Introduction
There were three weeks left. Twenty one days until the clock stopped working, until time unwound. I had found the heroes. I had brought them under one banner. They called themselves The Guild. But would they be enough?
I must keep going...
-The Final Everwatch
Clock City is dying. There is no way to sugar coat it. The great beast that was once the largest metropolis in the Four Kingdoms is bleeding out, and the medicine it requires is you. You, Hero, are the only thing standing between Clock City and a dark grave. The Clock Tower, the heart of the city, is slowly unwinding. Once the Clock fails, all of time will cease. Or that is what the legends say, at least.
You will need to find some way to keep the city from dying. You, and any friends you make, will be the deciding factors in the fight for this city.
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
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Here's the current leaderboard.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Dnd Simplified. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Fullscreen Chat » Create Topic » Dnd Simplified: Out of Character
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Dnd Simplified
by DiceAlaArson on Sun Apr 10, 2016 2:12 am
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on Sun Apr 17, 2016 5:31 am
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Dnd Simplified
Most recent OOC posts in Dnd Simplified
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Dnd Simplified
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