Introduction
Welcome to Dark Heresy, a roleplaying game full of danger, mystery, and brutal violence, set in the decaying far future of Warhammer 40,000. You are about to embark on perilous adventures into the dark heart of the 41st millennium. You stand on the front line of a great and secret war. As an Acolyte of the powerful Inquisition, you will root out threats to the Imperium of man. You will engage in deadly combat against heretics, aliens, and witches. You will face demonic possession, and battle for your very survival amidst a web of conspiracy and betrayal. But perhaps the biggest threat you will face is your fellow man, for the human soul are such fertile grounds for corruption. It is your duty to shepherd mankind from the manifold paths of damnation, with smoking boltgun is necessary.
Do not shrink from your noble calling, hard as it might be. Desperate times call for desperate measures, and these are the darkest times humanity has ever known. The Imperium is beset by enemies, both from within and without. It is up to you to stand tall and make a difference.
In Dark Heresy, you take the role of an Acolyte, a trainee investigator in the service of a powerful Inquisitor. You, out of countless billions, have been chosen to play a part in a war so great and terrible that ordinary men must never learn its secrets. Your master will task you with all manner of missions, in which you will encounter witches, aliens, and even deamons. You will be tempted with power and exposed to corruption. You, your allies or even your master may fall under the thrall of the Dark Gods. Should this happen, it will be your duty to purge with fire and righteousness, for the Ruinous Ones, the Chaos Powers, are insidious in their evil and would destroy you and all of mankind if they could.
You and your fellow Acolytes must struggle to hold back many threats that face humanity. You must do this knowing that your name will never be recorded in the annals of history. Power, fame, and grandeur shall never be yours- but you do not fight for these things. You fight because you must. You fight because failure will mean the destruction of the Imperium⦠and of all mankind.
Itβs not going to be easy. In the earliest stages, you are little better then anyone else of the 41st millennium. You are merely one of the many scores of Acolytes recruited into the Inquisition. Youβll need to use your wits, luck, and the skills of your companions to the best of your abilities if you are to survive. The longer you last and the stronger you become, the greater the foes you will be asked to face. The war of the soul of mankind is unending, and even should you live long enough to become an Inquisitor in full, you will never know peace until the day you die.
When you die, you will not be missed, but then mere glory never made heroes. Your struggle, your triumph, and your failures- these are the things that matter. They matter because, Emperor willing, you will have made a difference, however small. In the 41st millennium, that is the greatest legacy a man may dare hope for.
If you are interested in learning more about this RP, visit our OOC/SU link below:
dark-heresy-wh40k-t41660.html
The Story So Far... Write a Post » as written by 5 authors
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"Lho-Sticks mate...and it is good! All those lights! Damn..." Liang answers and keeps on looking at the bar sign that turns off and on. ”
Setting
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Dark Heresy: WH40K. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 6 Characters to follow in this universe
Newest
Vincent Veritas
Scum and Former Rouge trader who lost it all, joined the inquisition to find out about his past.
Game Master
The GM of Dark Heresy
Trending
Vincent Veritas
Scum and Former Rouge trader who lost it all, joined the inquisition to find out about his past.
Game Master
The GM of Dark Heresy
Most Followed
Game Master
The GM of Dark Heresy
Vincent Veritas
Scum and Former Rouge trader who lost it all, joined the inquisition to find out about his past.
Fullscreen Chat » Create Topic » Dark Heresy: WH40K: Out of Character
Discussions
Most recent OOC posts in Dark Heresy: WH40K
Re: [SU(OPEN)] Dark Heresy: WH40K
Re: [SU(OPEN)] Dark Heresy: WH40K
I hope to hear back on this, once again, really am excited if the oppurtunity is still open!
Re: [SU(OPEN)] Dark Heresy: WH40K
Re: [SU(OPEN)] Dark Heresy: WH40K
If you will be showing up, please say so below, likewise if you cannot. If the necessary people do not show-up tomorrow, I will be hosting a mini-RP.
Re: [SU(OPEN)] Dark Heresy: WH40K
So here man, High Five!
Re: [SU(OPEN)] Dark Heresy: WH40K
Re: [SU(OPEN)] Dark Heresy: WH40K
Once more, this weekend's RP session will be canceled, and we will pick it back up next weekend.
Re: [SU(OPEN)] Dark Heresy: WH40K
I may be hosting an un-related short mission next weekend instead of our normal RP, due to the absence of two of our members. I have not decided yet.
Re: [SU(OPEN)] Dark Heresy: WH40K
I slept in. I may not get points for responsibility, but I should get points for honesty.
Re: [SU(OPEN)] Dark Heresy: WH40K
Re: [SU(OPEN)] Dark Heresy: WH40K
Morbin, not sure why you didn't show up, but it might be my fault since I forgot to post the time for this week's session. I hope you can attend next week, but if you can't please send me a PM.