he had become nothing more than a pretty boy with white wings.
He came across a girl one day and was asked to kill her. When questioned, she claimed that it was because âMy friends arenât coming backâ. Seeing himself as her, possibly in the future, he gave her the advice he thought he wouldâve wanted the future him to have and that was to live for his friends. Soon after that event, he and his friends were constantly hunted by guilds. Things were different in CoB now, there was no longer the freedom to choose. Gamers were forcing the talented group of freelancers to join them, and eventually, they met one guild that was more than ready to use violence to get what they wanted.
The commencing battle resulted in the severe injury of his friends. Just before one of the offenders struck a killing blow at his downed ally, Haruo exploded into a hateful rage and cut down his enemy, therefore soiling his hands with the kill. Shocked by what he had done, he fled from his friends, afraid they thought him a monster.
Overtime, Haruo grew to resent the current CoB community, the lack of freedom, the gamers that didnât feel a damn thing as they took anotherâs life. What had revolted him the most was the sight of Angels slaying other classes, even those of their own. If anything was screwed to the point of no return, it was the Angel class. To see the benevolent class commit such atrocity, Haruo used âThe Cardâ and thus was reborn.
Haruo, known as CirCleS2uare, began anew as a Demon, a powerful class that suited his playstyle and he did better than he couldâve ever done as the âAngel of Deathâ.
Enmaâs Judgement
Flavour Text: The Demon Enma bestows upon the worthy his Hammer of Judgement to judge those guilty of their sins and send them to Hell. The wielder experiences an immeasurable surge of power whenever the Hammer is swung, as if the Demon of Hell Enma was with them.
Details: Enmaâs Judgement is a Rank S weapon and is one-of-a-kind. Enmaâs Judgement is a Non-Elemental, Impact-type Demon-Exclusive Weapon. It has a unique passive that crushes armor and reduces it by 30% of its original value. The passive does not stack with multiple hits.
Great War
Flavour Text: Long ago, the Four Horsemen each turned into weapons of Chaos that would aid the battle between Angels, Demons and Humans. The Horseman War turned into a magnificent two-handed Greatsword that carries the might of War. Only those who have great strength are able to wield this Legendary sword.
Details: Great War is a Rank S weapon and part of the Four Horsemen classification. Great War is a Dark Elemental, Slash-type Weapon. Great War continually builds up damage up to a certain amount of stacks each time it inflicts damage against an enemy. Up to 20 stacks, each stack increases Great Warâs damage by 7.
Black Accommodo
Flavour Text: This sword was crafted from an ancient tree. The tree was said to have adapted to several different situations, surviving many harsh seasons and even wars. It has stood the test of time and no doubt the sword will too.
Details: Black Accommodo is a Rank S weapon. Black Accommodo is a Non-Elemental, Slash-type Weapon. Despite having low damage at first, Black Accommodo's passive allows it to adapt itself to rival with the enemy's current weapon after the first clash, allowing the Black Accommodo to reveal its true, limitless potential to become as strong as any weapon in existence. When the passive is in play, the wood turns black just as it's namesake suggests.
EQUIPPED
Abyss of Tartarus
Flavour Text: The Pits of Tartarus became a powerful armor containing the might of the Titans within them. Whoever wears it will be granted immortality and promised safety by the Titans. As dark as the Pits of Tartarus itself, enemies will see a shadow envelope them, sealing their fate in the depths of Tartarus itself.
Details: Abyss of Tartatus is a Rank S Heavy Armor and is one-of-a-kind. Abyss Tartatus is a Non-Elemental Heavy Armor. Abyss of Tartarusâ unique passive grants a 5% possibility of blocking any type of incoming damage and a 10% possibility of returning 20% of inflicted damage as pure damage in AoE.
Blade Mail (Chest Plate)
Flavour Text: Together with the complete set, Blade Mail will loyally protect the user. Enemies beware, else they be injured by the Blade Mailâs barbed defense.
Details: Blade Mail is a Rank C Heavy Armor. Blade Mail is a Non-Elemental Heavy Armor. Each piece of the armor grants a 30% chance of returning 30% of inflicted damage as magical damage to the attacker, after factoring for defensive stats. This Blade Mail Piece is the Chest Plate.
EQUIPPED
Serpentâs Embrace (Left Gauntlet)
Flavour Text: Together with the complete set, Serpentâs Embrace looks as if living serpents had been used to craft out the armor along with metal. It is said whoever equips the Serpentâs Embrace will find themselves reacting with incredible speed and attack with intense bursts of agility.
Details: Serpentâs Embrace is a Rank C Heavy Armor. Serpentâs Embrace is a Poison Elemental Heavy Armor. Each piece of the armor grants a slight boost in speed and agility, as well as poison immunity to whichever part it is equipped on.
EQUIPPED
Hand of Dante
Flavour Text: Dante defeated the Devil, Lucifer and rescued the love of his life, but at a cost. The hand that dealt the killing blow was severed from him as penance. He was forgiven, but all his sins are present in his severed right hand. Those who use the Hand of Dante claim to be bestowed Danteâs strength that rivals the Devil himself.
Details: Hand of Dante is a Rank S Heavy Armor and is one-of-a-kind. Hand of Dante is a Dark Elemental One-Part Heavy Armor. The Hand of Dante grants the user an immeasurable amount of strength that grows the longer the battle drags. The wielder gains a powerful skill.
Voices of the Damned
Flavour Text: A beautiful black skull that seems to be a storage of the souls of those who have died. If one listened closely, they can hear the voices re-enacting the last moments of their death.
Details: Voices of the Damned is a Rank S Decoration Item. There seems to be no use for it other than for displaying purposes.
Gehignis
Flavour Text: With the hellfire burning in hand, those who stand in the way shall burn to ashes and added to the flames of Hell...
Details: A dark version of the Ignis spell, sends a dark fireball launching towards the target.
Gehigna
Flavour Text: The flames of Hell will rise up to the skies and burn the Kingdom of Heaven, inciting war amongst the high-beings...
Details: An advanced version of the Gehignis spell, sends multiple dark fireballs towards the target. Able to target multiple enemies.
Umbris Gehenna Ignia - 3 word chant.
Mageddi
Flavour Text: Darkness and light will collide, the world will be covered in the flames of Hell and destruction, bringing upon the Armageddon.
Details: The most powerful Ignis spell in existence, burns down an entire area with hellfire that continually burns for 7 seconds and deals DoT to enemies within the area. Enemies that stay in the AoE for the entire duration of the spell will be inflicted with bonus damage and receive a âHell Burnâ status affliction, causing any additional hellfire damage to be amplified.
Gehenna Igni Mundus Mortem Caelum Exitium Futurus Alis Lumine Umbraque Circa Finem Perducat â 13 word chant
White Burn
Flavour Text: There are three levels of heat... red hot, blue blazing and white BURN!
Details: White hot fire envelopes the user's weapon, causing it to deal out magical searing damage and a DoT effect. Even a slight graze can send a painful burn. The effect lasts for a short period of time. Has a 100% burn chance.
Totalis Album Ardere Ensis - 4 word chant.
6x6x6
Flavour Text: The Number of the Beast. Those who declare the number will be shadowed by the presence of the Demon and feel it's overwhelming rage.
Details: A powerful summoning skill that requires 3 chants for each of the 6-style seals. With a life-price to pay, the user can summon the upper half of a gigantic monstrosity from the ground that practically acts as an Avatar. To maintain this havoc-causing beast, the user's health is continually drained until the moment the 'Beast' is released or the user cannot use anymore health. The user cannot die from the health drain. The 'Beast' has its own HP bar and its own separate stats, making it an individual being.
Seals and Chants: The hexagon along with the chant 'Deamonis', 6 triangles on the hexagon's 6 sides along with the chant 'In' and lastly, the Kanji for '6' in the middle of the hexagon with the chant 'Porta'. This forms the 6 sided star associated with the 'Beast', thus releasing it from it's confines.
Fallen Call of Battle
Flavour Text: The voices of the fallen warriors call to those who battle, inciting blood-thirst and the will to kill anything that breathes.
Details: When used, the enemies within a certain AoE will be affected by the Fallen Call of Battle and proceed to attack the user. In this process, the user gains a large boost in defensive stats and deals 50% of original damage to all units in vicinity.
Megalo Theo Ari Evlogisei Me Ti Dynami Sas - 8 word chant.
Ruin Mode: Fallen Light
Flavour Text: Lights that have lost their original luster, now no more than just shadows of their former beings. Overcome by darkness, they find new meaning in causing chaos.
Details: The user conjures balls of darkness infused light that can track their targets down and deal explosive damage. Although the spell involves light, it is a Dark Elemental spell.
Cecidit In Lucem Surgere Et Tollere Fratribus Vestris â 8 word chant.
Ruin Mode: Purgatoryâs Prisoner
Flavour Text: Only the most wicked, those no longer even considered humans, are imprisoned in Purgatory. Now monsters, they scream and bite their cages, but they will never escape the confines of Purgatory.
Details: The user sends out shards of fallen light that are well placed to stop the targetâs advances. A powerful, single-target disable, the user can imprison the target with the shards of fallen light to form a make-shift cell. For a lengthy duration of time, the target is at the userâs mercy.
Carcerem Cecidit Lucem Prohibere Motus Aeternum Manete Purgatorio Mors Putredo â 10 word chant.
Ruin Mode: Ungodly Lightning
Flavour Text: With the strength of God, pulverize enemies with Godâs own weapons.
Details: Black lightning shoots out from the ground in a large AoE from the user. The lightning bolts deal intense damage and âParalyzedâ status effect. Each successive strike on the same target significantly reduces the damage. Also, the same target cannot be âParalyzedâ again even after the initial effect is over.
Ira Cum Fremitu Timeat Impia Tenebris Fulgur Adhuc Retines Eos Percutiat Hostibus Tuis â 13 word chant.
Ruin Mode: Mirabilis Fatalis
Flavour Text: Miraculous fate opened the Doors of Death, and through miracles, it was fated to defy death.
Details: The user swaps health with a DYING target, giving his own health to the target and receiving only 1 HP in return. Cannot be used on a dead target or on a living target. Only on targets that have the split second status âDYINGâ. Requires superior speed and chanting skills to cast in the small window of time. The user immediately reverts back into normal form after this and has the Ruin Bar locked for a long duration of time before becoming usable again.
Miserere Infirma Ego Sum Reus Peccati Tolle Amimam Meam Cecidit Sanare Mortuos Suscitate Dimittam Animas Suas Vocet Lucem Grando Atra â 20 word chant.
Ruin
Flavour Text: When the Light falls to Darkness, the Darkness becomes light. The Darkness will outshine the Light, and the Light will overshadow the Darkness. When that time comes, Ruin has arrived.
Details: Transforms the user into Ruin Mode, buffing the user up in size and stats, granting horns, larger wings and giving the user a dark aura outlined by light. To transform, the user must commit devastating combos to fill up the Ruin bar and have 50% or less of their health remaining. With Ruin Mode activated, the userâs current weapon is absorbed into the user, giving an outer appearance inspired by the weapon. Ruin Mode gives the user immense boost in stats, as well as a whole new set of powerful skills that replace their previous skill sets for a limited duration of time.
Ruin Mode: Into the Maws of Chaos
Flavour Text: In the Ruins, the sheer strength is enough to devour you without a mouth.
Details: Activates for a short period of time. During that time, any Skills/Spells used against the user will be devoured and become absorbed as a temporary Skill/Spell. This temporary Skill/Spell stays as long as the user remains in Ruin Mode and does not replace the Skill/Spell with another âdevouredâ Skill/Spell. When the user devours another Skill/Spell it will replace the previous âdevouredâ. After devouring a Skill/Spell, if Into the Maws of Chaos is still activated, the user can still continue devouring.
Ruin Mode: The Worldâs End
Flavour Text: He sees the battle of the ages. It will be told in the Gardens of Heaven and the Circles of Hell, as the World will be no more when the Apocalypse arrives with all its Chaos.
Details: The user becomes the embodiment of Chaos and gains glowing red eyes. When activated, the user becomes feral-like in nature with a significant increase in both speed and agility. When the user moves, a red afterglow makes it difficult to track down. The user deals two powerful strikes with the afterglow that mini-stuns the target for a very short time and then thrusts forward after a short delay to deal the coup de grace, a pulverizing lance-like motion that sends the target spiralling away with an afterglow. If the target hits an object behind it, the target bursts with the afterglow dealing more damage and causing the object to receive damage as well.
Ruin Mode: Horns of Havoc
Flavour Text: Like a lightning rod, those horns can pull lightning to themselves to use as devastating lances of pure energy that can destroy mountains.
Details: The user gets into a low stance and keeps his head low. Soon after, black lightning will surge from the surroundings and gather around the horns, causing them to turn black with dark energy. The user charges forward with horns crackling to deal a powerful horned attack that has a 30% chance of paralyzing the target. Itâs a very linear attack.
Ruin Mode: Victorâs Judgement
Flavour Text: Like a judge who befalls judgement, the victor chooses as he sees fit to bestow the judgement upon the fallen.
Details: The user flies at a fast speed and grasps the target by the neck, lifting said target up into the skies. The user subjects the target to a devastating beam of fallen light shot from his horns before releasing the target and beaming the target straight into the ground.
Ruin Mode: Burning Skies
Flavour Text: The skies were filled with flames, ashes were everywhere... no place in the world was safe from this destruction.
Details: The user performs an aerial attack, flying up into the skies and causing a supernova explosion, infusing the userâs wings with blazing flames before descending down to destroy the target with a meteor-like charge.
Ruin Mode: Sun Eater
Flavour Text: It was in legends when they said the Sun was swallowed...
Details: The user forms a miniature sun in front of their mouth and then ingests it. A short quake erupts in vicinity before ripples of heat flow out. The user then opens his mouth and expels a super concentrated stream of fire that holds the strength of a supernova.
Darkest Flight
Flavour Text: With wings of the night, one can become a fast and merciless killer when bestowed the powers of the dark.
Details: The user develops a dark energy around his hands/weapons and receives a powerful surge of speed. Darkest Flight is a speedy chained skill that deals several hits before finishing off with a 100% critical hit chance. When Darkest Flight is used, the user's status is similar to 'Levitate' and thus will not be affected by ground-based attacks and can traverse certain terrains, such as lakes, small hills, etc.
Dante's Sins
Flavour Text: It was said that Dante's sins are collected in his severed right hand. The power to slay both Demons and Angels are held within it.
Details: Usable only when the Heavy Armor 'Hand of Dante' is equipped and the user's health is below 5%. A powerful strike full of darkness from the 'Hand of Dante' causes the enemy's health to drop to a similar amount as your own. After that, 'Hand of Dante' will become a 'Petrified' equip and all its stats are applied negatively.
Shadowed Hammer
Flavour Text: The last thing you'll ever see... is its shadow. That is, before you see stars.
Details: The user's weapon is enveloped by a dense amount of dark energy, causing it to look like a huge hammer of darkness. The user swings around in a full circle, dealing massive 'Cleave' damage and sending enemies flying, followed by several swings before ending with a massive, earth-shaking downward swing to bring an end to the target. The enemy will be stunned for a short duration of time.
Ares's Rage
Flavour Text: The God of War descends upon a mortal's body and vents his rage upon those nearby, destroying villages and moving mountains in his rage.
Details: The user is inflicted with the 'Blind' status but becomes temporarily 'Numbed' to incoming damage and gains a tremendous amount of power worthy of Ares's approval. If the user decides to attack while under Ares's Rage, the user will cause incredible amount of havoc and damage to the battlefield and his enemies if he lands a hit. His 'Numbed' status makes him unable to feel the damage caused to him, but after the duration ends, all damage will be calculated accordingly. However, the user cannot die if the damage exceeds current HP but leaves the user with 1 HP remaining instead.
Details:
Quietus
Flavour Text: Smite the enemies that cry out in pain to silence their voices.
Details: A highly valued passive that increases the damage dealt by 10% to an enemy with 20% health remaining. This bonus applies to both physical and magical damage.
Light Elemental Weakness
Flavour Text: Demons are beings of Darkness and they fear Light, just as how Angels fear the Dark.
Details: Receives 200% more damage from Light Elemental attacks, compared to the normal 100%.
Heavy Arms Expert
Flavour Text: Demons enjoy the feeling of heavier weapons in their grasp and the amount of damage it can dish out, making Demons the perfect wielders of Heavy Arms.
Details: Heavy Arms are easier to use than other weapons.
Retarded Regeneration
Flavour Text: Beings of Darkness revel in pain, preferring to bleed rather than heal their wounds.
Details: Lack of regeneration ability.
Demon Lineage
Flavour Text: Demons do not fear their own element, they bathe and glorify themselves in darkness.
Details: Receives 50% less damage from Dark Elemental attacks, compared to the normal 100%.