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Dungeons and Dragons: Greater Magics

Dungeons and Dragons: Greater Magics

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A band of adventurers travels in a quest to save the world. What else is new?

638 readers have visited Dungeons and Dragons: Greater Magics since Everscale created it.

Introduction

The Land of Tane


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To navigate through this place, press CTRL + F, and then type in the number-letter code for the section you want to go to.

Locations – A1
Gods – A2
Races – A3
Classes – A4
Story – A5
Characters and Character Creation – A6



A1 – Locations

Godsprings and Delta – the god of life, Shakkel, struck the cliffs that mark the edge of the northern Icefields with the hammer that forged the world, unleashing four streams of water called the Godsprings. The water from these four springs is of a holy origin, and has properties that can heal and rejuvenate. The Godsprings are watched over by the Clerics of Shakkel, to whom he gave both the Godsprings and the city of Delta that rests between them. It is in Delta that all clerics study the histories, practice healing and aiding magic, and converse with their gods. Delta is home to the largest Temple of the Godes yet to be built. A dome of translucent silver light covers the city of Delta, protecting it ceoma ll that would harm it. The water which comes through that dome is clean and free of all threat, and anything that passes through the shields finds themselves purged of all evil that once contaminated it. This dome also serves as a shield against beings of evil nature; it is said that a black mage attempting to pass through the shield without the protection of Shakkel will be stripped of his soul. This has never been tested, with good reason.

The Seshamine Range, Cliff’s Edge, and Eagleview – the Seshamine Range is the oldest, and most dangerous, mountain range in Tane. Inhabited by ferocious creatures that exist nowhere else but among its aged peaks, only the most experienced travelers risk a journey through these mountains. Most try for Two-Range Pass, a small gap between the tips of the Seshamine and Dala mountain ranges. It is said that, once, these two ranges were on in the same, forming a sort of arc around the Thurgood Plains, but that Furogh; the Earth-Shaper; struck down one o the many mountains to form a pass between them, that the plainsmen could make contact with the humans of the Godsprings and strengthen their people. Cliff’s Edge and Eagleview are cities built at the edges of the Seshamine Range; one on one side of the mountains, the other opposite it. Cliff’s Edge wasa city of the horsemen from the Thurgood Plains, and Eagleview the city of men venturing out of Godsprings. When the two people met in Two-Range Pass, the cities became mixed. Cliff’s Edge is a center of trade between the horsemen and the people of Godsprings. Eagleview is a center of trade between the elves in Elfingrove and throughout Thenet and Bulson Woods, and the people of the Godsprings. Eagleview is also the home of a graceful Temple of the Gods, and to the greatest Tower of High Magic in all of Tane.

Thurgood Plains, Drak Shat, and Malimoor – the Thurgood Plains are the home of the great horse-tribes. Once a barbaric, tribal race, though they still travel in family clans during the summer while they raise their herds, they have developed a system of cities that house the people during the winter. These cities are called Drak Shat and Malimoor. Malimoor is the more recent city, and so of a more sturdy construction; built of stones imported from the dwarves in the Dala Range. Drak Shat, their first city, is built almost entirely of wood and thatch; now, when buildings burn, they are replaced with stone, so there are a few dwarf-work houses there as well. Drak Shat is their main trading camp; this is where they drive their herds for the three-week summer trading fair every year. As such, it is populated throughout the year; some plainsmen who have left their nomadic ways to become merchants or craftsmen maintain a permanent residence. Malimoor, on the other hand, is abandoned during the summer. The businesses there open only when the merchants and craftsmen arrive a few weeks ahead of the others. These are people who were selected at the end of the previous winter to end their herding early and take up the mantle of shopkeepers for the next year. New shopkeepers are chosen every year. Malimoor would not have been built at all, but for the fact that another city was necessary to support the growing population of plainsmen and to give a house to those who could not make it to Drak Shat because of early snows.

The Gray Plateau, the Swamps of Dethe, and Grasshome – the Gray Plateau was once the home of a grand city, spanning almost seventy miles in all directions. This city was the only home and the birthplace of the kinderlings, or, as they are known to elves, barilas; little elves. However, a century in the past, it became the focal point fot eh armies of Zerval; god of light; and Helkara; goddess of the dark; struck it down to prevent her enemies from making a collective attack on her children. The kinderlings fled, and have become a separated, wandering race, finding hoes among all the races. They have never returned to their home on the Plateau. There is nothing left that can live there; it a plateau of perpetually burning ash. Only a few of the hardiest men and women, and all of them children of Helkara, have managed to resettle there, in the little city of Grasshome which has sprouted in the wake of Helkara’s wrath. They survive there by trading the endless supply of ash for food and water from the plainsmen, who can then sell the ash to mages and clerics for use in their spells, as the unholy ash is an extremely potent component. To keep her children alive, Helkara has promised to continuously replenish the ash. About twenty miles away from Grasshome, on the other side of the Assifin River, lie the swamps of the Dethe. The Dethe being reclusive and almost at toal mystery to the rest of the races of the world, not much is known about the Swamps. No mapper who has ever gone more than ten miles into the Swamps has ever returned. Countless mappers and adventurers have simply disappeared after daring the seemingly featureless forest of monsters and Dethe. No one has ever seen a full-blooded Dethe; only the half-bloods that they sent out from their lands to ‘watch’ the other races. Because little is known about the apparently neutral Dethe, every disappearance or death that occurs in the area where one has taken up inhabitance is blamed on them. It is said that the Dethe can suck out a man’s soul, if they get too close. No one has ever seen it done, but many still maintain that it is true.

The Dala Range, Hardard, Shakere, Aldet, and Califine Lake – the Dala Range is the largest, and safest, mountain range in Tane. It is ancient and riddled with the thousands of caves; natural and not; which give homes to the dwarves. Because these fearseome fighters and powerful smiths live here, any monsters which might have once made their homes here had long since fled to the safety of the Seshamine Range. Still, this range is harder to cross during the winter than the Seshamine; there are very few passes, because its residents use caves, and those few fill to the brim with snow during the cold seasons. The only sanctuaries that a mountain traveler can reach are the cities of Hardard and Aldet, both on opposite sides of the Califine Lake at the direct center of the Dala Range. They are small mining towns built in surface caves not used by the dwarves. They are kept supplied all through the summer, and as soon as it gets cold, ten months worth of supplies are stocked up in deeper caves to ensure that anyone who comes to these cities for refuge will be able to survive. There are no permanent residents of these cave-towns. They are only inhabited by stranded adventurers. The only other city in the Dala Range is Shakere, the city of the dwarves. Seven miles below the surface, it is virtually unreachable by any who are not dwarven. It is a sprawling complex; a perfect example of the beauty of dwarven craftsmanship. Tall, thick, twisting spires carved out of the very rock are the houses where the dwarves live. The spires are hollowed out, with slabs of stone left between each set of rooms. These rooms are accessible by the twisting stone walkways which spiral up the sides of the pillars, and dwarves can cross from one pillar to another using arching bridges which were left un-carved. As dwarves are not people to stay in the home, they are more likely to be found in the workshops or working and sparring in the caverns; each dwarven family needs only one level in these pillars, because all they do in them is sleep. These pillars run in a spiral around the central area, a slight depression in the floor of the massive cave the dwarves’ carving created. This area is where the wares produced in the workshops are sold. It is also where public meetings and celebrations are held. This area, in itself, is almost a mile across. There is a clear, sluggish river running through the center of the depression; bridged by dwarven hands; that is a drain for the Califine Lake. This lake, forty miles wide and one-hundred and twenty miles long, is the largest in Tane, and is considered sacred by the dwarven and dragon folk. It is also several miles deep, and inhabited by shadow water beasts, some of which have never been seen. It is filled by rain and snowmelt, which is constant in these frigid mountains, and by underground springs. It drains through dozens of underground rivers, like the one running through Shakere, which keeps its level more or less constant.

Thenet Woods and the Elfingrove – Thenet Wood is a vast temperate forest, covering hundreds of miles in all directions, lying to the west of the Thurgood Plains and the Seshamine and Dala Ranges. Thenet Wood is made up mostly of deciduous trees, like oaks and maples. In the far northwest it transforms into the expansive evergreen realm of Burson Pines. It, along with Burson Pines, is the home of elfinkind. In its lower reaches, directly beside the Elfinflow, is Elfingrove; the river-side home of the elven race. The elves make their homes within the vast trunks of the Tree of Life. There is only one Tree of Life in Tane; the reason that it wasn’t named as a species. To the idle observer it would appear that the elves make their home in a massive grove of strange, star-leafed trees; thus the common name of Elfingrove. The truth of it, however, is that the entire grove is made up of one tree; the central trunk serves as a meeting-place for the elves, but they do not live there. Thick branches spread out from this central trunk, the lower of which arched downwards and then burrowed into the earth. These branches put out roots of their own, eventually becoming their own trunks. The Tree of Life, as commoners call the great trunk at the center, spreads for twenty square miles. To kill it, one would have to burn the entire grove, thus destroying the whole organism. And even then, the millions of seeds that it has put out to sleep over its long life would germinate, and at least one of them would survive to become a new Tree of Life. Each massive trunk on he Tree of Life is entirely hollow, allowing a beautifl home for the elves. In turn, the magic of the elves’ eternal life nourishes the tree. Though the elves can live without the tree, the tree can not live without the elves; an imbalance relationship, but the elves have no intention of betraying their home. The elves have another word for both Elfingrove and the Tree of Life. Elfingrove, they call Shalk-shafa, Home of the Joined Ones. The Tree of Life they have named Misara, as she is their goddess. For the rest of the world, she is the Goddess of Rebirth; responsible for passing the dead on to another life. Though travelers are permitted to passthrough the grove, none who are not elfinkind have ever been accepted inside Shalk-shafa.

The Burson Pines, the Blackwaste, and the Ruins of Fortend – the Burson Pines is a vast wood, almost as large as Thenet wood, but mad up entirely of evergreens. It, too, houses an elfin race. Burson Pines is home to the drow. They prefer the constant shadow and the quiet of a world where the leaves neither shake nor fall. As it is, they tend to live in hollowed-out hills that they call Mitoko; or ‘my-place’. They are easy to defend, and very difficult to find, as the entrances are in the ceilings and are covered in natural turf. Once, they inhabited the entirety of burson Pines, with a single city that commonfolk called Fortend, and that the drow had no name for. They simply called it the drow word for city; Fortdiend; which was translated into the common name. However, in the same event that made the Gray Plateau, the city of Fortend and a strip of forest sixty miles across and almost three hundred miles long was destroyed by Helkara as punishment to her children for consorting with the children of Zerval. This destroyed area became known as the Blackwaste. It never grew back, and Fortend was abandoned. The drow have never built another city. Few dare to venture into the Blackwaste, for it is inhabited by the wandering souls and corpses of the drow who did not escape their goddess’ wrath.

The Icefields and the Sheffindai Desert – the Icefields in the north no longer have any ice. The glaciers which gave them their name; and their random scattering of rounded boulders; have long since receded. Now, they are a vast and fertile land which provides most of the farming in Tane. Mostly flat and almost entirely featureless, except for the boulders and the patchwork colors of the different crops, they are a boring land. And because they are so well inhabited, there are not many monsters there to contend with. The most common enemy here are highwaymen and an occasional wyvern; the few who dare come down out of the mountains hundreds of miles to the north and hunt the livestock. There are no true cities; instead, the flatlands are scattered with small towns where farmers can trade their goods and where adventurers can rest and restock before moving on to more dangerous country. The Sheffindai desert, inhabited by a nomadic, and generally dangerous, people called the Leyathin, is an entirely different story. Extending as far as the eye can see, and further, to the east of the Dala Range, it s a desert of sand and little else. There is almost no water, and the few soaks and oasis that do exist are the subjects of constant war between the Leyathin tribes. Despite the danger of entering a volatile war-zone such as this, many adventurers are too drawn by the many rare monsters; such as giant snakes, scorpions, lizards, and sand-dragons; and by the rumors of vast treasure buried somewhere beneath the sands to pass it up. No one has ever proven the tales of treasure. More adventurers die than survive.

The River Shakkel, Tarsha’s Canyon, and the Elfinflow, Samul, Assifin, and Talek Rivers – the River Shakkel is the vast, swift ribbon of water that is created by the joining of the four Godsprings. It stripes across most of Tane, running into the Seshamine Range, where it has burrowed out the deep gorge of Tarsha’s Canyon which slices the Range in two. From this canyon, it runs into the Elfinflow and the Samul, Assifin, and Talek Rivers. Tarsha’s Canyon found its name in an old children’s story; no one knows if the legend is true. Tarsha was a beautiful woman; half plainsman, half elf; who learned the plans of the army of Zerval from her husband, a general there. When Helkara heard that Tarsha knew the plans, she sent an agent in the form of an enticing young man to learn them. Rather than be tempted into giving her husband away, Tarsha fled to the nearby canyon and hurled herself off its edge. It has been said that Helkara’s shriek of rage was heard even beyond Tane. In the end, Helkara discovered the plans anyways, and the war was ended in the destruction which created the Gray Plateau and the Blackwaste. Tarsha’s futile death became a tale to teach loyalty, discipline, and honor to the children of plainsmen and elves alike, though both races claim that Tarsha appeared more like their kind.

A2 – Gods
Shakkel – the God of Life and Death, and all the non-humanoid races
Furogh – the Eart-Shaper, and the god of dwarves and orcish folk
Zerval – the God of the Light, and of humans and kinderling, and one of the Warring Twins
Helkara – the Goddess of the Dark, and of the drow, Dethe and kinderling, and the second of the Warring Twins
Misara – the Goddess of Rebirth, and of the elves, drow, and Dethe.

A3 – Races
Humans – a good but easily corrupted race following Zerval. They generally range around 5-6 feet in height, and tend to be very strong physically. They are a sturdy, adaptable race; the reason that there are so many different cultures of humans. A new culture seems to develop in every separate climate. They can be almost anything, though they generally prefer swords over bows and magic.

Elves – a neutral, but generally good, race following only the goddess of Misara. Generally ranging around 6-7 feet in height, and very delicate, though lovely, in appearance. They are a slim, quick, but brittle race that requires some type of forest to survive. They have an innate talent for magic; especially spells dealing with nature; and lean towards becoming clerics or mages. They much prefer long-distance battles and ambushes with bows or slings over fighting face-to-face with a sword or a club.

Drow – a neutral race following both the goddess Misara and the goddess Helkara. Ranging from 6-7 feet tall, like their elvish cousins, they resemble something between elf and human in their strength and build. They, like humans, are incredibly versatile; though they prefer double daggers to sword and blunt weapons, and magic to any weapon at all. They are a reclusive people, nervous about mingling with the other races, lest they once more face the wrath of their goddess Helkara. Most drow will attack any non-drow that wanders into their home forest. The entire race has a special fondness for the collection of literature.

Dwarves – one of the most ancient races, following the god who shaped the earth, Furogh. Ranging from 4-4.5 feet tall, 5 at the highest, they are a stocky and powerful race that runs with a rolling, galloping gate. They dislike being away from their mountains, and thoroughly enjoy creating things. Though they prefer stone, they will work with almost any material. They prefer hand-to-hand combat with axes or hammers, but will use a heavy crossbow or ingenious dwarven invention of they must. Dwarven clerics and mages are incredibly rare.

Kinderling – a neutral race following both of the feuding twin-deities, Helkara and Zerval. They are not like other Halflings from outside of Tane. They are not always happy and carefree; though there are rare specimens that act this way. Most of them, in fact, are nervous and sometimes even malicious. They steal because they have to, having been literally blown out of their home on the Gray Plateau and scattered to the winds a hundred years ago. They have since held a grudge against all the races that follow only Zerval, and have become stoic, if sneaky, people. However, once one becomes close to a kinderling, one can find the cheerful Halfing that lives inside all of them. Only when they know the people they are talking to will they be their natural, sprightly selves. They are more commonly thieves than anything else, but startling intelligence and inner strength make it possible for them to be magics, clerics, or fighters as well.


A4 – Classes
Mage – mages use magics which are generally not involved in nature or healing. They are a secretive people. No one outside the Circle of Magic knows what goes on in the Tower of High Magic. Mages can wear any color they like. Alignment can be identified by the talismans they carry; each mage carries the talisman of the god who they worship. Mages can not wear metal armor, as it interferes with their casting.

Cleric – clerics use magics involving nature and healing, and usually not the sort of damaging spells used by mages. They are an open and generous people. The citizens of Tane turn to the clerics at Godsprings for help in times of trouble, and it is up to this priesthood to provide that aid. Clerics can not use sharp weapons, only blunt.

Fighter – fighters are the ones who run into battle and destroy the enemy, hopefully before those silly mages have the chance to wiggle their fingers and cast their spells. They can use any weapon they want, but prefer larger, and often sharper, weapons.

Thief – thieves are the sneaks, spies, item-collectors, and trap-finders of a party. They are, in part, responsible for keeping the party alive as they wander. They are highly valuable for collecting information. They must be relatively small in stature, and can not carry much that is heavy or noisy; thus, light armor and small weapons.

Custom or Advanced Classes – not all of these classes will be accepted. A custom class would be a merging of two classes, like thief and fighter, or cleric and mage, or cleric and fighter. An advanced class would be something like a Paladin, or a Necromancer, or an Assassin. These are highly specialized classes, and should only be requested if you have a history in gaming, and a very clear idea of what is involved in that sort of class.


A5 – Story
This will be updated constantly, as events occur, in case anyone needs to come back for a refresher.
The PCs begin in Eagleview. They have just come in from their various adventures, and are resting up before starting the search for another quest. They have no idea what is waiting for them.


A6 – Characters and Character Creation
taken ~The Cleric Dessana~ taken

taken ~Severin Ward~ taken

taken ~Izhak Rosat~ taken

taken ~Loto~ taken

taken ~Gareth Tenderfoot~ taken


Character Skeleton

In the description section.

Name:
Race:
Class:
Age:
Appearance: (please include a picture)
Level: (start with one, I will announce level-ups)


In the personality section.

Personality:
Diety:
Likes:
Dislikes:
Life Goals:
Fears:
Quirks:
[/i}

In the equipment section.

[i]Weapons: (normal weapons to begin with, no magic.)
Armor: (normal armor to begin with, no magic.)
Gear: (anything else that you carry, assume that rations are provided)
Animals: (if you have a horse, mule, dog, or cat, which you should not have to start with)
Magic Items: (you should not have these to start with)
Spells: (for mages and clerics, you start with three zero-level spells, I will announce when you can add a spell. Each time, you will gain a certain number of new spells, which you can take from any of the levels at or below your current level. If you have an idea for a spell you would like to create, you may suggest it on the Spell Suggestions thread.)


Clerical spell list  http://www.dandwiki.com/wiki/SRD:Cleric_Spell_List
Druid Spell list (also for clerics) http://www.dandwiki.com/wiki/SRD:Druid_Spell_List
Mage spell list  http://www.dandwiki.com/wiki/Sorcerer/W ... plement%29


In the history section.

History: (where were you born, who was your family, what rank were you, how did you become what you are today?)

Toggle Rules

1. No god-modding or power-play. Please die occasionally, or get hurt at least. That's what we have healers for.
2. Don't be ridiculous. This is a serious roleplay. Use god names, be creative with characters' personalities and appearances. Anyone read Dragonlance? Yeah. Those were good characters. (Raistlin fangirl --> Everscale)
3. Keep it PG-13 with romance and swearing.
4. Stay within the world. If you're going to have a crazy development in your character, you must check it with Everscale first.
5. One character per person, until further notice.
6. Keep track of your items in your Equipment section of your profile. Make sure to update it often.
7. Follow the character skeleton.
8. If you're going to use another race's language, off of a generator or something, make sure to put the translation in parentheses next to it.
9. If you read the rules you will know that you have to name your favorite race at the bottom of your profile.
10. This is a fully literate RP. Several paragraphs per post, full sentences, correct punctuation and grammar and capitalization, stay in one tense.

The Story So Far... Write a Post » as written by 5 authors

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#, as written by Adoni
Loto enoyed walking with the dwarf, and asked him little questions such as "What kind of bone is that flute made of?" and "what do you think of the others?" He was curious about the ways of dwarves and wonder why Izhak was away from home. He hoped the young dwarf wasn't in any kind of trouble. Dessana obviously didn't want to talk with anyone, Gareth had been keeping to himself, and Loto certainly didn't expect Sev to be of good conversation.

"So do you really think someone was messing with the locks?" Loto asked the Dwarf. "I would agree with Dessana. I think some strange or powerful magic is playing with us." He listened to the Dwarf's opinions and took the thoughts into consideration.

As they walked he kept the others at a distance. Sev was an interesting man and Loto wondered what it was like growing up in a clan, and if all his clansmen were as forward in life and battle. Perhaps after this mission was over Sev would be able to show him where the big paying people are willing to hire. This new journey made Loto long for a journey that was all his own. He decided he would use his earnings to find his true father. Perhaps his father was a High Priest or maybe even a King, but it would cost a mountain to find someone who didn't want to be found. He would need contacts, and perhaps Gareth would be able to find an invisible man.

The wind blew Dessana's golden hair reminding him of the warm rays of sunshine that danced through the leaves of the forest canopy. He wondered what happened in her past to make her as hard as marble stone. He wondered what she was like as a child. Did she ever climb trees? Did she ever smile? Did she ever love? Everyone desires to be loved. It was his desire for love that brought him back out of the forest. He longed to be a part of something bigger than himself. He looked over at Izhak and wonder if they would ever be true friends. He looked at Sev and wished he could always call him brother. He looked ahead at Dessana and wondered if he would ever know the real Diessyanya, and if she would know the real Loto who hid underneath the cloak. He thought of Gareth and hoped the could grow to trust each other. He looked at the sky and was glad to be with them all.

"I am trying to leave the city." Dessana's words broght Loto out of his thoughts

"That's too bad," the guard barked. "No one goes in or out. Captain's orders."

Captain, wasn't Andulin the Captain? Maybe there's more than one captain, or this is a trick or trap. The orders of some Captain didn't matter anyway. It is not written in the beds of rocks or roots of trees that one should listen to anyone elses orders. When a rule is broken within yourself, you realize that there was never a rule in the first place. Every rule defines the boarder and the boundaries of you perceptual bias.

They could simply knock the guards out, but that would be rude. Dessana could seduce them into letting us pass, but Loto would never bring that possibility to her attention. Scaling the wall could maybe be done, but they would look suspicious.

"I assure you Andulin gave us orders out there, and he will not be happy to hear that you slowed us down." Loto's words were sharp as a his arrows. "If there is danger beyond the gate let us face it." Loto hoped that their issue was not within the city.

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#, as written by Hells13
Izhak looked back onto Loto, then at Gareth as he was jumping roof to roof, wondering how agile he really was.

The two started to move out of Eagleview, Loto bombarding Izhak with questions, but the dwarf was more then happy to answer them.
"This flute was made from the bone of a monster up in the mountains. My father was the one that had brought it's skeleton from a trip up on the mountains. This was one of the bones, the smaller sorts of bones, that came from the skeleton, while others were gigantic! Bones taller then you!"
Izhak said, not exagerating the statement for a bit, for he remembered the day his father made frequent trips to the mountain and back to Shakere dropping mounds and mounds of bones.

"I tell you what Loto, if you're still alive by the end of it all, I'll pray to Furogh that I can get you inside Shakere to show it." That was a day to remember that stuck out in Izhak's memory. It must have been a few weeks before Izhak and his father put in the time and effort to rebuild the skeleton to it's regular form, a giant winged beast, just in time for the annual festival which had come every five years.
Loto asked another question and this question referring to what he thought of the other travellers.

Izhak heaved a sigh and whistled a bit as he looked at the blue sky, blowing up his cheeks and letting the air escape from his nose, deep in thought.
"Sev seems to be a moron but then serious when the talk of gold is in the air but personally I just want to see what's in that sack of his he carries around." It was something that had killed the dwarf, the curiosity of it's insides, probably pertaining to the warrior's name "The Collector."
"Gareth's abilities, from what I've seen the little one do jumping from house to house, is top notch but I'm not sure what to make of him."
For a second Izhak paused then continued.
"I'm obviously the strongest and fastest of our ragtag group." Izhak said, voice dripped with sarcasm.
"For Dessana or Diessyanya as you put it-" The dwarf had said, mostly accurate, for most dwarven names, beside his are hard to say.
"I just don't understand how one could wear something like that and get unharmed. It boggles me, all my life I learned how to craft metal, and I'm not very good mind you, then out of nowhere I see that armor. It betrays the very foundation of everything I've been taught as a child, that metal is good, and nothing else is better. It'd be like that bow you're carrying right now and you saw some human using a metal bow. It's madness!"

One could tell that the dwarf obsessed over it; mainly because it was unatural to see but it was still the truth in good taste. This human was already growing him and that was to be expected. Loto asked what he thought the cause of the kidnapping was and Izhak responded again.
"You sound eager to do battle with strange and poweful magics. I pray they be thieves but I can't say I believe it. Perhaps these kidnappers were already in the home as these victims slept or perhaps the victims just upped and left. Strange and powerful magics."
Izhak whispered the last part and didn't want to think any more of the idea as they reached the gate yet another obstacle was in their path.

Perhaps it was part of Izhak's dwarven nature to get things going, quests started, but he seriously thought of using force against the guard. He knew though it was a foolish idea considering how he had little armor. He thought Dessana to be one that'd launch the first strike but Loto stepped in before such a thing to speak to the guard. The dwarf's voice seemed to have lost all joy and his face became stoic.
"We're the party hired to save the civilians that were kidnapped Human." It felt weird and odd to say that for Izhak yet strangely powerful.
"Every second that you strand us, is every second they get farther, every second their future becomes darker and every second that you strand us is another second their death is approaching."
Perhaps it was out of Izhak's personality to say such a thing (Considering it was something along the lines that Loto had said in the bar) but this quest was a lead to where his father could be and Izhak was more then determined to find his father and wasn't going to be deterred by anything.

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The soldier looked down at the dwarf with something akin to disdain.
"I will need to see proof that our Captain has given you leave to pass," he told the dwarf, as though speaking to a child.

Now, Dessana did not get along particularly well with anyone. There was not a soul in the world that she would really say that she 'liked'. Even her parents had been endless annoyances. But the dwarf was a significant member of her party, and it was her duty to, alongside her party, rescue her kinsmen from whatever had taken him.
Thus, this mistreatment of Izhak rubbed her in very much the wrong way. She crossed the space between herself and the human guards in two strides, pulling out her amulet of Misara. She practically forced it into his face.

“I am the cleric, Dessana,” she told him, without the slightest quiver of emotion in her voice. “If you deny me passage, Misara will strike you down and bring you into the next life without a second thought.”
Power sparked in Dessana’s throat when she spoke the name of her goddess, as though simply whispering the word ‘Misara’ could cast a spell strong enough to destroy them all, if she wished to release it.

But the human guard was ignorant of such powers. He was the sort of warrior that Dessana hated; brainlessly following orders, happy as long as he got to bas a few heads together, and had enough coins at the end of the day to get himself good and drunk at the Black Hat Inn. She had seen them there every night, drinking and laughing together. Disgraces to their races, she called them; a name which sounded much smoother in elvish than in common.

“Zerval—” he started, and she knew the protest he was about to make. He would say that he worshipped Zerval, and that no other god held sway over him. It was an argument she had heard many, many times before, from humans as ignorant as this way. Not only humans, but mostly, for they were the youngest and most ignorant of the races.

“I care not which god you serve,” she cut him off coldly. “All the gods command you. All the gods could erase your existence with an errant thought. Now let me through.”

The guard hesitated, unnerved by the look in the woman’s eyes. It was one of the powers common to cleric; persuasion. Usually it took the form of compassion; for Dessana, persuasion came in the form of fear.

“I… need… identification…” he stammered.

Dessana hissed at that; like an angry cat, ready to pounce on her prey. Only a fool needed identification beyond the pendant of a God.

"Let. Me. Through." she commanded, her hand resting on the hilt of the blade Loto had given to her.
Shivering slightly, the guard turned and gave the signal to open the gates.

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#, as written by Hells13
Izhak narrowed his eyes at the guard as hate started to circulate through his blood. Though the soldier was taller then Izhak and perhaps well equipiped it woldn't deter Izhak from pouncing on him and smash his head in with a hammer.
It was fairly easy to tell when Izhak was borderline mad, one his eyes or perhaps both of them, would twitch against its own will and in this case it was his left eye.

Really, now it was just a matter of time till the guard looked away.

The instant he did, Izhak pulled a hand into his cloth, to grab the hammer that hung there. Izhak instantly stopped as the guard was faced with something bigger and more dangerous then a Blacksmith's hammer.
Dessana.

The dwarf watched with a smile as she harrased the soldier; borderline laughing if he wasn't trying his best to hold it in. It was just amazing how Dessana just basically ripped through his spirit with fear and submitted him into opening the gates.

As the gates had creeked Izhak took another look at the elven woman, this time with an even wider smile on his face, as he wiped his eyes that were wet from laughter. He gave her a look of graciousness and joy while something told him that this quest was going to be more difficult then it will seem.

The gates finally were wide open and Izhak was the first to go through it because he like all dwarves wanted to see the mountains. It wasn't somthing that was constantly on his mind but rather something that was by instinct. He looked up to the large mountains of Seshamine Ridge, the same ridge that he had travelling on for the last two weeks, in order to find a hint to where his father would be.
He looked back at Gareth, the kinderling rogue and wondered why he would risk his life for this endeavor. Matter of fact he looked at Dessana as well and wondered why she was in this quest. Sev's purpose was clear; he was a warrior and wants monster blood. Loto looks to be the rightous man in all of this and that kind of disturbed Izhak. He too would find these missing persons but if he found his father first? Would he desert everyone else?

Izhak shook the thought away and turned back to the group that had gathered.
"Shall we move toward the mountains?" He said as he felt another grin creeping across his face. Though he went through great lengths to avoid monsters and beasts that were in the mountains he felt as if he was at home when he felt the rocks underneath the soles of his barefeet.
Though truly he knew he'll never be in Shakere again...

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Eagleview
At the City Gates
Severin Ward, The Collector



Image"Knock it down." Sev said cooly.

Approaching the large gate he tapped it and listened for the sound it made. "Yup. I vote we knock the gate down."

Maybe Loto was right, Sev had become like the weapons he wields, but was that really a bad thing? These hammers had not only saved himself, but countless civilians. Just this morning he had probably help keep many travelers a bit richer by taking care of those bandits. And now some idiot guard was impeding their path because he knew not who they were. Well Sev would teach him, Charon and Misty would turn their gate to ruble in seconds. There was no time to waste on foolish peasants, he had made his bed, time for him to lay in it.

"Let. Me. Through." Dessana commanded, her hand resting on the blade she'd been given. Instantly, the guard turned and gave the signal to open the gates, shivering as he did so. He must have sensed her seriousness and feared for his life. This result was just as good, now Sev would not have to overexert himself.

"Good, I see you have come to your senses." Sev smirked and prepared to move on. "Now that we have overcome that obstacle, we should begin planning our route."

"Shall we move toward the mountains?" The dwarf interjected, as a grin crept across his face.

Seeing the grin on the small man's face made Sev feel uneasy about the suggestion. "And what's that smirk for dwarf? You plan on leading us into a trap?!" Sev shot an angry glare at Izhak before continuing. "I say we travel on the river Shakkel, through Tarsha’s Canyon. It's much quicker, not to mention safer." He moved foreword and nodded in the general direction they would need to travel.

"I know of a boat and crew we can hire for a fair price."

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(Today is my last day at home. The day after that, I head to Maine for the week. I may have wireless; we don’t know yet. If we do, I will be posting as usual, or at least as much as I can. If we do not, you will hear from me in a week.

Dessana listened to the others as they strode through the gate, starting out onto the road. Their chatter annoyed her; there was no way that that could be denied. They talked far too much, and most of the time they seemed to be bickering. She missed her own people, who were far more capable of settling disputes with a few short words. Or none at all.

Annoyed by their dispute, Dessana started walking. She did not pause to look back; let them follow if they wanted, or take their own routes. She would get to the enemy her own way, and hopefully in one piece. She would not take the dangerous route of the mountains, she would not travel west down the Gorge.
She would walk north. Across the Icefields. North, until she found the enemy. Because that was their only lead.
North.

(Time skip. To camp that night.

Dessana had walked all day, without stopping or looking back. They had gotten a late start; it had been only a few hours since they left the Black Hat Inn. But Dessana, at least, had covered a great deal of ground.
She had no idea whether or not the others had followed her. And she did not much care. If they were there when it came to fighting, she would use their strengths as necessary.

If they weren’t, she’d do the fighting herself.

She stopped at the top of a low hill in the Icefields. All the hills here were low, of course, but this one was just tall enough to be easily defensible and give a good view of the rest of the plains. She pulled her bedroll from her back and tossed it out across the ground.

Only then did she turn to look back across the lush green fields, to see if anyone of her companions had either followed her, or kept up with her.

She didn’t think either option was likely.

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#, as written by Adoni
Of course it was Dessana who would eventually get them past, and Loto was glad for it. Violence was unnecessary and would only waste time.

Sev, of course, wanted to knock it down. "Always the hammer." Loto reminded the brute about their conversation in the tavern. Hopefully they won't run into any difficult traps that require puzzles or logical thinking. If so Sev might meet his doom. Too bad The Collector didn't collect any books.

Izhak was eager to follow the mountains. It's no doubt that a Dwarf feels safe among the dangerous peaks. It was his element just as the Woods belonged to Loto.

"what's that smirk for dwarf? You plan on leading us into a trap?" Sev was always quick to conclusions.

"Sev, don't be ignorant brother. The dwarf is just a young bard, and not a thief or hammer for hire." Loto's eyes narrowed under his hood. "We are in this together and with out each other we suffer a greater risk for Death. We all have our parts to play. I like Sev's Idea very muck., because boats are safe and travel fast. We would also have plenty of time to plan battle strategy while at sail, and it provides great opportunity to conserve our energy. Dessana what do you?..."

Loto looked up and saw that Dessana was no longer with them, and she was once again walking North. Loto felt confused as to why she always preferred to walk everywhere. "The Wandering Shrew" Loto though. He had made her a promise that she could trust him, and she had taken the blade after all. He could not let her down, or his team,... or Misara. This was his chance to be someone again, and to let his true noble heart shine for itself.

Loto took a deep breath and looked at his three remaining companions. He remembered the visions the glowing tree gave to him, and the lesson that everything is one. Although his companions didn't not trust him now. In their heart of hearts they always did. There was no true space between them, because the tiny black dots that seemed to build everything also connected everything. They were all one, and their separateness was only an illusion.

"Listen my brothers." He addressed them as one. "I know we are not familiar with each other, and this is a strange time in our realm, but right now we are all we have. A braid of many strands is less likely to be broken than a single tread. I am nothing but a lonely Druid with no possessions or loyalties. I have nothing for any of you to take, and no one who bids me to take anything from you. I have one purpose, and that is to see this mission through. So I beg of you, let's put our pride aside and focus on helping each other."

Loto stood up and looked towards the path that Dessana disappeared into. "We'll let our sister be alone for now." Loto knew he had to get closer to Dessana for the sake of the group, and for the the mission. He had to reach her like no one has before. "Let's follow her about two hundred paces back. Izahk, you should take point and use your special lights when things are too dark to see. I'll fall behind you fifty paces and scan in all directions with my bow. Sev should guard the rear behind me, and Gareth should stay hidden. If anyone attacks they won't know he's hidden and we can use his to surprise them until we get to the planes."

"Now when they sing of this tale, will they be singing a bunch of craven cowards that couldn't trust the man beside him if he sneezed funny, or are we a team of Fierce Champions that braved the darkest corners of Tane together. We can fear each other or we can let them fear us all" He didn't listen to their response as he turned to follow where Dessana had disappeared.

(Time skip. To camp that night.

Loto stood with his new brothers at the bottom of the hill. "Well there she is boys, The Wandering Shrew." She probably thought we all left her." He smiled at his friends, and for the first time since military training he felt like he was a part or a family again. A strange, multiracial, dysfunctional, out of place family. But it was better than being alone.

"Boys get some sleep. I need to speak with Dessana. Sev and Izahk will take the next watch, and Gareth can get a little more rest, because he's been running the most. I hope you all don't think I'm being to pushy, but I am only looking out for our best interests." It was no doubt that Sev and Izahk could use some alone time too.

Loto stepped up the hill softly to meet the fair elf atop the hill. "I see you kept my blade. I was hoping you would like it. I know it's not much, but it was all I had to offer at the moment." Loto sighed when the elf continued to ignore him. He took of his cloak and flattened it beside her bedroll close enough for conversation, but far enough that he could get away if she attacked him. He then began to remove his bow, bandanna, and quiver, so that he was just wearing his green shirt and pants. It was the true him, and it was all he had left to offer the guarded elf.

He stared ahead at the empty planes as he sat cross-legged on his cloak. He didn't dare look at her, just like at the bar. "Look I know you don't like me, or anyone for that matter, and you don't have to, but you should at least know me. Especially since I know so much of you." The little that he did know was that she was an elf and dangerous. the rest he assumed from her behavior. "I have a saying that goes 'In order to judge someone you must know their heart, and when you know their heart you cannot judge them, because you know them, and when you know someone's heart. You see that this person is you, and you were only judging yourself."

"You are guarded and believe your heart is black as this sky, and if I was as beautiful as you I would do the same. I think that your black heart is a lie, and that you are just like me and wish to show your true self, but your afraid that if you show your true heart someone hurt it. What you do not see is that someone is already hurting your true heart, and that someone is you Diessyanya."

"I know this because I judged you, and I relized that I must be judging myself. You told that guard that you are a Cleric, but you also fight as a warrior. I know that Elves are not trained as both Cleric and Warrior, so this makes you special. Like all special people you must feel out of place. You must feel like no one understands who you are and what your spirit is telling you to feel. You feel trapped between two worlds." Loto sighed once again letting out a small breath, and hoping Dessana was truly listening to what he had to say.

"I am a bastard, and of whom I don't know. Half of me is either a King or a High Lord, and the other half was most likely a whore or a peasant woman. Half of my spirit tells me I can be the greatest leader Tane has ever had, and half of my spirit tells me I am no one and will always be nothing." He looked out at the empty icefields with a pain in his chest that he felt when he thought of his mother who could not raise him, and his father who did not want him. He wondered if Dessana had a similar pain in her chest too.

"So believe me when I say that I know you, and I want nothing from you"

He held out his hand in the space between them. "Diessyanya daughter of Asuran, I present this hand to you as a token of my friendship and loyalty to your life. May you have at least one friend in these dark times, and may we fight side by side until we are called home to Misara and be reborn into riotousness once again." He turned to look at her and for the first time his brown eyes met her cerulean eyes, and he hoped she could see into his heart and would see herself.

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Dessana did her best to ignore Loto for as long as possible. Chatter tended to irritate her, as did most of the things in the world. Unfortunately, when it came to someone discussing something as seriously as this, even she had trouble not listening. He talked about understanding her somehow. About knowing her and judging her by judging himself. It made little sense to her; it certainly wasn’t how her mind worked. But he was trying particularly hard…

She rested her hand on her hilt. She was about to draw and slash him across the cheek, when he once again said her true elvish name. She froze, just as she had the time before. Was this man really human? To be able to say a true elvish name with a human tongue…

"I know this because I judged you, and I relized that I must be judging myself. You told that guard that you are a Cleric, but you also fight as a warrior. I know that Elves are not trained as both Cleric and Warrior, so this makes you special. Like all special people you must feel out of place. You must feel like no one understands who you are and what your spirit is telling you to feel. You feel trapped between two worlds." Loto sighed once again letting out a small breath, and hoping Dessana was truly listening to what he had to say.

"I am a bastard, and of whom I don't know. Half of me is either a King or a High Lord, and the other half was most likely a whore or a peasant woman. Half of my spirit tells me I can be the greatest leader Tane has ever had, and half of my spirit tells me I am no one and will always be nothing."


Dessana wasn’t sure she liked having someone talk about her this way, let alone having someone tell her about themselves. She didn’t care. She never had. She had no friends because she chose not to have them; they were a waste of time and effort that she could be putting towards fighting. Her only friend in the world was her sword.

So it was a shock to her; even more of a shock than when he said her name; when he looked straight at her and held out his hand.

"Diessyanya daughter of Asuran, I present this hand to you as a token of my friendship and loyalty to your life. May you have at least one friend in these dark times, and may we fight side by side until we are called home to Misara and be reborn into riotousness once again."

Dessana gaze frigidly at his hand. The only emotion she let out into her eyes was chill. An absolute coldness which could reach even the heart of a man and make him feel cold inside.

She might have taken his hand. She might have sealed the group together with that; placed her trust in him.
But she hadn’t seen him fight yet.
Turning her back on him, she started to the very crest of the hill, preparing to start the fire and keep watch.

“I will see you fight before I judge you, human,” she told him icily, without looking back. “Then we shall see if this blade has any meaning.”

(I would not have posted again so soon, but I wanted to put one more post in before I left, and I wanted to get some information down for you about what’s happening on the villain’s side of the picture.}







Same time, different place.
Location: Unkown


The dark marble shimmered and seemed to shift under his feet as he walked. The heels of his boots clicked evenly against the stone, echoing down the cold corridor. It was like walking through a smoothly polished, very dry cave. At least, it made him feel better to think of it that way. He hated being out here on the top of a mountain, in the open. He hated that there was nothing but a ten-foot-thick stone wall to stand between him and the enemy. He would have vastly preferred a mountain…

His heels clicked lightly across the marble, measuring out his pace in even echoes. It was because of this echo that he always knew when someone was around; even the slightest of movements was magnified in this place. So he knew that, here, he was alone.
At least… there was no one alive.

They drifted in every direction, flying through walls and up through the ceiling. The spirits of the dead swirled around him, turning his breath to frost as it left his lips. It might have killed a lesser man, but he was not afraid. Their icy fingers ghosted across his skin, but his flesh did not blacken or harden, as had the flesh of many of his warriors. The touch of the dead did nothing to threaten him.

That was why he was going to win this war.

He would eat away at their forces. Slowly, carefully, he would steal away the warriors. He would snatch them from their beds, and when more came in search of them, he would capture them too. He would add them to his army. Already, its ranks were swelling beyond what this hiding place could hold. He prayed that his demons would find a new place to stash his mindless followers. If they did not he would soon be discovered.

But there was no time to worry about that. There was nothing anyone could do, even if he was discovered. His numbers were too great, and the warriors he had captured were too powerful. Even the white mage, the drow-elf Ravazahana had fallen into his hands. The capture of the mage would bring many strong warriors to join his forces.

Soon, very soon, he would have enough. And then the invasion could begin.

Echoing footsteps called his attention away. Someone alive approaching from behind. He turned, fixing the approaching human firmly in his bright golden eyes. It was a small boy, who flinched and cowered as soon as his Master turned to look at him.

“M-my lord!” he squeaked. The master frowned in displeasure; his language sounded broken and brittle in the human’s throat. “There is news on the warriors you seek.”

“Is there really?” the master asked, turning slowly to face the boy head-on. The human quaked with terror.

“Th-there is!” he assured the master. “T-there are five of them! They s-search for Ravazahana… a-and the others you stole from Eagleview.”

“Are there any that we know?”

“T-there is the elf cleric, my lord. Diessyanya of the Black Heart. A-and the Collector, my lord, and the druid who abandoned the Black Hood.”

“What of the other two?” the master demanded.

“We have never seen them before,” the human answered. He was so pale he looked as though he were about to fall. His knees were shaking. “A dwarf, searching for his father. I believe we took him, my lord. And… a-a kinderling… w-we do not know his g-goals yet, my lord.”

The master nodded slowly, eyes narrowed as he examined a spidery white vein in the marble.
“A formidable threat,” he breathed, but his lips twitched into a smirk. He felt no fear of these mortal creatures. No matter how strong they were, a sword through the heart would bring about their end. “See to it that they reach Ravazahana. In chains.”

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#, as written by Adoni
"Victory" Loto thought as she changed the subject to fighting. He knew that his words, although true, would only irritate her. He expected her to attack him in the middle of his speech. His words were a sharp sword, but not even his words could cut through her clouded mind.

It was time for plan B

“I will see you fight before I judge you, human,” she told him icily, without looking back. “Then we shall see if this blade has any meaning.”

He had to think quick. The only advice the Black Hood ever gave him about Dessana was to run. He didn't know much about Elvish hand combat, but he knew he was once the best fighter the military ever trained. If his words couldn't get through, he would have to use his fists. He was trained in the way of the eight point star, fists, elbows, knees, and shins.

"How to beat her." Loto smoked on his thinking pipe. "Get her in the clinch? No that won't work, and striking was obviously her advantage. I'll have to take her to the ground." Loto's ground grappling was what won him most battles.

He reached in his pack and pulled out the numbing salve and began to rub it on his eight points. They were hardened from the constant smashing against trees. Most men hid behind metal armor, but Loto's armor was within. His eight points were hard from over use, and his bones were as strong as a Dwarf's. The salve made it so he would not feel his skin as it smashed against Dessana. "Misara be with me."

He finished stretching and took his shirt off. He pulled his hair in a ponytail and stood to look at Dessana. " You have already judged me, but like I said 'In order to judge me you must know me' and that you are far from, Diessyanya." He cracked her name like a whip as he stared at her with different eyes, "That blade was given to me by the Black Hood during my training to become who I am now." He did not care if she knew his truth, and she most likely wouldn't care either. "We are the same and just like you and Sev, I too have many names. To you I am Loto the strange Druid, but to the man who gave me that blade, I am Loto the Lionhearted."

His memory went back to that day, "Loto, I present this gift to you" the man said as he handed him a black blade with the head of a roaring lion as it's pummel. "This is not a weapon, but a beacon of your fierceness in battle, your will to never give up, and your kind heart. When they see this blade your enemies will tremble and your friends will remember."

His memory returned to Dessana, "Now you can spar me with your armor and your magic amulet if you want, but I have all I need to beat you." He stood there in just his pants in the starting stance of the eight pointed star. " If it's fighting you want then we can do it right now. Unless you feel you too good for me, Diessyanya"

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#, as written by Hells13
Izhak had stayed quiet for most of the time, Loto already spoke for him, and now he just watched Dessana just walk away.

That's how easily it was resolved. It was then that Loto had managed to pull out another grand speech and lectured everyone once more. Perhaps Loto wasn't human? It'd made more sense especially hearing the stories that many other dwarves told Izhak about the humans and the other races. None, as one could imagine were any good but his father also said that they're a lot like the dwarves.

So this dwarf followed Loto's orders, taking point as Loto and Sev were behind him, and Gareth hiding in the meantime.

++++++++++++

It was becoming night, yet it was still bright by the night stars, and the moon illuminating all in the way. Izhak was silently moping, being this far away from the mountains, in the Icefields. It was basically just grass and nothing to block one's view except that hill where Dessana had retreated up to.
If there wasn't the eventual rock in the distance it would have drove the young man crazy.

As Loto had went up the hill Izhak sat himself down on the ground and unraveled the blue pack that he carried behind him wide open. He used the blue fur hide to sit on and held out a rock in his hands that he had picked up while walking. As he took out a small whittling knife, he made the silence his own, and carved the rock that was as big as his fist into a cube. Lest he placed the rock beside him next to the rest of his gear and put his lips to the flute.

It was getting dark and there needed to be light. The music was soft at first, only a few, long notes escaped the flute as the little dots of soft light started to circle around the dwarf. The notes soon became louder, erratic, and quicker, the lights growing brighter and brighter, illuminating Sev, Izhak and the grass around them as if they were stars.
With that, the dwarf played at the highest voloume he could, controlling the lights that grew larger. He abrubtly stopped the tune and started to breathe heavily for air as beads of sweat started to drip down his forehead. It was always difficult to play such instruments at a fast speed yet it was a challenge to oneself in order to.

There were probably about ten lights, each of them the size of large fists, still floating in the air. Izhak grabbed one of the orbs of light, small fingers wrapped around the soft yet solid sphere, letting it go as it stood in the air again.
"Here you go." The dwarf let out in a tired voice as he let go of one of the spheres o light to float in midair
"I suppose you ain't got nothing to eat?" Izhak talked to the orb of light as he layed down on the grass; hunger quickly settling in.

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(I’m afraid that flysociety had decided to drop out of the RP. We will be continuing without him.)

Dessana paused at the top of the hill when Loto made his challenge. She very nearly laughed. What sort of fool was he? Clearly, he disdained her armor and her magic, almost as much as she disdained brute force. But no matter what sort of training he had done, his blows could not pass through elven chain. And he wouldn’t be able to make a blow to begin with.

He would be stunned long before he reached her. Thunderclap was a rather useful spell.

“Sit down, fool,” she told him, forcing all tones of amusement out of her voice. “Save your fighting for our enemies.”

She continued on up to the top of the hill, pulling out a set of flint and steel, ready to build a fire and start dinner. She would have done it, too… but she sensed something. Her amulet jumped against her chest, growing hot, a familiar warning to her. An aura of evil had come over the place. Something dark, dangerous… malicious.
She paused, glancing around at the fields. There was nowhere to hide in this place, nowhere to run…
So where was this thing which was making her so… nervous?

“Human,” she called to Loto. “Bring you sw—” she cut off with a shout of pain as something slammed into her shoulder, carrying her head-over-heels down the side of the hill. She seemed to fall for an eternity, landing on her back at the bottom of the hill. She lay stunned for a moment, and then pain erupted in her shoulder, pain such as she had never felt before.
Anti-clerical magic. An arrow embedded in her shoulder, meant specifically for her.

“We’ve downed the clerics!” a rough human voice shouted. “Take them out!”

They appeared then, a dozen or more men stepping out from behind a veil of magic. Garbed in black armor that glowed with an ugly aura, they charged the party, shouting and waving weapons without any sign of fear. One of them hurled a glass orb into the middle of the party, and it exploded in a cloud of opaque white gas. The wind carried the silvery mist over the hill, spreading, carrying it to their lungs.

Lying on the ground, gasping in pain as her veins seemed to fill with liquid fire, Dessana breathed the gas, and immediately her head began to spin. Knock-out gas.
They didn’t have a chance.

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#, as written by Hells13
The night sky was beautifull, dotted with plenty of stars, it was a perfect view to go to sleep in.

As Izhak, sleepy yet hungry, was drifting off to sleep a voice had jolted him awake. He sprang up from the ground and looked left and right to the group of cloaks that had surounded the hill and the party with ease.

The next sound was Dessana as she dropped down from the hill; the first target.

The cloaked group moved in with weapons of all flavours, swords, axes, bludgeons, and more. Izhak immediatly held the flute up to his mouth, ready to blind them until a white wisp of some potion was in the air, putting down the young dwarf.

Izhak fell down to the ground, only a blank note escaping his flute, the illuminating orbs of light simply dissapeared into darkness as the dwarf's mind did.

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#, as written by Ezarael
Gareth had grown slightly bored at the prospect of waiting so long for his comrades to pass through the gate; from the sounds of everything there were some discrepancies to be ironed out with the gate’s guard, but that was exactly the reason he had decided to head over the wall in the first place, those guards always seemed to be so picky, yet not a few moments later he heard Diessyanya speak clearly and concisely to her would-be captor, bringing about the entrance’s opening without must more time lost. The kinderling quickly moved to follow the party, while some of the members seemed determined to slow down and stop to discuss which direction to head, and while doing so began to lose the Elven maiden who seemed hell-bent on a northerly route, but Gareth knew better than to separate from her, and decided it best just to keep on the same trail... well at least travel in the same direction as the rest. He had never really been one to stride up and down in the middle of an open road, there always seemed to be some would-be brigands hiding around the corner to steal your knickers of what-have-you.

Unfortunately the annoying Loto seemed to want to take some form of command over the party, trying to seem important by loudly detailing what everyone should do, even raising his voice so that Gareth could hear him in the outlying vegetation, like he really needed to be told to stay out of the open unlike the witless dwarf who seemed to jump at the human’s every beck and call. Good Helkara strike him dead that damned human would not stop talking even to take a breath in-between words, how could the man keep droning ON and ON about the most MINISCULE details he could not understand, and the rogue could say with candor that he was unsure whether he would cut the human’s tongue out while he slept. On second thought that might not be the best idea… it would be best to wait until he is knocked unconscious by some orc or troll.

Unfortunately the outlying vegetation was not exactly the most easy-going of routes, but to someone who had been born and raised in Thenet Woods more than simple shrubbery would be needed to stop them. After several hours though the greenery started becoming much sparser as they pushed northwards into the ice fields, forcing the diminutive figure of Gareth out into the open to travel with… Loto. Even the man’s NAME was altogether annoying, without the endless wasting of a precious life-source he referred to as AIR, but not all was lost… Izahk wasn’t completely useless; he could sing decently and did not speak all that much, which to Gareth was a perfect combination for a dwarf, and soon they found themselves coming upon Dessana once again, who had more than likely stopped to set camp.

"Boys get some sleep. I need to speak with Dessana. Izahk will take the next watch, and Gareth can get a little more rest, because he's been running the most. I hope you all don't think I'm being too pushy, but I am only looking out for our best interests."

“If the gods were good they’d pull his tongue out!” Gareth whispered to Izhak when the human was well out of ear shot and talking with Dessana, he had to give kudos to human determination though, they were almost as bull-headed as dwarves, but their slightly higher intellect usually led to better results than their pint-sized cousins.

His only comrade for the moment began to play his flute once again, at least the fellow knew when to stay quiet, and remarkably conjured forth several orbs of light that illuminated the surrounding area very well, giving a clear view of the outlying perimeter without blinding their eyes such as a fire would. The dwarf then began to lay down after inquiring for food, something that he seemed to forget to bring, but before Gareth could bring out his pack stuffed with oatcakes the bard had laid down to rest. Not wanting to disturb his company the rogue took three of the palm-sized cakes and laid them next to his weary companion, using a flat rock as a table to set them on before he laid down himself, it had been a long day indeed. The sounds of Loto’s whining voice echoed up towards their makeshift camp, if indeed a clear area with two sleeping bodies COULD be called a camp, as he began trying to insinuate something about her magic or something, the kinderling could only just make out every few words when a slight breeze would carry them his way.

The peaceful realm of sleep had come quickly to the exhausted rogue, worn out more from having to listen to the human than anything else, but a strange dream soon unveiled itself in Gareth’s subconscious. How funny… it looked like Dessana was tumbling down a mountain with something sticking out of her shoulder, something that resembled a spear. Next thing you know there was a group of black-clad brigands, no doubt after their knickers or what-have-you, charging them while one stopped to fling a boulder at his self and Izahk, a boulder that exploded with a loud CRACK of thunder and emitted a foul-smelling odour that enveloped him like a blanket. How strange this dream was… and how real everything felt as tendrils of nothingness began to black out the odd vision….

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#, as written by Adoni
“Sit down, fool,” Her words were strange. “Save your fighting for our enemies.” He had not wished to fight. He only wanted to spar and prove that he was not who she thought him to be.

Is she only acting this way for the sake of her reputation of having a black heart? Loto didn't understand her. No matter what he seemed to do she only returned him with coldness. Loto was sure that if he slayed a dragon and laid it at her feet, or maybe saved someone she loved, if she did love at all, that she would still treat him like he was a lesser man. Is it common among elves to return positive energy and kindness with negativity and prude stares? Surely he had never done anything to harm her or anyone for that matter. He wanted her trust, but he neglected to consider if he should trust her. Loto wished he hadn't given her his blade, but perhaps he could earn it back.

He continued to get dressed without a word. He was too deep in thought. Perhaps he should just let Dessana be who she wants to be. His orders were to run if he ever came across her path. Stay away, because trying to do anything else is pointless. From now on he would only match the energy the gave him. Izhak was his only true companion, and the only one who could see his true heart. Perhaps they could show the others what a true team could be.

He nearly finished and was just tying his quiver around his waste when Dessana yelled at him... "Human"

"I have a name Shrew," he snapped just before he caught the arrow coming for him and ducked low to the ground

"We have downed the clerics." he heard a voice say.

"You have not touched me," he roared before letting the arrow fly back at it's senders. Never use a weapon on a member of the Black Hood unless you want it turned back on you.

"Dessana" he called at he fallen elf and found her at the bottom of the hill with an arrow in her shoulder.

"Well, well, well, looks like you do need a friend after all Shrew." he rained arrows on the enemy, but their black armor was too thick. He switched to single shots and managed to hit one man in the exposed spot of his neck before reaching Dessana at the bottom of the hill

He was just about to pull the arrow from her shoulder when he heard the sound of glass breaking behind him. He turned and saw the white smoke dancing towards them.

"Poison gas? You craven cowards," he grabbed his blade from Dessana's belt. " I will cut you from hole to hole I swear."

He ran towards the attackers, but the gas was quicker. The pain was so intense it knocked him off his feet, "Get up, Loto. You promised her you wouldn't let her down." He stabbed the blade into the grass and tried to push himself up off the ground, but it was no use. His consciousnesses was fading fast.

"Diessyanya, I'm sorry," He whispered before fading to black.

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Pain was the first thing that Dessana was aware of, when she began to wake. Pain such as she had only felt once before, during the instants preceding her collapse. Her blood was not blood in her veins, but fire, burning with the intensity of Helkara’s rage. It was Dethe magic that pulsed through her veins, she knew; the bane of all Clerics. Poison to her.

What creatures had their attackers been, that they were in league with Dethe?

She had no concept of time as she lay there, burning as she had never burned, even when a fire spell had violently misfired during her training. Even fire did not hurt as this did… but gradually, she realized it must have begun to fade. It hurt too much for her to notice the difference, but she did begin to notice other things. The steady drip of water against the stone tile floor on which she lay. The constant breathing and shuffling of many people, gathered into a small space. There was an echo to the place which told her that they were underground, which did not please her in the slightest. She hated caves…

But this place did not have the feel of a cave. The floor was flat and smooth, carefully tiled, though the unpolished stone told her that this was not somewhere people stayed often. A cellar, perhaps, but not outfitted as such. Most cellars did not hold dozens of frightened people.

Slowly, painfully, she forced open her brilliant blue eyes. She was surrounded by bags and boxes and glass jars… yes, it was a cellar. A storage cellar, but looked around she could see that was not its only use. There were massive iron bars, networking throughout the room; rows of cells, and in each cell a handful of prisoners.

Her muscles protested violently as she forced herself to sit up. She had been stripped of her armor, she noted, which did not please her any more than being underground did. Beneath elven mail, one wore very little, as it was smooth and did not chafe against the flesh. She had been left in nothing more than the thin, nearly transparent white gown meant to protect her skin. Her weapons were gone as well.
She noted with pleasure that they had been unable to remove her amulet from her throat. She wondered sadistically how many had died before they gave up on that.

Shaking out her streaming golden hair, Dessana looked around. The others were lying around her, not yet stirring; that was suiting, she supposed. She had been the first to fall, she would be the first to wake. She wondered how long it would take them to wake… they needed to escape this place…

There were no doors on the cell.

Noticing this fact gave her reason to pause, and stare out through the space where the door should have been. What fool kept prisoners without a door…?
And with only a small black cat standing guard?

At least that what it looked like. The creature was curled up neatly by the bottom of the stairs which led out of the cellar. It seemed to be asleep, and indeed it seemed to be no more than a tiny black cat, but Dessana realized that none of the prisoners had run. There were no doors here, and yet the prisoners in the other cells were pressed as close to the back of their cages as they could get, cowering from the sweet, slumbering creature.
Perhaps he was not so much a cat as he seemed?

Nevertheless, they must escape.

With a low groan of pain, Dessana struggled to stand. She made it onto her feet, but collapsed almost instantly as pain overtook her again. The poison in her veins would wear off eventually. She had spent enough time studying Dethe magic to know that. But that didn’t mean it wasn’t going to be debilitating while it still burned. And so she lay in a heap on the wet tile floor, shuddering and trying to figure out a way that she could get through this.

She had to save the prisoners, too. If it were only her it might not be such a problem, but she had her party to consider as well, and then all these men, women, and children who had been captured and brought here. She recognized some of them from Eagleview; the captives who had been taken in the middle of the night, stolen from their beds. She could not leave without them… that was her mission, after all, and as a cleric she must help all those in need whose paths she crossed.
Sometimes she hated that oath she had taken. But this time she had no choice. She was going to need help…
She was going to have to let her guard down, no matter how much it frightened her.

Since she could not stand, Dessana was forced to drag herself across the stone floor to her companions. She was glad that her garment was woven of elven silk; a human’s weave would have torn. As it was, she rather wished there was another woman in the party…

Reaching her party, Dessana reached out and shook Loto’s shoulder.

“Loto,” she rasped, at the last instant remembering what he had said as she blacked out. Her voice came thin and pained; she could hardly force the air through her throat to speak. “Loto, you must wake.”

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#, as written by Adoni
"I have failed," Loto slumbered in a void of darkness. There was nothing but black emptiness around him. "Am I dead?"

"No my child you are far from it," a familiar voice called from behind him.

He turned to see an tall blonde Elf in a white gown, "Dessana?" the Elf woman smiled at him.

"No this is some trick. Dessana never smiles. Who are you imposer and what have you done with...?"

"Loto, shut up," that was more like the Dessana he knew. "You speak too much. It is time for you to listen my child."

My child? Did she find a new way to mock him, or maybe perhaps? "Misara?"

The elf nodded, "You are wise, but you are also a fool. You have forgotten who you are, my little lion. Did I not show you that everything is connected? You could not fail me even if you tried. I came to you in this form to remind you of the promise you have made to me to protect the forest. Loto, one acorn contains an entire forest."

"What does that have to do with the Shrew?" Loto snapped.

"Loto," her face was angry. "You said yourself that you knew what it was like to be alone. Do not forsake your promises. The forest I wish for you to protect lies within her."

"I do not understand," he was starting to get irritated

"Oh you will in time," she mocked with an eyebrow lift.

"She doesn't need my protection," nor did she want it.

"Everyone needs protection Loto."

"I can't," he cried. "She got shot and then I was knocked out."

"Your story is not done yet. Now I have one more thing for you before you go." she stepped towards him. "The righteous lion shall stand before the darkness, and all shall tremble at his roar." She kissed him on the forehead and a pain shot through his body.

It felt as if he was about to spit in two, and his body shook violently. He felt a rip streaming from his crown to his.... his... tail? "RRRROOOOAAARRRR," thunder exploded from his chest as he stood on all fours. "ROAR," the darkness fled from them and he was surrounded by a forest lit by golden light. Misara/Dessana stood before him with her golden hair flying all around her. She was smiling again.

"Loto," he felt her hand on his shoulder. "Loto, you must wake."

With a loud gasp he awoke from his dream, confused. They were in a cellar. It was dark and the air was cold and damp. Her touch was weak on his shoulder and he could tell she was still in pain. He reached and touched the top of her palm with his fingertips, "I am here Diessyanya"

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#, as written by Hells13
"Who are you?" The voice said, quiant and perhaps a little scared, like a young child's.
Izhak stood on the top of a mountain, standing on top of a heavy blanket of snow, letting the strong wind pass through his body. It was, to his surprise, warm.
He remembered one mountain that he climbed to the top and the freezing cold that ran through his body the higher he gotten.
"Things are not always as they seem." That same voice called out again, prompting Izhak to turn his head to the source, a child.

It was a dwarven child no older then 15 with his back towards Loto's front.
"Who are you?" It asked again as Izhak simply stood.
"I'm...a dwarf." The bard had said, circling around the child to see it's face, but when Izhak did he simply saw the back again from every degree.
"Who are you?" It asked again.
"I'm a bard." Izhak said, pivoting his weight on his right and sprinted the other way around to see a face but to no avail.
"Who are you?" It asked again with a hint of agitation in it's voice.
"I'm...I'm..." He struggled for an answer as he simply stood to assess himself. He had the same clothes that was on him before he had been knocked out, knives, dwarven luck charms- all except for one thing.

"I'm looking." Izhak responded as he patted himself down. The dwarven child smiled and actually turned around to reveal his face only to find the bard too busy, looking for his instrument.
"Play. We like to hear you." The same quiant voice said.
"We?" Izhak responded as he looked back up to see four other individuals: A male human with his sword dug deep into the snow, a female elf wearing some type of ceremonial garb with her hands behind her back, A drow with a bow but no arrows, and a kinderling twirling a knife with nothing but te fingers of a hand.

"We've always heard you play."
"We just liked it when you started to play good."
They laughed amongst themselves like good friends before the kinderling interrupted it to speak to Izhak.
"Now. You're gonna wake up." He said raising his left hand in the air; thumb and middle finger clasped together.
"Wake up." He said as he snapped his fingers and the world was brought back to darkness.

His soft blue eyes opened, his mind rested and he stood himself up as he looked out the bars of the dungeon they were put in. Izhak looked behind him to find Dessana and Loto already awake in a rather...strange way.
"Do the two of you want an empty cell?" He lightly mused as he looked down upon himself again.
Of course they'd take everything but the cloth on my back...

Izhak turned back around and widened his eyes at the reilization of other cells.
"Romerius!" He shouted as he held onto his cell, eyes darting from cells perpindicular to Izhak's
"Romerius Terscott Rosat!" Izhak shouted again, using his father's full name.
"Father!" Izhak shouted one last time before rocking the iron bars back and forth, creating a racket on purpose, so perhaps he could hear him.

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#, as written by Ezarael
Gareth’s head felt like to burst, almost as if it had been kicked by a mule, and the rogue half-thought he was waking up once again in Eagleview, and that the dream he remembered had been just a dream, but the hard stone floor and puddle of water which had steadily enveloped his feet were a rude awakening from the hopeful thoughts that skittered about through his fancy. Wherever they were the situation seemed rather dire, both connotatively and denotatively, and upon further inspection of his surroundings there seemed a countless number of people who were suffering just as he was. As to their exact numbers he was unsure, each cell seemed to melt into the next, but he what he could be certain of is that there were numerous captives, and all seemed to cower in the back of their cells, except Izhak who seemed intent on trying to rip the steel bars from the wall itself.

“Hey there, why don’t ya give it a rest bard, the little kitty doesn’t seem like the kind that likes to play,” Indeed the feline seemed to be performing impressively by the looks on others’ faces, and Gareth intended to find out why they were scared before trying the guardian’s patience, “So… any ideas people?”

The….cavern might suffice to explain where they were currently imprisoned, but with the lack of any doors or windows of any kind Gareth could not be quite sure of well….anything actually. All he knew was that Dethe magic had been used, and will be used again he was certain, but no matter the circumstance they needed to think fast or be swallowed up by whatever machinations that were at work here. Removing his soaking feet from the water, which was quite cold and had given the Kinderling a slight chill, the rogue began pacing their cell, inspecting every single detail of their prison that he could.

The dimly lit cell was almost unintelligible to the naked eye, and an eerie glow barely provided enough illumination to see a person’s shape at the back of the cell, and the shadows that were given birth by the unnatural like writhed and twisted as if cast by firelight. That was the odd part as well, there seemed to be a complete lack of torches or lanterns throughout the entirety of their prison, as far as Gareth could tell anyways, the light was emanating from some unknown source, much like the mysterious water that dripped from nowhere in particular, and it seemed to have a deadening effect on the senses….maybe the cat was the source? Well whatever it was they needed to find out, and soon.

The visage of Loto and Diessyanya flashed before Gareth as his eyes swept over that particular region of their cell, posing in rather odd positions that hinted they might want some alone time without any dwarves or kinderlings to espy on their actions. Walking towards the duo Gareth noticed that his clothing had been exchanged for some rather old and tattered rags, they must have found all his hiding places and decided it best to just take his garments, and this fact did not help his chill at all. Upon reaching the duo the rogue decided it best to just take a seat next to them, who cares if they wanted privacy; this was no time to fool around, and certainly not the place either, but a quick slap to the human’s face ought to perk him up quick.

SMACK

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#, as written by Adoni
It was obvious that the arrow she took to the shoulder was laced some form magic that was still causing her pain. Loto only knew the magic of the forest, so he could not help her, but she looked like she was getting better. The entry and exit scars were still oozing blood a little, so he cupped some water in his hands, and held it against the small punchers. "I can only seal the skin, but the muscles will still be torn. I see you still have your amulet, but the poison magic inside you must be keeping you from being able to use your own."

He stood up and grabbed a box from one of the stacks. Lifting her feel by the ankles, he placed the box underneath her feet, "Elevate your feet. It will keep you from going in shock. When your done suffering we can think of a plan." He shook his head at her, "Look at you, good thing you have friends here to take care of you, shrew."

He walked over to the to his Dwarf friend, "We can't draw attention to ourselves if we want to save your father."

He sat down between the two of them with his back to the bars, "Well at least we know where they took the missing people."

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Dessana, for once, didn't protest as the human tended her wounds. She wasn't a fool; she knew that she needed the help.
Once... just this once... she would let him be her 'friend', as he called it. It was a foreign concept to her, really. She had never had 'friends'. She might have called Ravazahana a friend, the very man that they had come here to save. Perhaps that was why she had come to begin with...
No. That wasn't true. She had sworn herself away from Ravaz nearly thirty years ago, when she was still a very, very young elf. He had hurt her enough. She didn't want anything to do with him. She wouldn't be here if it weren't for the order of that damned Council...
No elf alive would dare disobey the Council. Not even Dessana.

She was so wrapped up in the pain of her wound, and trying not to vomit in reaction to it, that it took her a rather long time to notice the aura of power in the cell. She was already accustomed to the auras of her companions. She knew them well, could identify them with hardly a thought. But this aura was different; stronger, more magical than any of the fools who had journeyed here with her.
A magus...

As though her thought had summoned him, a shadow behind a box in the far corner moved. Dessana hissed in warning, but cut off as the movement sent a pang of agony down through her shoulder. She flinched, squeezing her eyes shut, and when they opened again, the shadow was a shadow no longer. It was a man.

It wasn't even a man, really. Not by the traditional definition of 'man'. The word 'man' was commonly used to describe a male human, which this being most definitely was not. He stood nearly half a head taller than Dessana, which was difficult as she was one of the tallest elfmaidens in all of Elfingrove. But then, this man wasn't completely elf, either. He seemed to be caught somewhere between elf and drow; his hair was nearly white, but there was a golden tint to it. His skin was nearly black, but slightly paler, a stormy sort of gray. Blue eyes glittered out from between his streaming locks, an undeniably elven feature. No pure-blooded drow had ever been born with blue eyes.
The man wore dark leather armor, clearly of elven make. A longsword was bound securely to his hip, a graceful bow slung across his back. He would have looked like any other elven warrior, were it not for the immense aura of power about him.

She would know that face anywhere... curse that face...

"Ravazahana," she hissed in furious, lilting elvish. "Iyethi dasur'yel mathar."

Ravazahana's dark lips tilted up in the vaguest approximation of a smile. His eyes were cold, emotionless. He did not look like the sort of person who ever showed much emotion. But there was no doubt about it; he was the hero, the mage Ravaz. And he was the man they had come here to find.

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#, as written by Hells13
Izhak had stopped rattling the cages, on the orders of Gareth and Loto, just observing the situation they were in. Every other prisoner had their back against the wall in fear and for what? The black cat?
Were these people that superstitious?

Though Loto himself made a good point: giving himself attention would just attract the captors and they would...
Well, it wasn't something that Izhak didn't want to think about.

As he turned back to the group he froze in place at the numbe there suddenly was.
There was Dessana, Loto, Gareth and then-
Who was he? He wasn't in the cage before and it just seemed that he appeared from nowhere and-
This grey tall man, was our captor or one of them. Izhak instantly bent his knees, ready to fight, when Dessana identified the man as Ravsahana.

Izhak raised an eyebrow and a scowl.
"So this is the thief?" He raised in a voice of anger before he started to lightly hum the notes of a song with a closed hand behind his back. The orb of light was small, perhaps the size of a nail but it was definitly there.
If this Ravasahana tried to do anything, it was 3 against 1, and Izhak could blind the man if Furogh or any god at this point, help him.

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#, as written by Ezarael
Time had seemed to freeze for the kinderling as the shadow materialized into the visage of what seemed like a man, but he was something more than that. This newcomer was dangerous, and the little bells in the back of Gareth’s head began tolling away as if to say, “Watch out.” Everyone else seemed to be effected in somewhat the same way as the stranger began smiling at the helpless posse. Diessyanya called out a name…Ravazahana if he was not mistaken… and began speaking something very venomously in the elven tongue. Well it seems that their search was not as difficult as it had seemed.

The dwarf Izhak seemed intent on causing trouble with this deadly being that had just entered their cell. It seems he was as dull in the mind as most dwarves were, and did not seem to know the tales circling this abomination, but anyone from Thenet Woods that was worth their salt knew every story associated with this fiend. The bard had begun humming a tune while drawing a hand behind his back, he had made a glorious attempt at hiding the orb of light, but with the dimly lit cell the slim rays of light were shining quite clearly for all to see.
If that is all the fool could muster there’s no use in even tryin’ to take Ravazahana on, even if they outnumbered him.

Gareth slowly made his way towards Izhak, treading very carefully and making sure as to not turn his gaze from the malicious smile of their new… friend. When he drew close enough to his companion he reached a slender hand out to grasp the dwarf’s shoulder, tightening his grip around the ball of Izhak’s shoulder noticeably until there was enough pressure to force his fingers to release their grasp. The first time he chanced a look away from the mage it was to give a hard-look into Izhak’s, a look that could only be seen in one way possible. Stop.

“Bard,” Gareth hissed as quietly as he possibly could without being inaudible, “If you have any idea what is good for you, or if not any idea what is good for you father, you will stop this folly at once. Tread carefully or perish.”

After making his message clear the rogue began slowly treading his way to the other side of their cell. Each creeping step brought him that much closer to this dangerous foe, and possibly that much closer to the end of his finite life as well. When he had come within five-feet of the being he halted and bowed his head in acquiescence, and as he did so a long ago memory had come bursting through the back of his mind. He had once foolishly desired to venture into the homeland of the drow, hoping they would find his company fit for the keeping, but an elf had sternly warned him against such folly.

When Gareth inquired why he would advise against such the elf merely told him that he would know why if he were to ever meet such a creature, and that if he ever did that he was to bow his head and raise his hands, palms upwards, until they were even with his shoulders with his head bowed down. After finally meeting this being he knew why the elf had warned him, and he raised his hands in the way instructed, it was a traditional sign of fealty to a drow.

“I do not know what my companions think, but you have me at a disadvantage great Ravazahana, and as such I am at your mercy.”

Perspiration began dripping from his brow as the still young kinderling stood terrified before the man. Whatever happens next best be quick. He stood still as stone as he waited for the mage’s next move.

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There seemed to be an air of fear sweeping through the band at the sight of the great, shadowy mage. The dwarf acted as though he wanted to fight him; then again, dwarves always wanted to fight things. It was in their nature and it was part of the reason that Dessana so disdained them…
The kinderling had more sense about him. But still, he looked frightened. As he rightly should. Ravazahana was a powerful mage. Even if he was on their side.

Ravaz, for his part, looked mildly bewildered. He looked around at Dessana, murmuring something in elvish. She snapped something back again, and a faint look of shock came over the mage, though in the end his face expressed so little that it was hard to tell. He turned back to the others as the kinderling spoke to him.

“I do not know what my companions think, but you have me at a disadvantage great Ravazahana, and as such I am at your mercy.”

Ravaz lifted his silvery eyebrows slightly, examining the kinderlings.

“You have nothing to fear from me,” he told them in nearly perfect, lilting common. He raised his hands before him, demonstrating an intention of peace. He kept his stance relaxed – these people were frightened, and might react as frightened animals would. Violently.

“This is the man we were sent here to rescue,” Dessana told them shortly, gazing at Ravaz with irritation, and something close to disgust. The same way she looked at everyone. Except that she couldn’t seem to take her eyes off of this one.

“Are you all alright?” Ravaz asked, looking around the room. “They did not hurt any of you?”

Dessana kept her mouth shut. She didn’t want his sympathy, and she didn’t need it. The pain was fading rapidly, anyways. She had no use for Ravaz’ methods, soon she should be able to use her own powers.
“The doors are open,” she commented shortly, choosing to ask her questions rather than answer his. “Why does no one run?”

Ravazahana nodded calmly at the beast lying by the stairs; the tiny black cat, now grooming its back with its little pink tongue. As though it sensed that they were talking about them, or somehow understood, it turned its brilliant, glowing eyes on the cell. Dessana felt a chill run down her spine.

“Powerful magic,” Ravaz observed. “Even beyond my own. I have tried but there is nothing that I can do against it,” his lips twisted in the smallest, most neutral of smiles. “We are held here by a kitten.”

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Tane

Tane by Everscale

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

Orphanage

By marking a character as abandoned, you can offer them to your players as pre-made character sheets.

Character Portrait: Gareth Tenderfoot
6 sightings Gareth Tenderfoot played by Ezarael
Why fear death?

The Forge

Use your INK to craft new artifacts in Dungeons and Dragons: Greater Magics. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 6 Characters to follow in this universe

Character Portrait: Sev, The Collector
Character Portrait: Diessyanya
Character Portrait: Ravazahana
Character Portrait: Izhak Rosat
Character Portrait: Loto

Newest

Character Portrait: Loto
Loto

"One acorn contains an entire forest"

Character Portrait: Izhak Rosat
Izhak Rosat

"Ain't you ever seen a bard?"

Character Portrait: Ravazahana
Ravazahana

No one should ever have to be alone.

Character Portrait: Diessyanya
Diessyanya

Don't crowd me.

Character Portrait: Sev, The Collector
Sev, The Collector

"Those that come in second, are just the first ones to lose."

Trending

Character Portrait: Loto
Loto

"One acorn contains an entire forest"

Character Portrait: Sev, The Collector
Sev, The Collector

"Those that come in second, are just the first ones to lose."

Character Portrait: Ravazahana
Ravazahana

No one should ever have to be alone.

Character Portrait: Izhak Rosat
Izhak Rosat

"Ain't you ever seen a bard?"

Character Portrait: Diessyanya
Diessyanya

Don't crowd me.

Most Followed

Character Portrait: Loto
Loto

"One acorn contains an entire forest"

Character Portrait: Ravazahana
Ravazahana

No one should ever have to be alone.

Character Portrait: Sev, The Collector
Sev, The Collector

"Those that come in second, are just the first ones to lose."

Character Portrait: Diessyanya
Diessyanya

Don't crowd me.

Character Portrait: Izhak Rosat
Izhak Rosat

"Ain't you ever seen a bard?"


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