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Saewyn Anaya Ehrhard

"One's life should be cherished.... for the slightest of blade strokes.. the swiftest of motions... is all that it takes to end one."

0 · 604 views · located in Universe

a character in “Divinity Unbound”, as played by Saivie

Description

Saewyn Anaya Ehrhard

Image

Age:

100
(28 is what she gives to other races)

Race:

1/3 Human, 2/3 Dark Elf

Height:

6' 3"

Weight:

160lbs

Voice:

0:48

Magical Element:

Illusion

* Alternate Form:

N/A


* Alternate Form Attributes:

N/A

School of Practice:

Hauyn Academy

Years of Practice:

12

Primary Focus:

Martial(Blade and bow)combat
Illusion magic
Tongues: Drow, Common, Dwarvish, Elvish, Thieve's Cant

Mentor:

Aenan Mythrian

Affiliation:

TBD(hep)

Personal Strengths:

Sewing repairs (minor first aid and cloths) specialized combat, Illusionary magic,

Personal Weaknesses:

Headstrong, Socially awkward, Low self esteem (Cultural)

Personality:

Saewyn is a fairly gentle soul who despite her upbringing cherishes the value of a life. Due to the common hatred of halves among her race, she was horridly treated and shunned by most everyone. This hatred only fueled her desire to be closer to others but at the same time, caused her to second guess herself on more than one occassion.


Biography:


"Hi there everyone! My name is Saewyn and today I'll tell you a little bit about myself. As a halfling growing up in Dark Elven (or Drow) society, I lacked a social standing in public and in school. My mother, a dark elf with high standing in the hierarchy for simplicity, was the only reason I made it into the Academy. I'll hit on that later. For the longest time, I stayed at home with mom, and learned the Drow language (So much more difficult than I wanted but OK). After my eighty eighth birthday, mom told me that I wasn't going to be with her any more, and that I was to be under the tutelage of Aenan Mythrian. The following years taught me lots about Drow. Mostly that us "halves" are just that in the eyes of society; not even one whole person. That made Graduation all the easier though... but we won't get to that until after my studies. I only took up three courses, but Aenan told me that as I did, he would make me as close to a master in my three choices as he could... and he did. For twelve years I studied. Day in, day out on multiple languages, Illusion magic and combat. And eventually the day came. Graduation ceremony. One on one matches that would decide if you left the academy alive and armed, or dead and forgotten. My match came up, and the years of illusionary training all came back to mind. 'Do whatever you must to win. There are no rules to hold you back, Sae. I know your mind. Use it.' My teacher would always tell me. And so I did. Using my mana, I conjured up a replica of me and came in right behind it. And as fast as my opponent was, he hadn't paid close enough attention. Out right, he underestimated the "half" and it killed him. And now, without anything left from my home to learn, I'm traveling the world to learn more, as though I feel something calling out to me. I don't know what it is, but I'm sure one day I'll find out what it is..."

So begins...

Saewyn Anaya Ehrhard's Story

Setting

Characters Present

Character Portrait: Neden Wrel Character Portrait: Korose Character Portrait: Carmen 'Ruffles' Rufferones Character Portrait: Saewyn Anaya Ehrhard Character Portrait: Aznyxphia, the Pariah Knight Character Portrait: Shyl'Vahn Angura
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Image
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"Speech Colour, 8608ad"
'Thought Colour, e000e0'

The world felt quiet for one moment, as the sun slowly rose, it's light, vanquishing the horrible night, then, life began to move, as the birds began to sing, the vermin scurried around, and the sound of heavy footfalls began to echo though the air, anything underfoot would feel the weight of the large creature. Looking forward, a waft of air caught it, leading the creature to dash forward, a sweet and light scent had caught her nose, leading her to what looked to be a tree, with long beans with it's green leaves. The creature shrank in size, as she began to look more human, harvesting the beans, every so often taking a leaf to chew on, ensuring taste.

After filling a small satchel with the beans, the woman kept walking down the path, soon turning into the large creature that was seen earlier. Her speed was better with four legs rather than one. Running through the forest was easy, though the light soon brightened up fast, the forest had receded back naturally, leaving the giant rabbit looking person standing on her hind legs in the open, gazing around with ruby-like eyes. The area was clear, devoid of human interference. It was nice, an island solely of nature, leaving the troubles of the world behind once in a while was pleasant....

If it weren't that she was trapped, and had been for about two weeks. This made life rather frustrating. Walking along, there was something in the distance that caught her eye, a ship. As much as she hated those, it was something to get her off that damned rock. Picking up the pace, the giant rabbit-looking person began her rush towards the direction of said boat, hopefully someone was there, and she could return to the mainland, and finally continue this journey she was on. As she got closer, voices were heard, they were young voices, interesting to say the least. With a change in direction, the loud thumping sound approached towards the sounds, where as it was now seen, twelve people were.

This was awkward, as they walked on a slight downhill from her, as she could see at least the few in the front, two seemed to be elves, with their ears being sharp, off their heads... It still bugged the woman as to how that even happened, the other two seemed to be human, the others, however, weren't seen, as something stole her mind aside. As, there was another problem that posed, stopping before crashing into these people. She turned to her side to try to change direction, knowing full well this will end in a tumble, avoiding the majority was easy, however avoiding everyone was out of the question, and unfortunately, as the clawed foot slipped, the raven-haired woman with wings at the front, would see a mass flying towards them, seemingly attempting to contort itself from the impact, as the giant hare felt itself tumble along the ground, unsure if they hit the person, and hoping that they weren't underneath the fluff.

'Such a grand way to introduce thineself, Shyl'Vahn....' She thought, as she spent a second on the ground, 'Run at them and take one of theirs....'

Setting

Characters Present

Character Portrait: Neden Wrel Character Portrait: Korose Character Portrait: Carmen 'Ruffles' Rufferones Character Portrait: Saewyn Anaya Ehrhard Character Portrait: Aznyxphia, the Pariah Knight Character Portrait: Shyl'Vahn Angura
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Unsurprisingly, Aznyxphia was doing a poor job as a leader.
Partly, this was do to her isolated lifestyle - first a pariah, then a soldier, then a wandering knight errant who seldom ever spoke with anyone; though not literally spoke, of course. She didn't really know how to socially interact with people, and that was not even taking into account of her disability. Another factor was that her mind was shattered by learning her entire religion was false, and was too busy rebuilding her beliefs to think about anything else. Perhaps it was that she was so intent upon pleasing the Great Goddess Sil'Eph Niir that she'd forgotten about pleasing her own "subjects".
But, deep down inside of her heart, the reason that she was loathe to tell anyone was that she honestly didn't care about the others. They were like side characters in a story; adding flavor to the cast, maybe a bit of drama or comedy relief, but honestly inconsequential in the end. That's really what Aznyxphia's life was; one great, giant story in which she starred as the gallant, heartthrob knight errant, sent on a holy quest by the Great Goddess to rid the world of evil once and for all. Everything else in the world revolved around her, whether they liked it or not (*hem*hem*Vernon*hem*hem*). However, she cared enough about their feelings to not tell them this.
Sometimes, doing this was a bit hard. Nobody in their grand questing party really took her seriously. Just another uppity, flighty, mute succubus who thought she could just swoop in and take things over - this is what she assumed the others thought of her (and, applied to certain people in the party, she wasn't far off). Very few could understand sign language, and writing out everything she wanted to say on those big sheets of parchment was getting rather tedious. She wished she had the ability to reach out and speak telepathically into their minds, like Sil'Eph Niir had done to her. It would be so much more efficient.
Despite the fact that she for the entire trip, rather than interacting with her crew as a good leader should, flying above the clouds, lost in contemplation about her existential crisis, she was somewhat aware of the drama that had been going on with her crew. The young pirate had been boisterously strutting about, befriending all in their merry crew, while a romance (or two) was being kindled between members of her group. These latter few she envied; in fact, she envied them all for being to express their romantic interests for other people when she had been punished and exiled for expressing hers.
As the ship docked and the party filed out onto this new landscape, Aznyxphia flew out from the clouds, a dark shadow against the clouds. Landing in the nearby woods, she took out her pen and parchment and began to write the address to the party she gave every time she met with them.
Suddenly, a great amount of snapping and crashing reached her head, and she whipped her head around to see a dark shape heading towards her. Reacting quick, she leapt out of the way, flying above the treetops as the thing blundered by. Then, she dived towards the creature, sword out of its sheath and ready to pierce the flesh of whatever vile monstrosity this was that had attempted to kill her.