Setting
d25 for Initiatives
d20 for Attack and Defense
d50 for Unarmed Damage
d70 for Weapon Damage
d90 for Magic Damage
d10 for Bonus Damage after rolling for maximum damage from any attack.
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Dice Permitted. Any of the Arenas can be reserved for Faction Warfare and Death Matches.
ForgottenShadows holds sovereignty over Arenas, giving them the ability to make limited changes.
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