Dogs in Almighty God's Vineyard

Dogs in Almighty God's Vineyard

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The King of Life has called upon you to be God's Watchdog, a defender of The Faith, the hammer upon which you beat men until they are purified. Can you answer the call, and do your best to defend and promote The Faith?

5,528 readers have visited Dogs in Almighty God's Vineyard since Magus1108 created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://en.wikipedia.org/wiki/dogs_in_the_vineyard

Introduction

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This is the west that never quite was.

It's an alternate version of history, loosely based on Mormon life in the 1800's. I say loosely, because this religion, that I shall call "The Faith," is not really the Church of Jesus Christ of Latter-day Saints. Mormon preachers don't shoot sinners in the street. But you might.

You see, imagine a rocky desert like Utah, Nevada, and the like, with snaking rivers and impressive cliffs. Imagine indigenous mountain peoples ("Indians," if you will) living on the plains. Imagine a mighty city of zealots flanked by four huge waterfalls. Imagine a religious group that the United States territorial authority butts heads with often. Imagine cowboys armed with "The Book of Life" dragging out a whore by her hair and forcing her to repent or face the wrath of God.

Can you kind of see the picture here? Are you interested? Let me be more clear:

Who are you: The watchdogs of God. Your character is a cross between an inquisitor, a missionary, an exorcist, and a monk. You carry both scriptures and bullets, you bring both blessings and judgment.

What's going on: A lot. Mountain folk don't like white man encroaching upon their turf. Sinners don't like repenting. Towns don't like their dirt being pulled up for all to see. The Territorial Authority doesn't like the Faith's habit of foregoing standard trials for confession and repentance.

Where are you?: A beautiful rocky desert with a couple forests to the north and more than a few natural wonders. Lots of dust. Lots of grime and grit. Lots of blood, and lots of frontier justice.

When is all this?: 1800's. Think cowboys and westerns, complete with big hats, horses, six-shooters and Clint Eastwood.

Why are you doing what you're doing?: Because the King of Life or one of his counselors called you to be God's Watchdog, a defender of the Faith, the hammer upon which you beat men until they are purified. Maybe your character is a convert from the East and it's industrial worldliness and filth. Maybe you were raised by the Mountain people and are the token ethnic bad@$$ Native American "Aragorn" of the group. Maybe you were raised in the Faith. Whatever the case is, you are a Dog, and you work in God's Vineyard.

How do you do it?: Prayer. Faith. Exhortation. Blessing babies. Shooting sinners. It's difficult, but straightforward. What nobody tells you is that the hardest part of being a Dog is to keep believing you are really what you think you are. When bullets bounce off your coat and when you are calling the dead by name to draw breath once more, you might think you're preaching the truth. When you're bleeding on the ground, when farmer Jeremiah kills his wife, when you saw humanity in that sinner's eyes, you might lose your faith. Just remember, I'm not telling you if The Faith your character belongs to is true or not. I'll leave it to you.

THEMES

Redemption. Forgiveness. Fair enough.

Death, loss, grief, doubt. Dramatic.

Shooting, brawling, chasing on horseback. Good fun.

Is the Faith true? I don't know. Just don't be obvious, like have glowing miracles occur or demons appear or something. Play it straight. Pretend the world is like real life; as long as I'm talking about it, remember, no Rambo stunts, please.

Otherwise, just remember that I want this game to be DRAMATIC. I want tragedy. I want angsty characters (but if more than one person pulls the "my parents died" card I'm gonna be peeved). Your characters can be male or female, of any able age and marital status. The only tie that binds is your status as a Dog. This means you can declare doctrine. Yes you heard me, you can make up the religion's rules on the spot. Just keep it real, alright? No "sacrifice a donkey," let's play it like a psuedo-christian cult.

The Faith doesn't take kindly to loners; the Dogs work as a group. All Dogs have a long, patch-work coat worn at all times as an emblem of their position, a sturdy horse, a Book of Life, a jar of consecrated earth (holy dirt to sprinkle during rituals or something), and some form of gun.

Game System

You will post what your character does, and you can go ahead and describe whatever you want, so long as you don't resolve the action wholesale. Make sure you leave room for everyone to contribute meaningfully to a situation. Don't be a butt-hole; I know RPers are mature and courteous, so I have very high expectations.

I will adjudicate only FINAL RESOLUTION, that is, you can describe anything short of obviously ending the conflict. I'll decide the final outcome after the dust settles. Note that the more your character sacrifices, the more likely he is to win (getting hit with bullets or taking insults to heart is sure to win my sympathy).

Other Stuff

The Faith moved to the west to escape persecution. The Territorial Authority, although not at war with the Faith, is often at odds with it, as their goals are usually the same but their means differ vastly. The Mountain Folk don't like the Faith, but the Faithful like them enough to try converting them, with limited success. It is said that the ancestors of the Mountain Folk were once Faithful, but they fell away long before the white man came.

Your characters are expected to travel from town to town, bless babies, officiate at weddings and such, and purge sinners. The adventure style will be episodic, with each town having it's own "episode."

At the moment we require a minimum of three Dogs to play the game; so we'll need at least two other players, as I'll be taking a Dog myself, of course, and I'm only allowing one character per person. I might allow the creation of characters that aren't Dogs, and perhaps let people have more than 1 character, but that's for later. I'm not too sure how many people will be interested here, so for now, I'm just limiting character creation to Dogs only.

At maximum, having at least five players/Dogs (myself included) altogether would be wonderful, but the last two slots are optional, so it can just be the three of us to do things, really.

List of characters:

Dog #1: Magus1108 (Horatio)
Dog #2:
Dog #3:
(Optional) Dog #4: Nekriist (Otto)
(Optional) Dog #5: Hyperewok (Anna)

Character Creation Sheet:

Code: Select all
[font="century gothic"][center][size=200]CHARACTER NAME[/size]

[img]Insert Image URL here.[/img][/center]

[b]Age:[/b]
[b]Gender:[/b]
[b]Ethnicity/Race:[/b] (What race are they? Black, white, hispanic, Native American, etc etc)
[b]Level of Faith:[/b] (How Faithful is your Dog? Are they true Believers? Are they having doubts or a crisis of Faith? Have they lost their Faith? Or do they just pretend to believe, for one reason or another?)
[b]Years of Service:[/b] (How long have they been a Dog? A couple of decades? Five to ten years? Or are they quite green in their experience, with less than a year or two under their belt? Perhaps they're even fresh out of the academy?)
[b]Weapons/Equipment:[/b] (What sort of equipment or items do you carry, aside from the obligatory gun, the Book of Life, and jar of consecrated earth? And please have any items you have be period specific. No cell phones or other modern technology allowed.)

[b]Personality[/b]
   
This should be at least one paragraph.

[b]History[/b]
   
This does not have to be extensive, but at least one to two paragraphs.

[b]Goals[/b]

What are some of your characters goals in life? What do they aspire to be, or what do they aspire to do?

[b]Likes[/b][list]
   
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[b]Dislikes[/b][list]
   
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Toggle Rules

Da Rulez:

1. No god-moding Or thou shalt be smited
2. The GM will have the final say in conflict resolutions Big Brother Is Watching
3. Obey the Roleplay Gateway rules Don’t fight the man
4. Stick to the Character Sheet Can’t live without a skeleton
5. Minimum post length of 200 words. No one-liners, give your fellow RPers something to work with. And please keep the grammatical/spelling errors to a minimum.
6. Stay Active Life happens, but the roleplay needs to keep moving. If you know you won’t be able to post at least every other day for some reason or another, let us know in OOC and write yourself to somewhere where you won’t hold up other posters.
7. If you are abducted by aliens and Disappear… I reserve the right to GM your character out of the way if you disappear and your last action is holding up other players. I will try to interfere as minimally as possible in such a situation, but depending on who your character is/what they are doing I may have to make major decisions for you. You have been warned…
8. PM or OOC plot suggestions, things you think would be neat or would otherwise like to see. No promises, but I’m open to input and good ideas
9:There is a limit At the moment, I am imposing a limit of 1 character per person. That could change in the near future, but for now, it stays.
10: Interest Dwindling? Be Honest If you're losing interest in this RP, please, just be honest and upfront with me, and tell me you wanna drop out. I can't count the number of times people just stopped posting, and didn't respond to my PMs when I prodded them. It's so annoying, and I just wanna cut through that bullshit.
11: Have fun! Having a good and enjoyable time RPing is what this game is most about. So make sure to have a blast!

The Story So Far... Write a Post » as written by 4 authors

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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"I'm not certain. I don't want to run headlong into any traps. After all, if these cultists managed to subdue, even kill two Dogs...they must have numbers on their side. And if there are more of them in this hotel aside from that maid, well...perhaps we'd best leave while we can, and regroup with the others. They need to know what's happened...and besides that, we'll have better chances coming back to this hotel in full force, maybe even with the police at our side. The proprietor might be gone by then, but it's a risk we'll have to take," Sonia advised after a moment.

It was risky, chancing that a lead like that could vanish, if indeed the hotel manager, or anyone else here for that matter, knew more than what they were saying. But at the same time, she didn't want to repeat any of the mistakes that had no doubt done in Ford and Meyers. Besides, there was no telling what their fellows had also found: regrouping and exchanging information seemed like the best course of action to her.

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Anna walked swiftly back out to the street and towards the sheriff's office, eyeing the look on Margaret's face, knowing that her own expression was far from confident on any obvious lead forward. She let her friend mull over her own thoughts for a moment before she eventually spoke up as they continued down the street.

"What would drive someone to murder the Watsons and kidnap their daughter?" She asked quietly, careful of any passing townsfolk, watching the street intently even as she spoke to Margaret. After all, the city had already taken two Dogs. And so Anna eyed every passerby in sight, searching for anyone with more than a passing glance towards her and Margaret. "To set a fire so deliberately that it doesn't spread far, and then to kill two people and kidnap the third without a trace..."

She trailed off with a heavy sigh, trying to calm her own frustrations. Every question the two of them had asked the boy had only led to two more questions in turn. "It would take a certain cleverness. Someone, or a number of them, likely clever enough to then ambush two Dogs. But what is the value of the girl, for all of this?"

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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"I'm not sure. That's still a big mystery here. And no doubt this all has to do with the fires that happen every year; it stands to reason that whoever the arsonist is who started the fires before, is also the one behind the current, possible kidnapping. We'll have to ask the Sheriff about any other missing people from the previous fires...there could very well be a pattern here. Regardless of all that, however...more and more, it feels like we're stepping into some sort of grand conspiracy here," Margaret replied, tapping her chin in thought.

Anna was right: a clever someone, or a group of someones, had definitely ambushed and likely killed the two Dogs. And it had to have been more than one person: this amount of precision and sophistication would be near impossible to pull off with just one person. An entire group, a conspiracy, had to be at work here. For what end, she couldn't yet say. But the further they unraveled the mystery of Abernathy, the more laborious and cryptic things became.

"We might want to consider sending a telegram for backup when we reconvene with the others. Even with the four of us, I can't help but feel ill at ease. After all, if this conspiracy could swallow two Dogs whole with ease, what's to say they couldn't do the same for four?" she opined, grimacing slightly in distaste.

It was something of a blow to her pride to admit as such, but she had to be realistic here. If anything, she knew that the higher ups in New Life would agree with her assessment after they reported in. More and more this was starting to feel like a mission too big for one group of Dogs to feasibly handle.

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Charles scratched at his beard with a wordless grumble as he considered. It was certainly wiser not to go chasing off with guns drawn after an unknown suspect, especially when the dying woman had indeed made it abundantly clear she was far from alone. After all, two Dogs had likely gotten far closer than he and Sonia had thus far, and their own skills hadn't been enough to save their lives. After another brief moment of thought, he managed to crack a faint grin. "If they've got numbers, then at least they'll struggle to hide 'em for long. Like rats, eh? Just gotta light a fire under 'em in the right place and they'll scurry out."

He then stepped towards the doorway to the hall, revolver in hand. "Maybe we take a back door out quickly, yeah?" He quickly poked his head out just long enough to look back and forth for any signs of moving before leaning back into the relative cover of the doorway. "Ready?" Charles asked, with a quick look back to Sonia, still listening carefully for any sounds of footsteps coming down the hall.

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Sonia nodded wordlessly at him, gun in hand, before moving out of cover and down the hall with him. No one was present to impede their path right now; and when they reached the entrance to the stairwell, no one still harassed them. After that, the two of them proceeded down the stairs, slowly and carefully making their way to the first floor. And still, no one chased after them; instead, the few people they came across turned the other way the moment they saw their pistols.

As such, they remained largely unmolested by the time they did exit the hotel, and enter the backstreets of Abernathy. Sonia couldn't help but breath a sigh of relief, though she still looked around for any sign of a pursuer.

"Looks like we're clear for now. Come on, let's hurry; we've got to get back to the others!"

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Asking for help, on her first mission as pack leader. The thought galled Anna, at least until she stamped down on that folly of pride. Two Dogs surely as experienced as she, if not likely more so, had fallen prey to the lurking danger here, and she had an obligation to much more than just her own safety.

She was silent for that long moment, brows furrowed with thought, only belatedly looking back up to Margaret. "You are right. We need to look farther back, find a pattern. Inquire about any other missing women." The thought drew out a deep frown from Anna. The most obvious motive for such a crime drew a cold fury in her heart, but she couldn't let such thoughts distract her from the task at hand.

A deep breath, in and out. "We will send word to New Life of our difficulties in finding the trail and the danger that represents, that there is more at work here than any simple criminal or sinner. Bolstering our numbers would be a boon. Perhaps the arrival of a second pack would force the culprits into rash action."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Margaret nodded her head in acknowledgement. With that said, the two continued their way back to the sheriff's office of Abernathy. They were perhaps a few blocks away from the sheriff's office, however, when they spotted Sonia and Charles exiting out of an alleyway.

"Sonia! Charles!" Margaret nodded her head in greeting as she and Anna moved to regroup with them. "We were just heading back to the sheriff's office ourselves. I presume you two finished your part of this ordeal?"

"In a manner of speaking," Sonia replied, eyeing the other people on the street cautiously. She still had her gun out, though for now she had the barrel pointed down. "Charles and I ran into some complications, to say the least."

With that, the quartet began to share what they had learned, as they continued on back to the sheriff's office. And as the pieces fell together, the feeling that something was seriously wrong here in Abernathy, outside even the fires and disappearances of the other Dogs, only grew...

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Charles let out a relieved breath as he caught sight of the other two Dogs, jogging up beside Sonia to catch up to them, his gun in hand as well and hidden under the fold of his coat. "Reckon complication is an understatement." He said, otherwise content to let Sonia explain the brief fight in the hotel room, with the nominal familiarity she had with the cult the woman had invoked.

"We might want to go back and press the hotel owner harder." He suggested as they continued down the street, keeping his voice low as he watched Sonia's worried glances to other townsfolk walking about. "He was awfully keen on keeping us happy, 'course, not as if most folks wouldn't be nervous. But he'd be the one who'd know anything 'bout that poor woman."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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"Before that, we should go back to the Sheriff's office and tell her what we've discovered so far. Then we should send that telegram to New Life for backup...and then, with the Sheriff and her men with us, we should go back to the hotel," Margaret countered. "Presumin' Anna agrees, of course. There's a good chance no one will be at the hotel by then, 'least no one we'd be interested in, but it's far better than walking straight into an ambush."

"Gotta agree there. There's no telling how many cultists might be here in town. More likely than not they've got us outnumbered, if not outgunned too. The sooner we can get more squads to back us up, the better," Sonia agreed with a decisive nod. "Nasty business, this cult is. From what I've read, they've been known to do human sacrifices. Perhaps that's the source of these fires the last few years; a smokescreen to kidnap folk and use them for whatever nefarious deeds they got in mind."

"And it's possible Ford and Meyer got caught up in that; maybe they found what we found. Only they didn't get a message off to anyone before it was too late," Margaret theorized. She frowned, furrowing her brow as she thought the matter over. "There's still too much here we don't know. Lot o' missing pieces still. But I think we're starting to get a clear picture of what's been going on here."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Anna nodded to Margerat as she strode towards the sheriff's office. "We'll have to be quick about it. Update the sheriff, let her gather her posse while we send that telegram, and then search the hotel down to the floorboards." She tried for a reassuring smile to her friend, with little success. Too many worried thoughts nagged at her.

If anyone would murder a family to kidnap a young girl in secret, a cult would have dark enough motives, to be sure. That they were able to operate in a Faithful city of such size was disturbing, to say the least, but the city's size was working against the Faith's defenders. Anna had scoured sinners from little mining towns before with little effort to the investigation itself. There had only been so many places to hide, so few townsfolk to question, and then a swift judgment performed in the only street the town had.

"They must have found what we have thus far, yes. This darkness is more than enough to have waylaid them from their orders. The Lord led them to uncover this, and now we must finish their work." She said to her Pack, hurrying down the street. "Everyone in that hotel is suspect, and we shall bring the truth from them soon."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Margaret nodded at that. After that, not much else was said among the group as they made their way to the Sheriff's office. It didn't take much longer to arrive: soon enough the building was in sight, and the posse marched through the doors.

Sheriff Mills was right where they'd left her, going through some papers on her desk. She raised an eyebrow at their sudden entrance, and stood up to greet them. "I see you're back. Have you found anything?"

"To say the least," Sonia remarked, giving a small sigh. "We've found out some disturbing things. And we'll need some help from you and your deputies sorting it all out."

Sheriff Mills raised an eyebrow at that, before glancing over at Anna, expecting some sort of explanation or answer from her.

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Anna tried not to grimace too deeply, less concerned of the townsfolk's spying eyes now, but still aware of how the sheriff might judge her reaction. "We have reason to believe that the burning of the Watson home was intentional and that their daughter was taken."

Glancing briefly to Charles and Sonia, she couldn't hide the displeased curl of her lips. "And a maid at the hotel was killed for attacking Sonia. She proclaimed loyalty to a cult of heretics. And she claimed their responsibility for the disappearances, and murder, of our comrades."

She fixed a judgmental stare at Mills, in turn, eyed the sheriff's reaction intently. All of this had, after all, fermented under her watch. "Understand, Sheriff, we are going to contact New Life for reinforcements. And then we will tear apart this city to find these heretics. I expect you and your deputies to assist in this."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Sheriff Mill's eyebrows rose even further at these revelations, the troubled look on her face growing all the more. After a moment she gave an abrupt nod, a look of determination and vigor in her eyes. "Yes, of course. I'll do everything I can to help. I have no idea how such a cult could have grown underneath my nose...still, it will certainly not stay that way for long. You have my word."

Then the Sheriff glanced over to one of her deputies, and gave a nod. Then in the blink of an eye, she had her pistol in hand, and fired a shot straight into Anna's chest. The bullet pierced her heart and killed her in an instant, before she or any of her comrades could react: and then, before Margaret, Charles, or Sonia could make sense of things or return fire, the deputies had already gunned them down as well.

Margaret was the last to cling to life, her body crumple onto the floor. Her eyes were wide with shock and horror as she stared numbly at the deceased Anna. Dimly, she was aware of Sheriff Mills barking orders, making preparations to dispose of their bodies...

But none of that mattered anymore. Unable to remain conscious anymore, Margaret Thorne felt the world fade around her as she died.

....

....

....

"...We'll have to be quick about it. Update the sheriff, let her gather her posse while we send that telegram, and then search the hotel down to the floorboards....They must have found what we have thus far, yes. This darkness is more than enough to have waylaid them from their orders. The Lord led them to uncover this, and now we must finish their work." Anna said to her Pack, hurrying down the street. "Everyone in that hotel is suspect, and we shall bring the truth from them soon."

And just like that, Margaret Thorne returned to life.

She stopped short for a moment, her eyes widening in minute surprise as a rush of memories came to her: memories of a death five minutes from then, that only she would ever recall. A death so sudden and abrupt, that it had caught her totally off guard. But...that was not an issue she could focus on. The more pressing matter, in fact, was the issue of how to address the trap she now knew laid with the Sheriff and her deputies.

"How do we know we can trust the Sheriff, however?" Margaret spoke up, quickly resuming her walk with Anna and the others. Past experience had taught her the futility of warnings others of her knowledge...but, with the right words, perhaps she could avert disaster. "Clearly this cult has infested this town root and stem. Or so it would seem. How do we know that they have not corrupt the Sheriff in some way? In fact...it would make a disturbing amount of sense for this cult to bring the local law enforcement into the fold."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Charles slowed a half step as she caught Margaret pausing from the corner of his eye, letting out a quiet rumble in the back of his throat her thoughts. "Ain't the most unlikely scenario." He drawled, scratching at his beard as he considered. "Would give credence to how these cultists have been able to run amok. Big city like this, you'd think there's more places to hide, but there's just as many gossips about, and more deputies to boot."

Only New Life itself could actually compare to the likes of Richmond or Charleston when it came to a city of impressive grandeur, of course, but Charles opted to keep that notion to himself. He looked deferentially between Anna and Sonia. "D'you reckon we should just make for the telegraph office? Could be easier to deal with sheriff, Lord forbid, if'n we've got a few more Dogs watching our backs."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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"The telegraph office might be our best bet. There is protocol for situations like this...though I know not how often said protocol is used. Either way, getting a message off to New Life before we proceed any further...it might be our best option here. That, or we forget the locals, and go back to the hotel ourselves...but that's not exactly the best plan either," Margaret declared, shaking her head in dismay. She'd do whatever it took to avoid that fated death, quite frankly. Still, she wanted some amount of backup before they investigated this town any further, if possible.

"It's not a bad idea, all things considered. We don't know who we can trust for sure in this town...after all, those two Dogs went missin' for a reason. There's definitely some sort of rot in this town...it just remains to be seen how deep it goes," Sonia mused, closing her eyes in thought. After a moment, she glanced over at Anna. "It's your call, leader. What do you think?"

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Anna sighed heavily. The burden that had been placed upon her shoulders was growing all the more heavy. Now more than ever, she wished Horatio had stayed with the pack. "We need to get the word to New Life first of all. There's no way around that, we need the telegraph office." She said, starting to lead the group in that direction, before continuing in a low voice. "We won't bring in the sheriff yet. We inform New Life, then go back to the hotel. The owner will need time to obscure whatever heresy has been happening there, he'll surely be startled and scared, and rushing about to cover up his sin. With the four of us forewarned now, we can face whatever is in that hotel."

It was a risk, but she couldn't simply do nothing and wait for reinforcements that would likely be days away. The impatient urge to act in the name of the Lord burned hot in her heart and Anna would not disappoint him out of fear.

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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Margaret nodded, following after Anna in quick order. She kept a careful eye on her surroundings, her hand drifting near her gun as she kept her vigil. Thankfully, anyone they passed by on the street tended to leave them alone, and understandably so. No one would want to get in the way of an armed group on a mission, particularly a group of Dogs at that.

Soon enough, they reached the telegraph office without incident. The office itself was located near the train station of Abernathy, though it wasn’t directly stationed inside the train station, unlike most major cities. Instead it was just a simple one story office building directly across from the station.

Even now that they were at their destination, though, Margaret kept her guard up. There was no telling if this Conspiracy was keeping a close eye on the trains and the telegram office. If that was the case, well...at least here, they could expect and prepare for a potential ambush, if the Conspiracy decided to be so bold.

Upon entering, they’d find a small, almost cramped space. Aside from the machinery and a single operator, there wasn’t much else of note.

”Can I...help you?” the operator carefully inquired, standing up straight in his chair.

“Yes, we need to send a message to New Life, posthaste,” Margaret began. She glanced over at Anna after that, content to let her dictate the specific contents of the message.

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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"I need you to swear yourself to secrecy. This is a matter of upmost importance to the Faith." Anna said as she swiftly strode right up to the telegram operator, fixing her most intense stare to him. "This should not be a problem of a good and Faithful son of the King of Life's domain."

She didn't wait for the operator to respond, her stare hardening to warn him against any extended reply to her, with a stiff nod towards his instruments.

"You will send this message to the Watchdogs of New Life." Anna began, with a slow breath in, steeling herself as much as forewarning the operator. Her gaze was still fixed upon peering intently for the slightest hint of duplicity. If the telegram operator was among the heretics, he would be forced to act soon enough. That in itself could expose a lead. "Discovered source of great heresy within Abernathy, stop. Confirmed murder of two Dogs within city, stop. Request immediate reinforcements, stop. In the name of the Lord and the King of Life, stop."

Characters Present

Character Portrait: Anna Ward Character Portrait: Charles Carver Character Portrait: Margaret Thorne Character Portrait: Sonia Redwood

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#, as written by Magus1108
The operator was wide-eyed as Anna recited her message, but he nevertheless complied with her demands, his hands working the telegraph diligently. ”Y-Your message has been sent, Ma’am. It might take a little while to, ah, receive a reply—!”

Any further words were cut off, however, as the operator’s head exploded in a shower of gore, viscera, and blood. More gunshots followed, riddling the small office with bullets, but Margaret and the other Dogs had already taken cover by then.

“Shit!” Sonia swore, grimacing as she held a revolver in one hand. She peeked out just the tinniest bit, looking out the window she was hiding near. “Got a whole bunch of guys with guns out there! I don’t think we can wait on that backup!”

“Then we’ll have to shoot our way out!” Margaret fiercely declared, her rifle already in hand. “We can’t go out the front, though. They’ll mow us down easily. Going out the back is our best option, but they’ve probably got men out there too, if they aren’t sending some over already. Don’t got much of a choice otherwise, though...”

She trailed off, glancing towards Anna. “Your call, leader. What do you want us to do?”

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View All » Add Character » 9 Characters to follow in this universe

Character Portrait: Horatio Morale
Character Portrait: Anna Ward
Character Portrait: Charles Carver
Character Portrait: Ira Murphy
Character Portrait: Margaret Thorne
Character Portrait: Sonia Redwood

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Character Portrait: Sonia Redwood
Sonia Redwood

"There is no time to regret the past. You can only look forward, and strive to make a better future."

Character Portrait: Margaret Thorne
Margaret Thorne

"I will avenge those who have fallen, no matter the cost!"

Character Portrait: Ira Murphy
Ira Murphy

"You will profess your love for the One True God, or die by the flame. It is your choice."

Character Portrait: Charles Carver
Charles Carver

"Wise man once told me, 'If I save but one soul, then all my suffering has been justified.'"

Character Portrait: Anna Ward
Anna Ward

"The wicked have no place in the vineyard we have wrought. So sayeth the King of Life."

Character Portrait: Horatio Morale
Horatio Morale

"Sometimes all you can do is just live day by day."

Trending

Character Portrait: Anna Ward
Anna Ward

"The wicked have no place in the vineyard we have wrought. So sayeth the King of Life."

Character Portrait: Ira Murphy
Ira Murphy

"You will profess your love for the One True God, or die by the flame. It is your choice."

Character Portrait: Sonia Redwood
Sonia Redwood

"There is no time to regret the past. You can only look forward, and strive to make a better future."

Character Portrait: Charles Carver
Charles Carver

"Wise man once told me, 'If I save but one soul, then all my suffering has been justified.'"

Character Portrait: Margaret Thorne
Margaret Thorne

"I will avenge those who have fallen, no matter the cost!"

Character Portrait: Horatio Morale
Horatio Morale

"Sometimes all you can do is just live day by day."

Most Followed

Character Portrait: Margaret Thorne
Margaret Thorne

"I will avenge those who have fallen, no matter the cost!"

Character Portrait: Sonia Redwood
Sonia Redwood

"There is no time to regret the past. You can only look forward, and strive to make a better future."

Character Portrait: Charles Carver
Charles Carver

"Wise man once told me, 'If I save but one soul, then all my suffering has been justified.'"

Character Portrait: Anna Ward
Anna Ward

"The wicked have no place in the vineyard we have wrought. So sayeth the King of Life."

Character Portrait: Ira Murphy
Ira Murphy

"You will profess your love for the One True God, or die by the flame. It is your choice."

Character Portrait: Horatio Morale
Horatio Morale

"Sometimes all you can do is just live day by day."


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