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Dogs in Almighty God's Vineyard

Dogs in Almighty God's Vineyard

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The King of Life has called upon you to be God's Watchdog, a defender of The Faith, the hammer upon which you beat men until they are purified. Can you answer the call, and do your best to defend and promote The Faith?

6,893 readers have visited Dogs in Almighty God's Vineyard since Magus1108 created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://en.wikipedia.org/wiki/dogs_in_the_vineyard

Introduction

Image

This is the west that never quite was.

It's an alternate version of history, loosely based on Mormon life in the 1800's. I say loosely, because this religion, that I shall call "The Faith," is not really the Church of Jesus Christ of Latter-day Saints. Mormon preachers don't shoot sinners in the street. But you might.

You see, imagine a rocky desert like Utah, Nevada, and the like, with snaking rivers and impressive cliffs. Imagine indigenous mountain peoples ("Indians," if you will) living on the plains. Imagine a mighty city of zealots flanked by four huge waterfalls. Imagine a religious group that the United States territorial authority butts heads with often. Imagine cowboys armed with "The Book of Life" dragging out a whore by her hair and forcing her to repent or face the wrath of God.

Can you kind of see the picture here? Are you interested? Let me be more clear:

Who are you: The watchdogs of God. Your character is a cross between an inquisitor, a missionary, an exorcist, and a monk. You carry both scriptures and bullets, you bring both blessings and judgment.

What's going on: A lot. Mountain folk don't like white man encroaching upon their turf. Sinners don't like repenting. Towns don't like their dirt being pulled up for all to see. The Territorial Authority doesn't like the Faith's habit of foregoing standard trials for confession and repentance.

Where are you?: A beautiful rocky desert with a couple forests to the north and more than a few natural wonders. Lots of dust. Lots of grime and grit. Lots of blood, and lots of frontier justice.

When is all this?: 1800's. Think cowboys and westerns, complete with big hats, horses, six-shooters and Clint Eastwood.

Why are you doing what you're doing?: Because the King of Life or one of his counselors called you to be God's Watchdog, a defender of the Faith, the hammer upon which you beat men until they are purified. Maybe your character is a convert from the East and it's industrial worldliness and filth. Maybe you were raised by the Mountain people and are the token ethnic bad@$$ Native American "Aragorn" of the group. Maybe you were raised in the Faith. Whatever the case is, you are a Dog, and you work in God's Vineyard.

How do you do it?: Prayer. Faith. Exhortation. Blessing babies. Shooting sinners. It's difficult, but straightforward. What nobody tells you is that the hardest part of being a Dog is to keep believing you are really what you think you are. When bullets bounce off your coat and when you are calling the dead by name to draw breath once more, you might think you're preaching the truth. When you're bleeding on the ground, when farmer Jeremiah kills his wife, when you saw humanity in that sinner's eyes, you might lose your faith. Just remember, I'm not telling you if The Faith your character belongs to is true or not. I'll leave it to you.

THEMES

Redemption. Forgiveness. Fair enough.

Death, loss, grief, doubt. Dramatic.

Shooting, brawling, chasing on horseback. Good fun.

Is the Faith true? I don't know. Just don't be obvious, like have glowing miracles occur or demons appear or something. Play it straight. Pretend the world is like real life; as long as I'm talking about it, remember, no Rambo stunts, please.

Otherwise, just remember that I want this game to be DRAMATIC. I want tragedy. I want angsty characters (but if more than one person pulls the "my parents died" card I'm gonna be peeved). Your characters can be male or female, of any able age and marital status. The only tie that binds is your status as a Dog. This means you can declare doctrine. Yes you heard me, you can make up the religion's rules on the spot. Just keep it real, alright? No "sacrifice a donkey," let's play it like a psuedo-christian cult.

The Faith doesn't take kindly to loners; the Dogs work as a group. All Dogs have a long, patch-work coat worn at all times as an emblem of their position, a sturdy horse, a Book of Life, a jar of consecrated earth (holy dirt to sprinkle during rituals or something), and some form of gun.

Game System

You will post what your character does, and you can go ahead and describe whatever you want, so long as you don't resolve the action wholesale. Make sure you leave room for everyone to contribute meaningfully to a situation. Don't be a butt-hole; I know RPers are mature and courteous, so I have very high expectations.

I will adjudicate only FINAL RESOLUTION, that is, you can describe anything short of obviously ending the conflict. I'll decide the final outcome after the dust settles. Note that the more your character sacrifices, the more likely he is to win (getting hit with bullets or taking insults to heart is sure to win my sympathy).

Other Stuff

The Faith moved to the west to escape persecution. The Territorial Authority, although not at war with the Faith, is often at odds with it, as their goals are usually the same but their means differ vastly. The Mountain Folk don't like the Faith, but the Faithful like them enough to try converting them, with limited success. It is said that the ancestors of the Mountain Folk were once Faithful, but they fell away long before the white man came.

Your characters are expected to travel from town to town, bless babies, officiate at weddings and such, and purge sinners. The adventure style will be episodic, with each town having it's own "episode."

At the moment we require a minimum of three Dogs to play the game; so we'll need at least two other players, as I'll be taking a Dog myself, of course, and I'm only allowing one character per person. I might allow the creation of characters that aren't Dogs, and perhaps let people have more than 1 character, but that's for later. I'm not too sure how many people will be interested here, so for now, I'm just limiting character creation to Dogs only.

At maximum, having at least five players/Dogs (myself included) altogether would be wonderful, but the last two slots are optional, so it can just be the three of us to do things, really.

List of characters:

Dog #1: Magus1108 (Horatio)
Dog #2:
Dog #3:
(Optional) Dog #4: Nekriist (Otto)
(Optional) Dog #5: Hyperewok (Anna)

Character Creation Sheet:

Code: Select all
[font="century gothic"][center][size=200]CHARACTER NAME[/size]

[img]Insert Image URL here.[/img][/center]

[b]Age:[/b]
[b]Gender:[/b]
[b]Ethnicity/Race:[/b] (What race are they? Black, white, hispanic, Native American, etc etc)
[b]Level of Faith:[/b] (How Faithful is your Dog? Are they true Believers? Are they having doubts or a crisis of Faith? Have they lost their Faith? Or do they just pretend to believe, for one reason or another?)
[b]Years of Service:[/b] (How long have they been a Dog? A couple of decades? Five to ten years? Or are they quite green in their experience, with less than a year or two under their belt? Perhaps they're even fresh out of the academy?)
[b]Weapons/Equipment:[/b] (What sort of equipment or items do you carry, aside from the obligatory gun, the Book of Life, and jar of consecrated earth? And please have any items you have be period specific. No cell phones or other modern technology allowed.)

[b]Personality[/b]
   
This should be at least one paragraph.

[b]History[/b]
   
This does not have to be extensive, but at least one to two paragraphs.

[b]Goals[/b]

What are some of your characters goals in life? What do they aspire to be, or what do they aspire to do?

[b]Likes[/b][list]
   
[*]
[*]
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[*]
[/list]

[b]Dislikes[/b][list]
   
[*]
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Toggle Rules

Da Rulez:

1. No god-moding Or thou shalt be smited
2. The GM will have the final say in conflict resolutions Big Brother Is Watching
3. Obey the Roleplay Gateway rules Don’t fight the man
4. Stick to the Character Sheet Can’t live without a skeleton
5. Minimum post length of 200 words. No one-liners, give your fellow RPers something to work with. And please keep the grammatical/spelling errors to a minimum.
6. Stay Active Life happens, but the roleplay needs to keep moving. If you know you won’t be able to post at least every other day for some reason or another, let us know in OOC and write yourself to somewhere where you won’t hold up other posters.
7. If you are abducted by aliens and Disappear… I reserve the right to GM your character out of the way if you disappear and your last action is holding up other players. I will try to interfere as minimally as possible in such a situation, but depending on who your character is/what they are doing I may have to make major decisions for you. You have been warned…
8. PM or OOC plot suggestions, things you think would be neat or would otherwise like to see. No promises, but I’m open to input and good ideas
9:There is a limit At the moment, I am imposing a limit of 1 character per person. That could change in the near future, but for now, it stays.
10: Interest Dwindling? Be Honest If you're losing interest in this RP, please, just be honest and upfront with me, and tell me you wanna drop out. I can't count the number of times people just stopped posting, and didn't respond to my PMs when I prodded them. It's so annoying, and I just wanna cut through that bullshit.
11: Have fun! Having a good and enjoyable time RPing is what this game is most about. So make sure to have a blast!

The Story So Far... Write a Post » as written by 4 authors

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood
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Anna scowled down at the ground at the thought of hiding. At discarding the trappings that marked them as Dogs. But she couldn't let pride guide her orders. "The hotel, yes. Something was hidden there that they sought to kill to conceal. We must find it. And we will have more cover under night's darkness."

Then, something pulled at Anna's heart as her gaze snapped to Margaret when she explained her thoughts. It was dangerous, but not an unreasonable thought by any means. And yet...

She gritted her teeth as she hurriedly considered the odds at hand. "The owner may dismiss you, but it was a maid who attacked Sonia. The servants will notice more, and if one was a heretic, others surely are as well." She eyed Margaret worriedly, carefully keeping her tone even. "It is a great risk. But without coats and rifles, we blend in more easily with the locals. We only need to avoid conflict until nightfall."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood
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"To be fair, that woman may have just been dressed up as a servant, in order to lower our suspicions," Sonia couldn't help but point out. "Regardless, it is a fair point."

"Indeed. But it's a risk we may have to take in order to get to the heart of this matter," Margaret countered. She paused a moment, considering her thoughts before speaking further. "It is your call ultimately, Anna. But it seems we are agreed that investigating this hotel is our next best lead. However we decide to sneak inside, we have our next course of action decided. Now we just need to figure out where we're going to hide out until dusk."

"The church?" Sonia suggested, before shaking her head seconds later. "No, they'd no doubt look for us there. Besides, there's no telling if the priests have been corrupted as well."

"It might be better to roam the city at large: staying someplace for too long might draw unwarranted attention, particularly among the locals," Margaret argued. "Splitting up for the day might be best as well, I would say. We can leave our rifles and coats here, hide them as best as we can, and then we split off into pairs and disappear into the city. We can meet back up here at dusk, or thereabouts. Unless our Leader has a better idea, I think that is our best course of action until nightfall."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood
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"Gotta assume they're sharper than they look. Almost got the drop on us." Charles said with a brief, apologetic look to Sonia, and then a briefer glance upwards in silent thanks that he'd been quick enough on the draw.

He scratched worriedly at his beard at Sonia's further comment. He couldn't deny she had a point, concerning that it was to admit. After all, he'd come to Deseret hoping to find a place where an unfaithful priest would be all but unheard of, among other things. Of course, back East the problems had never been matters of heresy and cults.

"Wanderin' seems our best bet. Not the biggest city here, but big enough to be a fair few travelers passing through." He said, nonetheless grimacing as he looked down to the cavalry saber at his belt. Certainly something that wasn't carried about by any traveler as a revolver was. "Best be quick about it, yeah?" He said, stifling a heavy sigh as he unstrapped the scabbard and started to shrug off his coat.

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood
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Margaret nodded, and started to shuck off her own heavy coat and gun belt, Sonia following suit as the group disrobed themselves of just about everything that might identify them as Dogs. From there, they bundled their items together, before hiding them as best they could near the dumpsters in the alleyway they'd hidden in. From there, they split off into two different pairs, each going in a different direction as they sought to blind in with the populace, hiding in plain sight as they waited things out...

.....

The remaining hours passed by uneventfully, Anna and her Pack avoiding any untoward attention before they regrouped to where they had stowed their weapons and coats away. By the time they reassembled and were properly armed once more, the sun was nearly set, the dying light of dusk, along with the fluorescent lights of the lampposts, keeping the streets of Abernathy lit.

"Charles and I came across some hurried patrols now and again, but we managed to keep our hands down just fine," Sonia reported as she slung her rifle back over her shoulder. "Seems like our suspicions about the local police were right. Saw more than a few lawmen scurrying about, running around with armed civilians like headless chickens. Looking for signs of us, no doubt."

"That doesn't surprise me. No doubt they're getting desperate to get their hands on us," Margaret replied. "Though we'll have to proceed with extra caution on our way to the hotel. With it getting dark, most people are going to be heading home for the night. That means less crowds to blend in with. Which means it'll be easier for any patrols to spot us if we're not careful."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood
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The weight of Anna's coat was all the heavier as she shrugged it off, but doing so gave no relief. She had been so proud to be honored with that burden, when she had been made into a ranking Watchdog, one who stood as a beacon of Faith. Now, she was hiding that faith, and it burned at her as painfully as any wound. For the sake of the others, she forced a calm expression, and a brief smile to Margerat, with no words left to be said as they scattered.

Patience had never been her strongest suit, but at least the wandering across the town forced her to put one foot in front of the other, the march keeping her from brooding too much on her frustrations. Keeping a careful watch on the streets sharpened her focus, a risk that it may have been when any mere townsfolk did not walk the street so tensely. But it wasn't as if she hadn't seen gunslingers before with their hunched shoulders and restless tension, such were those who had their own burdens following them even into the safety of civilization.

Once they had made it to dusk and regrouped and rearmed without issue, Anna let out a quiet, relieved breath as some of that tension faded. "We'll move swiftly, stay off the main streets as much as we can." She said with a nod to Margerat, a hand already settling on the grip of her revolver, reassured by the smooth heft of the wood along her fingers. "We have the surprise once we make it inside the hotel. We'll use that to cut them down if any think to stop us."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood
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"Sounds like a plan to me, Leader. Hopefully the Lord will watch over us, and protect us during this endeavor," Sonia proclaimed, and Margaret nodded in agreement.

After a shared, hurried prayer, the Pack was on the move. With Anna at the helm, they made their way swiftly through the city, veering off the main streets in favor of the various side alleys and alternate paths. They came across a few lone souls now and again, but they seemed just as eager to get on with their own business, and so they managed to pass on by without incident.

They made it to the hotel without incident, crouching at a shadowed alley-way at the opposite end of the hotel. From their vantage point, they could see two armed men on either side of the main doors: obviously guards of some sort. There didn't seem to be any other guards around, though there was no telling how many more might be inside, or at any alternate entrances into the building.

"Alright, Anna. What's your plan?" Margaret inquired, after they had spent a little while studying the guards' movements. "We could try to take them out quietly, then go in through the front. Or maybe we circle around to the back...there's a chance there won't be any guards there, and I might be able to sneak in disguised as a servant, as I suggested earlier. Maybe do some scouting in advance."

"Still not so sure that's a good idea. Situation like this, splitting up would be dangerous. If we're sneaking in through the back or a side entrance or what have you, it's better to do it as a group," Sonia argued.

Margaret nodded in acknowledgement, and glanced over to their Pack Leader. "Well, it's your call, Anna. What do you think?"

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood
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Anna could only do so much to hide the purposeful stride that had been ingrained into her over her years of service. Fortunately, it seemed that the few passerbys still parted swiftly for her, even without her coat of office. It had taken all of her strength not to grip at her pistol as she walked, in vain hope of easing the tension in her chest.

That tension still didn't fade once they reached the hotel. She glared out at the sight of the guards perched at the front, but at least it was clear evidence that something of value was behind those doors.

"We did a bit of scouting as is." Charles added, idly scratching as his beard as he peered up to the hotel's upper floors. "Didn't get much opportunity to nose around too much, but enough not to get turned around too easily, I reckon."

Anna only spoke up after another long moment. "We look for a back entrance. If there's guards there, we kill them quietly. We're not splitting up any further. We'll keep things quiet as long as we can, search as much as we can, but we've held back our fire and judgment long enough. Even if we're spotted sooner or later, they'll be awfully surprised to find us inside. Then we'll see where they run to, what they're trying to protect."

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View All » Add Character » 9 Characters to follow in this universe

Character Portrait: Horatio Morale
Character Portrait: Anna Ward
Character Portrait: Charles Carver
Character Portrait: Ira Murphy
Character Portrait: Margaret Thorne
Character Portrait: Sonia Redwood

Newest

Character Portrait: Sonia Redwood
Sonia Redwood

"There is no time to regret the past. You can only look forward, and strive to make a better future."

Character Portrait: Margaret Thorne
Margaret Thorne

"I will avenge those who have fallen, no matter the cost!"

Character Portrait: Ira Murphy
Ira Murphy

"You will profess your love for the One True God, or die by the flame. It is your choice."

Character Portrait: Charles Carver
Charles Carver

"Wise man once told me, 'If I save but one soul, then all my suffering has been justified.'"

Character Portrait: Anna Ward
Anna Ward

"The wicked have no place in the vineyard we have wrought. So sayeth the King of Life."

Character Portrait: Horatio Morale
Horatio Morale

"Sometimes all you can do is just live day by day."

Trending

Character Portrait: Charles Carver
Charles Carver

"Wise man once told me, 'If I save but one soul, then all my suffering has been justified.'"

Character Portrait: Ira Murphy
Ira Murphy

"You will profess your love for the One True God, or die by the flame. It is your choice."

Character Portrait: Anna Ward
Anna Ward

"The wicked have no place in the vineyard we have wrought. So sayeth the King of Life."

Character Portrait: Horatio Morale
Horatio Morale

"Sometimes all you can do is just live day by day."

Character Portrait: Margaret Thorne
Margaret Thorne

"I will avenge those who have fallen, no matter the cost!"

Character Portrait: Sonia Redwood
Sonia Redwood

"There is no time to regret the past. You can only look forward, and strive to make a better future."

Most Followed

Character Portrait: Charles Carver
Charles Carver

"Wise man once told me, 'If I save but one soul, then all my suffering has been justified.'"

Character Portrait: Anna Ward
Anna Ward

"The wicked have no place in the vineyard we have wrought. So sayeth the King of Life."

Character Portrait: Margaret Thorne
Margaret Thorne

"I will avenge those who have fallen, no matter the cost!"

Character Portrait: Ira Murphy
Ira Murphy

"You will profess your love for the One True God, or die by the flame. It is your choice."

Character Portrait: Sonia Redwood
Sonia Redwood

"There is no time to regret the past. You can only look forward, and strive to make a better future."

Character Portrait: Horatio Morale
Horatio Morale

"Sometimes all you can do is just live day by day."


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